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GART: The Gesture and Activity Recognition Toolkit [chapter]

Kent Lyons, Helene Brashear, Tracy Westeyn, Jung Soo Kim, Thad Starner
Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments  
The Gesture and Activity Recognition Toolit (GART) is a user interface toolkit designed to enable the development of gesturebased applications.  ...  Furthermore, we detail the components of the toolkit and present two example gesture recognition applications.  ...  This material is supported, in part, by the Electronics and Telecommunications Research Institute (ETRI).  ... 
doi:10.1007/978-3-540-73110-8_78 dblp:conf/hci/LyonsBWKS07 fatcat:pzgicwetb5a7tpqbib5ysbrkja

PyGmI

Matthias Schwaller, Denis Lalanne, Omar Abou Khaled
2010 Proceedings of the 6th Nordic Conference on Human-Computer Interaction Extending Boundaries - NordiCHI '10  
The gesture recognition uses color segmentation, tracking and the Gesture and Activity Recognition Toolkit (GART).  ...  This article presents PyGmI, its setup, the designed gestures, the recognition modules, an application using it and finally an evaluation.  ...  For the entire gesture recognition the libraries Emgu CV and OpenCV are used. The library used for the gesture identification is the Gesture and Activity Recognition Toolkit (GART) [5] .  ... 
doi:10.1145/1868914.1869026 dblp:conf/nordichi/SchwallerLK10 fatcat:hxgggmlz3jfwfitfqjkrqldoju

The Gesture Watch: A Wireless Contact-free Gesture based Wrist Interface

Jungsoo Kim, Jiasheng He, Kent Lyons, Thad Starner
2007 2007 11th IEEE International Symposium on Wearable Computers  
Overall, we attained a recognition accuracy of 95.5% and found that the Gesture Watch worked well in both indoor and outdoor environments and while mobile.  ...  The Gesture Watch utilizes an array of infrared proximity sensors to sense hand gestures made over the device and interprets the gestures using hidden Markov models.  ...  For recognition we are using the Gesture and Activity Recognition Toolkit (GART) [3] . GART is a toolkit built to facilitate the development and exploration of gesture recognition applications.  ... 
doi:10.1109/iswc.2007.4373770 dblp:conf/iswc/KimHLS07 fatcat:mmjfadofljh7tom2roos6f2um4

MAGIC 2.0: A web tool for false positive prediction and prevention for gesture recognition systems

Daniel Kohlsdorf, Thad Starner, Daniel Ashbrook
2011 Face and Gesture 2011  
Using iSAX on the EGL, we also develop a "garbage" class and show that including this class in recognition reduces errors.  ...  False positives are a common problem for interfaces that rely on gesture recognition.  ...  Acknowledgements Thanks to ETRI, Google, and NSF for their support of this project, and David Minnen for the use of his SAX creation picture.  ... 
doi:10.1109/fg.2011.5771412 dblp:conf/fgr/KohlsdorfSA11 fatcat:ysyk7shxm5fqxek66wk4od7mwa

CrowdLearner

Shahriyar Amini, Yang Li
2013 Proceedings of the 26th annual ACM symposium on User interface software and technology - UIST '13  
We evaluated the system by experimenting with 6 recognition tasks concerning motion gestures, touchscreen gestures, and activity recognition.  ...  CrowdLearner allows a developer to easily create a recognition task, distribute it to the crowd, and monitor its progress as more data becomes available.  ...  . * Several off-the-shelf machine learning tools such as Weka [28] and GART [27] , and lightweight recognition algorithms such as the $1 recognizer [29] have gained traction with developers and researchers  ... 
doi:10.1145/2501988.2502029 dblp:conf/uist/AminiL13 fatcat:4yleoz2zw5fk7byzfgiv7xlc6i

Action Datasets and MHI [chapter]

