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M. Murphy, A. Chenaux, G. Keenaghan, V.. GIbson, J. Butler, C. Pybusr
2017 The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
This is followed by a design for a Virtual Reality Immersive Model of Armagh Observatory use game engine and virtual learning platforms and concepts.  ...  and position of its principal historic instruments within a model of the night sky showing the position of bright stars.  ...  It is intended to reconstruct the observatory instruments as Virtual Learning Objects which means that students and public can interact with the virtual replication of the historic instruments, buildings  ... 
doi:10.5194/isprs-archives-xlii-2-w5-531-2017 fatcat:upnq2zayibg2roopdeyyusv5gu

The use of HBIM models as a tool for dissemination and public use management of historical architecture: A review

Elena Salvador García, Jorge García-Valldecabres, María José Viñals Blasco
2018 International Journal of Sustainable Development and Planning  
Recent research highlights the potential of the Historic Building Information Modeling (HBIM) system for managing and disseminating heritage.  ...  This study aims to present a state-of-the-art review on the use of HBIM for both disseminating the value of historic architecture and managing the public use of heritage assets.  ...  This research has stemmed from out of the successful results obtained in the research project entitled 'Designing a database for managing architectural heritage information and knowledge', funded by the  ... 
doi:10.2495/sdp-v13-n1-96-107 fatcat:porkfyyvqnfwpfq5klzkomge7i

Data Modelling in Architecture: Digital Architectural Representations [chapter]

Elisabetta Caterina Giovannini
2021 Representation Challenges. Augmented Reality and Artificial Intelligence in Cultural Heritage and Innovative Design Domain  
These new technologies also affect the way of thinking 3D models, how to design them and how to build their related knowledge with the purpose of future reuse of information and data.  ...  Digital technologies and the use of internet in architectural representation shows how 3D visualization combined with storytelling can help to spread scientific knowledge over the web.  ...  The knowledge produced, can then be used by digital tools able to read the conceptual grammar of the asset: an information system in which three-dimensional models and historical documentation is collected  ... 
doi:10.3280/oa-686.30 fatcat:xnc3wa437vfejcreymqhmeb7ru


P. Jouan, L. Moray, P. Hallot
2022 The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
Among other benefits, specific applications have demonstrated the potential of such immersive environments to raise awareness about the significance of historical objects, share associated knowledge and  ...  In recent years, technological advances in game engines allowed researchers to propose methodological frameworks for integrating digital models of the built heritage in Virtual (VR), Augmented (AR) and  ...  Lamock achieved the photogrammetric reconstruction of a wall in the western wing. J. Mattart and M. Lemaire achieved the 3d models in Notger room and in the "crypt".  ... 
doi:10.5194/isprs-archives-xlvi-2-w1-2022-267-2022 fatcat:7x6nireltrbelkvcls4g2rl7eq

Using Different Ways of 3D Reconstruction of Historical Cities for Gaming Purposes: The Case Study of Nafplio

Kargas, Loumos, Varoutas
2019 Heritage  
The present paper presents two distinct approaches for 3D reconstruction of the historical city of Nafplio (Greece), by developing 3D models for buildings and monuments the way they used to be in the 19th  ...  Virtual reality (VR) technologies offer a unique opportunity in "3D reconstruction" of cultural monuments and historical cities that do not longer exist or have been modified (partially or totally).  ...  This digitalization could lead to the creation of historical, virtual worlds (3D reconstructions such as the one presented in the current paper) or to enrich virtual worlds (both historical and fantastic  ... 
doi:10.3390/heritage2030110 fatcat:bu55ian26vgzvlo74yfut2xhuu


F. Banfi, M. Previtali, C. Stanga, R. Brumana
2019 The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
reconstruction of historical and existing buildings.  ...  </strong> The latest information technology developments in the field of digital heritage (DH) have enabled the creation of novel virtual experiences favouring information-sharing connected to the 3D digital  ...  The development of these environments, on the other hand, requires specific skills and knowledge of other types of software such as Unreal Engine and Unity (Schiavullo 2018) .  ... 
doi:10.5194/isprs-archives-xlii-2-w9-73-2019 fatcat:woanysjvtvd2lb4nslb6rfvtey

Scalable Semantic Version Control for Linked Data Management

Claudius Hauptmann, Michele Brocco, Wolfgang Wörndl
2015 Extended Semantic Web Conference  
In this paper we present an approach for semantic version control for dynamic Linked Data based on a delta-based storage strategy and on-demand reconstruction of historic versions.  ...  The approach was implemented prototypically on top of a scalable triple store and tested with a generated data set based on parts of DBpedia with several million triples and thousands of versions.  ...  We optimized queries accessing historical information and added a module to the query engine that constructs and caches relevant triples on-demand.  ... 
dblp:conf/esws/HauptmannBW15 fatcat:mom7vzkl4bf4lbeyhh2yzrszbi

