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GUI Testing Techniques Evaluation by Designed Experiments

Cristiano Bertolini, Alexandre Mota, Eduardo Aranha, Cristiano Ferraz
2010 2010 Third International Conference on Software Testing, Verification and Validation  
We consider three exploration parameters for each technique in our design and analysis of experiments: Driven determines whether a test case always starts from a single initial state (screen) or set of  ...  These techniques test applications by pressing certain phone keys, from certain screens and during some amount of time.  ...  This work was partially supported by the National Institute of Science and Technology for Software Engineering (INES 4 ), funded by CNPq and FACEPE, grants 573964/2008-4 and APQ-1037-1.03/08.  ... 
doi:10.1109/icst.2010.41 dblp:conf/icst/BertoliniMAF10 fatcat:3dxnlzhumrf5vozqusy2nllluu

Visual Recognition Of Graphical User Interface Components Using Deep Learning Technique

Agyl Ardi Rahmadi, Aris Sudaryanto
2020 Jurnal Ilmu Komputer dan Informasi  
This preliminary research attempted to make the foundation for usability testing using computer vision technique by built minimalist dataset which has images of various GUI components and used the dataset  ...  Those steps in the process start from idea or rough sketch of the GUI, then refined into visual design, implemented in coding or prototype, and finally evaluated for its function and usability to discover  ...  Another works for evaluation purposes done by Chang et al. [13] . They made a system for helping tester to automate GUI testing process (evaluation step).  ... 
doi:10.21609/jiki.v13i1.845 fatcat:pbbive4vj5ewzdgbz77wagovjy

Developing cost-effective model-based techniques for GUI testing

Qing Xie
2006 Proceeding of the 28th international conference on Software engineering - ICSE '06  
Moreover, this research will empirically evaluate the developed techniques.  ...  of these studies to develop cost-effective model-based GUI testing techniques.  ...  CONCLUSIONS AND REMAINING WORK This research proposes to overcome the limitations of existing techniques by developing new GUI testing techniques.  ... 
doi:10.1145/1134285.1134473 dblp:conf/icse/Xie06 fatcat:fo76oj6lwrgclklzq3no3gsybe

Evaluation of a 3D visualization based measurement technique for source localization

Shuai Wang, Deep Sen
2012 2012 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)  
Directional listening tests are an integral part of overall psychoacoustic evaluation of spatial rendering systems as well as general audiological evaluation.  ...  Both visual and acoustic stimuli are used to evaluate the proposed technique against an approach where only 2D exocentric scenes are provided to the listener.  ...  This paper will thus propose a new 3D visualization based directional listening experiment paradigm, attempting to reduce such bias, and evaluate it against another technique designed from existing 2D  ... 
doi:10.1109/icassp.2012.6288369 dblp:conf/icassp/WangS12 fatcat:kjmke56xlfez3ckewvvoadqtq4

Iterative design of tabletop GUIs using physics simulation

Philipp Roßberger, Kai von Luck
2009 Mensch & Computer  
When we talk about seamless interaction, the gap between mental models provoked by the computer interface and the software below is a main indicator for ease-of-use.  ...  Furthermore we present a user-centered design process for rapid development of physics-based applications, which was used to create a prototype on basis of our tabletop application framework DynAmbient  ...  However too accurate simulation of physics can affect users' experience in a negative way as demonstrated by the evaluation of Drag.  ... 
dblp:conf/mc/RossbergerL09 fatcat:3km4hcsnarcqpbk4nkjr4sm35y

A platform for developing and fine tuning adaptive 3D navigation techniques for the immersive web

Ahmed Kamal, Carlos Andujar
2021 The 26th International Conference on 3D Web Technology  
In this paper we discuss the design and implementation of a test platform to facilitate the creation and fine-tuning of interaction techniques for 3D navigation.  ...  Although hundreds of interaction techniques have been proposed to navigate through 3D scenes in desktop, mobile and VR headset systems, 3D navigation still poses a high entry barrier for many potential  ...  Art Gallery model by 3DTwins licensed under CC-BY-4.0.  ... 
doi:10.1145/3485444.3487643 fatcat:cspoa7sdrbdllp3q2b3fdubs2q

Style-Aware Sketch-to-Code Conversion for the Web

Tommaso Calò, Luigi De Russis
2022 Companion of the 2022 ACM SIGCHI Symposium on Engineering Interactive Computing Systems  
In this paper, we move the first steps to enable this opportunity by proposing a method that allows the designer to input the sketch of the Web-based GUI and select a reference style to be applied.  ...  These techniques effectively convert the sketches into a skeleton structure of the GUI but are not designed to consider the styles to be applied to the generated HTML page.  ...  Experiments.  ... 
doi:10.1145/3531706.3536462 fatcat:lh35xnvulrck3cory6przmh5nm

