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Table of Contents

2013 IEEE Computer Graphics and Applications  
The findings help improve the understanding of what might drive user-generated content in networks of urban displays.  ...  A proposed tracking technology has led to several prototype applications that employ mobile devices to interact with large public displays.  ... 
doi:10.1109/mcg.2013.32 fatcat:htmn3o3xorfljn6uftip62yxae

Adding an interactive display to a public basketball hoop can motivate players and foster community

Alan Chatham, Florian 'Floyd' Mueller
2013 Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing - UbiComp '13  
To explore this, we designed an interactive display for a public half-court basketball hoop.  ...  However, there has been little work bringing interactive displays into existing public game spaces like outdoor basketball courts.  ...  ACKNOWLEDGMENTS We like to thank David Carlin and Simon Taylor for writing witty statements for the display, Eric Dittloff and Helmut Munz for video help, all our interviewees, and RMIT's property services  ... 
doi:10.1145/2493432.2493478 dblp:conf/huc/ChathamM13 fatcat:vivnioq54fcs3ic73pyr2hawiy

Gradual engagement

Nicolai Marquardt, Till Ballendat, Sebastian Boring, Saul Greenberg, Ken Hinckley
2012 Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces - ITS '12  
The increasing number of digital devices in our environment enriches how we interact with digital content.  ...  We explore how techniques differ between personal and semi-public devices, and how the pattern supports interaction of multiple users.  ...  For example, Vogel et al. directly applied Hall's theory to a person's interaction with a public display [35] .  ... 
doi:10.1145/2396636.2396642 dblp:conf/tabletop/MarquardtBBGH12 fatcat:ohb23nqndveydks7onjmanur7q

Posting for community and culture

Claude Fortin, Carman Neustaedter, Kate Hennessy
2014 Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI '14  
The next decade is likely to see a shift in digital public displays moving from non-interactive to interactive content.  ...  This will likely create a need for digital bulletin boards and for a better understanding of how such displays should be designed to encourage community members to interact with them.  ...  Given this, our goal was to understand how interactive public displays, akin to digital bulletin boards, should be designed to meet the needs of their users and to encourage community members to interact  ... 
doi:10.1145/2556288.2556970 dblp:conf/chi/FortinNH14 fatcat:cjzb2iungzbpxgvsxkar6bkm7u

Design Criteria for Public Display User Interfaces [chapter]

Alessandro Bendinelli, Fabio Paternò
2014 Lecture Notes in Computer Science  
We present a set of design criteria that support those who want to exploit such displays effectively to select the relevant content and present it in such a way to take into account the features of the  ...  The discussion is exemplified with concrete example application of the design criteria.  ...  [3] found that the specific requirements for public displays are that they need to grab the attention of passers-by, motivate passers-by to interact with them, and deal with the issues of interaction  ... 
doi:10.1007/978-3-319-07233-3_57 fatcat:3ytrtdf22bhy5gcsvh6cnggoeq

Selection and Control of Applications in Pervasive Displays [chapter]

Constantin Taivan, Rui José, Ivan Elhart
2012 Lecture Notes in Computer Science  
Still, many public displays employ content that is based on pre-defined schedules as encountered in conventional digital signage systems.  ...  Public displays are progressively embedded in urban settings.  ...  , to medium/large wall mounted displays), and where "many people can interact with the same public screens simultaneously" [1] .  ... 
doi:10.1007/978-3-642-35377-2_23 fatcat:6qx4k2gruvfz3jpvoxj6cvsbqq

Lessons learned

Matthias Finke, Anthony Tang, Rock Leung, Michael Blackstock
2008 Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts - DIMEA '08  
We designed this display based on a model of "users" and their interactions with large public displays in public spaces, which we derived from prior work.  ...  This paper presents the design and deployment of Polar Defence, an interactive game for a large public display.  ...  Providing features supporting asynchronous competition can drive use of public displays. A continuing challenge with these interactive displays is to drive their use in public spaces.  ... 
doi:10.1145/1413634.1413644 dblp:conf/dimea/FinkeTLB08 fatcat:dcwdzrspinfh3i47ohq75xs6by

Augmented Reality Windshield Displays and Their Potential to Enhance User Experience in Automated Driving

Andreas Riegler, Philipp Wintersberger, Andreas Riener, Clemens Holzmann
2019 I-COM: A Journal of Interactive and Cooperative Media  
Windshield displays are a technology with a promising potential for automated driving, as they are able to provide large content areas supporting drivers in non-driving related activities.  ...  However, even with fully automated driving, there will still be activities that require interfaces for vehicle-passenger interactions.  ...  Interaction Management We also asked participants wondered, how they could imagine to interact with the WSD. The most common answer was gestural interaction.  ... 
doi:10.1515/icom-2018-0033 fatcat:4fpal224u5ft5h3c4sfwbphx64

