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The PROBADO Project - Approach and Lessons Learned in Building a Digital Library System for Heterogeneous Non-textual Documents [chapter]

René Berndt, Ina Blümel, Michael Clausen, David Damm, Jürgen Diet, Dieter Fellner, Christian Fremerey, Reinhard Klein, Frank Krahl, Maximilian Scherer, Tobias Schreck, Irina Sens (+2 others)
2010 Lecture Notes in Computer Science  
The PROBADO project is a research effort to develop and operate advanced Digital Library support for non-textual documents.  ...  The experiences are relevant for other project efforts in the non-textual Digital Library domain.  ...  We currently provide four ways to formulate a queryby-example based on complete 3D models: (1) upload of example model; (2) a 3D sketch interface based on GML [2] ; (3) a plug-in for the Google TM Sketchup  ... 
doi:10.1007/978-3-642-15464-5_37 fatcat:ke4hfbq7rbafpax365lhivobvu

Accessing Libraries as Easy as a Game [chapter]

Michael Christoffel, Bethina Schmitt
2002 Lecture Notes in Computer Science  
One main idea when developing user interfaces for digital and hybrid libraries is to make use of real-world metaphors.  ...  This gives library customers the advantage to access digital collections the same way as they would traditional collections.  ...  INTRODUCTION Current research in the development of user interfaces for digital and hybrid libraries aims in finding new and appropriate ways to access and present large collections of digital and non-digital  ... 
doi:10.1007/3-540-36222-3_3 fatcat:zkaplf3s6zh4zot32kbz7zzkui

Experiments Towards 3D Immersive Interaction for Digital Libraries [chapter]

Rodrigo Almeida, Pierre Cubaud, Jérôme Dupire, Stéphane Natkin, Alexandre Topol
2006 Lecture Notes in Computer Science  
An hemispherical visualization device is used to immerge the reader into 3D representations of digital collections.  ...  We describe in this paper an experimental setting for browsing and reading simultaneously multiple digital documents.  ...  Each time, a dedicated machine was installed for the 3D environment, while another offered access to the CNUM website.  ... 
doi:10.1007/11736639_168 fatcat:kyccibcm75c2tezlgmueoe6z7q

Workshop report

Katy Börner, Chaomei Chen
2002 SIGIR Forum  
During the break the WS participants had a chance to experience a diverse range of interactive demonstrations of visual interfaces to digital libraries.  ...  The objectives of the workshop were to provide a stimulating forum for researchers in information visualization and digital libraries to share their views, experiences, and plans; to raise the awareness  ... 
doi:10.1145/792550.792567 fatcat:oit736uwsveqhojptggaics3xe

Accessing the alexandria digital library from geographic information systems

D. Ancona, J. Frew, G. Janée, D. Valentine
2004 Proceedings of the 2004 joint ACM/IEEE conference on Digital libraries - JCDL '04  
We describe two experimental desktop library clients that offer improved access to geospatial data via the Alexandria Digital Library (ADL): ArcADL, an extension to ESRI's ArcView GIS, and vtADL, an extension  ...  ArcADL provides a simplified user interface to ADL's powerful underlying distributed geospatial search technology.  ...  However, vtADL will still have higher raw visualization performance and will be a viable platform for digital library research (e.g., manipulation of search terms via 3D widgets.)  ... 
doi:10.1145/996350.996369 dblp:conf/jcdl/AnconaFJV04 fatcat:cirenfsatnhgfaxb5zmvvs54xq

Interpretation at the Controller's Edge: Designing Graphical User Interfaces for the Digital Publication of the Excavations at Gabii (Italy)

Rachel S. Opitz, Tyler D. Johnson
2016 Open Archaeology  
AbstractThis paper discusses the authors' approach to designing an interface for the Gabii Project's digital volumes that attempts to fuse elements of traditional synthetic publications and site reports  ...  These parallel developments have opened the door for approaches to the study of the creation and experience of urban space driven by a combination of scene-level reconstruction models (van Roode et al.  ...  Publications. 3D Model Publication and Building the Peer Reviewer Community Project is supported by a generous grant from the National Endowment for the Humanities Office of Digital Humanities (Grant #  ... 
doi:10.1515/opar-2015-0017 fatcat:ka4tcenj7vbhhchhltidvsz6ym

3D Data Repository Features, Best Practices, and Implications for Preservation Models: Findings from a National Forum

Juliet Hardesty, Jennifer Johnson, Jamie Wittenberg, Nathan Hall, Matt Cook, Zack Lischer-Katz, Zhiwu Xie, Robert McDonald
2020 College and Research Libraries  
As 3D technologies become more affordable and accessible, academic libraries need to implement workflows, standards, and practices that support the full lifecycle of 3D data.  ...  for workflows to model.  ...  The views, findings, conclusions, and recommendations expressed in this program do not necessarily represent those of the Institute of Museum and Library Services.  ... 
doi:10.5860/crl.81.5.789 fatcat:moxh646vobe7hhj54djwq5dvei

