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Give students a clue

David M. Hansen, Joseph Bruce, David Harrison
2007 Proceedinds of the 38th SIGCSE technical symposium on Computer science education - SIGCSE '07  
We have developed a simple yet motivating course-project for use in a one-semester undergraduate course in Artificial Intelligence.  ...  We describe the project and how to deploy and use supporting software for faculty wishing to adopt this project.  ...  THE GLOMUS PROJECT Glomus has provided a motivating project for our students on a number of levels.  ... 
doi:10.1145/1227310.1227326 dblp:conf/sigcse/HansenBH07 fatcat:kxmejdho7rc5todk327cxpyxwu

Give students a clue

David M. Hansen, Joseph Bruce, David Harrison
2007 ACM SIGCSE Bulletin  
We have developed a simple yet motivating course-project for use in a one-semester undergraduate course in Artificial Intelligence.  ...  We describe the project and how to deploy and use supporting software for faculty wishing to adopt this project.  ...  THE GLOMUS PROJECT Glomus has provided a motivating project for our students on a number of levels.  ... 
doi:10.1145/1227504.1227326 fatcat:xm2fodkq4za55dvjfyw624ngqq

Image understanding as a second course in AI

Roxanne L. Canosa
2006 Proceedings of the 37th SIGCSE technical symposium on Computer science education - SIGCSE '06  
This paper describes the development and structure of a second course in artificial intelligence that was developed to meet the needs of upper-division undergraduate and graduate computer science and computer  ...  These students already have a background in either computer vision or artificial intelligence, and desire to apply that knowledge to the design of algorithms that are able to automate the process of extracting  ...  A first course in artificial intelligence is usually targeted at advanced undergraduate students or graduate students, or perhaps both, depending upon course scheduling constraints.  ... 
doi:10.1145/1121341.1121509 dblp:conf/sigcse/Canosa06 fatcat:rfde7sr24jf25mnw5rll2ti5hu

Image understanding as a second course in AI

Roxanne L. Canosa
2006 ACM SIGCSE Bulletin  
This paper describes the development and structure of a second course in artificial intelligence that was developed to meet the needs of upper-division undergraduate and graduate computer science and computer  ...  These students already have a background in either computer vision or artificial intelligence, and desire to apply that knowledge to the design of algorithms that are able to automate the process of extracting  ...  A first course in artificial intelligence is usually targeted at advanced undergraduate students or graduate students, or perhaps both, depending upon course scheduling constraints.  ... 
doi:10.1145/1124706.1121509 fatcat:vxnctjgcs5cvvmdkt6qtkcbv5u

Integrating games and machine learning in the undergraduate computer science classroom

Scott A. Wallace, Ingrid Russell, Zdravko Markov
2008 Proceedings of the 3rd international conference on Game development in computer science education - GDCSE '08  
This module provides a series of challenges for undergraduate students by using a game environment to teach machine learning and classic Artificial Intelligence concepts.  ...  The authors are PIs on two NSF funded course curriculum development projects (CCLI).  ...  Our project, Machine Learning Laboratory Experiences for Introducing Undergraduates to Artificial Intelligence (MLExAI), incorporates machine learning as a unifying theme across multiple AI topic areas  ... 
doi:10.1145/1463673.1463685 dblp:conf/fdg/WallaceRM08 fatcat:5dsmn4qut5dsddlfnds4ku4hjq

Using Web-based Intelligent Tutoring Systems in Teaching Physics Subjects at Undergraduate Level

Mustafa Erdemir
2019 Universal Journal of Educational Research  
to user preferences, and adaptable for a specific purpose.  ...  The aim of the study is to draw attention to the importance of using web-based intelligent tutoring systems (WBITS), which have emerged as a result of artificial neural networks and technological developments  ...  Intelligent tutoring systems (ITS) have been developed as a result of research in the field of artificial intelligence and education [1] .  ... 
doi:10.13189/ujer.2019.070705 fatcat:vt3fqm4tfrapdbowjpkyalx4bq

MLeXAI

Ingrid Russell, Zdravko Markov, Todd Neller, Susan Coleman
2010 ACM Transactions on Computing Education  
Results of assessment show that the projects were well received by the students. By using projects involving real-world applications we provided additional motivation for students.  ...  Our approach to teaching introductory artificial intelligence (AI) unifies its diverse core topics through a theme of machine learning, and emphasizes how AI relates more broadly with computer science.  ...  In this article, we describe a machine learning-themed model to the introductory artificial intelligence (AI) course. Our approach is project-based and application-oriented.  ... 
doi:10.1145/1821996.1821999 fatcat:ipwddehnrbfirdvfpm2fbh7tai

