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Image and Video Retargetting by Darting
[chapter]
2009
Lecture Notes in Computer Science
with gaps filled by a rudimentary form of texture synthesis; temporal video summarization by "packing" motion in time; and an extension to spatial video retargetting that avoids motion artifacts by preserving ...
with gaps filled by a rudimentary form of texture synthesis; temporal video summarization by "packing" motion in time; and an extension to spatial video retargetting that avoids motion artifacts by preserving ...
Video retargetting These methods are particularly suitable for spatially darting an XYT video volume. ...
doi:10.1007/978-3-642-02611-9_4
fatcat:lqh7b5zkjvhvznf5yrcux7bjoe
DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm System
[article]
2019
arXiv
pre-print
The videos of the experiments can be found at https://sites.google.com/view/dex-pilot. ...
Herein, a low-cost, vision based teleoperation system, DexPilot, was developed that allows for complete control over the full 23 DoA robotic system by merely observing the bare human hand. ...
We generate new images by shifting the original image by random shifts and pass them all through the network in one batch. ...
arXiv:1910.03135v2
fatcat:qhhkpmouhbhljma5zfysdjcyte
Learning a Shared Shape Space for Multimodal Garment Design
[article]
2018
arXiv
pre-print
Instead, we present a data-driven approach wherein the user directly indicates desired fold patterns simply by sketching while our system estimates corresponding garment and body shape parameters at interactive ...
This requires time and experience. ...
due to wrinkles and folds to the coarse meshes captured from the multi-view video input. ...
arXiv:1806.11335v2
fatcat:dzjya3hu2nfvbph5ok7j6gik4y
ContactGrasp: Functional Multi-finger Grasp Synthesis from Contact
[article]
2019
arXiv
pre-print
Grasping and manipulating objects is an important human skill. Since most objects are designed to be manipulated by human hands, anthropomorphic hands can enable richer human-robot interaction. ...
Our contact representation is object-centric and allows functional grasp synthesis even for hand models different than the one used for demonstration. ...
video for other objects). ...
arXiv:1904.03754v3
fatcat:q4vvfyokjzbl3oqqknlk4psjx4
A Survey on Deep Learning for Skeleton-Based Human Animation
[article]
2021
arXiv
pre-print
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. ...
research to alleviate current limitations and meet animators' needs. ...
Acknowledgements This work was supported by the European Commission under European Horizon 2020 Programme, grant number 951911 -AI4Media.
Acronyms ...
arXiv:2110.06901v1
fatcat:abppln4rbbeufiw4z6a3wnk7oy
Author Index
2010
2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Model Mixing 3D and 2D Primitives for View Invariant Object Recognition Hu, Xiaoyan Evaluation of Stereo Confidence Indoors and Outdoors Hu, Yiqun Hybrid Shift Map for Video Retargeting Hu, Zhanyi Line ...
Seam-Carving for Video Retargeting
Player Localization Using Multiple Static Cameras for Sports Visualization
Efficient Hierarchical Graph-Based Video Segmentation
Grzeszczuk, Radek
Unified Real-Time ...
doi:10.1109/cvpr.2010.5539913
fatcat:y6m5knstrzfyfin6jzusc42p54
Real-time Physics-based Motion Capture with Sparse Sensors
2016
Proceedings of the 13th European Conference on Visual Media Production (CVMP 2016) - CVMP 2016
An inverse dynamics solver and physics-based body model are used, ensuring physical plausibility by computing joint torques and contact forces. ...
An inverse dynamics solver generates motion that satisfies the orientation and position constraints introduced by the sensors, as well as pose constraints from the motion prior. ...
This work was funded by the Innovate UK project "Real-time Digital Acting" (# 101857). ...
doi:10.1145/2998559.2998564
dblp:conf/cvmp/AndrewsCKSM16
fatcat:op5eyryidbe3faysro2qyv7jbq
The human motion database: A cognitive and parametric sampling of human motion
2011
Face and Gesture 2011
Calibration is required by a motion capture system to compute the extrinsic (position and orientation) properties and the intrinsic properties (focal length, geometric image distortion) of cameras [9] ...
