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ambientROOM

Hiroshi Ishii, Craig Wisneski, Scott Brave, Andrew Dahley, Matt Gorbet, Brygg Ullmer, Paul Yarin
1998 CHI 98 conference summary on Human factors in computing systems - CHI '98  
This information is displayed through various subtle displays of light, sound, and movement. Physical objects are also employed as controls for these "ambient media."  ...  This paper and video present the design of the ambientROOM, an interface to information for processing in the background of awareness.  ...  ACKNOWLEDGMENTS We thank Steelcase Corporation, the Things That Think (TTT) consortium of MIT Media Lab, John Underkoffler, Betty Lou McClanahan, and many other colleagues in the Media Lab for their continued  ... 
doi:10.1145/286498.286652 dblp:conf/chi/IshiiWBDGUY98 fatcat:7wmqprtnvjbkzboeilg5dcdwci

Water lamp and pinwheels

Andrew Dahley, Craig Wisneski, Hiroshi Ishii
1998 CHI 98 conference summary on Human factors in computing systems - CHI '98  
These ambient fixtures present information within an architectural space through subtle changes in light, sound, and movement, which can be processed in the background of awareness.  ...  We describe the design and implementation of the Water Lamp and the Pinwheels, and discuss their potential applications as well as design issues.  ...  ACKNOWLEDGMENTS We thank our colleagues in the Tangible Media Group, Things That Think consortium at the MIT Media Lab, and Steelcase Corporation for their continuing support and collaboration.  ... 
doi:10.1145/286498.286750 dblp:conf/chi/DahleyWI98 fatcat:oqza5g2z5bcftn4k4xdhqxhq44

The Roomba mood ring

Daniel J. Rea, James E. Young, Pourang Irani
2012 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction - HRI '12  
Thus, the robot's display is an abstract aggregate of the current mood of the room. Our research investigates how a robot with an ambient display may integrate into a space.  ...  In this paper we describe our initial prototype, an iRobot Roomba augmented with lights, and highlight the research questions driving our exploration, including initial study design.  ...  In our work we will place an ambient-display robot into a public space to explore the question of how anthropomorphism relates to an ambient display.  ... 
doi:10.1145/2157689.2157763 dblp:conf/hri/ReaYI12 fatcat:ibidaus2u5cffj2mkmw2pzzivm

Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information [chapter]

Craig Wisneski, Hiroshi Ishii, Andrew Dahley, Matt Gorbet, Scott Brave, Brygg Ullmer, Paul Yarin
1998 Lecture Notes in Computer Science  
We describe the design and implementation of two example Ambient Displays, the ambientROOM and Ambient Fixtures.  ...  Ambient Displays present information within a space through subtle changes in light, sound, and movement, which can be processed in the background of awareness.  ...  Acknowledgements We would like to thank Betty Lou McClanahan, Caraway Seed and all of our group's undergraduate researchers. We would also like to thank Steelcase for their support.  ... 
doi:10.1007/3-540-69706-3_4 fatcat:r32m3rwpenfl5czia4e3fvzioi

Unobtrusively reminding users of upcoming tasks with ambient light

Heiko Müller, Martin Pielot, Wilko Heuten, Anastasia Kazakova, Susanne Boll
2012 Proceedings of the 7th Nordic Conference on Human-Computer Interaction Making Sense Through Design - NordiCHI '12  
A long-term evaluation in the wild" should be conducted to further explore the utility of this ambient light display.  ...  Results of our pilot study suggest for potential for exploring the design space further. Overall, participants response to our prototype was positive.  ...  ACKNOWLEDGMENTS We thank our colleagues for contributing their ideas during the development of Ambient Timer as well as all participants.  ... 
doi:10.1145/2399016.2399155 dblp:conf/nordichi/MullerPHKB12 fatcat:4tt25loj65dwdp7rk3afia72uu

Pinwheels

Hiroshi Ishii, Sandia Ren, Phil Frei
2001 CHI '01 extended abstracts on Human factors in computing systems - CHI '01  
We have been designing ambient information displays to explore the use of kinetic physical objects to present information at the periphery of human perception.  ...  We describe the iterative design and implementation of the Pinwheels, and discuss design issues.  ...  ACKNOWLEDGMENTS We thank our colleagues in the Tangible Media Group and MIT Media Lab. Especially, Ali Mazalek for her valuable comments on this paper and help with the video editing.  ... 
doi:10.1145/634067.634135 dblp:conf/chi/IshiiRF01 fatcat:67x2wsbiz5eyzpmbcmxxbptljy

Pinwheels

Hiroshi Ishii, Sandia Ren, Phil Frei
2001 CHI '01 extended abstracts on Human factors in computer systems - CHI '01  
We have been designing ambient information displays to explore the use of kinetic physical objects to present information at the periphery of human perception.  ...  We describe the iterative design and implementation of the Pinwheels, and discuss design issues.  ...  ACKNOWLEDGMENTS We thank our colleagues in the Tangible Media Group and MIT Media Lab. Especially, Ali Mazalek for her valuable comments on this paper and help with the video editing.  ... 
doi:10.1145/634133.634135 fatcat:4k7ffynf4ve77l7x3oqmtnxrqe

