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Approaches to Visualizing thee Spatial Position of 'Sound-objects'

Jamie Bullock, Balandino Di Donato
2016 EVA London 2016 Electronic Visualisation and the Arts  
The first system forms part of the AHRCfunded project 'Transforming Transformation: 3D Models for Interactive Sound Design', which entails the development of a new interaction model for audio processing  ...  Music. Performing arts. Technologies.  ...  Since in the physical world sound can be neither seen nor touched, we propose a virtual proxy representation, which users manipulate through free-hand interaction (Baudel and Beaudouin-Lafon 1993).  ... 
doi:10.14236/ewic/eva2016.4 dblp:conf/eva/BullockD16 fatcat:htqfx6tcrjhtdnhdcmywg6gizm

Interactive Machine Learning of Musical Gesture [article]

Federico Ghelli Visi, Atau Tanaka
2020 arXiv   pre-print
We conclude the chapter with a description of how some of these techniques were employed by the authors for the development of four musical pieces, thus outlining the implications that IML have for musical  ...  This chapter presents an overview of Interactive Machine Learning (IML) techniques applied to the analysis and design of musical gestures.  ...  Acknowledgements The GEMM))) Gesture Embodiment and Machines in Music research cluster is funded by Luleå University of Technology, Sweden.  ... 
arXiv:2011.13487v1 fatcat:ccihqqvngrfn3juwrfy2r6jmje

From dance notation to human animation: The LabanDancer project

Lars Wilke, Tom Calvert, Rhonda Ryman, Ilene Fox
2005 Computer Animation and Virtual Worlds  
Symbolic systems such as Labanotation for notating dance and choreography provide a critical tool for the preservation of cultural heritage in what once was considered an "illiterate" art form.  ...  A major challenge in the development of this translator has been to find approaches that are general enough to create reasonable animations for a wide variety of different movements.  ...  Acknowledgements The authors acknowledge s project provided by a grant Notation Bureau from the US National Endowment for the Humanities.  ... 
doi:10.1002/cav.90 fatcat:zosb4sdynvbk7mcftjivt3e62y

Recontextualizing The Multi-Touch Surface

Patrick McGlynn, Victor Lazzarini, Gordon Delap, Xiaoyu Chen
2012 Zenodo  
A case study of two other interface types that have seen considerable musical use --the XY pad and button grid --illustrates the manner in which the implicit characteristics of a device determine the conditions  ...  a strong tendency towards modeling existing hardware.  ...  The KP 2 range use the surface to control various live signal processing patches while the spinoff Kaossilator series are designed for pattern recording/playback using a selection of onboard synthesis  ... 
doi:10.5281/zenodo.1178349 fatcat:wdgc6nllxnaenbf2beha53lg6m

Towards Assisted Interactive Machine Learning: Exploring Gesture-Sound Mappings Using Reinforcement Learning

Federico Ghelli Visi, Atau Tanaka
2020 Zenodo  
We describe the architecture of an AIML system prototype, a typical workflow for interacting with the agent and obtain gesture-sound mappings.  ...  The design approach we adopted is inspired by the ideas established by the interactive machine learning paradigm, as well as by the use of artificial agents in computer music for exploring complex parameter  ...  The GEMM))) Gesture Embodiment and Machines in Music research cluster is funded by Luleå University of Technology, Sweden.  ... 
doi:10.5281/zenodo.3928167 fatcat:6gnccajhrneefnhfaetuk26mr4

Proceedings of the 5th International Conference on Live Interfaces

Øyvind Brandtsegg, Daniel Formo
2020 Zenodo  
The GEMM))) Gesture Embodiment and Machines in Music research cluster is funded by Luleå University of Technology, Sweden.  ...  The seminar series have been supported by the Faculty of Humanities and Department of Music at NTNU with the collaboration of University of Oslo.  ...  Play In this step, the user is free to play with and explore the resulting gesture-sound mapping for however long they like.  ... 
doi:10.5281/zenodo.3928018 fatcat:z2yfhor2pngmxawzlzgl22y2fq

Adaptive music technology using the Kinect

Kimberlee Graham-Knight, George Tzanetakis
2015 Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments - PETRA '15  
While there have been a number of theses and dissertations devoted to the study of new computer music instrument design for persons with disabilities, there is, as yet, no comprehensive study of all of  ...  the instruments that have been developed, along with recommendations for how to develop future musical instruments given rapid changes in technology.  ...  Involve intended users throughout all steps of the U-FE process. In accordance with user-centred design principles, the user was involved in all stages of the process.  ... 
doi:10.1145/2769493.2769583 dblp:conf/petra/Graham-KnightT15 fatcat:sof23cxi3bhwvf4h3zcagakhse

