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Modeling interactions in ambient intelligence

Luis A. Castro, Jose Bravo
2021 Personal and Ubiquitous Computing  
Acknowledgements We thank the authors who really made this issue possible. Also, we want to thank the reviewers who provided valuable feedback to authors.  ...  Now, with the advent of ambient intelligence (AmI) interactions may also happen implicitly [1, 2] via sensors embedded in the environment that serve to mediate or articulate interaction using responsive  ...  Introduction and motivation Traditional notions of Human-Computer Interaction involve explicit interaction with users through input devices such as the keyboards or touchscreens, and output devices, such  ... 
doi:10.1007/s00779-021-01565-w pmid:33880116 pmcid:PMC8050471 fatcat:idx6xhktvnafthcdojgmxanejq

Interacting with smart environments: Users, interfaces, and devices

Luigi De Russis
2015 Journal of Ambient Intelligence and Smart Environments  
Interaction, in fact, occurs when a human performs some kind of activity using any computing technology: in this case, the computing technology has an intelligence of its own and can potentially be everywhere  ...  Thesis summary A Smart Environment is an environment enriched with disappearing devices, acting together to form an "intelligent entity".  ... 
doi:10.3233/ais-140294 fatcat:mntjmclru5by5g7kbzq5m33l6m

Touching Interaction: An Nfc-Rfid Combination

Eduardo Álvarez, Gerardo Quiroga, Jorge Orozco, Gabriel Chavira
2016 Zenodo  
In these, there is what is known as a Disappearing Computer Initiative, with users immersed in intelligent environments.  ...  AmI proposes a new way of thinking about computers, which follows the ideas of the Ubiquitous Computing vision of Mark Weiser.  ...  TOWARDS HUMAN-AMBIENT INTELLIGENCE INTERACTION The AmI paradigm represents an evolution in the way people interact with computers.  ... 
doi:10.5281/zenodo.1338936 fatcat:nxtnjjbwejbidfxdr2uc54xxym

Interactivity and the Information Society Technological Imaginary

Myriam Diocaretz
2006 Acta Poética  
del usuario, y mostraré que mientras la visión de la sociedad de la información de hoy puede tomarse como limitada y camino hacia conclusión, la visión transformativa alternativa de la "Inteligencia Ambiental  ...  assumes a shift in computing from desktop computers to a multiplicity of computing devices in our everyday lives whereby computing moves to the background and intelligent, ambient interfaces to the foreground  ...  This is particularly relevant to the notions of interactivity and the creation of entities such as 'virtual humans', as well as to "ambient intelligence".  ... 
doi:10.19130/iifl.ap.2006.1.192 fatcat:smqwluomd5eqblsfob2o6geib4

Rational Communication and Affordable Natural Language Interaction for Ambient Environments [chapter]

Kristiina Jokinen
2010 Lecture Notes in Computer Science  
This paper discusses rational interaction as a methodology for designing and implementing dialogue management in ambient environments.  ...  Following the design guidelines for interactive artefacts, it is proposed that natural language provides human-computer systems with an interface which is affordable: it readily suggests the appropriate  ...  The computer as a tool and an agent As noted, the role of the computer in interactions seems to have changed from a tool to a more interactive and intelligent agent.  ... 
doi:10.1007/978-3-642-16202-2_16 fatcat:j5hdyfcfzbeu5n3po7wgskwkwe

Design of Experience and Flow in Movement-Based Interaction [chapter]

Anton Nijholt, Betsy van Dijk, Dennis Reidsma
2008 Lecture Notes in Computer Science  
That is, we embed this interface research in ambient intelligence and entertainment computing research, and the interfaces we consider are not only mediating, but they also 'add' intelligence to the game  ...  Intelligent exertion interfaces, being able to know and learn about their users, should also be able to provide means to keep their users engaged and in the flow of the game and entertainment experience  ...  Research (NWO) and the Netherlands ICT Research and Innovation Authority (ICT Regie).  ... 
doi:10.1007/978-3-540-89220-5_17 fatcat:as6eoltbs5alvlbc5peuvbijuy

Are Ambient Intelligence and Augmented Reality Two Sides of the Same Coin? Implications for Human-Computer Interaction

Radu-Daniel Vatavu
2022 CHI Conference on Human Factors in Computing Systems Extended Abstracts  
We revisit the foundational principles of Ambient Intelligence (AmI) and Augmented Reality (AR) environments to discuss the perspective that AmI and AR feature the same vision of computing, as intuited  ...  We draw implications for the science and practice of Human-Computer Interaction regarding new interactive environments enabled by the technologies of AmI and AR used conjointly.  ...  ACKNOWLEDGMENTS This work was supported by a grant of the Ministry of Research, Innovation and Digitization, CNCS/CCCDI-UEFISCDI, project number PN-III-P4-ID-PCE-2020-0434 (PCE29/2021), within PNCDI III  ... 
doi:10.1145/3491101.3519710 fatcat:5g7vb5ajtjbrfinagrqsv3uvrq

Interacting with the ubiquitous computer

Albrecht Schmidt, Matthias Kranz, Paul Holleis
2005 Proceedings of the 2005 joint conference on Smart objects and ambient intelligence innovative context-aware services: usages and technologies - sOc-EUSAI '05  
In this paper we look at new forms of interaction that will help to interact with the ubiquitous computer. In particular we introduce the concept of embedded interaction and implicit use.  ...  Computing and communication technology is widely used and integrated in devices, environments, and everyday objects.  ...  Acknowledgements The work has been conducted in the context of the research project Embedded Interaction ('Eingebettete Interaktion') and was funded by the DFG ('Deutsche Forschungsgemeinschaft').  ... 
doi:10.1145/1107548.1107588 fatcat:yhvemf4ztfcslc3vjd7gl3cjt4

