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HCI challenges in Dance Education

K.El Raheb, A. Katifori, Y. Ioannidis
2016 EAI Endorsed Transactions on Ambient Systems  
Nevertheless the use of interactive technologies to support dance learning and education is still relatively immature and raises many challenges and interesting questions when it comes to choosing the  ...  In this paper, we present the characteristics of dance teaching and learning in relation to interactive technology and we highlight the points/feedback that dance, as a field of mastering expressive movement  ...  This work has been held in the context of the H2020 EU funded project WhoLoDancE (www.wholodance.eu) and includes some outcomes of the collective efforts of all partners.  ... 
doi:10.4108/eai.23-8-2016.151642 fatcat:qzagkmbe5ja2jncmzvsmk2ykeu

HCI and the Educational Technology Revolution

Alan Dix, Alessio Malizia, Silvia Gabrielli
2016 Proceedings of the International Working Conference on Advanced Visual Interfaces - AVI '16  
HCI challenges in Dance Education Katerina El Raheb, Vivi Katifori and Yannis Ionnidis Athena RC, Athens, Greece Dance learning is by nature multimodal, while dance practice presents a wide diversity across  ...  The position papers accepted for this workshop address a number of HCI issues related to these recent changes and challenges in educational technology, including both those using HCI to study or design  ... 
doi:10.1145/2909132.2927472 dblp:conf/avi/DixMG16 fatcat:v3wnwlvqynaixbcuys6hubf3ae

Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies

Wei Liu, Kun-Pyo Lee, Colin M. Gray, Austin L. Toombs, Kuo-Hsiang Chen, Larry Leifer
2021 Applied Sciences  
Both psychological, designer, and engineering approaches are adopted in this study.  ...  (HCI) solutions to improve academic and business outcomes.  ...  We would like to thank the BNUX students for contributing to the AR, VR, and MR research projects in 2016-2021. Conflicts of Interest: The authors declare no conflict of interest.  ... 
doi:10.3390/app112210648 fatcat:catfdsn7lreclgpxf6ltf4cyfa

A Survey on Vision-based Dynamic Gesture Recognition

Sumpi Saikia, Sarat Saharia
2016 International Journal of Computer Applications  
Today in the era of modern technology gesture recognition influences the world very diversely, from the physically challenged people to robot control to virtual reality environments.  ...  This paper presents a comprehensive survey on the vision-based dynamic gesture recognition approaches, a comparative study on those methods, and find out the issues and challenges in this area.  ...  Neural Networks, IEEE Transactions on, 4(1), 2-8. [ 2 ] 2 , education [3], sports [4], dance [5], [6], etc.  ... 
doi:10.5120/ijca2016908655 fatcat:feq7scxuibcm7lz6p44yk75e2a

HCI –Human Centered Interaction

Alessandra Sciutti, Giulio Sandini
2020 Zenodo  
In our proposal we suggest 5 topics that according to us should be part of any syllabus used for teaching HCI skills to designers of AI interactive systems - and potentially also for those adopted in the  ...  Future AI specialists should ideally be faced from the start of their career with the most critical challenge in developing technology designed for humans: the humans.  ...  We believe that the consideration of these five elements in a syllabus for HCI would foster a training apt at preparing the student to deal with many of the complex components at the basis of such a fascinating  ... 
doi:10.5281/zenodo.3936566 fatcat:gzdfl3c2c5ekvnhtvgqufr7auy

SIGCSE, Goldilocks and the Three Bears

MaryAnne L. Egan
2018 ACM inroads  
Who can forget eating haggis in a castle before learning how to do Scottish dancing? Or learning how to belly dance in Turkey? Or discovering geo-caching in Cappadocia?  ...  In other words, it helps us, as educators, bring this world-view back into the classroom. LAST WORDS The impact the SIGCSE community has made in my professional career, and my life, is tremendous.  ...  EVERY ISSUE: Explores how and why we interact with the designed world of technologies Offers content to inspire and educate HCI designers Shares innovations and creations in the business world  ... 
doi:10.1145/3276306 fatcat:fq2s7mv3sndxxgk62ltr7cddsm

Is the Brazilian HCI Community Researching Cultural Issues? An Analysis of 15 years of the Brazilian HCI Conference

Isabela Gasparini, Marcos Hideshi Kimura, Sergio De Moraes, Marcelo Soares Pimenta, José Palazzo Moreira de Oliveira
2013 International Conference on Artificial Intelligence in Education  
In this paper, the results emerge from a study of fifteen years paper production in Brazilian HCI conference.  ...  This paper presents the results of a in-depth study to investigate if Brazilian HCI (Human Computer Interaction) community is addressing cultural issues.  ...  Considering culture in HCI interaction is becoming a necessity, a challenge, and a timely and relevant issue, as we can see the inclusion of this topic in different HCI conferences (e.g. the 14th International  ... 
dblp:conf/aied/GaspariniKMPO13 fatcat:zzujkyl3znftborhnronrv3gnm

How do Dancers Want to Use Interactive Technology?