Interaction: Beyond retrieval

Karl Fast, Xia Lin, Yan Qu, Huahai Yang, Xiaolong Zhang
2007 Proceedings of the American Society for Information Science and Technology  
It is the basis for almost every modern, mainstream, large-scale information system, from digital libraries to web search engines and corporate intranets.  ...  But is this retrieval-centric approach to interaction a suitable foundation for the next generation of information systems?  ...  For example, the ButterFly interface (Mackinlay et al, 1997 ) is usually regarded just as a tool to visualize citation networks.  ... 
doi:10.1002/meet.14504301125 fatcat:7gw3e2vvzvbwfk3qycwph6mfcu

Interactive anatomy online

J. Leopold, A. Maglia, T. Hoeft
2005 IEEE potentials  
The scientific community and general public can best take advantage of the benefits of 3D digital reconstructions if they are stored in a web-accessible, easy-to-access database.  ...  For instance, virtual dissection presents a viable alternative to actual dissection if the "experience" is realistic enough to be useful.  ... 
doi:10.1109/mp.2005.1462466 fatcat:ecnvfjpp7jh57kde6twfceq7h4

Mubil: Creating an Immersive Experience of Old Books to Support Learning in a Museum-Archive Environment [chapter]

Alexandra Angeletaki, Marcello Carrozzino, Michail N. Giannakos
2013 Lecture Notes in Computer Science  
The experiment to be carried out in the digital lab is a reconstruction of a distillation process described in this particular book that can be played as an interactive game using a stereo Powerwall and  ...  Nvidia 3D glasses in our MUBIL digital Laboratory in Trondheim.  ...  We would like to thank the National library of Norway for the financial support of our project and Professor Letizia Jaccheri from NTNU, IDI for her support and supervision.  ... 
doi:10.1007/978-3-642-41106-9_26 fatcat:vpfhmmmz6fagtfqy7hvpoop3ja

Fabmaterials: A Journey Towards A Tangible Exploration Of Materials In Prototyping

Andrea Cabrera, Karsten Nebe, William M. Megill
2018 Zenodo  
This analog library, accompanied by a digital resource, explores the impact of materials, their application, their modification and process of creation (the journey).  ...  It enables the us to take different positions of working on a conceiving idea, changing and potentializing novel applications in the Fab Labs.  ...  Acknowledgement We thank all the contributors of Fabmaterials mentioned in the respective tiles. This work was funded by the German 3D-Kompetenzzentrum.  ... 
doi:10.5281/zenodo.1344485 fatcat:uyghof22djayjex464yblrws2m

Learning by building digital libraries

David M. Nichols, David Bainbridge, J. Stephen Downie, Michael B. Twidale
2006 Proceedings of the 6th ACM/IEEE-CS joint conference on Digital libraries - JCDL '06  
The implications of using digital library software in educational contexts, for both students and software developers, are discussed using two case studies of students building digital libraries.  ...  However in certain circumstances, it can be valuable for students to actually create a digital library (DL) rather than to simply 'consume' one.  ...  INTRODUCTION Typically we think of digital libraries in education as resources that students use for searching, browsing and accessing their contents.  ... 
doi:10.1145/1141753.1141788 dblp:conf/jcdl/NicholsBDT06 fatcat:snzkom6jcbbr7kxun45gazj7ua

Digitization and 3D modeling of movable books

Pierre Cubaud, Jérôme Dupire, Alexandre Topol
2005 Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries - JCDL '05  
We report in this paper some preliminary results in the building of a 3D visualization workbench for such books.  ...  Movable books provide interesting challenges for digitization and user interfaces design.  ...  On the other hand, it is understandable that their proper digitization is difficult and that specific interfaces have to be created. 3D interfaces for book reading and collections browsing have been studied  ... 
doi:10.1145/1065385.1065440 dblp:conf/jcdl/CubaudDT05 fatcat:wwvidwhlhvfzhm6twjifsnis4q

3D Adaptive Virtual Exhibit for the University of Denver Digital Collections

Shea-Tinn Yeh, Jeff Rynhart, Thomas Dressler, Fernando Reyes
2015 Code4Lib Journal  
The prototype discussed in this paper presents to the visitor a 3D virtual exhibit containing a set of digital objects from the University of Denver Libraries' digital image collections, giving visitors  ...  While the gaming industry has taken the world by storm with its three-dimensional (3D) user interfaces, current digital collection exhibits presented by museums, historical societies, and libraries are  ...  What we envision is to not only address the current limitations but also build a 3D adaptive interface for 3D objects.  ... 
doaj:a0ea61f0efe94eeea0e9719934651801 fatcat:psjfeoqwdzelzn3asrdsbodu7i

A VRML-based user interface for an online digitalized antiquarian collection

Pierre Cubaud, Alexandre Topol
2001 Proceedings of the sixth international conference on 3D Web technology - Web3D '01  
This paper presents a prototypal 3D application for the access to a digital library. It is mainly written in Java and relying on the 3D engine enclosed in a VRML browser.  ...  For solving them, we propose to work on adding some generic behavior nodes into the VRML specification.  ...  Furthermore, in the particular case of a 3D interface for accessing a digital library, a desk is not needed to read books neither shelves to arrange them.  ... 
doi:10.1145/363361.363377 dblp:conf/vrml/CubaudT01 fatcat:noozt3qzf5blpgwy5tbkq27lve
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