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IEEE Annals of the History of Computing, Volume 16, 1994, Subject/Title Index
1994
IEEE Annals of the History of Computing
Historical Perspectives on the Electrical, Electronics, and Computer Industries (rev.) , No. 4, 92 ...
.), No. 4 , 74 Aspray, W illi am, "The Hi story of Computing within the Hi story of Information Techno logy" (rev .), No. 3, 7 1 Aspray , Wi lli am , ed. , Technological Competitiveness: Contemporary and ...
.), No. 4, 47 ldenburg, Ph.I., No. 3, 22 IEEE Computer Society Computer Pioneer (Happe nings), No. 3, 58, No. 4, 76 ILLIAC, No. 2, 59 INA, see In stitute for Numerica l Analysis, No. 1, 76 INCA , No. 3 ...
doi:10.1109/mahc.1994.9430143
fatcat:tfpvd4vee5blreujlblmeyb6i4
Communication costs for parallel volume-rendering algorithms
1994
IEEE Computer Graphics and Applications
Unless all nodes have a local copy of the data, or viewing positions are severely restricted, a parallel volume rendering algorithm intrinsically requires communication between compute nodes. ...
Algorithms and Rendering Methods There is a distinction between a parallel volume rendering algorithm and a volume rendering method like ray casting or splatting. ...
Neither approach requires a high replication Fig. 4 - 4 Taxonomy of parallel volume rendering algorithms message flows. ...
doi:10.1109/38.291531
fatcat:c5oboganyvhufma7qqriajmkxm
Fractal volume compression
1996
IEEE Transactions on Visualization and Computer Graphics
Numerous experiments over the many parameters of fractal volume compression show i t to perform competitively against other volume compression methods, surpassing vector quantization and approaching the ...
Acknowledgments Several volume visualization systems were used during the development of fractal volume compression 1, 17, 29 . ...
Data for the CT head was obtained from the University of North Carolina-Chapel Hill volume rendering test data set. ...
doi:10.1109/2945.556500
fatcat:2tiinnxje5hbbh6v3ud2k6sasy
Interactive volume navigation
1998
IEEE Transactions on Visualization and Computer Graphics
The algorithm generates a sequence of approximate volume-rendered views in a fraction of the time that would be required to compute them individually. ...
Volume navigation is the interactive exploration of volume data sets by "flying" the viewpoint through the data, producing a volume rendered view at each frame. ...
The two-phase algorithm for perspective volume rendering is presented in Section 3 and applied to volume navigation in Section 4. ...
doi:10.1109/2945.722298
fatcat:qf6x7yyjujcktb3dyjvld6o3qe
Volume rendering of pool fire data
1995
IEEE Computer Graphics and Applications
-17-1 6/95/$4.00 01995 IEEE ...
Ray casting and line integration Thebasic tool for imaging and computing radiative transfer is ray casting. Figure 3 diagrams casting a ray through the volume of data. ...
HoUyRushmeier ison the staff of the Computing and Applied Mathematics Laboratory at the National Institute of Standards and Technology. ...
doi:10.1109/38.391493
fatcat:hotxmxggjzf57fl2rqmocprl5u
Sampling Design of Synthetic Volume Arrays for Three-Dimensional Microwave Imaging
2018
IEEE Transactions on Computational Imaging
., synthetic volume array) for microwave imaging is considered. ...
Moreover, it has higher computational efficiency compared to the existing approaches. Finally, its effectiveness and selection performances are demonstrated through some imaging examples. ...
Fig. 4 . 4 Measurement setup for numberical simulations with the four arrays. ...
doi:10.1109/tci.2018.2875332
fatcat:tcejuj3ofbg4hfbzjfpbhod5fe
Nonphotorealistic rendering of medical volume data
2003
IEEE Computer Graphics and Applications
In Figures 3 and 5 , computing strokes at P uses 2 × 2 × 2 neighboring cubes. In practice, if you prefer longer strokes, you can use more neighboring cubes. We've often used 4 × 4 × 4. ...
We calculated strokes using 4 × 4 × 4 neighboring cubes and a depth of 16 for the rendering shell, because the effects of surface muscle fibers penetrate a few volume cubes beneath the surface. ...
//computer. org/publications/dlib. ...
doi:10.1109/mcg.2003.1210864
fatcat:a7heq4v2kfgkjmbdl24m4pkeqa
Panel Summaries: Real-Time Volume Diagnostics--Requirements and Challenges
2006
IEEE Design & Test of Computers
This would involve ATE improvements. ■ Scalable and efficient storage and compute infrastructure: Such storage and infrastructure enables logging and analyzing large amounts of data with extreme automation ...
