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Geometry and Generation of a New Graph Planarity Game
2018
2018 IEEE Conference on Computational Intelligence and Games (CIG)
We introduce a new abstract graph game, Swap Planarity, where the goal is to reach a state without edge intersections and a move consists of swapping the locations of two vertices connected by an edge. ...
We analyze this puzzle game using concepts from graph theory and graph drawing, computational geometry, and complexity. ...
We thank the organizers and participants of the workshop for providing a fun and stimulating research environment. ...
doi:10.1109/cig.2018.8490404
dblp:conf/cig/KraaijerKMR18
fatcat:4nq6fwpgdjhp5ann2lz5zubj4e
On Nonogram and Graph Planarity Puzzle Generation
2018
Canadian Conference on Computational Geometry
We also present new nonogram and graph planarity puzzles. ...
We will focus on puzzles with a geometric component where techniques from discrete and computational geometry can be employed to generate them. ...
Graph planarity puzzles Planarity [10] is a popular abstract puzzle game that is widely available. ...
dblp:conf/cccg/Kreveld18
fatcat:iiiji2cqjvc2rivtekim6x4yj4
Computational Algorithm for Determining the Generic Mobility of Floating Planar and Spherical Linkages
[chapter]
2013
Mechanisms and Machine Science
this paper, which always finds the correct generic mobility of any planar and spherical mechanism. ...
Its foundation is a novel representation of constraints by means of a constraint graph. ...
In this paper we introduce a new type of graph, termed mixed constraint graph . In this graph a vertex can represent a rigid body, , as well as points, . ...
doi:10.1007/978-94-007-7214-4_22
fatcat:dnood5et5jglrgsfz5datu4irq
Dots & Polygons
2020
International Symposium on Computational Geometry
We present a new game, Dots & Polygons, played on a planar point set. We prove that its NP-hard and discuss strategies for the case when the point set is in convex position. ...
We introduce a more geometric variant of this game: Dots & Polygons. The game is played on a planar point set P of size n. ...
Furthermore, triangle packing is polynomial-time solvable in planar graphs with maximum degree three [8] , and thus can no longer be used to justify the hardness of the VCP in planar cubic graphs. ...
doi:10.4230/lipics.socg.2020.79
dblp:conf/compgeom/BuchinHKMRS20
fatcat:t4u2lbparrhyxcrlvegoo2p65y
Page 1622 of Mathematical Reviews Vol. , Issue 96c
[page]
1996
Mathematical Reviews
In fact, though the authors do not obtain new examples of finite generalized polygons, they construct in a fairly uniform way almost all known examples of generalized n-gons, n = 4,6. ...
The authors prove the following nice charac- terization of such planar spaces: the planar space can be (i) the sum of a point and a projective plane minus one point, or (ii) the sum of a point and a Fano ...
Angular rigidity in 3D: combinatorial characterizations and algorithms
2009
Canadian Conference on Computational Geometry
We give a complete combinatorial characterization for generic minimal rigidity in two new models: lineplane-and-angle and body-and-angle structures. ...
They also offer a rich source of interesting open questions in computational geometry. Although an active area of research for over 10 years [11] , their study has proven to be very challenging. ...
See [7] for sparsity concepts (including tight graphs) and pebble game algorithms.
Proof sketch. ...
dblp:conf/cccg/JohnS09
fatcat:lvpwus4cnfepbfijp755gpk2vm
Designing Art Galleries
2020
International Symposium on Computational Geometry
We present a method for generating interesting levels based on several NP-hardness reductions for a puzzle game based on the Art Gallery problem. ...
The constructions described can be used to generate new levels, starting from an instance of the respective original problem, for the Art Gallery game. Planar 3SAT. ...
In the final construction we use a planar embedding of the graph to create the Art Gallery level. Figure 8 shows an example of a generated level. Geometric Hitting Set. ...
doi:10.4230/lipics.socg.2020.80
dblp:conf/compgeom/BenthemBKS20
fatcat:2gfowgnw2bb7veb7pbmmrwioii
Page 3128 of Mathematical Reviews Vol. , Issue 2000d
[page]
2000
Mathematical Reviews
planar symmetries”
* 00016 * 00014
* 00009 * 00018
“The trivial object and the non-triviality of a semantically closed theory with descriptions”
Essen, 1997 Festschrift: Lange, Leo Jerome Vainikko, Gennadi ...
of Groups and Algebras, Ist Euro Computers and Games, Ist International, CG’98
* 68137
Continued Fractions: From Analytic Number Theory to Constructive Approximation, International * 00018 Graph Connections ...
