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The Use of Avatars in Gender Segregated Online Learning Within MOOCs in Saudi Arabia - A Rwaq Case Study

Raniah Adham, Pat Parslow, Yota Dimitriadi, Karsten Øster Lundqvist
2018 International Review of Research in Open and Distance Learning  
As well, students may not be getting the benefit of their experience and teaching.  ...  As an example, gender-segregated in higher education and online learning in Saudi Arabia, Virtual Learning Environments (VLE), Avatar technology in higher education, and finally the adoption of an Avatar  ...  The Use of Avatars in Gender Segregated Online Learning Within MOOCs in Saudi Arabia -A Rwaq Case Study Adham, Parslow, Dimitriadi, and Lundqvist  ... 
doi:10.19173/irrodl.v19i1.3139 fatcat:ekjd4dkx6zah7dpbpsv23t6boi

Using avatars to address teacher self-efficacy

Chancey Bosch, Trevor Ellis
2021 Journal of Global Education and Research  
The use of avatars has provided integration of research evidence that increases intended behaviors; however, research is lacking on teacher self-efficacy change via an avatar experience.  ...  The purpose of this study is to examine the relationship between teacher self-efficacy and avatar use in a teacher education program.  ...  Kathleen Reid-Martinez, facility staff, and research donors. Specifically, we thank the leadership, guidance, and support of the College of Education Dean, Dr.  ... 
doi:10.5038/2577-509x.5.1.1069 fatcat:zylyhrsp5vh2vmanhu37ezuwsm

Collaboration in 3D Virtual Worlds: a protocol for case study research

A. Cruz, H. Paredes, B. Fonseca, P. Martins, L. Morgado
2016 EAI Endorsed Transactions on Future Intelligent Educational Environments  
In the particular cases of avatar embodiment and physical space, these features support nonverbal communication, but its impact on collaboration is not well known.  ...  Nevertheless, there is a lack of literature on how nonverbal communication cues influence collaboration.  ...  This work is financed by the FCT -Fundação para a Ciência e a Tecnologia (Portuguese Foundation for Science and Technology) within project UID/EEA/50014/2013.  ... 
doi:10.4108/eai.27-6-2016.151521 fatcat:waqsgzls5naavonlgobb33nrhe

Promoting motivation with virtual agents and avatars: role of visual presence and appearance

A. L. Baylor
2009 Philosophical Transactions of the Royal Society of London. Biological Sciences  
Empirical results of different instantiations of agent presence and appearance are reviewed for both autonomous virtual agents and avatars that represent a user.  ...  Importantly, the visual presence and appearance of such agents can have a major impact on motivation and affect regardless of the underlying technical sophistication.  ...  Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author and do not necessarily reflect the views of the National Science Foundation.  ... 
doi:10.1098/rstb.2009.0148 pmid:19884150 pmcid:PMC2781889 fatcat:2dcpwvckyffjtel2imir52j5vy

Multi-User Virtual Environments for Learning: Experience and Technology Design

Nicoletta Di Blas, Alberto Bucciero, Luca Mainetti, Paolo Paolini
2012 IEEE Transactions on Learning Technologies  
This paper is based upon a number of large-scale case studies, involving nearly 9,000 high-school students from 18 countries in Europe, Israel, and the United States.  ...  The design process, therefore, has to follow a dual track: the design of the educational experience as a whole and the design of the MUVE.  ...  ACKNOWLEDGMENTS The authors thank all the people that contributed to the success of their programs: technical people, educators, Jennifer Preece of the University of Maryland, College Park), who helped  ... 
doi:10.1109/tlt.2012.16 fatcat:trdhx76rifb7jfvgkzxp2zyfae

Self-Efficacy in Mixed Reality Simulations: Implications for Preservice Teacher Education

Erik Gundel, Jody S. Piro, Carrie Straub, Kevin Smith
2019 The Teacher Educator  
The purpose of this study was to examine the effects of mixed reality simulations on preservice teachers' sense of self-efficacy.  ...  Implications for theory were that this study provided needed empirical data on the use of mixed reality simulations in teacher education with regard to selfefficacy and validated previous research.  ...  with which the avatar students were expected to comply (see Figure 1 ).  ... 
doi:10.1080/08878730.2019.1591560 fatcat:qibrw7kmofd3xfu7rojqqsb3ii

Pre-Service Teachers' Responses to Student Behavior in a Mixed-Reality Environment

Jillian Black, Amity L. Noltemeyer, Darrel R. Davis, Tammy Schwartz
2016 SAGE Open  
This study examined whether student gender and the type of student misbehavior had an effect on the classroom management techniques of pre-service teachers.  ...  Data was analyzed using chi-square and ANOVA tests. Significant differences in pre-service teacher responses were found for type of avatar student misbehavior but not avatar student gender.  ...  Teachers' beliefs about gender-normative behavior, as well as their perceptions of the severity of behaviors, may influence how they respond to student misbehavior.  ... 
doi:10.1177/2158244016633494 fatcat:rw2435w5sjbgxdfzpkepaugx5a