Promoting secondary school learners' curiosity towards science through digital public displays

Nuno Otero, Aris Alissandrakis, Maximiliian Müller, Marcelo Milrad, José Alberto Lencastre, João Casal, Rui José
2013 Proceedings of International Conference on Making Sense of Converging Media - AcademicMindTrek '13  
This paper contributes to the understanding of how digital public displays can be utilized in schools taking into consideration educational goals.  ...  In order to explore the design space concerning digital public displays for schools' contexts, six workshops with secondary school teachers in two different countries were conducted to elicit sensitivities  ...  Agamanolis [9] notices "Half the battle in designing an interactive situated or public display is designing how the display will invite that interaction."  ... 
doi:10.1145/2523429.2523475 dblp:conf/mindtrek/OteroAMMLCJ13 fatcat:fssg6ppwgvdshmf4smkucdkhya

Authoring Public Display Web Applications

Alessandro Bendinelli, Fabio Paternò
2015 Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter - CHItaly 2015  
We report on the design and development of an authoring environment for non-interactive public display Web applications that supports some guidelines that we have developed, and on which we have elicited  ...  While public displays are being deployed in a massive manner in various contexts, the user interfaces of their applications often still suffer from poor usability.  ...  DESIGN PATTERNS Based on the guidelines introduced and our analysis of how public displays can be used, we have identified a set of design patterns for non-interactive public display applications.  ... 
doi:10.1145/2808435.2808457 dblp:conf/chitaly/BendinelliP15 fatcat:kvxoip2qmvf3jnnsyqwudxaf2m

Applying the User-Centered Design Process to External Car Displays

Kai Holländer
2018 Mensch & Computer  
A major challenge is that in-situ studies for evaluating external car displays are not possible yet, since as of now, cars featuring complex external displays are not established on public roads.  ...  Such displays have the potential to provide information about the intentions of an autonomously moving vehicle or indicate the car's status (manual vs. automated driving).  ...  Additionally, appearance and content of such displays could be personalized via external devices (smartphone, tablet, computer) or with an in-vehicle infotainment system.  ... 
doi:10.18420/muc2018-ws15-0454 dblp:conf/mc/Hollander18 fatcat:dakr7zbnlze3xiwkyrlfb4rjhq

Special issue on pervasive displays

Jessica R. Cauchard, Nigel Davies, Vito Gentile, Salvatore Sorce, Mohamed Khamis
2021 Personal and Ubiquitous Computing  
Child-Display Interaction: Lessons Learned with Touchless Gestural Interfaces 6. Crowdsourcing Sensitive Data using Public Displays -Opportunities, Challenges, and Considerations 7.  ...  In a user study with 22 participants, they investigate how people perceive the size of virtual contents using true to scale 2D data visualization.  ... 
doi:10.1007/s00779-021-01559-8 fatcat:r4bkifx2u5fa7iohz6oy72cow4

Design implications for interacting with personalised public displays through mobile augmented reality

Callum Parker, Judy Kay, Matthias Baldauf, Martin Tomitsch
2016 Proceedings of the 5th ACM International Symposium on Pervasive Displays - PerDis '16  
By building on this previous work, the aim of this paper is to understand user preferences for interacting with personalised information on digital public displays through their mobile device.  ...  The paper reports on a study that was conducted with a prototype augmented reality app and public display system.  ...  In response to this, the HCI and pervasive displays community is increasingly focusing on issues that go beyond questions about how people will interact with public displays in the future, moving towards  ... 
doi:10.1145/2914920.2915016 dblp:conf/perdis/ParkerKBT16 fatcat:tebwztbrzzdwrczsqqntunjcli

Pervasive Interaction Across Displays

Lars Lischke, Dominik Weber, Scott Greenwald
2015 IEEE pervasive computing  
On the other hand, there are means to easily present content from mobile devices on remote displays. There are now also many cloud-based products for interacting with data on multiple devices.  ...  , they proposed using office screens or public displays to create a more enjoyable user experience.  ...  Apple TV Apple TV is a set-top box developed by Apple that lets users display content on their TV with minimal setup.  ... 
doi:10.1109/mprv.2015.77 fatcat:coxmbbh265b6nn3quebdziikea

Design and Implementation of Virtual Xinjiang Carpet Pattern Museum

Hong Peng, Mingmin Zhang
2012 International Journal of Virtual Reality  
Through the analysis of the virtual experience interactive technical characteristic, the paper proposed "the scene roaming: interactive control operation: interactive content show" design method.  ...  And realized the interactive experience technology based on the users and the products through the unity3D, and also enriched the display mode of virtual Xinjiang carpet design museum.  ...  There are a lot of Common VR hardware public drives.  ... 
doi:10.20870/ijvr.2012.11.3.2850 fatcat:shjee5h4ajaapjry7g47kkvaxm
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