Md. Atiqur Rahman Ahad
2012 SpringerBriefs in Computer Science  
There are a number of benchmark datasets for action, activity, gesture, and gait recognition. In this chapter, we present mainly those which are used to evaluate the MHI or its variants.  ...  Brashear H, Kim J, Lyons K, Starner T, Westeyn T (2007) GART: the gesture and activity recognition toolkit. International conference on human-computer interaction 414.  ...  ) Movement, activity, and action: the role of knowledge in the perception of motion.  ... 
doi:10.1007/978-1-4471-4730-5_4 fatcat:kvnpmq3zgbeftjrnnscq4gxed4

Designing Tabletop and Surface Applications Using Interactive Prototypes [article]

Tulio De Souza Alcantara, University Of Calgary, University Of Calgary, Frank Maurer
2013
In order to help designers of touch-based applications this research presents an approach that allows designers to create their own application-specific hand, finger or tag-based gestures and evaluate  ...  Innovative possibilities of interacting with touch-based devices come with the cost of having interaction designers to determine if users consider the interactions natural and easy to use.  ...  In a similar fashion as the approach in this thesis, there are tools that provide users with user-friendly ways for creating gestures. A gesture recognition toolkit, GART, is described by Lyons et al.  ... 
doi:10.11575/prism/25586 fatcat:xx2nf3pxs5awrmvgwlstz6h7nu

Sensor Web [chapter]

Tomasz Kobialka, Rajkumar Buyya, Peng Deng, Lars Kulik, Marimuthu Palaniswami
Handbook of Research on Developments and Trends in Wireless Sensor Networks  
OSWA uses open source and grid technologies to meet the challenging needs of collecting and analyzing observational data and making it accessible for aggregation, archiving and decision making.  ...  OSWA is built upon a uniform set of operations and standard data representations as defined in the Sensor Web Enablement Method (SWE) by the Open Geospatial Consortium (OGC).  ...  Two open source components are used by the Recognizer, the Gesture and Activity Recognition Toolkit (GART) (GART, 2008) and the Hidden Markov Model Toolkit (CU-HTK) ("HTK Speech Recognition", 2008)  ... 
doi:10.4018/978-1-61520-701-5.ch020 fatcat:k6l74on2mjcfzhdmlufcaloff4

AR Magic Lenses: Addressing the Challenge of Focus and Context in Augmented Reality [article]

Julian Conrad Alan Looser, University Of Canterbury
2008
To support rapid exploration of interaction alternatives with AR Magic Lenses, I describe the design and architecture of osgART, an AR development toolkit that is available to the research community as  ...  In recent years, technical advances in the field of Augmented Reality (AR), coupled with the acceleration in computer and graphics processing power, have brought robust and affordable AR within the reach  ...  The sheet is manipulated with two physical handles, introducing interesting possibilities based on bimanual interaction and gesture recognition.  ... 
doi:10.26021/1931 fatcat:ndq53xb2jndutggwixw4ail5nq

Representing and redefining specialised knowledge: variety in LSP [article]

Maci Stefania
2019
in practical terms, so as to facilitate activities, solve problems and bypass obstacles, not just in specialised domains but also in everyday life.  ...  is made and given shape in representation [and] the process of representation is identical to the shaping of knowledge.  ...  field of Linguistics, Art, 5 BootCaT front-end is a graphical interface for the BootCaT toolkit (Baroni/Bernardini 2004) which automates the process of finding reference texts on the Web and collating  ... 
doi:10.6092/978-88-97253-03-7 fatcat:ucc47p7v75bvvmv63kgei4wupm

Tropical transplantations : drugs, nature, and globalization in the Portuguese and British Empires, 1640-1755 [article]

Benjamin Patrick Breen
2017
inspired a new interest in African history that I owe to their conversations both in the classroom and at the Crown and Anchor.  ...  I want to acknowledge in particular Felipe Cruz, Chrisopher Heaney, Brian Jones, and Cameron Strang for their friendship and kindness over the past seven years.  ...  My aim here has been to navigate between a recognition of the inherent biological features of drugs and their cultural construction.  ... 
doi:10.15781/t2ww7752v fatcat:vcdlsza445aqnnoamvmczru3zi