Documenting architecture. From 3D simulations to virtual restoration

Giuseppe Maino and Donatella Biagi Maino
2021 Thesis  
The results so obtained can then be usefully utilized for the documentation and planning of the recovery of monumental buildings of the twentieth century of historical and artistic interest in Europe.  ...  This contribution therefore intends to propose some possible strategies for the design and implementation of a new concept of digital information system to preserve all the documentation relating to the  ...  The problem to deal with therefore becomes that of the necessary integration between the three main information moments in the life of the historic building, represented by GIS, (H)BIM and virtual reality  ... 
doaj:f1522bbba51e492b9177096e6cf3cb29 fatcat:ukpbysok7jd6jg52t7vzyy4d2q

A 3D spatial data infrastructure for Mapping the Via Appia

Maurice de Kleijn, Rens de Hond, Oscar Martinez-Rubi
2016 Digital Applications in Archaeology and Cultural Heritage  
An interdisciplinary team of archaeology experts and engineers have developed tailor-made 3D solutions to enhance the analysis and exploration of the Via Appia.  ...  This article presents the development of a 3D Spatial Data Infrastructure (3D SDI) that allows archaeology and historical architecture researchers to analyse complex sites.  ...  The 3D SDI has been developed by an interdisciplinary team of software engineers, archaeologists and architectural historians (Netherlands eScience Center, Spatial Information Laboratory and Radboud University  ... 
doi:10.1016/j.daach.2016.03.001 fatcat:bynp6tm5vvftdigk3qxsxvkg3u

Beyond Virtual Replicas: 3D Modeling and Maltese Prehistoric Architecture

Filippo Stanco, Davide Tanasi
2013 Journal of Electrical and Computer Engineering  
In this paper, the innovative methodology and aims and outcomes of a virtual reconstruction of the Borg in-Nadur megalithic temple, carried out by Archeomatica Project of the University of Catania, are  ...  Among all the solutions available, the use of 3D models is particularly relevant for the reconstruction of poorly preserved sites and monuments destroyed by natural causes or human actions.  ...  This work was supported by Regione Sicilia PO/FESR under the EMOCUBE Project.  ... 
doi:10.1155/2013/430905 fatcat:sotmgsotlbad7l6kfscwedrvyu


P. Azzola, A. Cardaci, A. Versaci
2019 The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
engineering.  ...  The case study of the former kindergarten San Filippo Neri in Dalmine intends to contribute to the development of methodologies and operational tools related to the knowledge and conservation of modern  ...  for Land Use and Transformation Operations, directed by Arch.  ... 
doi:10.5194/isprs-archives-xlii-2-w9-51-2019 fatcat:ebtzqd3btjhctojz3blutn4nru

3D Virtual Reconstruction of the Ancient Roman Incile of the Fucino Lake

Luca Di Angelo, Paolo Di Stefano, Emanuele Guardiani, Anna Eva Morabito, Caterina Pane
2019 Sensors  
This paper presents a virtual reconstruction of the Roman incile, obtained both through the philological study of the known documentation, interpreting iconographic sources that represent the last evidence  ...  The construction of the artificial emissary of Fucino Lake is one of the most ambitious engineering buildings of antiquity.  ...  Conflicts of Interest: The authors declare no conflict of interest.  ... 
doi:10.3390/s19163505 fatcat:tsfg7z33wbaynib4er5gypryhu

Project "The Digital City Revives" A Case Study of Web Archaeology

Tjarda de Haan
2016 International Conference on Digital Preservation  
But, how to excavate The Digital City, a virtual Atlantis, and reconstruct it into a virtual Pompeii?  ...  In the case study of web archaeology we will try to answer the questions: how to excavate, reconstruct, present, preserve and sustainably store born-digital heritage and make it accessible to the future  ...  Would they be able to read the historical data of DDS of the tapes? Engineer Henk Peek started to excavate immediately.  ... 
dblp:conf/ipres/Haan16 fatcat:jf4ymtc6efdphg3r6eabxrrcd4


S. Morandi, M. Tremari, A. Mandelli
2017 The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
The research is an analysis of the recording, reconstruction and visualisation of the 3D data of a XVIII century watermill, identified in an emergency archaeological excavation during the construction  ...  The use of three-dimensional models managed through AR (Augmented Reality) and VR (Virtual Reality) technologies with mobile devices gives several opportunities in the field of study and communication.  ...  Andrea of Lombardy's Superintendence for Archaeological Heritage, who oversaw the entire project, and Edison S.p.A. and Studio Ar.Te.  ... 
doi:10.5194/isprs-archives-xlii-2-w3-503-2017 fatcat:7kfjbacwffemdao4jj5sljcf5q

Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds

Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Victor Zappi
2008 Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts - DIMEA '08  
to discover/investigate historical/artistic details related to a reconstructed area and virtually interact with pieces of the heritage in their context. mGs can be thought of as sort of 1-level links  ...  of appropriate guidance and the difficulty of providing more in-depth information about some items without interrupting the flow of the game.  ...  with the world [9] ; we consider it as a powerful idea, as it joins the spatial knowledge acquisition potential of 3D virtual worlds with the possibility of getting more in depth information on a specific  ... 
doi:10.1145/1413634.1413653 dblp:conf/dimea/BellottiBGZ08 fatcat:c32qxu2j3ngbpnv7pwnvns72a4
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