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Modelling Physical Activity in Virtual Reality Games

Crystal Yoo
2020 unpublished
Furthermore, this work also focuses on how the level of physical activity that can be captured during gameplay and how a long-term user model can be created for individual players, as a foundation for  ...  The key contributions of this research are: • The first study of a diverse set of commercial VR games to gain insights about the level of actual and perceived exertion players have. • The first long-term  ...  'Exer-model: A User Model for Scrutinising Long-term Models of Physical Activity from Multiple Sensors'.  ... 
doi:10.13140/rg.2.2.23189.88809 fatcat:q6uux4iaerbvtdgbiknqrdg2um