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Virtual reality and naturalistic developmental behavioral interventions for children with autism spectrum disorder

Anders Dechsling, Frederick Shic, Dajie Zhang, Peter B. Marschik, Gianluca Esposito, Stian Orm, Stefan Sütterlin, Tamara Kalandadze, Roald A. Øien, Anders Nordahl-Hansen
2021 Research in Developmental Disabilities  
Naturalistic Developmental Behavioral Interventions (NDBI) have been evaluated as the most promising interventions for children with autism spectrum disorder.  ...  In addition, VNDBI can provide the field with new knowledge on effective components enhancing the accuracy in the intervention packages and thus move forward the research field and clinical practice.  ...  approach for children with autism.  ... 
doi:10.1016/j.ridd.2021.103885 pmid:33548742 fatcat:kowbjfhjubguradfuvonw6a5ee

How to use the Advantages of AR and VR Technique to Integrate Special Visual Training Strategies in Non-Verbal Communication Skills Training for Children with Autism [chapter]

I-Jui Lee
2020 Types of Nonverbal Communication [Working Title]  
In recent years, Augmented Reality (AR) and Virtual Reality (VR) technology (A/VR technology) have been widely used in the social training of children with autism.  ...  Based on the findings, future researchers are offered some suggestions and references for the application of A/VR technology in the social training of autism.  ...  The authors thank the referees very much for their valuable comments and suggestions on this paper.  ... 
doi:10.5772/intechopen.94587 fatcat:zlse6672i5bmbh3zd5czzje7zi

Applications of Virtual Reality for Autism Inclusion. A review (Aplicaciones de la realidad virtual para la inclusión del autism. Una revisión)

Vasiliki Bravou, Despoina Oikonomidou, Athanasios Drigas
2022 Retos: Nuevas Tendencias en Educación Física, Deportes y Recreación  
Recent review studies regarding VR for children with ASD have found that most of the relevant interventions aimed at improving social and emotional skills, as well as common activities of everyday life  ...  Children with Autism Spectrum Disorder present several difficulties in social interaction, communication obstacles and restricted and repeated behaviors.  ...  The system comprises six (6) VR educational scenarios, which are offered through a VR environment which resembles an immersive Cave Automatic Virtual Environment (CAVE) with four (4) screens (one for each  ... 
doi:10.47197/retos.v45i0.92078 fatcat:oegujie7djfq3ad77qxloorzuu

Immersive Virtual Reality Implementations in Developmental Psychology

Paola Araiza, Therese Keane, Jennifer L. Beaudry, Jordy Kaufman
2020 International Journal of Virtual Reality  
of the real world) and immersion (e.g., a vivid environment), it is trickier to implement effectively.  ...  Specifically, its use as a tool for pain distraction, neuropsychological assessment, and skills training.  ...  Acknowledgements 29 PAA express her gratitude to the Mexican National Council for Science and Technology (CONACYT) and to Swinburne University of Technology for research scholarship funding that supported  ... 
doi:10.20870/ijvr.2020.20.2.3094 fatcat:w7idkwb4czhyjc7yi4hccqm4n4

Visuospatial attention in children with Autism Spectrum Disorder: A comparison between 2-D and 3-D environments

Horace H.S. Ip, Candy Hoi-Yan Lai, Simpson W.L. Wong, Jenny K.Y. Tsui, Richard Chen Li, Kate Shuk-Ying Lau, Dorothy F.Y. Chan, Shuyan Wang
2017 Cogent Education  
For example, Matsentidou and Poullis (2014) used a Cave Automatic Virtual Environment (CAVE, Cruz-Neira, Sandin, DeFanti, Kenyon, & Hart, 1992) to deliver social skill training contents to children with  ...  Lorenzo, Lledó, Pomares, and Roig (2016) employed a L-shape VR environment for emotional skills training of children with ASD, while a cylindrical panoramic virtual environment is used for simulating  ... 
doi:10.1080/2331186x.2017.1307709 fatcat:el3nhrgpxbg6ddhzzaozgniwxa