Fiction as an Introduction to Computer Science Research

Judy Goldsmith, Nicholas Mattei
2014 ACM Transactions on Computing Education  
Students learn a little about current or recent research on a topic that stirs their imagination, and learn how to search for, read critically, and compare technical papers on a topic related to their  ...  The undergraduate computer science curriculum is generally focused on skills and tools; most students are not exposed to much research in the field, and do not learn how to navigate the research literature  ...  For the last several years, I have walked in to the first artificial intelligence 1 class of the semester and asked the students' permission to not give exams.  ... 
doi:10.1145/2576873 fatcat:culhlwlaxjg2nju4hzq5xg5rdu

Engineering Courses on Computational Thinking Through Solving Problems in Artificial Intelligence

Piyanuch Silapachote, Ananta Srisuphab
2017 International Journal of Engineering Pedagogy (iJEP)  
Targeting entering computer science and engineering undergraduates, we resourcefully integrate elements from artificial intelligence (AI) into introductory computing courses.  ...  It is a powerful cornerstone for cognitive development, creative problem solving, algorithmic thinking and designs, and programming.  ...  We provide hints, give clues, pointers, and suggestions, but never give out a complete solution.  ... 
doi:10.3991/ijep.v7i3.6951 fatcat:mo65uj4lcfdbrhlen5xthr2l6a

Using big data to map forests, tree by tree

Tian Zheng
2021 Futurum Careers  
ARE THERE MANY OPPORTUNITIES FOR STUDYING AND WORKING WITH BIG DATA, ARTIFICIAL INTELLIGENCE AND STATISTICS? Yes, there is a great need for talent in these areas across all sectors in the USA.  ...  As artificial intelligence becomes increasingly powerful, there will be increasing potential for discovering things about our world that have not been in our grasp before. objects around them, so they  ... 
doi:10.33424/futurum122 fatcat:6nyxq2mye5azhohe77eawtx65y

The plant detectives: innovative undergraduate teaching to inspire the next generation of plant biologists

Elizabeth A. Beckmann, Gonzalo M. Estavillo, Ulrike Mathesius, Michael A. Djordjevic, Adrienne B. Nicotra
2015 Frontiers in Plant Science  
We have evolved a second year undergraduate course from a standard lecture/practical format into an innovative research-led learning design that gives students hands-on experience of cutting-edge plant  ...  Encouraging more students to embrace plant science research is a global priority.  ...  These are exciting research challenges for bright undergraduate minds, but perhaps not always as immediately attractive as research on artificial intelligence or cancer.  ... 
doi:10.3389/fpls.2015.00729 pmid:26442043 pmcid:PMC4569745 fatcat:ofeveom7v5fuvi4gyjvlqtl72y

Open-Source Drone Programming Course for Distance Engineering Education

José M. Cañas, Diego Martín-Martín, Pedro Arias, Julio Vega, David Roldán-Álvarez, Lía García-Pérez, Jesús Fernández-Conde
2020 Electronics  
This "drone programming" course is open-access and ready-to-use for any teacher/student to teach/learn drone programming with it for free.  ...  The students may program diverse drones on their computers without a physical presence in this course.  ...  Acknowledgments: The authors thank Google for funding the JdeRobot non-profit organization in its calls for Google Summer of Code 2015, 2017, 2018, 2019, and 2020.  ... 
doi:10.3390/electronics9122163 fatcat:4xhbfba57fbc3nm6iw3u6hhfkq

A Novel Approach to Curricular Review Through a "Lean" Lens

Akshay Rajaram, Gray Moonen, Anthony Sanfilippo
2018 MedEdPublish  
By adopting a lean lens and applying it to medical education, the authors offer a novel way of characterizing the inefficiencies in undergraduate medical curricula.  ...  It has been well acknowledged that undergraduate medical curricula need to shift in order to meet the future needs of society, governments, and students.  ...  For example, over the course of clerkship, a significant amount of time may be spent on assessments and projects of uncertain value not directly related to the clinical rotation being undertaken.  ... 
doi:10.15694/mep.2018.0000235.1 fatcat:wayahz63pbdffddqqxpkq7qfka

Innovative Practice Exploration of Integrated Marketing Communication Course Based on ARCS Motivation Design Model

2021 Academic Journal of Business & Management  
and finally put forward innovative practice plans for the course.  ...  variety of motivation strategies and integrating them into classroom teaching has played a positive role in stimulating and maintaining students' learning motivation.  ...  Acknowledgements This work was supported by Educational Reform Project of Nanjing University of Finance and Economics (NO.JGY20041).  ... 
doi:10.25236/ajbm.2021.030411 fatcat:ajcedab7ozhg3flg3gvrddzv5m

Guest Editor's Introduction: Educating the Next Generation of Game Developers

M. Zyda
2006 Computer  
The BS degree ends with a yearlong final game projects course in which the students propose, select, and build out a game for their graduation portfolio.  ...  The Introduction to Computer Animation course from the Division of Animation and Digital Arts gives students a background in animation for games.  ... 
doi:10.1109/mc.2006.197 fatcat:bqblz7jusvgz3ccgnjkmljpjp4
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