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Finding audio-visual events in informal social gatherings

Xavier Alameda-Pineda, Vasil Khalidov, Radu Horaud, Florence Forbes
2011 Proceedings of the 13th international conference on multimodal interfaces - ICMI '11  
To this end, we fully exploit the geometric and physical properties of an audio-visual sensor based on binocular vision and binaural hearing.  ...  We describe in detail tests and experiments performed with publicly available data sets that yield very interesting results.  ...  Providing information associated with audio-visual (AV) events is an intermediate step for further processing towards a higher-level understanding of various situations such as informal meetings and social  ... 
doi:10.1145/2070481.2070527 dblp:conf/icmi/Alameda-PinedaKHF11 fatcat:m746sm43mrbyzkkjalimhys2g4

Auditory priming for upcoming events

Timothy Sohn, Leila Takayama, Dean Eckles, Rafael Ballagas
2009 Proceedings of the 27th international conference extended abstracts on Human factors in computing systems - CHI EA '09  
In this system, audio priming is being used to prepare a person's state of mind to improve one's sociability in the upcoming social context.  ...  Psychologically preparing for upcoming events can be a difficult task, particularly when switching social contexts, e.g., from office work to a family event.  ...  The process of preparing for an event may involve gathering information about the event, knowing who will be attending, and being in the appropriate mindset for the event.  ... 
doi:10.1145/1520340.1520644 dblp:conf/chi/SohnTEB09 fatcat:ue5bsnqfsvb3zgyzxgp5qc4qom

Reading interest and information needs of persons with visual impairment in Nigeria

'Niran Adetoro
2010 South African Journal of Libraries and Information Science  
This study delves into the reading interests and information needs of persons with visual impairment in Nigeria.  ...  Using stratified proportionate random sampling techniques, data was gathered by questionnaires namely the Visually Impaired Adult Questionnaire VIAQ (= 0.75) and Visually Impaired Student Questionnaire  ...  The findings with regards to the reading interest and information needs of persons with visual impairment has implication for transcription of information materials to alternative formats (Braille, Audio  ... 
doi:10.7553/76-1-85 fatcat:6hk3k3k32vgc7gi7m7cobb3h5i

Social commentary through the transdisciplinary practice of audio-visual performance

Léon McCarthy
2014 Journal of Professional Communication  
To then inform my aesthetic with reliable information, I have gathered datasets regarding pelagic fish catches in the Mediterranean Sea.  ...  Social commentary through audio-visual performance It could be said that the first significant experimentations in modern audio-visual performance occurred at the Bauhaus School, where set-designers, dancers  ... 
doi:10.15173/jpc.v3i2.162 fatcat:tst37d6hnbdnxngg4o2r37op4y

Examining "response": video‐based studies in museums and galleries

Dirk vom Lehn, G. Larsen
2010 International Journal of Culture, Tourism and Hospitality Research  
In particular it implies that the experience of works of art arises in and through socially organised, embodied practices at the exhibit face.  ...  of the sequential organisation of verbal, visual and bodily conduct.  ...  Field observation and data gathered through interview and discussion augment the analysis of the audio-visual materials.  ... 
doi:10.1108/17506181011024742 fatcat:qkuji73cijckze5xmcelinvbta

Deep Unsupervised Multi-View Detection of Video Game Stream Highlights [article]

Charles Ringer, Mihalis A. Nicolaou
2018 arXiv   pre-print
We argue that in the context of game streaming, events that may constitute highlights are not only dependent on game footage, but also on social signals that are conveyed by the streamer during the play  ...  are based on detection of highlights via visual analysis of game footage.  ...  We thank the NVIDIA Corporation for providing a Titan X Pascal GPU used in this work.  ... 
arXiv:1807.09715v1 fatcat:nddyimoffncdfmoprhwyn2nhuy


Arttu Perttula, Scott Carter, Laurent Denoue
2009 Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era on - MindTrek '09  
In this paper we describe the design and iteration of the Kartta system, which we developed to answer a slightly different question: "What are the most interesting areas here and how do I find them?"  ...  While this approach works well for many tasks, it is not as useful for unconstrained situations in which user goals and spatial landscapes are more fluid, such as festivals or conferences.  ...  event.  ... 
doi:10.1145/1621841.1621864 dblp:conf/mindtrek/PerttulaCD09 fatcat:vn65nlfwwfdstjgn52cjit67jm