Exposing The Scaffolding Of Digital Instruments With Hardware-Software Feedback Loops

Andrew McPherson, Victor Zappi
2015 Zenodo  
The implementation of digital musical instruments is often opaque to the performer.  ...  This paper presents a new approach to digital instrument design which lets the performer alter and subvert the instrument's internal operation through circuit-bending techniques.  ...  Instead, he enjoyed a deep free an interview session.  ... 
doi:10.5281/zenodo.1179133 fatcat:nt437ownhrdwtaacrerg3tvmr4

Form Follows Sound

Baptiste Caramiaux, Alessandro Altavilla, Scott G. Pobiner, Atau Tanaka
2015 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI '15  
for interaction designers wishing to work with sound.  ...  Sonic interaction is the continuous relationship between user actions and sound, mediated by some technology.  ...  The gestures should be free to be chosen by the user but they are, eventually, part of a finite set of gestures (a vocabulary).  ... 
doi:10.1145/2702123.2702515 dblp:conf/chi/CaramiauxAPT15 fatcat:mha77h5aqzecvpvrvrk2ffhsbq

Turning movement into music: Issues and applications of the MotionComposer, a therapeutic device for persons with different abilities

Andreas Bergsland, Robert Wechsler
2016 SoundEffects  
On the other hand, for such a device to remain interesting over time, there is a need for variation.  ...  The article discusses the ways in which the MotionComposer (MC), a newly developed device that turns movement into music, engages users with different abilities, so as to provide positive psychological  ...  The workshops were organised together with hospitals, schools and institutions for persons with different abilities, and participation was free.  ... 
doi:10.7146/se.v6i1.24911 fatcat:l3okg3o2jvb37k6o26e5xjfiv4

Musical Interaction Based On The Conductor Metaphor

Álvaro Sarasúa, Emilia Gómez, Enric Guaus
2017 Zenodo  
However, even though the orchestra conducting metaphor offers a good case for investigating several aspects of gesture-based interaction, the way in which users interact with these interfaces has not been  ...  The simple idea behind it is to turn the computer into an orchestra that the user conducts with movements that resemble those of a real orchestra conductor.  ...  The gesture is introduced as a virtual hand that follows a trace in the screen. A trace is also drawn by the hand of the user, allowing her to check if the gestures match.  ... 
doi:10.5281/zenodo.1116708 fatcat:kwb3lvlwunf4letkqf6ojugr74

Mapping transparency through metaphor: towards more expressive musical instruments

Sidney Fels, Ashley Gadd, Axel Mulder
2002 Organised Sound  
We believe this theory provides a framework for design and evaluation of new human-machine and humanhuman interactions, including musical instruments.  ...  We define a two-axis transparency framework that can be used as a predictor of the expressivity of a musical device.  ...  We would also like to thank ATR and NSERC for their generous funding.  ... 
doi:10.1017/s1355771802002042 fatcat:6es5hnzlu5bk7mkfhvulbmdkjm

A Practical Approach towards an Exploratory Framework for Physical Modeling

Steven Gelineck, Stefania Serafin
2010 Computer Music Journal  
Finally, the thesis implements two methods for evaluating musical instruments with a focus on creativity. Both methods emphasize the importance of musical context. v Papers included in the thesis  ...  This thesis attempts to approach development and evaluation of these instruments with the notion that instruments today are able to facilitate the creative process that is so crucial for creating music  ...  Thanks also to Smilen Dimitrov for his extensive help with dealing with sensors and circuits used in the PHYSMISM. Finally, we would like to thank all of our test subjects.  ... 
doi:10.1162/comj.2010.34.2.51 fatcat:r6zzqwc5bnebpdjdv3m2mpmhqm

Water, image, gesture and sound: composing and performing an interactive audiovisual work

Linda Walsh, Andrew Bluff, Andrew Johnston
2017 Digital Creativity  
We consider how musical and technical demands interact in this process, and outline the challenges of performing with interactive systems.  ...  Working with visual, sonic and gestural components requires new skills and new ways of thinking about performance.  ...  Andrew Johnston is a researcher, interaction/software designer and musician based in Sydney, Australia.  ... 
doi:10.1080/14626268.2017.1353524 fatcat:fnynombztvgvddgttpfaqx2b7q

Synthesizing Expressive Music Through the Language of Conducting

Teresa Marrin Nakra
2002 Journal of New Music Research  
note lengths in a musical score.  ...  The result is a flexible, expressive, real-time musical response.  ...  Picard and Tod Machover, who advised me and oversaw this project with diligence, generosity, and dedication.  ... 
doi:10.1076/jnmr.31.1.11.8102 fatcat:ojvbcgazhzfotmjet6j4zdgkxy
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