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Game Design for Eliciting Distinguishable Behavior
[article]
2019
arXiv
pre-print
Approaches to infer such traits range from surveys to manually-constructed experiments and games. However, these traditional games are limited because they are typically designed based on heuristics. ...
Our framework is instantiated by using prospect theory to model varying player traits, and Markov Decision Processes to parameterize the games. ...
L.L. and P.R. acknowledge the support of ONR via N000141812861. Z.L. acknowledges the support of the AI Ethics and Governance Fund. This research was supported in part by a grant from J. P. Morgan. ...
arXiv:1912.06074v1
fatcat:5au5bzh7onhirjqdhyjdcgxdcq
Forgone but not forgotten: the effects of partial and full feedback in "harsh" and "kind" environments
2015
Psychonomic Bulletin & Review
In harsh choice sets, switches after a loss were less common with full feedback (M = .47) than with partial feedback (M = .55). Unsurprisingly, switching after obtaining a gain was rare. ...
The probability of switching after a gain was uniformly low in the harsh choice sets with full and with partial feedback (Ms = .077 and .069, respectively), and in the kind choice sets with partial feedback ...
doi:10.3758/s13423-015-0848-x
pmid:25956833
fatcat:xfp7hcgagbg3hmskbovptcjnym
An Open Source Tool for Game Theoretic Health Data De-Identification
2018
AMIA Annual Symposium Proceedings
The results indicate that our implementation is scalable and can be combined with various data privacy risk and quality measures. ...
In this paper, we report on a new game theoretic data publication strategy and its integration into the open source software ARX. ...
Acknowledgements This work was sponsored, in part, from grants R01HG006844, R01LM009989, RM1HG009034, U01HG006385, and U01HG006378 from the National Institutes of Health. ...
pmid:29854212
pmcid:PMC5977602
fatcat:32xj4gzv4fejjbpppezyri5olq
Game Localisation: Loss and Gain in Visual Novel Subtitles
2017
Register Journal
This research discussed about loss and gain in the context of game localization with the limitation on subtitles. ...
After that, the researcher analyses the data which consist of loss and gain and also make interview with translator. ...
The gap left by those studies is the study of subtitle in the context of video game localization with loss and gain as the perspectives. ...
doi:10.18326/rgt.v10i2.185-199
fatcat:edw4sywplfestjzl5kqp4i6msi
Prosocial Gains and Losses: Modulations of Human Social Decision-Making by Loss-Gain Context
2021
Frontiers in Psychology
The role of the loss-gain context in human social decision-making remains heavily debated, with mixed evidence showing that losses (vs. gains) boost both selfish and prosocial motivations. ...
employed interactive economic games, prosocial/proself traits, and the explicit engagement of deliberative processes. ...
Moreover, people who act as dictators in the dictator game are intrinsically motivated to share more money with recipients in a loss domain than in a gain domain, thereby demonstrating a higher level of ...
doi:10.3389/fpsyg.2021.755910
pmid:34777158
pmcid:PMC8581196
fatcat:y3lx5rkjhzcsvesaorovzqblga
Motivating Innovation: The Effect of Loss Aversion on the Willingness to Persist
2016
Social Science Research Network
To examine this question, we design a two-dimensional maze game and run a series of randomized experiments with human subjects in the game. ...
Our results suggest that individuals explore more when they are reminded of the incremental cost of their actions, a result that extends prior research on loss aversion and prospect theory to environments ...
Full Information To understand the role of foresight and loss aversion, we use a classic stochastic model of choice with an assumption of full information (Luce, 1959) and an assumption of loss aversion ...
doi:10.2139/ssrn.2873090
fatcat:thxemhzhinazjcb6sjivvaczkm
Inter-temporal incentives in security information sharing agreements
2016
2016 Information Theory and Applications Workshop (ITA)
However, such disclosure entails costs for the reporting entity, including a drop in market value, loss of customer confidence, and bureaucratic burdens. ...
By adopting a game-theoretic approach for understanding firms' incentives, we first show that in one shot interactions, disclosure costs act as disincentives for sharing, leading to no information sharing ...
Given these gains and losses, the payoff matrix of the information sharing game is given by Table I , where the first (second) payoff under each strategy profile represents the row (column) player's payoff ...
doi:10.1109/ita.2016.7888179
dblp:conf/ita/NaghizadehL16
fatcat:3lerxkzny5c2vpdppkbokxtvkm
Optimal Policy of Multiplayer Poker via Actor-Critic Reinforcement Learning
2022
Entropy
Such training with perfect information and testing with imperfect information models show an effective and explainable approach to learning an approximately optimal policy. ...
