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Eyepatch

Dan Maynes-Aminzade, Terry Winograd, Takeo Igarashi
2007 Proceedings of the 20th annual ACM symposium on User interface software and technology - UIST '07  
In an effort to learn what makes a useful computer vision design tool, we created Eyepatch, a tool for designing camera-based interactions, and evaluated the Eyepatch prototype through deployment to students  ...  Cameras are a useful source of input for many interactive applications, but computer vision programming is difficult and requires specialized knowledge that is out of reach for many HCI practitioners.  ...  RELATED WORK Our greatest inspiration for this work came from the Crayons design tool for camera-based interaction [8] , and we based our interactive learning approach on its "paint, view, and correct  ... 
doi:10.1145/1294211.1294219 dblp:conf/uist/Maynes-AminzadeWI07 fatcat:kboakun6qrg2tjhpicwjkd7boy

Examining interaction with general-purpose object recognition in LEGO OASIS

R. Ziola, S. Grampurohit, N. Landes, J. Fogarty, B. Harrison
2011 2011 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)  
This paper examines this problem in the context of LEGO OASIS, a camera and projector-based system that recognizes LEGO toys and augments them with projected digital content.  ...  Improvements in cameras, computer vision, and machine learning are enabling real-time object recognition in interactive systems.  ...  Eyepatch examines support for developing camera-based interactions with limited knowledge of computer vision programming [12] .  ... 
doi:10.1109/vlhcc.2011.6070380 dblp:conf/vl/ZiolaGLFH11 fatcat:nsxhvdo4jjajnj6edygiuxxedm

WorldKit

Robert Xiao, Chris Harrison, Scott E. Hudson
2013 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI '13  
Using this system, touch-based interactivity can, without prior calibration, be placed on nearly any unmodified surface literally with a wave of the hand, as can other new forms of sensed interaction.  ...  In this paper, we describe the WorldKit system, which makes use of a paired depth camera and projector to make ordinary surfaces instantly interactive.  ...  For example, it is as yet unclear what a base set of interaction types for this space might include.  ... 
doi:10.1145/2470654.2466113 dblp:conf/chi/XiaoHH13a fatcat:mlbqieoc5beh7f5gox2yzbquxi

WorldKit

Robert Xiao, Chris Harrison, Scott E. Hudson
2013 CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13  
Using this system, touch-based interactivity can, without prior calibration, be placed on nearly any unmodified surface literally with a wave of the hand, as can other new forms of sensed interaction.  ...  In this paper, we describe the WorldKit system, which makes use of a paired depth camera and projector to make ordinary surfaces instantly interactive.  ...  For example, it is as yet unclear what a base set of interaction types for this space might include.  ... 
doi:10.1145/2468356.2479563 dblp:conf/chi/XiaoHH13 fatcat:u7sgw6u3nvc3zhs5jq3duycflm

Action Datasets and MHI [chapter]

Md. Atiqur Rahman Ahad
2012 SpringerBriefs in Computer Science  
Maynes-Aminzade D, Winograd T, Igarashi T (2007) Eyepatch: prototyping camera-based interaction through examples. ACM symposium on user interface software and technology, pp 33-42 417.  ...  Fails J, Olsen D (2003) A design tool for camera-based interaction. SIGCHI conference on human factors in computing systems 413.  ... 
doi:10.1007/978-1-4471-4730-5_4 fatcat:kvnpmq3zgbeftjrnnscq4gxed4

Cringe and Sympathy: The Comedy of Mental Illness in Flowers

Linda M. Hess
2021 Humanities  
She also begins wearing an eyepatch.  ...  Bertha, the "madwoman", increasingly stands out with wild hair and an eyepatch over her dark eye.  ... 
doi:10.3390/h10040121 fatcat:awz2wvsbgjexhcbpmhsp53xg2q

The Endogenous Modulation of IOR is Nasal-Temporal Asymmetric

Andrea Berger, Avishai Henik
2000 Journal of Cognitive Neuroscience  
Under monocular viewing, an asymmetric interaction between these two mechanisms was observed.  ...  INTRODUCTION The visual system provides a clear example and a good prototype for studying the relation between ancient functions and higher processes, since in the mammal's brain there are actually two  ...  Monitoring of eye movements was done through a small, highly sensitive Pulnix video camera connected to a monitor that was watched by the experimenter throughout the experiment.  ... 
doi:10.1162/089892900562246 pmid:10931769 fatcat:he7g6kl7fvbt3luncu2sifvf7u

Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI Literature

Haijun Xia, Michael Glueck, Michelle Annett, Michael Wang, Daniel Wigdor
2022 ACM Transactions on Computer-Human Interaction  
Gestural interaction has evolved from a set of novel interaction techniques developed in research labs, to a dominant interaction modality used by millions of users everyday.  ...  Existing research has largely used Expert-Led, User-Led, or Computationally-Based methodologies to design gesture vocabularies.  ...  [153] , enabled designers and everyday users to prototype interactive applications that used touchscreens, cameras, or sensors-embedded objects.  ... 
doi:10.1145/3503537 fatcat:kqikhqwjvrayxhewjpzrzcidle

The Last Great American Picture Show:New Hollywood Cinema in the 1970s

Coyne Michael
2007 Film International  
At the end of the sequence the same camera strategy brings Stafford's wife through the same door.  ...  I also wanted to relate them to, not consciously but unconsciously, the idea of film going through a camera, which is related to speed as well.  ...  The camera dollies in. Expansive construction of a sonic space: the fugue from J. S.  ... 
doi:10.1386/fiin.5.2.64 fatcat:3owmp4iurne37pyewm223zalqq

Community-Building in Later Life and the Role of Information and Communication Technologies

Zemfira Khamidullina
2018
Symbolic interactionism provide [...]  ...  I explore long-standing and relatively recent community structures and practices, as well as the development of new ones, with a particular focus on those facilitated by or emerging through the use of  ...  s study (2014) , involving ten older participants, provided evidence that their older people-specific prototype facilitated interactions and enabled activities through content publishing, content visualisation  ... 
doi:10.15123/uel.86y43 fatcat:sqinubxpgbd3dcwewhrmbzrefm

The mindsweeper tales : a creative and critical approach to reinventing the medieval framed story-collection as a modern novel

Natalie I. Cawthorne
2018
This practice-based PhD in Creative Writing addresses the absence of the medieval framed story-collection structure in modern literature through creative practice and critical enquiry.  ...  He's factory-made, based on a prototype: the Open-Shirted- Each of us is rewarded with a flashy smile or a wink for being a quarter of the four beautiful ladies. Juror 6, Atticus Venderson.  ...  Evidence-based conclusions.  ... 
doi:10.15126/thesis.00850131 fatcat:zalc3nvlnjas3fepxptix2yr4u

Executive Editors PIA BRÎNZEU MIRCEA MIHÃIEª LOREDANA PUNGÃ OLD AND NEW DILEMMAS CHALLENGING FRONTIERS AND GHOSTS OF EVIL

Avãdanei, J Mackenzie, Virgil Stanciu, Elisabetta Marino
unpublished
Frames also help "to make interactions more efficient because they determine which information and issues fall within or outside of the purpose of the interaction" (Dilts and DeLozier 2000: 426) .  ...  They are going to make their research even more relevant than the one at Yale by recording Holocaust testimonies on video camera.  ... 
fatcat:bw7rbzwoengcpifetcv2ilmyia