Retargeting Retargeting is the problem of adapting the motion performed by one subject to consider the articulated figure of another target subject that is structurally different from the source subject ...
doi:10.1109/fg.2011.5771381
dblp:conf/fgr/Guerra-FilhoB11
fatcat:ofsk4cxlqzeopbizth4k2hez4u
Adaptive Scratch Pad Memory Management for Dynamic Behavior of Multimedia Applications
2009
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems
These types of applications are normally hard to optimize by static compiler optimizations. The reason is that their behavior stays unknown until runtime and may even change during computation. ...
Guided by compiler analysis for generating scratch pad data layouts and hardware components for tracking dynamic memory accesses, the scratch pad data layout adapts to an input data pattern with the help ...
In these works, the authors identify the reused block or tile which is accessed through indirectly indexed arrays in video/image processing applications. ...
doi:10.1109/tcad.2009.2014002
fatcat:dhlcctxwxjavdehpujptcgacdm
Toolkit Support for Integrating Physical and Digital Interactions
2009
Human-Computer Interaction
There is great potential in enabling users to interact with digital information by integrating it with everyday physical objects. ...
Papier-Mâché's input architecture is inspired by software design patterns for handling input in GUIs. Model-View-Controller (MVC) is the predominant software design pattern for developing GUIs. ...
We thank James Lin, Jack Li, and Andy Kung for their implementation assistance. Authors ...
doi:10.1080/07370020902990428
fatcat:6tfjqtuxdfgudd6ermcp5nls5u
Contact Transfer: A Direct, User-Driven Method for Human to Robot Transfer of Grasps and Manipulations
[article]
2022
arXiv
pre-print
Finally, we demonstrate a solution generated by our method on a physical, custom designed prosthetic hand. ...
morphology or kinematics, and allows user control over both transfer parameters and solution optimization. ...
All simulations were conducted using the Dynamic Animation and Robotics Toolkit (DART) [43] .
A. ...
arXiv:2110.15532v2
fatcat:kek3raimove2dbyferkrwypg5u
Learning to Correspond Dynamical Systems
[article]
2020
arXiv
pre-print
Many dynamical systems exhibit similar structure, as often captured by hand-designed simplified models that can be used for analysis and control. ...
We demonstrate the approach using pairs of controlled bipedal walkers, as well as by pairing a walker with a controlled pendulum. ...
These systems are simulated with DART (Lee et al., 2018) . The neural networks and learning algorithms are implemented in PyTorch (Steiner et al., 2019) . ...
arXiv:1912.03015v3
fatcat:75brccd7zrftvkw4a5qs7jouay
Content Creation and Authoring Challenges for Virtual Environments: From User Interfaces to Autonomous Virtual Characters
[chapter]
2015
Lecture Notes in Computer Science
One highly relevant use case is the definition of motions to be executed by virtual characters. ...
How is behavior and motion in VEs specified? How are user interfaces designed and implemented for VEs? Authoring is a crucial aspect for using VEs successfully. ...
This is similar to recording video sequences from a video camera and preparing the sequences for later editing. ...
doi:10.1007/978-3-319-17043-5_11
fatcat:66wvzhtvvrbrbgkfcjtqwv5ftm
Introduction to deep learning
[article]
2020
arXiv
pre-print
It includes both the basic structures used to design deep neural networks and a brief survey of some of its popular use cases. ...
1.2 Million images for training and 150000 images for testing. ...
Classification and localization: The main object in the image is detected and then localized by a surrounding bounding box and classified from a pre-known set. 2. ...
arXiv:2003.03253v1
fatcat:65ywiu2wlzcgvgkaqco2hpe3ve
Translation and Clinical Development of Bispecific T-cell Engaging Antibodies for Cancer Treatment
2017
Clinical Pharmacology and Therapeutics
Herein we review the pharmacology, safety, and efficacy observed in studies of blinatumomab and other BiTE V R antibody constructs. ...
Bispecific T-cell Engagers (BiTE V R ) antibody constructs enable a polyclonal T-cell response to cell-surface tumor-associated antigens, bypassing the narrow specificities of T-cell receptors and the ...
then injected intravenously with 89 Zr-AMG 110 and imaged with positron emission tomography (PET). ...
doi:10.1002/cpt.651
pmid:28182247
pmcid:PMC5763312
fatcat:hp6ax7rzxjcmdlozdkakfjhwyi
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