The experiments demonstrate the policies learned by the proposed methods perform well and gain steadily compared with the existing approaches. ...
with perfect information and executes with imperfect information. ...
doi:10.3390/e24060774
pmid:35741495
pmcid:PMC9222241
fatcat:4i3ubapckfg6pjl4iz5jfdtweu
Coordination protocol for inter-operator spectrum sharing in co-primary 5G small cell networks
2015
IEEE Communications Magazine
The signaling overhead is low, and knowledge of competitor's channel state information is not assumed. ...
The protocol is reactive to variations in interference and load of the operators, and shows gains in a simulated small cell scenario compared to not using any coordination protocol. ...
These decision thresholds depend not only on the current network state and the gain and loss statistics, but also on the sequence of previous interactions with opponent operators. ...
doi:10.1109/mcom.2015.7158263
fatcat:mvvul2czj5b2djjcbi5segn5hi
How to Split Gains and Losses? Experimental Evidence of Dictator and Ultimatum Games
2018
Games
We find that players treat gains and losses differently in that they are less generous in games over losses and react differently to prior experiences. ...
In this study, we experimentally analyze players' behavior in dictator and ultimatum games when they need to divide a monetary loss and then compare this to behavior when players have to divide a monetary ...
Ultimatum game in the gains and loss domains. ...
doi:10.3390/g9040078
fatcat:sx2zt2dyxvgi5pkc6n376mmjuu
The Effect of Malicious Envy on Schadenfreude When Schadenfreude Is Elicited Through Social Comparisons
2021
Frontiers in Psychology
To address this issue, participants in the present study were asked to play a monetary game with several other players. ...
Previous studies have investigated whether envy, particularly malicious envy, increases feelings of schadenfreude and whether this effect is evident in both gain and loss frames. ...
They were informed that this was a game of chance and that there was no correlation between the location of the box and the amount of money. ...
doi:10.3389/fpsyg.2021.769826
pmid:34966330
pmcid:PMC8711567
fatcat:jtxu2r374jedndndz52xmuwwuq
LIMITED LIABILITY, MORAL HAZARD, AND RISK TAKING: A SAFETY NET GAME EXPERIMENT
2012
Economic Inquiry
The safety net game is compared to both an individual decision task involving full liability and the deterministic public goods game. ...
In the safety net game, subjects behave as if socially responsible for the losses they impose on the group. With repetition, nevertheless, a gradual emergence of the moral hazard problem arises. ...
According to the Wilcoxon signed ranks test, the relative frequencies of zero loss avoidance levels are significantly different between the SNG treatment and the PGG treatment (p = 0.002). ...
doi:10.1111/j.1465-7295.2012.00464.x
fatcat:ggwjzwwbk5a57hwzvobh73h7ca
Brain Activity Dissociates Mentalization from Motivation During an Interpersonal Competitive Game
2008
Brain Imaging and Behavior
We report the results of two fMRI studies using a competitive game requiring players to use implicit 'on-line' mentalization simultaneously with motivational processes of gains and losses in playing against ...
These cognitive processes are often referred to as motivation and mentalization (also Brain Imaging and Behavior ( ...
the game (gain/loss, i.e. motivation). ...
doi:10.1007/s11682-008-9047-y
pmid:20072709
pmcid:PMC2804999
fatcat:6wfax23sfjhudlwnmatj2tz5pu
Revisiting loss aversion: Evidence from professional tennis
2018
Journal of Economic Behavior and Organization
Additional information: Use policy The full-text may be used and/or reproduced, and given to third parties in any format or medium, without prior permission or charge, for personal research or study, educational ...
Our results imply significant gender di↵erences for both risk-taking and loss-aversion. (3) ...
loss domain and risk averse in the gain domain. ...
doi:10.1016/j.jebo.2017.10.014
fatcat:4ap6vjuxnbapriw4psibqx2yv4
Human oscillatory activity in near-miss events
2015
Social Cognitive and Affective Neuroscience
Four possible outcomes (gain, nearmiss, loss and no-information) were presented in a pseudorandom order to ensure fixed proportions. ...
compared with losses. ...
(B) Time-frequency analysis for all frequencies showed larger power increases with respect to the baseline for gains and near-misses compared with losses and no-information. ...
doi:10.1093/scan/nsv033
pmid:25809401
pmcid:PMC4590541
fatcat:kw2dq7nxdnhf7dsob4k7y2zkle
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