Glowworms and Fireflies

Florian Perteneder, Eva-Maria Beatrix Grossauer, Joanne Leong, Wolfgang Stuerzlinger, Michael Haller
2016 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16  
The second experiment investigated the utility of ambient light for off-screen visualization.  ...  Therefore, we equipped a large interactive whiteboard with a peripheral ambient light display and explored its utility for different scenarios by conducting two controlled experiments.  ...  ACKNOWLEDGEMENTS The presented research was funded by the European Unions Seventh Framework Programme FP7/2007 -2001 under grant agreement n°318552.  ... 
doi:10.1145/2858036.2858524 dblp:conf/chi/PertenederGLSH16 fatcat:lya52l62zbhndarqkedg73kmdi

UpStream

Stacey Kuznetsov, Eric Paulos
2010 Proceedings of the 28th international conference on Human factors in computing systems - CHI '10  
This pilot study led to design iterations, culminating in long-term deployment of sensors in four private showers over the course of three weeks.  ...  We explore pervasive technology as an approach for promoting water conservation in public and private spaces.  ...  ACKNOWLEDGEMENTS We gratefully acknowledge the constructive feedback from our reviewers in helping shape this work and thank the participants in our studies.  ... 
doi:10.1145/1753326.1753604 dblp:conf/chi/KuznetsovP10 fatcat:pzwc3vphgjb3hkwask6hqt3rx4

Exploring the Design Space for Energy-Harvesting Situated Displays

Tobias Grosse-Puppendahl, Steve Hodges, Nicholas Chen, John Helmes, Stuart Taylor, James Scott, Josh Fromm, David Sweeney
2016 Proceedings of the 29th Annual Symposium on User Interface Software and Technology - UIST '16  
We explore the design space of energy-neutral situated displays, which give physical presence to digital information.  ...  Depending on the ambient lighting, the display can trigger an update every 1 -25 minutes and communicate to a PC or smartphone via Bluetooth Low-Energy.  ...  EXPLORING THE DESIGN SPACE We now present a design space for ambient displays which are self-powered and network-connected.  ... 
doi:10.1145/2984511.2984513 dblp:conf/uist/Grosse-Puppendahl16 fatcat:isv4quwjmjguhpwdjgq3x4jccu

Tangible bits

Hiroshi Ishii, Brygg Ullmer
1997 Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '97  
William Buxton and George Fitzmaurice at the University of Toronto for countless discussions about graspable UI, skill-based design, and foreground & background issues, through which many of the ideas  ...  TTT was begun in October 1995 to explore futures where intelligence, sensing, and computation move off the desktop into "things."  ...  Here, notions of light and shadow are used both literally as a medium for ambient display, and metaphorically for the play of light and shadow at the periphery of human perception.  ... 
doi:10.1145/258549.258715 dblp:conf/chi/IshiiU97 fatcat:k7o2grp7qrd7pfuil4pclupnh4

A taxonomy of ambient information systems

Zachary Pousman, John Stasko
2006 Proceedings of the working conference on Advanced visual interfaces - AVI '06  
Researchers have explored the design of ambient information systems across a wide range of physical and screen-based media.  ...  We argue that this area would significantly benefit from consensus about the design space of ambient information systems and the design attributes that define and distinguish existing approaches.  ...  We predict further exploration of the space of truly artistically motivated ambient information systems.  ... 
doi:10.1145/1133265.1133277 dblp:conf/avi/PousmanS06 fatcat:sgvkpobdgrbg7go2lgwxdxb7g4

Towards New Ambient Light Systems: a Close Look at Existing Encodings of Ambient Light Systems

Andrii Matviienko, Maria Rauschenberger, Vanessa Cobus, Janko Timmermann, Jutta Fortmann, Andreas Löcken, Heiko Müller, Christoph Trappe, Wilko Heuten, Susanne Boll
2015 Interaction Design and Architecture(s)  
However, for ambient light systems, there is a broad design space that lacks guidelines on when to make use of light displays and how to design them.  ...  Ambient systems provide information in the periphery of a user's attention.  ...  Several proposed light systems already explore parameters of light for ambient systems, but what is still lacking is a systematic understanding of the design space to discover design guidelines.  ... 
doaj:11225d6e90da42f6a4b99b09d9cbc9d8 fatcat:zef2ffb2zvcpzjpizaluptkdiy

Aesthetics of urban media façades

Gavin Sade
2014 Proceedings of the 2nd Media Architecture Biennale Conference on World Cities - MAB '14  
This unique theoretical combination has informed the design of several exemplars produced by the author, which are discussed as case studies.  ...  This paper sets out to develop and extend current literature on design practices for ambient media façades.  ...  Explorations Following are four case studies, which represent different "explorations through design" of the concepts discussed above.  ... 
doi:10.1145/2682884.2682887 dblp:conf/mab/Sade14 fatcat:gp5pd7ivcbhklmcumwsy6cgtgi

Ambient Displays: Influencing Movement Patterns [chapter]

Tasos Varoudis
2011 Lecture Notes in Computer Science  
Ambient displays are gradually augmenting the principal static elements of architecture, such as walls, transforming space into a dynamic and ever-changing environment.  ...  The findings are then presented showing how the presence of an ambient display through its visual depth affects and changes movement patterns.  ...  Acknowledgments The author would like to thank Katerina Alexiou, Sheep Dalton, Theodore Zamenopoulos and Jeff Johnson for their immense support throughout the study, Professor Paul Garthwaite for the statistical  ... 
doi:10.1007/978-3-642-23768-3_5 fatcat:h5k5xrb3zva4hntndgtpddxkim
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