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Exploring the accessibility and appeal of surface computing for older adult health care support

Anne Marie Piper, Ross Campbell, James D. Hollan
2010 Proceedings of the 28th international conference on Human factors in computing systems - CHI '10  
We present results from a study involving 20 older adults (age 60 to 88) performing gesture-based interactions on a multitouch surface.  ...  We conclude with a discussion of design issues involving surface computing for older adults and use of this technology for health care.  ...  We thank MERL for donating a Dia-mondTouch table and our study participants.  ... 
doi:10.1145/1753326.1753461 dblp:conf/chi/PiperCH10 fatcat:ujnrmxia6ffv7bbfrfie33okxm


Gilles Bailly, Sidharth Sahdev, Sylvain Malacria, Thomas Pietrzak
2016 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16  
We investigate the potential benefits of actuated devices for the desktop workstation which remains the most used environment for daily office works.  ...  Based on these findings, we present the LivingDesktop, an augmented desktop workstation with devices (mouse, keyboard, monitor) capable of moving autonomously.  ...  We thank Patrick Bush, Gerard Mouret, Frederic Bouquet and Julien Bobroff for the technical help.  ... 
doi:10.1145/2858036.2858208 dblp:conf/chi/BaillySMP16 fatcat:ldzkwy7apzcfdnpwv36cqf7v3q

AR-enhanced Widgets for Smartphone-centric Interaction

Eugenie Brasier, Emmanuel Pietriga, Caroline Appert
2021 Proceedings of the 23rd International Conference on Mobile Human-Computer Interaction  
HAL is a multi-disciplinary open access archive for the deposit and dissemination of scientific research documents, whether they are published or not.  ...  VESAD [33] is an example of augmenting a phone's visual output.  ...  Interaction with these widgets is directly inspired by the paradigm developed for the Microsoft Hololens 2 for hand input.  ... 
doi:10.1145/3447526.3472019 fatcat:2kisxohdafd4dcinlogxnpwd4u

ICE/IEEE Technology Management 2015 Conference

2015 IEEE transactions on engineering management  
For each experiment, several immersive equipment were used.  ...  Furthermore, the traditional working habits of smart cities stakeholders, such as: territorial engineers, town-planners and policy makers, are not prepared for behaving properly in immersive environments  ...  ACKNOWLEDGMENT Authors thank all the participants of the different experiments, SOLOREM, Grand Nancy Congrès et événements, ErDF, EDUTER and IUVTT students, Hakim Rebiai, and Alizée Scherer for their valuable  ... 
doi:10.1109/tem.2015.2394091 fatcat:rp6kuhb6yvafbdcoamfuel5qba

Exploring the design of hybrid interfaces for augmented posters in public spaces

Jens Grubert, Raphaël Grasset, Gerhard Reitmayr
2012 Proceedings of the 7th Nordic Conference on Human-Computer Interaction Making Sense Through Design - NordiCHI '12  
The use of Augmented Reality for overlaying visual information on print media like street posters has become widespread over the last few years.  ...  Outcomes of this work inform the design of future interfaces for publicly accessible augmented print media in mobile contexts.  ...  We thank the band Klimmstein for the permission to use their media in our first case study.  ... 
doi:10.1145/2399016.2399053 dblp:conf/nordichi/GrubertGR12 fatcat:jl5uq6rs2jdofp5exovlyixz34

Design and Development of Four Prototype Interactive Edutainment Exhibits for Museums [chapter]

Dimitris Grammenos, Xenophon Zabulis, Damien Michel, Thomas Sarmis, Giannis Georgalis, Konstantinos Tzevanidis, Antonis Argyros, Constantine Stephanidis
2011 Lecture Notes in Computer Science  
Hope at al. [8] focus on issues of family interaction and cooperation in a technological-augmented museum, while Walter [21] and Heath et al. [7] provide observation study results from the use of electronic  ...  The Austrian Technical Museum in Vienna opened a digitally augmented exhibition on the history of modern media [9] .  ...  Sifakis for the archaeological content of the prototype systems and to A. Katzourakis for the graphical designs.  ... 
doi:10.1007/978-3-642-21666-4_20 fatcat:tqlbfiwkirbflegwqgnrmpthxy

Could tangibility improve the safety of touch-based interaction?

Jean-Luc Vinot, Catherine Letondal, Sylvain Pauchet, Stéphane Chatty
2016 Proceedings of the International Conference on Human-Computer Interaction in Aerospace - HCI-Aero '16  
In this paper, we contribute a structured design space for pilot-system interactions based on an analysis of the design properties of physical interaction as described in the literature, and on relevant  ...  interaction regarding these aspects.  ...  For example, Thales Avionics has developed two exploratory concepts for future cockpits based on touch technology.  ... 
doi:10.1145/2950112.2964581 dblp:conf/hciaero/VinotLPC16 fatcat:nrpcpwnf4jbs3flnn2cne6vwqi

Design and implement chords and personal windows for multi-user collaboration on a large multi-touch vertical display