Enhancing Motivation Using Virtual Reality for Kindergarten Children

rabab abdu
2020 International Journal of Instructional Technology and Educational Studies  
The sample consisted of 20 kindergarten children who were studied in the summer of 2019, and the research tools consisted of a skills card for virtual reality activities represented in teaching children  ...  presented to the children, and the results of the research came that there is a strong motivation in the children To learn and attend sessions through children's attendance of virtual reality sessions  ...  The second example was a research project conducted to build an immersive virtual reality solution that improves the social and communication skills of children with autism between the ages of 9 and 12  ... 
doi:10.21608/ihites.2020.42579.1033 fatcat:qzglvxjnvzc4vknaepwfoqndna

New Educational Challenges and Innovations: Students with Disability in Immersive Learning Environments [chapter]

Gonzalo Lorenzo, Asunción Lledó, Rosabel Roig, Alejandro Lorenzo, Jorge Pomares
2016 Virtual Learning  
students, which have a visual learning style, such as students with autism spectrum disorders?  ...  On the other hand, direct and observation and applicative methodology made possible the development of educational intervention in immersive learning environments.  ...  The utilisation begins with a kind of social stories in virtual environments combined with video modelling for the purpose of enhancing and developing ASD students' conversation skills [36] .  ... 
doi:10.5772/65219 fatcat:ixub5gilkvbrfjlhd3potfhpf4

Applications of assistive technology in skills development for people with Autism Spectrum Disorder: a systematic review

Christine K. Syriopoulou-Delli, Anastasia Stefani
2021 Research, Society and Development  
The aim was to identify the assistive technology practices applied for the development of communication, social and vocational-employment skills for people with autism, and to evaluate their acceptability  ...  of mobile devices and their respective software applications and the virtual reality and augmented reality environments used for people with autism.  ...  Social skills were observed for the interventions applied in a VR or AuR environment.  ... 
doi:10.33448/rsd-v10i11.19690 fatcat:i5h66gn5r5ajhkwb2nn74kywbm

Effectiveness of Virtual/Augmented Reality–Based Therapeutic Interventions on Individuals With Autism Spectrum Disorder: A Comprehensive Meta-Analysis

Behnam Karami, Roxana Koushki, Fariba Arabgol, Maryam Rahmani, Abdol-Hossein Vahabie
2021 Frontiers in Psychiatry  
This study aims to provide a comprehensive meta-analysis for evaluating the effectiveness of VR on the rehabilitation and training of individuals diagnosed with an autism spectrum disorder.  ...  Favorable properties of VR for engaging patients with autism, in particular, have motivated an enormous body of investigations targeting autism-related disabilities with this technology.  ...  VR reduces the social pressure on the patient and provides a realistic environment for more effective training and possibly reduces the needed training hours.  ... 
doi:10.3389/fpsyt.2021.665326 pmid:34248702 pmcid:PMC8260941 fatcat:5ffhmobmpzcwbmefryom3jxzfm

Eye gaze as a biomarker in the recognition of autism spectrum disorder using virtual reality and machine learning: A proof of concept for diagnosis

Mariano Alcañiz, Irene Alice Chicchi‐Giglioli, Lucía A. Carrasco‐Ribelles, Javier Marín‐Morales, Maria Eleonora Minissi, Gonzalo Teruel‐García, Marian Sirera, Luis Abad
2021 Autism Research  
The core symptoms of autism spectrum disorder (ASD) mainly relate to social communication and interactions.  ...  LAY SUMMARY: Core symptoms in children with ASD involve social communication and interaction.  ...  ACKNOWLEDGMENTS This work was supported by the Spanish Ministry of Economy, Industry, and Competitiveness-funded project "Immersive Virtual Environment for the Evaluation and Training of Children with  ... 
doi:10.1002/aur.2636 pmid:34811930 fatcat:rq5f26dlsjblzec4ml6n6nvrbe

Machine Learning and Virtual Reality on Body Movements' Behaviors to Classify Children with Autism Spectrum Disorder