The panel on "Real-time volume diagnostics: requirements and challenges" discussed developing an environment to enable volume diagnostics. ...
doi:10.1109/mdt.2006.101
fatcat:76oe5gokhvcc5dxxpbb5d2ezuy
Parallel volume rendering using binary-swap compositing
1994
IEEE Computer Graphics and Applications
Finally, we notice the availability of massively parallel computers and hundreds of highperformance workstations in our computing environments. ...
Although computing technology continues to advance, computer processing power never seems to catch up to the increases in data size. Several observations motivated the work we describe here. ...
David Rich of the Advanced Computing Laboratory and Burl Hall of Thinking Machines helped tremendously with the CM-5 timings. ...
doi:10.1109/38.291532
fatcat:beapisd6t5eszhzu55zo7c3tyy
A Generative Model for Volume Rendering
2018
IEEE Transactions on Visualization and Computer Graphics
We use the Generative Adversarial Network (GAN) framework to compute a model from a large collection of volume renderings, conditioned on (1) viewpoint and (2) transfer functions for opacity and color. ...
As our model is independent of the choice of volume rendering process, we show how to analyze volume-rendered images produced by direct and global illumination lighting, for a variety of volume datasets ...
Fig. 4 : 4 The architecture for our opacity GAN. ...
doi:10.1109/tvcg.2018.2816059
pmid:29993811
fatcat:jqfaopyry5c6pj64ouvuc4hgm4
Local Ambient Occlusion in Direct Volume Rendering
2010
IEEE Transactions on Visualization and Computer Graphics
Multiresolution volume management and GPU-based computation are used to accelerate the calculations and support large data sets. ...
This paper presents a novel technique to efficiently compute illumination for Direct Volume Rendering using a local approximation of ambient occlusion to integrate the intensity of incident light for each ...
Local Ambient Occlusion in Direct Volume Rendering Frida Hernell, Patric Ljung, Member, IEEE Computer Society, and Anders Ynnerman, Member, IEEE Abstract-This paper presents a novel technique to efficiently ...
doi:10.1109/tvcg.2009.45
pmid:20467054
fatcat:oxwh7udqnfbbnhlj2v7vw7jxla
Importance-Driven Feature Enhancement in Volume Visualization
2005
IEEE Transactions on Visualization and Computer Graphics
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. ...
The authors are with the Institute of Computer Graphics and Algorithms at the Vienna University of Technology, Austria. E-mail: {viola,armin,meister}@cg.tuwien.ac.at
IX. ...
Comparison between traditional volume rendering (top) and importance-driven volume rendering (bottom). The orange inner organ is the focus object
Fig. 4 . 4 Maximum Importance Projection. ...
doi:10.1109/tvcg.2005.62
pmid:16138551
fatcat:iyknfs5d2fcvhmqehn7xm7myam
Direct visualization of volume data
1992
IEEE Computer Graphics and Applications
Acknowledgments
2. 3.
4.
5. 6.
I. 8.
9. 10. ...
W e can treat a volume image as a _?-manifold i n 4-space. and analyze ridges and valleys in the 3-manifold. ...
Renderci-s also have backing store ports that allow data inovement in and out of secondary memorv under Graphics Procesaor control.
64
IEEE ('omputcr (;raphic\ Kr Applications
Volume renderers A ...
doi:10.1109/38.144828
fatcat:rdexvsaumrfivktnhnkngjkawq
Multiresolution representation and visualization of volume data
1997
IEEE Transactions on Visualization and Computer Graphics
A system to represent and visualize scalar volume data at multiple resolution is presented. ...
VOLUME DATA APPROXIMATION A scalar volume dataset is given by the values of a scalar field \ taken at a finite set of sample points V in 4 3 . ...
In the first part (Sections 2-4), we show how a multiresolution model for volume data based on tetrahedral meshes can be built and stored. ...
doi:10.1109/2945.646238
fatcat:6is6yon3jrarpod5syhteg5mdy
Tricubic interpolation of discrete surfaces for binary volumes
2003
IEEE Transactions on Visualization and Computer Graphics
Binary-defined 3D objects are common in volume graphics and medical imaging as a result of voxelization algorithms, segmentation methods, and binary operations such as clipping. ...
Moreover, it does not require special graphics hardware and can therefore easily integrate many additional acceleration techniques [4] . ...
However, in our implementation, we used a volume of two bytes per voxel. ...
doi:10.1109/tvcg.2003.1260750
fatcat:r7zqeypop5ecriglpd2zeacqpa
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