Natural interaction sensitivetable

Alessandro Valli, Lorenzo Linari
2008 Proceeding of the twenty-sixth annual CHI conference extended abstracts on Human factors in computing systems - CHI '08  
The author belongs to the first one, so don't expect too much from this reading experience.  ...  The first concept is ubiquitous computing, it's mainly about hardware, and it is almost fully realized today.  ...  ACKNOWLEDGEMENTS The author wishes to thank Stefano Baraldi for his work on the SensitiveTable prototype, Marcello Persiani of 3M for providing the exact quote from Dune, Daniele Modesto for his great  ... 
doi:10.1145/1358628.1358676 dblp:conf/chi/ValliL08 fatcat:ocdfswi7fracvossa2nm2tbjpm

From events to goals: Supporting semantic interaction in smart environments

Gerrit Niezen, Bram J.J. van der Vlist, Jun Hu, Loe M.G. Feijs
2010 The IEEE symposium on Computers and Communications  
An initial demonstrator was developed to visualize and manipulate semantic connections between devices in a smart home environment.  ...  In this paper we investigate how ontologies, runtime task models, Belief-Desire-Intention (BDI) models, and the blackboard architectural pattern may be used to enable semantic interaction for pervasive  ...  ACKNOWLEDGMENT SOFIA is funded by the European Artemis programme under the subprogramme SP3 Smart environments and scalable digital service.  ... 
doi:10.1109/iscc.2010.5546634 dblp:conf/iscc/NiezenVHF10 fatcat:cxttqvazdjatzopp7j2vwpu3v4

Special Issue on Advances in Human-Computer Interaction

Carmelo Ardito, Maria De Marsico, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Laura Ripamonti, Carmen Santoro
2019 Multimedia tools and applications  
complete spectrum of the computer science areas affecting the interaction patterns in the dyad human beingvideo game.  ...  In particular, a subset of the papers presented in the "game section" of this Special Issue are the revised and extended versions of selected papers presented at the 1st Workshop on Games-Human Interaction  ...  that characterize Ambient Intelligence environments.  ... 
doi:10.1007/s11042-019-7690-5 fatcat:fajjhizzbvcapgfi7mjkjb6it4

Embedded Interaction: Interacting with the Internet of Things

M. Kranz, P. Holleis, A. Schmidt
2010 IEEE Internet Computing  
The authors developed various prototypes to explore novel ways for human-computer interaction (HCI), enabled by the Internet of Things and related technologies.  ...  The main goal of embedded interaction is to look at new opportunities that arise for interactive systems and the immediate value users gain.  ...  Acknowledgments This work has been funded in parts by the German DFGfunded Cluster of Excellence "CoTeSys -Cognition for Technical Systems."  ... 
doi:10.1109/mic.2009.141 fatcat:eprvymutsfhidpbgdlopemgtci

Visual transformation for interactive spatiotemporal data mining

Yang Cai, Richard Stumpf, Timothy Wynne, Michelle Tomlinson, Daniel Sai Ho Chung, Xavier Boutonnier, Matthias Ihmig, Rafael Franco, Nathaniel Bauernfeind
2007 Knowledge and Information Systems  
The results also suggest that minimal human interactions with appropriate computational transforms or cues may significantly increase the overall productivity.  ...  The purpose of this study is to bridge the gap with transformation algorithms for mapping the data from an abstract space to an intuitive one, which includes shape correlation, periodicity, multi-physics  ...  The authors would like to thank the editor of this special issue Dr. Elena Zudilova-Seinstra for her comments and support. The authors appreciate the  ... 
doi:10.1007/s10115-007-0075-5 fatcat:oj6s6jlcbnb6ljqi3pxyrbckwm

Envisioning Future Playful Interactive Environments for Animals [chapter]

Patricia Pons, Javier Jaen, Alejandro Catala
2015 More Playful User Interfaces  
Recently, a new discipline inside the Human Computer Interaction (HCI) community, called Animal Computer Interaction (ACI), has focused its attention on improving animals' welfare using technology.  ...  The great potential of these systems is discussed, explaining how incorporating intelligent capabilities within playful environments could allow learning from the animals' behavior and automatically adapt  ...  Envisioning Future Playful Interactive Environments for Animals. In A.  ... 
doi:10.1007/978-981-287-546-4_6 fatcat:wihwju5cdrfzpencwhmm7gk5e4

Facilitating Ubiquitous interaction Using Intelligent Agents [chapter]

Abey Campbell, Rem Collier, Mauro Dragone, Levent Görgü, Thomas Holz, Michael J. O'Grady, G. M. P. O'Hare, Antonella Sassu, John Stafford
2012 Studies in Computational Intelligence  
Facilitating intuitive interaction is a prerequisite for the ubiquitous computing paradigm in all its manifestations. How to achieve such interaction in practice remains an open question.  ...  This chapter discusses and illustrates how intelligent agents may be harnessed for integrating a range of diverse interface and interaction modalities such that the ubiquitous user interface concept may  ...  Acknowledgements This work is supported by Science Foundation Ireland (SFI) under grant 07/CE/I1147 and supported by the National Digital Research Centre(NDRC) Research Grant entitled FreeGaming Project  ... 
doi:10.1007/978-3-642-25691-2_13 fatcat:zmwn3idjrfforayldvkwni3rhq
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