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Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus

Daniel Leithinger, Michael Haller
2007 Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)  
It also presents the results we acquired from a user study, where participants were able to work faster on cluttered tabletop setups when using our user-drawn menus.  ...  We propose a user-drawn path menu that appears along a custom path to avoid such occlusions.  ...  The authors would like to express their gratitude to the anonymous reviewers and to Sean Castle for their useful comments, and to all the participants of the user study.  ... 
doi:10.1109/tabletop.2007.24 dblp:conf/tabletop/LeithingerH07 fatcat:vbs4bh4fwfgkth2emr34dxgd2u

Stacked Half-Pie menus

Tobias Hesselmann, Stefan Flöring, Marwin Schmitt
2009 Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces - ITS '09  
However, these menus are often optimized for mouse or keyboard interaction and their suitability for touch screen-based interactive tabletops is questionable.  ...  Our evaluation shows a fairly high usability of touchable half-pie menus, making them an interesting alternative to other established menu types on interactive tabletops.  ...  ACKNOWLEDGEMENTS We"d like to express our gratitude to our student project group, TaP, for their valuable work on implementation and evaluation of our prototype.  ... 
doi:10.1145/1731903.1731936 dblp:conf/tabletop/HesselmannFS09 fatcat:c3krxs3m4bdnzok3xy6isq5rqu

A pattern language for interactive tabletops in collaborative workspaces

Christian Remy, Malte Weiss, Martina Ziefle, Jan Borchers
2010 Proceedings of the 15th European Conference on Pattern Languages of Programs - EuroPLoP '10  
Our patterns enable not only developers, designers, and domain experts to improve their existing systems and facilitate the design process of new systems, we also encourage novice users to comprehend the  ...  In this paper, we present a Human-Computer Interaction (HCI) design pattern language that bundles existing knowledge on tabletop design and offers solutions to recurring problems.  ...  With novel interaction techniques, the pen can be used for many different tasks, such as (5-4) EXTENDING REACHABILITY.  ... 
doi:10.1145/2328909.2328921 dblp:conf/europlop/RemyWZB10 fatcat:eqf3prmevrh65bazubcdzdm7lq

Augmenting Interactive Tabletops with Translucent Tangible Controls [chapter]

Malte Weiss, James D. Hollan, Jan Borchers
2010 Tabletops - Horizontal Interactive Displays  
SLAP Widgets are physical translucent general-purpose controls, such as buttons, knob, sliders, and keyboards, that can be used to manipulate virtual objects on interactive tabletop surfaces.  ...  This chapter provides an overview of recent work to add haptic feedback to interactive surfaces, including haptic and tactile displays, tangibles on tabletops, general-purpose controls, and typing on multi-touch  ...  For example, a drawn rectangle with the label "Save file" next to it acts as save button and is triggered when the user touches it with the pen.  ... 
doi:10.1007/978-1-84996-113-4_7 dblp:series/hci/WeissHB10 fatcat:2zawlne5szc7djihslbscgvyxm

CRISTAL

Thomas Seifried, Michael Haller, Stacey D. Scott, Florian Perteneder, Christian Rendl, Daisuke Sakamoto, Masahiko Inami
2009 Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces - ITS '09  
CRISTAL enables people to control a wide variety of digital devices from a centralized, interactive tabletop system that provides an intuitive, gesture-based interface that enables multiple users to control  ...  A preliminary user study of the CRISTAL system is presented, along with a discussion of future research directions.  ...  Their advice was extremely helpful for improving the motivation and context of this work.  ... 
doi:10.1145/1731903.1731911 dblp:conf/tabletop/SeifriedHSPRSI09 fatcat:bgaz5i6wrbd5bjmyxoudsl7gam

Eyes-Free Touch Command Support for Pen-Based Digital Whiteboards via Handheld Devices

Fabrice Matulic, Maria Husmann, Seraiah Walter, Moira C. Norrie
2015 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces - ITS '15  
We developed two interface designs, one based on a classic remote with standard GUI controls and another optimised for eyes-free operation to eliminate gaze shifts between the two devices.  ...  Digital whiteboards that only sense pen input are limited in their interactive capabilities.  ...  With such setups, interaction mechanisms have to be devised to enable command triggering while preserving the natural experience of direct inking with the pen.  ... 
doi:10.1145/2817721.2817728 dblp:conf/tabletop/MatulicHWN15 fatcat:ckake6phybhxlmkftt6lz22dwe

Perceptual grouping

David Lindlbauer, Michael Haller, Mark Hancock, Stacey D. Scott, Wolfgang Stuerzlinger
2013 Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces - ITS '13  
Then, an empirical study compared the effectiveness of Suggero with an existing manual technique.  ...  Especially on large interactive surfaces, such interactions can be fatiguing. Accordingly, we propose a method, called Suggero, to facilitate the selection process of digital ink.  ...  We also thank the reviewers for their comments.  ... 
doi:10.1145/2512349.2512801 dblp:conf/tabletop/LindlbauerHHSS13 fatcat:27l5pjc5wfhezgfpwzugstoqui