Ioannis Leftheriotis, Konstantinos Chorianopoulos, Letizia Jaccheri
2016 Human-Centric Computing and Information Sciences  
The main contribution of this work is the design and implementation of a novel seamless identification and interaction technique that supports diverse multi-touch interactions by multiple users: multitouch  ...  Although this allowed multiple users to interact with a relatively low-cost screen simultaneously, there is still limited user interface software technology support for group collaboration.  ...  A table/wall setting provides a large interactive visual surface for groups to interact together.  ... 
doi:10.1186/s13673-016-0070-5 fatcat:2kylj4dcd5cbxp2ops27jt3qli

Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population

Afonso Gonçalves, Mónica Cameirão
2016 Proceedings of the 3rd International Conference on Physiological Computing Systems  
In the second interface, the cursor is controlled by ray casting the forearm into the projection and interaction is activated by hand pose.  ...  In this paper we focused on developing 2 natural user interfaces that could easily be used by an elderly population for interaction with a floor projection display.  ...  ACKNOWLEDGMENT The authors thank Funchal's Santo António municipal gymnasium for their cooperation, Teresa Paulino for the development of the experimental tasks and Fábio Pereira for his help during the  ... 
doi:10.5220/0005938900240032 dblp:conf/phycs/GoncalvesC16 fatcat:fbor2asfsjfibgx5mvqxvzh5am

Ambient Intelligence in the Living Room

Leonidis, Korozi, Kouroumalis, Poutouris, Stefanidi, Arampatzis, Sykianaki, Anyfantis, Kalligiannakis, Nicodemou, Stefanidi, Adamakis (+3 others)
2019 Sensors  
The emergence of the Ambient Intelligence (AmI) paradigm and the proliferation of Internet of Things (IoT) devices and services unveiled new potentials for the domain of domestic living, where the line  ...  assists them throughout their daily activities, (e) presents a notification hub that provides personalized alerts according to contextual information, and (f) becomes an intermediary communication center for  ...  The authors would like to thank Stavroula Ntoa for her contribution in  ... 
doi:10.3390/s19225011 pmid:31744159 pmcid:PMC6891285 fatcat:ugbufsncirc3labryi4d7owrg4

The State of the Art of Spatial Interfaces for 3D Visualization

Lonni Besançon, Anders Ynnerman, Daniel F. Keefe, Lingyun Yu, Tobias Isenberg
2021 Computer graphics forum (Print)  
Interaction techniques are crucial to data visualization processes and the visualization research community has been calling for more research on interaction for years.  ...  We therefore introduce a taxonomy of interaction technique for 3D visualization.  ...  We wish to thank all our reviewers and editors for their voluntary work and their helpful feedback and comments on several versions of our manuscript.  ... 
doi:10.1111/cgf.14189 fatcat:gbmpry4ymnf3nir3uzswdeyuou

Intelligent In‐Vehicle Interaction Technologies

Prajval Kumar Murali, Mohsen Kaboli, Ravinder Dahiya
2021 Advanced Intelligent Systems  
This would increase complexity in a mixed-autonomy traffic environment as interactions with pedestrians and cyclists are based on visual cues with the driver.  ...  more time and choice to perform various tasks other than driving and this opens new avenues for interaction.  ...  Anirvan Dutta for assistance with the figures in the article. Furthermore, the authors would like to sincerely thank Mr. Michael Gentner, Mr. Xavier  ... 
doi:10.1002/aisy.202100122 fatcat:b327wdzccbe4xifdmwwjm73bmm

Explicating "Implicit Interaction"

Barış Serim, Giulio Jacucci
2019 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19  
ACKNOWLEDGMENTS We would like to thank the anonymous reviewers for their feedback and Hendrik Schneider for his help with setting up the interactive screens.  ...  We would like to thank Oswald Barral for his help with the data analysis, the anonymous reviewers for their comments and to the participants of the study.  ...  For input, we use hand posture to assign interactive widgets and finger-mapped touch actions for confirmation.  ... 
doi:10.1145/3290605.3300647 dblp:conf/chi/SerimJ19 fatcat:dkdtmg4eeba2lodkgb3mearnga

Utilizing Gravity in Movement-Based Games and Play

Perttu Hämäläinen, Joe Marshall, Raine Kajastila, Richard Byrne, Florian "Floyd" Mueller
2015 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '15  
Our primary contribution is a structured articulation of a novel point of view for designing games and interactions for the moving body.  ...  For each facet, we suggest new directions for expanding the field of movement-based games and play, for example through novel combinations of physical and digital elements.  ...  ACKNOWLEDGMENTS We thank the anonymous reviewers and user study participants for their valuable feedback. Joe Marshall is funded by the Leverhulme Trust (ECF/2012-677).  ... 
doi:10.1145/2793107.2793110 dblp:conf/chiplay/HamalainenMKBM15 fatcat:v5spdg2b6nejhoeug4anieh3wa

RFID interactive tabletop application with tangible objects: exploratory study to observe young children' behaviors

Sébastien Kubicki, Marion Wolff, Sophie Lepreux, Christophe Kolski
2015 Personal and Ubiquitous Computing  
interactive tabletop application with tangible objects: exploratory study to observe young children' behaviors.  ...  Numerous academic and industrial studies and developments concerning interactive tabletops are paving the way for new educational applications.  ...  Grechez and Miss Dudkowiak for their assistance given for the development and evaluation of the application, and also the parents and all of the children at the school in Caullery (F-59191).  ... 
doi:10.1007/s00779-015-0891-7 fatcat:yrioe5qgwrb4hol3eewztr4i6q
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