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Identifying Existing, Accessible Touchscreen Games for People Living with Dementia
[chapter]
2016
Lecture Notes in Computer Science
Identifying existing, accessible touchscreen games for people living with dementia Phil Joddrell 1,* , Arlene J. ...
available touchscreen apps suitable for people living with dementia.
2! ...
doi:10.1007/978-3-319-41264-1_69
fatcat:kea3yinbirbzjos3ex6rayxequ
Use of touchscreen tablet technology by people with dementia in homes: A scoping review
2017
Journal of Rehabilitation and Assistive Technologies Engineering
The study identified a range of exploratory research related to the use of touchscreen tablets by people with dementia. ...
The aim of this scoping review was to identify the range, extent and nature of research around the use of touchscreen tablets by people with dementia in their home environment, particularly in regards ...
Another potential avenue for improving the accessibility of apps on touchscreen tablets for people with dementia are mobile conversational agents. ...
doi:10.1177/2055668317733382
pmid:31186940
pmcid:PMC6453045
fatcat:n6vpjs2ygje5hj33xy64epfxda
Studies Involving People With Dementia and Touchscreen Technology: A Literature Review
2016
JMIR Rehabilitation and Assistive Technologies
Objective: To identify and synthesize the existing body of literature involving the use of touchscreen technology and people with dementia in order to guide future research in this area. ...
Devices using touchscreen interfaces such as tablets and smartphones have been highlighted as potentially suitable for people with dementia due to their intuitive and simple control method. ...
Acknowledgments This research was conducted as part of a doctoral thesis funded by the Centre for Assistive Technology and Connected Healthcare (CATCH) at the University of Sheffield. ...
doi:10.2196/rehab.5788
pmid:28582254
pmcid:PMC5454556
fatcat:miehqcnvgjdp7dg4p4fdq6wgqu
People with dementia playing casual games on a tablet
2017
Gerontechnology
Additionally, touchscreen technologies are making these games accessible to a wide range of people, including those living with dementia 7 . ...
Our study adds to the growing body of evidence regarding the potential application of touchscreen technologies for people living with dementia 31 . ...
doi:10.4017/gt.2017.16.1.004.00
fatcat:vmnuglditnf7vlhxvqpmowm2q4
The Use of Motion-Based Technology for People Living With Dementia or Mild Cognitive Impairment: A Literature Review
2017
Journal of Medical Internet Research
Objective: The aim of this study was to identify and synthesize the current literature involving the use of motion-based technology for people living with dementia or MCI by identifying themes while noting ...
Future research should address the appropriate introduction, teaching, and support required for people living with dementia or MCI to use the motion-based technology. ...
those already living with existing physical challenges, and promote games presented on the motion-based technology as an engaging, attainable, and accessible way to encourage people living with dementia ...
doi:10.2196/jmir.6518
pmid:28077346
pmcid:PMC5266826
fatcat:6ubtdfw7brfqbhrnno3utzddqm
The use of everyday technologies to enhance well-being and enjoyment for people living with dementia: A systematic literature review and narrative synthesis
2020
Dementia
Clinical implications of these findings include supporting opportunities for people living with dementia to use everyday technology for enjoyment and making these technologies more widely available and ...
Conclusions Overall, everyday technologies appear to have a positive impact on different aspects of the well-being of people living with dementia. ...
other changes would be required for individuals living with dementia to find existing apps more accessible, and thus more enjoyable. ...
doi:10.1177/1471301220929534
pmid:32539471
fatcat:dgavcq66m5bf7kom4el6m6r5fm
Mobile-Health Applications for the Efficient Delivery of Health Care Facility to People with Dementia (PwD) and Support to Their Carers: A Survey
2019
BioMed Research International
The purpose of this comprehensive study is to identify, appraise, and synthesize the existing evidence on the use of mHealth applications (apps) as a healthcare resource for people with dementia and their ...
After shortlisting of mobile applications, it is observed that these existing apps generally addressed different dementia specific aspects overlying with the identified categories in research articles. ...
The qualitative exploratory study [37] was performed to find the support of touchscreen devices (e.g., phones and tablets) for people with dementia. ...
doi:10.1155/2019/7151475
fatcat:fyd6jwtobzc2zndt7cwnasaqka
Designing the ReACT App to Support Self-Management of People with Dementia: An Iterative User-Involving Process
2019
Gerontology
Assistive technology (AT) has the potential to support and enhance self-management of people living with dementia. ...
However, a range of special and heterogeneous needs must be considered when designing and deploying AT for people with dementia, and consequently the involvement of end-users throughout the design process ...