Fluid interaction with high-resolution wall-size displays

François Guimbretière, Maureen Stone, Terry Winograd
2001 Proceedings of the 14th annual ACM symposium on User interface software and technology - UIST '01  
Current Graphical User Interfaces (GUIs) do not take into account the cost of reaching for a faraway menu bar, for example, and they rely heavily on the keyboard for rapid interactions.  ...  , reduces the need for dialog with the user, and provides a scoping mechanism for modes.  ...  It provides menu selection, text entry, and parameter adjustment in an integrated mechanism, delivering a smooth and efficient interaction for experienced users while providing a learning path for novice  ... 
doi:10.1145/502348.502353 dblp:conf/uist/GuimbretiereSW01 fatcat:dntkfms6njextaouk4nhnfxe3y

Fluid interaction with high-resolution wall-size displays

François Guimbretière, Maureen Stone, Terry Winograd
2001 Proceedings of the 14th annual ACM symposium on User interface software and technology - UIST '01  
Current Graphical User Interfaces (GUIs) do not take into account the cost of reaching for a faraway menu bar, for example, and they rely heavily on the keyboard for rapid interactions.  ...  , reduces the need for dialog with the user, and provides a scoping mechanism for modes.  ...  It provides menu selection, text entry, and parameter adjustment in an integrated mechanism, delivering a smooth and efficient interaction for experienced users while providing a learning path for novice  ... 
doi:10.1145/502352.502353 fatcat:axkji63l35dm3cgyzdjigkcmlu

Role-based control of shared application views

Lior Berry, Lyn Bartram, Kellogg S. Booth
2005 Proceedings of the 18th annual ACM symposium on User interface software and technology - UIST '05  
It also fails to recognize the needs of the passive audience, who may struggle to follow the presentation because of the amount of interaction details, display clutter or insufficient familiarity with  ...  This conflicts with the presenter's need to keep some information and interaction details private.  ...  More importantly, menus are becoming highly tuned for the active user and less for a passive viewer (adaptive menus with personalized order and gestural menus that do not show on the screen).  ... 
doi:10.1145/1095034.1095039 dblp:conf/uist/BerryBB05 fatcat:gsbx6xb4hjhmxhggi7cv5jwrbe

A survey of 3D object selection techniques for virtual environments

Ferran Argelaguet, Carlos Andujar
2013 Computers & graphics  
Unlike other components of the application's user interface, pointing techniques need a close coupling with the rendering pipeline, introducing new elements to be drawn, and potentially modifying the object  ...  Although interaction techniques through natural gestures have already demonstrated their benefits in manipulation, navigation and avatar-control tasks, effective selection with pointing gestures remains  ...  User's preferences Users interacting with VEs account for different preferences.  ... 
doi:10.1016/j.cag.2012.12.003 fatcat:xmzunme3obghrijv4znzmvauzq

GSI demo

Edward Tse, Saul Greenberg, Chia Shen
2006 Proceedings of the 8th international conference on Multimodal interfaces - ICMI '06  
With the advent of very large, high resolution and affordable digital displays researchers are investigating interaction techniques suitable for collaborative work.  ...  By using separate computers pairs could work in parallel over existing single user application over a shared tabletop surface.  ...  <points> Ok Creates a path that can be travelled in 3D Five fingers 3D tilt up Tour last path Does a 3D flyover of the previously drawn path Bookmark Pin + save current location Create  ... 
doi:10.1145/1180995.1181012 dblp:conf/icmi/TseGS06 fatcat:nef7q2s3wnh53h3fwusmgditum

A two-sided collaborative transparent display supporting workspace awareness

Jiannan Li, Saul Greenberg, Ehud Sharlin
2017 International Journal of Human-Computer Studies  
First, collaborators on either side should be able to directly interact with workspace objects. Second, and more controversially, both sides should be capable of presenting different content.  ...  Transparent displays naturally support workspace awareness during face-to-face interactions.  ...  This work is supported by the NSERC-AITF-SMART Industrial Chair in Interactive Technologies, and NSERC's Discovery Grant and Surfnet Network.  ... 
doi:10.1016/j.ijhcs.2017.01.003 fatcat:tuf4oiqwnvbdtfpd5rhd52rjpu

Detecting Holes in Point Set Surfaces

Gerhard H. Bendels, Ruwen Schnabel, Reinhard Klein
2006 Journal of WSCG  
pattern recognition, computational geometry, human interaction and virtual reality, animation, multimedia systems and applications in parallel, distributed and mobile environment.  ...  An international journal of algorithms, data structures and techniques for computer graphics and visualization, surface meshing and modeling, global illumination, computer vision, image processing and  ...  Peter Filzmoser from Vienna University of Technology for his kind help with the data sets. ISBN 1213-6972 ISBN 80-86943-09-7 by fitting the values to a generic shape.  ... 
dblp:journals/jwscg/BendelsSK06 fatcat:w5s6pqx5sreffjnrxg7dz43nda

Immersive Analytics with Abstract 3D Visualizations: A Survey

Matthias Kraus, Johannes Fuchs, Björn Sommer, Karsten Klein, Ulrich Engelke, Daniel Keim, Falk Schreiber
2021 Computer graphics forum (Print)  
[BHM*18] used a tabletop setup combined with a see-through HMD for collaborative analysis of multidimen- sional abstract data. Several frameworks support both AR and VR applications.  ...  for ‘naturally’ interacting with a stereoscopic 3D visualization.  ... 
doi:10.1111/cgf.14430 fatcat:7sio4dvamzgmvk7zsnblrzvq4u
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