Preservice music teachers` perception of their music teachers
English

Bariseri Ahmethan Nurtug, Bahar Yigit Vahide
2017 Educational Research and Reviews  
The participants' perceptions were mainly focused on four roles and characteristics of their music teachers namely, 'guiding/supportive,' 'expert/authority,' 'kind/supportive,' and 'inefficacious/with  ...  This research examines preservice music teachers' perception of their music teachers during their schooling.  ...  Saban et al. (2006) conducted a study on the metaphorical perceptions of student teachers, and categorized them into 10 types.  ... 
doi:10.5897/err2017.3153 fatcat:qbqqydgd3fffrjfhbtfnyuzyli

Mechanizing People and Pedagogy: Establishing Social Presence in the Online Classroom

Jennifer M. Cunningham
2015 Online Learning  
Original data was obtained from forty students in an online writing course who responded to open-ended questions about their perception of social presence.  ...  Digital media afford online educators the opportunity to harness different technologies and new ways of being in a digital classroom that can enhance student engagement in ways similar to yet unlike face-to-face  ...  Other scholars have examined concepts beyond social presence that influence successful online learning.  ... 
doi:10.24059/olj.v19i3.476 fatcat:d22tkpyzbvh5bkwvx7sh6uysya

Mechanizing People and Pedagogy: Establishing Social Presence in the Online Classroom

Jennifer M. Cunningham
2015 Online Learning  
Original data was obtained from forty students in an online writing course who responded to open-ended questions about their perception of social presence.  ...  Digital media afford online educators the opportunity to harness different technologies and new ways of being in a digital classroom that can enhance student engagement in ways similar to yet unlike face-to-face  ...  Other scholars have examined concepts beyond social presence that influence successful online learning.  ... 
doi:10.24059/olj.v19i3.667 fatcat:5lomisoosjgnzp25qt76qm6mcy

Enhancing learners' self-directed use of technology for language learning: the effectiveness of an online training platform

Chun Lai, Mark Shum, Yan Tian
2014 Computer Assisted Language Learning  
The teacher-researcher also compiled her own perceptions as individual, researcher and teacher in a reflective journal to supplement qualitative analysis.  ...  Firstly, by accomplishing task-fluency discussions; secondly by making use of a self-access bank of words and expressions; by self-reflection upon achievements and future goals, all of which, in turn,  ...  Communicating behind an avatar may influence the quality of communication.  ... 
doi:10.1080/09588221.2014.889714 fatcat:ersqxy5lhvflvm7eiqrpq362ye

Multiplayer Online Role Playing Game for Teaching Youth Finance in Canada

David A. Jones, Maiga Chang
2012 International Journal of Online Pedagogy and Course Design  
It has been stated that people need to improve their knowledge of finances and make better choices with their money. Many programs have been created to teach basic finances.  ...  The vast majority of opinions on teaching finances state that education begins with children -the younger the better.  ...  This website is used by the teachers to register students and by the students to enable their account and create the avatars in the game.  ... 
doi:10.4018/ijopcd.2012040104 fatcat:yc37vrppwjavzpxandlu6aeyfe

Collecting family planning intentions and providing reproductive health information using a tablet-based video game in India

Elena Bertozzi, Amelia Bertozzi-Villa, Praveen Kulkarni, Aparna Sridhar
2018 Gates Open Research  
Conclusion: It has historically been problematic to gather accurate data about adolescents in India on this culturally sensitive topic for a variety of reasons.  ...  Participants were also asked to report who influences them the most when making family planning decisions.  ...  For all milestones and both genders, students reported mothers and fathers as the primary influencers (mothers 38.5-71.5% of all listed influencers, fathers 19.9-45.4%), with teachers also playing a large  ... 
doi:10.12688/gatesopenres.12818.2 fatcat:utzj3murnjfa5ksuqvwdamnhd4

Collecting family planning intentions and providing reproductive health information using a tablet-based video game in India

Elena Bertozzi, Amelia Bertozzi-Villa, Praveen Kulkarni, Aparna Sridhar
2018 Gates Open Research  
It has historically been problematic to gather accurate data Conclusion: about adolescents in India on this culturally sensitive topic for a variety of reasons.  ...  iteratively tested and then piloted in 11 schools in rural and urban areas of southern India.  ...  For all milestones and both sexes, students reported mothers and fathers as the primary influencers (mothers 38.5-71.5% of all listed influencers, fathers 19.9-45.4%), with teachers also playing a large  ... 
doi:10.12688/gatesopenres.12818.1 pmid:29984358 pmcid:PMC6030399 fatcat:d3pjdgnqufhuniwjmlz7vtkc3i

Scoping the Potential for Anytime-Anywhere Support Through Virtual Mentors

J.C. Augusto, V. McNair, P. McCullagh, A. McRoberts
2010 ITALICS  
Anytime-anywhere student support is a growing area of investigation as indicated by its inclusion in a range of University policies and academic research.  ...  A range of technologies can be applied to support teaching and learning, however they have limitations in providing students with anytime-anywhere support.  ...  Research in this project benefited with funding from JISC and the Centre for Higher Education Practice of the University of Ulster.  ... 
doi:10.11120/ital.2010.09020010 fatcat:lyapvcgd5zd4zlm3kharlo32py
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