Raul Masu, Nuno N. Correia, Stephan Jurgens, Ivana Druzetic, William Primett
2019 Proceedings of the 9th International Conference on Digital and Interactive Arts  
There has been an increased interest in HCI research regarding the possibilities of interactive technology applied to the field of dance performance, particularly contemporary dance.  ...  In this paper, we look at the role of interactive technology in dance performance from a broader perspective, aiming at understanding the needs of dancers and their relation with the audience.  ...  Dance artists, researchers and educators have been extensively exploring interactive digital 1 http://troikaranch.org/artistic-directors/ technologies in workshop and rehearsal situations [16] , and in  ... 
doi:10.1145/3359852.3359869 dblp:conf/artech/MasuCJDP19 fatcat:2l33lzom4nheviikt3xnlpgf4q

Announcements

Judith Lynne Hanna
1981 Dance Research Journal  
Through their dance, women challenged traditional women's roles, dress codes, education, and health.  ...  and educational organizations in dance and theater.  ... 
doi:10.1017/s014976770000231x fatcat:i3hnwlivhbgpxaseyakz774ho4

Experiment on the e-learning of traditional dances through the utilization of stereoscopic

Jongwook Lee, Joonhyun Lee, Boncheol Goo
2013 Proceedings of the Asia-Pacific Advanced Network  
The aim of this paper is to propose e-learning platform through utilization of stereoscopic video conferencing for the education of traditional dance.  ...  Two Experiments were conducted on educators and students. To the educator, the stereoscopic video conferencing diminishes the online social distance and brings a sense of reality.  ...  challenge for the learners to receive education only through the visual aspect.  ... 
doi:10.7125/apan.34.8 fatcat:oulh5qvs7zfh3mm52x3efgfoby

Experiment on the e-learning of traditional dances through the utilization of stereoscopic

Jongwook Lee, Joonhyun Lee, Boncheol Goo
2013 Proceedings of the Asia-Pacific Advanced Network  
The aim of this paper is to propose e-learning platform through utilization of stereoscopic video conferencing for the education of traditional dance.  ...  Two Experiments were conducted on educators and students. To the educator, the stereoscopic video conferencing diminishes the online social distance and brings a sense of reality.  ...  challenge for the learners to receive education only through the visual aspect.  ... 
doi:10.7125/apan.34.17 fatcat:gieee55ocjdp3cdgndmo6mo2ji

WhoLoDancE: Deliverable 8.2 - Updated dissemination materials

Anna Rizzo
2017 Zenodo  
constitute a collection of the most recent dissemination materials produced within the first half of the project (M1-M18), following the preliminary ones prepared at its inception (M1-M3) and reported in  ...  Computing, Thessaloniki, GA, Greece July 2016 HCI challenges in Dance Education EAI Endorsed Transactions on Ambient Systems June Milan, Italy WhoLoDancE -H2020-ICT-2015 (688865  ...  Research 29 June-3 July Athens, Greece HCI and the Educational Technology Revolution -AVI 2016 7-10 June 2016 Bari, Italy Eyesweb week 6-10 June 2016 Genoa, Italy Giornata Internazionale  ... 
doi:10.5281/zenodo.1069158 fatcat:grai4wdv25gwzdzy5x3mwlhevu

Studying Choreographic Collaboration in the Wild

Marianela Ciolfi Felice, Sarah Fdili Alaoui, Wendy E. Mackay
2021 Designing Interactive Systems Conference 2021  
We highlight the value of and the challenges behind this in-the-wild study in uncovering needs and roles as they emerged over time.  ...  However, long-term, ecologically valid studies of collaboration in dance making are rare, especially when mediated by digital tools.  ...  ACKNOWLEDGMENTS We deeply thank participants for taking part in this study and reviewers for their constructive comments.  ... 
doi:10.1145/3461778.3462063 fatcat:347btcppevckbaaupjzx72vy6a

Interaction and architectural space

Nick Dalton, Keith Evan Green, Ruth Dalton, Mikael Wiberg, Christoph Hoelscher, Anijo Mathew, Holger Schnädelbach, Tasos Varoudis
2014 Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14  
For many in the field of HCI, location and space are synonymous; yet, as we move from the mobile era to the ubiquitous era, computing becomes entangled with notions of space.  ...  The objective is to bring together diverse perspectives of space, drawing from architecture, philosophy, art, geography, design, dance, spatial-cognition, mathematics, computing, and still other domains  ...  As computing becomes embedded in our homes, our streets and our buildings, it reminds us that our understanding of the role of space in HCI has been largely neglected.  ... 
doi:10.1145/2559206.2559226 dblp:conf/chi/DaltonGDWHMSV14 fatcat:x5alh3xbmra5fhaqclyd5krw2y

Developing the cellbot learning framework (CLF) - An interdisciplinary model for integrating mobile computing with robotics to innovate STEM education and outreach

Ankur Chattopadhyay, George Sellman
2013 2013 IEEE Frontiers in Education Conference (FIE)  
Mobile computing and robotics have been used as two separate approaches to engage university and pre-university students in STEM education.  ...  Our future plans comprise of deploying CLF in introductory STEM courses to promote the diverse and interdisciplinary nature of STEM disciplines. I.  ...  One of the major challenges of STEM education is to teach freshmen the art of programming.  ... 
doi:10.1109/fie.2013.6685039 dblp:conf/fie/ChattopadhyayS13 fatcat:hdqp73dg4ncsrat6vf76lbepiy
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