Book announcements
1990
Discrete Applied Mathematics
Planarity
(A nearly complete sketch of the proof. Connectivity
and region boundaries.
Edge
contraction
and connectivity.
Planarity
theorems for 3-connected
graphs. ...
Chapter 7:
Implementations
Dependent
on Many and/or
Very Strong Properties.
A class of simple games-
definitions
whose range and domain are finite. ...
doi:10.1016/0166-218x(90)90074-m
fatcat:uhwd4fl3wvcetkvers2zklsbry
Page 4952 of Mathematical Reviews Vol. , Issue 2001G
[page]
2001
Mathematical Reviews
The proof relies on the circle packing theorem, which has recently become a useful tool for studying planar graphs, because, as the authors state, “it endows the graph with a geometry that is better, for ...
When a random walk on a graph G is transient, it is natural to ask at what speed it escapes from the starting point, and how this relates to the geometry of G. ...
Finding and Maintaining Rigid Components
2005
Canadian Conference on Computational Geometry
We give the first complete analysis that the complexity of finding and maintaining rigid components of planar bar-and-joint frameworks and arbitrary d-dimensional body-and-bar frameworks, using a family ...
To this end, we introduce a new data structure problem called union pairfind, which maintains disjoint edge sets and supports pair-find queries of whether two vertices are spanned by a set. ...
Rigidity of planar bar-and-joint frameworks is well-understood and characterized by Laman graphs. ...
dblp:conf/cccg/LeeST05
fatcat:525rnfy7czekphrmumxvz5ggie
A video joystick from a toy
2001
Proceedings of the 2001 workshop on Percetive user interfaces - PUI '01
The paper describes an algorithm for 3D reconstruction of a toy composed from rigid bright colored blocks with the help of a conventional video camera. ...
We also present the algorithm for extracting the color structure and matching feature points across the frames and discuss robust structure from motion and recognition connected with the subject. ...
CONCLUSION The paper is devoted to a new type of visual interface for interactive computer games. ...
doi:10.1145/971478.971518
fatcat:kavzx3s2gjgcve65rpnsg6flsy
Mathematical ideas in non-western cultures
1984
Historia Mathematica
Graphs and Mazes: Traversing
continuous
closed paths
without
retracing
any segment;
a Shongo children's
game; the
KGnigsberg
bridge problem;
Euler's
theorem;
connectedness;
planar
graphs: ...
Games, gods and gambling.
London: Griffin.
Deacon, A. B.
1934.
Geometrical
drawings
from Malekula
and
other islands
of the New Hebrides,
edited
by C. H. Wedgwood. ...
doi:10.1016/0315-0860(84)90006-5
fatcat:rnusraunbffqlkqvy3m5xj25ea
Table of contents
2018
2018 IEEE Conference on Computational Intelligence and Games (CIG)
. . . . . . . 181 Sam Ganzfried and Qinyung Sun Geometry and Generation of a New Graph Planarity Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 Rutger Kraaijer, Marc van Kreveld, ...
Purmonen, Richard Meurling, Bartlomiej Kozakowski and Lele Cao A Critical Analysis of Punishment in Public Goods Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Garrison W. ...
doi:10.1109/cig.2018.8490418
fatcat:52t3qk7u6vbtvmfyieskij2ff4
GPU based multi-histogram volume navigation for virtual bronchoscopy
2014
2014 36th Annual International Conference of the IEEE Engineering in Medicine and Biology Society
WildMagic is a C++ game engine [15] that provides the low-level geometry routines and complete high-level scene graph management for game applications. ...
From the model space, the image scene graph tree contains all the 3D geometry objects in the game scene. ...
doi:10.1109/embc.2014.6944330
pmid:25570698
pmcid:PMC5990254
dblp:conf/embc/Cheng0BMGWM14
fatcat:kzyeb63jgvejpevfwrk3flh6wa
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