Mariano Alcañiz Alcañiz Raya, Javier Marín-Morales, Maria Eleonora Minissi, Gonzalo Teruel Teruel Garcia, Luis Abad, Irene Alice Chicchi Chicchi Giglioli
2020 Journal of Clinical Medicine  
In this experiment, 24 children with ASD and 25 children with typical neurodevelopment participated in a multimodal virtual reality experience, and changes in their body movements were tracked by a depth  ...  Autism spectrum disorder (ASD) is mostly diagnosed according to behavioral symptoms in sensory, social, and motor domains.  ...  Acknowledgments: We thank Zayda Ferrer Lluch for the development of virtual reality environments. Conflicts of Interest: The authors declare no conflict of interest.  ... 
doi:10.3390/jcm9051260 pmid:32357517 pmcid:PMC7287942 fatcat:rpabwcuxibdhjlfqalhmt7s6oa

Virtual Reality Applications and Language Learning

Panagiotis Panagiotidis
2021 International Journal for Cross-Disciplinary Subjects in Education  
However, in the last few years, technological advances in processing power, displays, graphics, mobiles and high-speed networks create new prospects for wider application of VR technology.  ...  Taking into account that the cost of equipment decreases, new opportunities for exploiting this technology in language education are appearing, and immersive technologies are becoming increasingly attractive  ...  for students with difficulties in social interaction and communication, such as autism [7] .  ... 
doi:10.20533/ijcdse.2042.6364.2021.0543 fatcat:3bnsu2tbsvan7oi2xqsgroijgm

Virtual Reality Environments (VREs) for training and learning [chapter]

Kalliopi-Evangelia Stavroulia, Maria Christofi, Telmo Zarraonanda, Despina Michael- Grigoriou, Andreas Lanitis
2019 Zenodo  
In this chapter we provide a review of several advantages of using VR technology in education and training.  ...  Using VR technology, the teacher is given the opportunity to experience the students point of view during a classic room and cultivate their empathy skills.  ...  In the broad area of training, immersive VR and its power of interaction with virtual objects and visualization (Norrby, 2015) could be extremely helpful.  ... 
doi:10.5281/zenodo.2575984 fatcat:gg7i5q5zsjhghbntm3kuzk5jku

Application of Supervised Machine Learning for Behavioral Biomarkers of Autism Spectrum Disorder Based on Electrodermal Activity and Virtual Reality

Mariano Alcañiz Raya, Irene Alice Chicchi Giglioli, Javier Marín-Morales, Juan L. Higuera-Trujillo, Elena Olmos, Maria E. Minissi, Gonzalo Teruel Garcia, Marian Sirera, Luis Abad
2020 Frontiers in Human Neuroscience  
Sensory processing is the ability to capture, elaborate, and integrate information through the five senses and is impaired in over 90% of children with autism spectrum disorder (ASD).  ...  In the first experiment, 24 children with ASD diagnosis and 30 TDs participated in both virtual experiences, and changes in EDA have been recorded before and during the presentation of visual, auditive  ...  All authors assisted in the revision process, read, and approved the final manuscript. ACKNOWLEDGMENTS We thank Zayda Ferrer Lluch for the development of virtual reality environments.  ... 
doi:10.3389/fnhum.2020.00090 pmid:32317949 pmcid:PMC7146061 fatcat:gxp5udnhnfaxhnsztqg722nl34

Overview: Virtual Reality in Medicine

Claudio Pensieri, Maddalena Pennacchini
2014 Journal of Virtual Worlds Research  
Virtual Reality (VR) was defined as a collection of technological devices: "a computer capable of interactive 3D visualization, a head-mounted display and data gloves equipped with one or more position  ...  This large number of articles covered a wide range of themes, but showed no clear consensus about VR. We identified 4 general uses of VR in Medicine, and searched for the existing reviews about them.  ...  The authors also completed a review of reviews (meta-review), and searched for articles including the words "Virtual Reality" or "Virtual Environment" in the titles or in the abstracts on Pubmed.  ... 
doi:10.4101/jvwr.v7i1.6364 fatcat:oh4f3s4guff5zajk65bqzsjmai
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