Interactive EC Control of Synthesized Timbre

James McDermott, Michael O'Neill, Niall J. L. Griffith
2010 Evolutionary Computation  
, caused by slow user evaluation and leading to small populations and user fatigue.  ...  The results show that a new user interface for interactive EC improves performance, and further experiments lead to refinement of its design.  ...  Fred Cummins of UCD for advice on statistics and experimental design, and to all our volunteers for experiments. Thanks also to the anonymous reviewers.  ... 
doi:10.1162/evco.2010.18.2.18205 pmid:20210596 fatcat:2zokk5n7cbar7fopet5ypkxviy

Generating combinatorial test cases using Simplified Swarm Optimization (SSO) algorithm for automated GUI functional testing

Bestoun S. Ahmed, Mouayad A. Sahib, Moayad Y. Potrus
2014 Engineering Science and Technology, an International Journal  
The proposed generation algorithm based on SSO has proved its effectiveness by evaluating it against other algorithms.  ...  With this emergence of different types of GUIs, they become an essential component to be tested (if available in the software) to ensure that the software meets the required quality by the user.  ...  Acknowledgment This research is partially supported by the IT center of Engineering College, Salahaddin University e Hawler (SUH).  ... 
doi:10.1016/j.jestch.2014.06.001 fatcat:2uu5kk77jvc5nobjjlghajfm7m

Wizards of Oz in the Evolving Map of Design Research - Trying to Frame GUI Interaction Interviews

John Sören Pettersson, Malin Wik, Henrik Andersson
2017 Information Systems Development  
Using a facilitation tool to enact GUI layout and responses allows participation and evaluation to take turns in participatory design processes in a productive way.  ...  , where re-design and hands-on experience can be integrated and efficiently carried out remotely.  ...  This technique also facilitates the cocreation of GUIs, to probe usability issues and to pre-evaluate possible extensions.  ... 
dblp:conf/isdevel/PetterssonWA17 fatcat:n2sm7e5vf5ckbl4jkg5fseft64

Automating Software Development for Mobile Computing Platforms (Doctoral Symposium) [article]

Kevin Moran
2018 arXiv   pre-print
These apps allow for unique, personal software experiences through touch-based UIs and a complex assortment of sensors.  ...  However designing and implementing high quality mobile apps can be a difficult process.  ...  The doctoral dissertation described in this paper was supported by National Science Foundation grants CCF-1218129, CCF-1253837, and CCF-1525902.  ... 
arXiv:1807.07171v1 fatcat:2xkg4sl2zzdo3myax2legzmogm

On the Importance of Supporting Multiple Stakeholders Points of View for the Testing of Interactive Systems

Alexandre Canny, Elodie Bouzekri, Célia Martinie, Philippe A. Palanque
2019 ACM SIGCHI Symposium on Engineering Interactive Computing System  
Comprehensively testing interactive systems thus requires a large set of skills provided by usability experts, software engineers, human-factor specialists, etc.  ...  Moreover, defects may be present in software, input/output device hardware or in the way interaction techniques are handled.  ...  evaluation protocols, manage the experiments and analyze the results.  ... 
dblp:conf/eics/CannyBMP19 fatcat:4hotplny5vfjjpfmmubix7duge

A Literature Review on Software Testing Techniques for Smartphone Applications

M. N. A. Khan, A. M. Mirza, R. A. Wagan, M. Shahid, I. Saleem
2020 Engineering, Technology & Applied Science Research  
Our focus is on assessing the existing techniques and to evaluate them on standard validation parameters.  ...  In this concern, some efficient and mature techniques are required to test smartphone applications.  ...  testing [10] Comparing and evaluating automatic testing techniques for Android mobile apps.  ... 
doi:10.48084/etasr.3844 fatcat:puf65a4ornhgxbrqdmn55vo3wy

Development of Attractiveness Walkthrough

Aliaksei Miniukovich
2013 ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction  
GUI designers and engineers may use AW for iterative GUI improvement and as a measure of GUI quality.  ...  In this paper, I describe the development of Attractiveness Walkthrough (AW), a new expert-based technique of evaluating attractiveness of graphical user interface (GUI).  ...  My work aims at developing Attractiveness Walkthrough, an expert-based method of GUI evaluation that allows designers (especially, non-professional designers) to find specific attractiveness issues and  ... 
dblp:conf/chitaly/Miniukovich13 fatcat:7en5re6w3za3rlnd3mje4ne7bu

Agile Interaction Design and Test-Driven Development of User Interfaces – A Literature Review [chapter]

Theodore D. Hellmann, Ali Hosseini-Khayat, Frank Maurer
2010 Agile Software Development  
An overview of current agile interaction design practices will be presented, including a thorough analysis of the current role of prototyping and current attempts to facilitate test-driven development  ...  The major risk associated with test-driven development of GUIs is the high likelihood of change in the target GUI, which can make test development unnecessarily expensive and time consuming.  ...  Implementation of a release only starts once the entire iterative user experience design process is completed, including prototype design, evaluation, analysis and redesign.  ... 
doi:10.1007/978-3-642-12575-1_9 fatcat:tyxoavbxwzhp5g5doztwzrpjna
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