Deep unsupervised multi-view detection of video game stream highlights

Charles Ringer, Mihalis A. Nicolaou
2018 Proceedings of the 13th International Conference on the Foundations of Digital Games - FDG '18  
We argue that in the context of game streaming, events that may constitute highlights are not only dependent on game footage, but also on social signals that are conveyed by the streamer during the play  ...  are based on detection of highlights via visual analysis of game footage.  ...  RELATED WORK 2.1 Event and Highlight Detection Detecting events in audio-visual data is an active area of research across a range of research domains.  ... 
doi:10.1145/3235765.3235781 dblp:conf/fdg/RingerN18 fatcat:of3vf4hejjhdxe5nlfs3bvg2gi

Event analysis in social multimedia: a survey

Xueliang Liu, Meng Wang, Benoit Huet
2015 Frontiers of Computer Science  
The study of event based analysis on social multimedia data has drawn intensive attention in research community.  ...  In this article, we provide a comprehensive survey on event based analysis over social multimedia data, including event enrichment, detection, and categorization.  ...  audio-visual information in broadcast news and these embedded in articles, as well as textual cues in both closed captions and raw document content in articles and social media.  ... 
doi:10.1007/s11704-015-4583-2 fatcat:zzorgzefyfdiremape4xi2u5bi


Balaji G .
2016 International Journal of Research in Engineering and Technology  
An android based social network application through which blind people can be in touch with their friends and the social events around them.  ...  present in this era.  ...  PROBLEM STATEMENT The blind people find it difficult to shop for themselves or detect household stuffs by themselves and to involve in the social events or activities around them.  ... 
doi:10.15623/ijret.2016.0516032 fatcat:zngjqelcbncynix3bcfy3q6wwe

Graduate thesis studies about using material at social science education

şahin Oruç, Burcu Teymuroğlu
2011 Procedia - Social and Behavioral Sciences  
Graduate thesis work in the field of social sciences in Turkey is increasing rapidly.  ...  In this study, has been examined graduate thesis about use of material in the field of social sciences by using "meta analysis model".  ...  themed the sourcing of material in field of social studies education As seen in table 3, the kinds of materials are divided into 5 categories: Written, Visual, Audio, Audio-visual, and Other.  ... 
doi:10.1016/j.sbspro.2011.04.274 fatcat:rlcdkb4gcnei7fcuqstxnsfjpa


Nobuhisa Hanamitsu, Haruki Nakamura, Masashi Nakatani, Kouta Minamizawa
2015 SIGGRAPH Asia 2015 Emerging Technologies on - SA '15  
Introduction Using social networks in our daily life, users sometimes upload their experience; for example, foods, magnificent views, a gathering scene with friends etc.  ...  Since recorded audio signal is highly associated with haptic event, we can enjoy high fidelity haptic experiences using this device.  ... 
doi:10.1145/2818466.2818495 dblp:conf/siggraph/HanamitsuNNM15a fatcat:hea7b4ps2rb5jehduiv2t3x6rq

An empirical study of the use of visually enhanced voip audio conferencing

Xianghua Ding, Thomas Erickson, Wendy A. Kellogg, Stephen Levy, James E. Christensen, Jeremy Sussman, Tracee Vetting Wolf, William E. Bennett
2007 Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '07  
Our findings shed light on the factors that drive the use of visual enhancements to audio conferencing, and suggest further research topics.  ...  IBM Enhanced Audio Conferencing (IEAC) is a VoIPbased audio conferencing system that, like several other systems, provides a visualization showing who is present and their states (e.g., speaking, muted  ...  Gathering ancillary information about participants While we expected informants to find the speech bubble useful, as it helps to determine who is speaking, we were surprised by the degree to which informants  ... 
doi:10.1145/1240624.1240780 dblp:conf/chi/DingEKLCSWB07 fatcat:kshk7cto2zhtphx4zyim4dvnba


Tijana Rakić, Tomas Pernecky
2019 Event Management  
In our hope to "visualize the future of event studies," this article offers practical pointers for event scholars who are interested in visual methods within their research and pedagogic practice.  ...  , which in turn serves to contextualize visual event studies within the broader tradition of visual studies.  ...  Presuming that the necessary data has been gathered, generally speaking, there are three types of analyses that have enjoyed popularity in visual research.  ... 
doi:10.3727/152599518x15403853721222 fatcat:bieaqqmfbfhivdqltjzed2iusq

The Researcher as Storyteller: Using Digital Tools for Search and Storytelling with Audio-Visual Materials

Berber Hagedoorn, Sabrina Sauer
2018 VIEW Journal of European Television History and Culture  
) audio-visual archival sources, especially when studying mediated and historical events.  ...  Third and finally, it informs conclusions about the role of digital tools in meaning-creation processes when working with audio-visual sources, and where interaction is pivotal.  ...  This means that retrieving audio-visual material requires an in-depth knowledge of how to find sources digitally.  ... 
doi:10.18146/2213-0969.2018.jethc159 fatcat:5k6yua4c4ja3zg7q6qyyk4mnri
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