We are also grateful to our colleagues at Danish Dementia Research Centre, for their extensive support and involvement in the ReACT project, including Mette Tandrup Hansen, who participated in the facilitation ...
doi:10.1159/000500445
pmid:31266031
pmcid:PMC6878754
fatcat:whdgoc6hczdn3lq7dq4fr47oee
Touchscreen interventions and the well-being of people with dementia and caregivers: a systematic review
2017
International Psychogeriatrics
This article reviews touchscreen-based interventions designed to be used by people with dementia (PWD), with a specific focus in assessing their impact on well-being. ...
Touchscreen interventions also reportedly benefit informal carers in relation to their perceived burden and the quality of their relationships with the people they care for. ...
Alm et al. identified that there should be a goal to games, otherwise people tend not to engage.Hofmann et al. ...
doi:10.1017/s1041610217000667
pmid:28446258
fatcat:nyb4fmgasfhypk67oecqyp7jf4
Technology and Dementia: The Future is Now
2019
Dementia and Geriatric Cognitive Disorders
Technology has multiple potential applications to dementia from diagnosis and assessment to care delivery and supporting ageing in place. ...
From a leisure and pleasure perspective, mainstream mobile applications can be accessible for people with dementia [65] and motion-based gaming systems (e.g., Nintendo Wii and Xbox Kinect) can provide ...
and wishes of people with dementia in their everyday lives. ...
doi:10.1159/000497800
pmid:31247624
pmcid:PMC6643496
fatcat:fjgskbdrufgzxd65nnfbmswtry
Toward the Integration of Technology-Based Interventions in the Care Pathway for People with Dementia: A Cross-National Study
2021
International Journal of Environmental Research and Public Health
The integration of technology-based interventions into health and care provision in our aging society is still a challenge especially in the care pathway for people with dementia. ...
Methods: A virtual agent was used for four weeks by 55 persons with dementia living in their home environment. Results: Participants evaluated the agent as easy-to-use and quickly learnable. ...
The ECA was adapted for people living with forgetfulness, as is typical at the beginning of dementia. ...
doi:10.3390/ijerph181910405
pmid:34639704
fatcat:pglxizv43rhh3pp6bb5kfdg5ey
Dementia-Related Serious Games: A Comparative Study
2019
University of Sindh Journal of Information and Communication Technology
Dementia is an incurable illness that adversely effects the cognitive functioning. Serious games for dementia (SG4D) have manifest the beneficial role in Health domain. ...
As dementia is a sensitive issue, we aim to study the current literature including the usage of serious games related to dementia for providing guidelines to the researchers of this field. ...
Lack of activity, or boredom, is a problem reported for people with dementia both living at home and living in care services [6, 7] . ...
doaj:76af982ce51e4408bb733b90c4a07b2c
fatcat:ltebmhlbb5grbpuf4wloatzmp4
Dementia-Related Serious Games: A Comparative Study
2019
University of Sindh Journal of Information and Communication Technology
Dementia is a disease that adversely effects the cognitive functioning. Serious games for dementia (SG4D) have manifest the beneficial role in Health domain. ...
As dementia is a sensitive issue, we aim to study the current literature including the usage of serious games related to dementia for providing guidelines to the researchers of this field. ...
Lack of activity, or boredom, is a problem reported for people with dementia both living at home and living in care services [6, 7] . ...
doaj:75f4d6230525466db7cda9f3435a3c1c
fatcat:vuf5qhwonbhahgmsztrcvorzr4
The iPad project: Introducing iPads into care homes in the UK to support digital inclusion
2017
Gerontechnology
Objectives (1) To explore the experiences and potential benefits and barriers of iPad use in 63 care homes for residents with dementia, their family/friends and care staff. (2) To develop recommendations ...
There are an estimated 5,153 nursing homes and 12,525 residential homes in the UK with around 426,000 residents of whom 80% have some form of dementia or memory problem. ...
We would also like to acknowledge the efforts of the Xxxxx staff in improving the response rate for the initial survey. ...
doi:10.4017/gt.2017.16.2.004.00
fatcat:wirrjhhjvndjhjl72ht6hyqmo4
Assistive Technologies for Supporting the Wellbeing of Older Adults
2022
Technologies
As people age, they are more likely to develop multiple chronic diseases and experience a decline in some of their physical and cognitive functions, leading to the decrease in their ability to live independently ...
Acknowledgments: The authors would like to thank the SHAPES consortium for its support and contribution.
Conflicts of Interest: The authors declare no conflict of interest. ...
Memor-i is designed for people or/and older adults with visual impairments, who would preferably engage with an audio-based game as it offers binaural sound (3D audio), ensuring accessibility [51] . ...
doi:10.3390/technologies10010008
fatcat:zoh4ynheefhyve77k24t2tiovu
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