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The pleasure of the hypertext

Kristian Bankov
2019 Digital Age in Semiotics & Communication  
The eroticism of the hypertext is more explicit compared to the text and it is getting a myriad of forms, difficult to be put in a general model.  ...  The last chapter examines the consequences of the hypertextual reality for the educational institutions and their role in the digitalized societies.  ...  A good video game, on the contrary, will aim to put us in a real hunting environment, and its creators will try to design the criteria for success to be as close as possible to the criteria for success  ... 
doi:10.33919/dasc.19.2.9 fatcat:3hecalsa4rfk7dmvxkfdyoobfu

Page 21 of Electronic Publishing Vol. 3, Issue 4 [page]

1990 Electronic Publishing  
ELECTRONIC PUBLISHING, VOL. 3(4), 207-225 (NOVEMBER 1990) Examining usability for a training-oriented hypertext: Can hyper-activity be good?  ...  As a result of the study, we provide a characterization of appropriate uses of hypertext for training, and describe the meaning of a hyper-active environment.  ... 

Digital Hypertexts Vs. Traditional Books: An Inquiry Into Non-Linearity

Federica Fornaciari
2009 Zenodo  
The researcher conducted a meta analysis framed within Technological Determinism to investigate the process of hypertext reading, its differences from linear reading and the effects such differences can  ...  On the other hand hypertexts fascinate people who would rather read a document in such a format even though the outcome is often frustrating and affects their ability to elaborate and retain information  ...  trained with a practice session on how to use a hypertext before being asked to survey either a hypertext or a linear text, and to justify their choices.  ... 
doi:10.5281/zenodo.1077736 fatcat:2r4k6gvmq5bw5jxcxg62lzed5e

The Development of a Documentation Mechanism for Creating Maintainable Information Systems Using Hypertext

Lesley A. Gardner
2000 Journal of Intelligent Systems  
Many CASE tools now exist and, to a degree, provide good diagramming and logical progression facilities for information systems developers.  ...  As rigidity does not allow the developer to use information in a full and practical manner, such inflexibility, therefore, does not allow these tools to be used for extensive modeling of the system but  ...  The graphics capabilities of the system must allow for the production of good quality output and also be of a practical nature suitable for a screen.  ... 
doi:10.1515/jisys.2000.10.5-6.557 fatcat:qwpycrza5jf7bn4utx46vijp2m

Page 37 of Library & Information Science Abstracts Vol. , Issue 2 [page]

1992 Library & Information Science Abstracts  
Authoring of Use instructions 92/1072 Examining usability for a training-oriented hypertext: can hyper-activity be good? Tricia Jones.  ...  Provides a characterisation of approxiamate uses of hypertext for training, and describes the meaning of a hyper-active environment. (Original abstract—amended) ZjOth& — Hypertext. Browsing.  ... 

Hyper-Image Network? An Investigation Into The Role Of Text And Image In The Design Of Hypertext Networks With Specific Consideration Of The World Wide Web

Vogelsang, Axel (Autor/in)
2007 Zenodo  
More recently, various theorists have further argued that digital media and specifically hypertext media are a catalyst for this development.  ...  indicators for a paradigm shift towards a dominancy of the image for the purpose of information exchange.  ...  The software Ulysses is a good example that even a word processor can be de-15 signed without the use of icons at all.  ... 
doi:10.5281/zenodo.44490 fatcat:osyyga7shrecneu2qfd2exdgly

Multiple Vehicles for a Semantic Navigation Across Hyper-environments [chapter]

Irene Celino, Emanuele Della Valle
2005 Lecture Notes in Computer Science  
The Web, but also for example a large extra-net such as a digital library, has an intricate topology that makes navigation through resources a tricky task.  ...  We therefore propose a Semantic Navigation Engine that aims at helping Web travelers in traversing hyper-environments by giving them proper tools (called vehicles in the travel metaphor) that can help  ...  We thank Maurizio Brioschi, Stefano Ceri and Nahum Korda for their precious contributions.  ... 
doi:10.1007/11431053_29 fatcat:462ix6rh5jbcbg2cadnifteg4e

On the design of a Dual-Mode User Interface for accessing 3D content on the World Wide Web

Jacek Jankowski, Stefan Decker
2013 International Journal of Human-Computer Studies  
We introduce a Dual-Mode User Interface that has two modes between which a user can switch anytime: the driven by simple hypertext-based interactions "hypertext mode", where a 3D scene is embedded in hypertext  ...  This paper presents a novel strategy for accessing information spaces, where hypertext and 3D graphics data are simultaneously available and interlinked.  ...  Maps proved to be an invaluable tool for acquiring and maintaining orientation and position in a real environment.  ... 
doi:10.1016/j.ijhcs.2013.04.006 fatcat:xuqgpcpk3fd2jgn63zaojujlqq

A dual-mode user interface for accessing 3D content on the world wide web

Jacek Jankowski, Stefan Decker
2012 Proceedings of the 21st international conference on World Wide Web - WWW '12  
We introduce a user interface that has two modes between which a user can switch anytime: the driven by simple hypertext-based interactions "don't-makeme-think" mode, where a 3D scene is embedded in hypertext  ...  We present a novel strategy for accessing integrated information spaces, where hypertext and 3D graphics data are simultaneously available and linked.  ...  or she can be drawn into a 3D world [29] .  ... 
doi:10.1145/2187836.2187977 dblp:conf/www/JankowskiD12 fatcat:t4bdhlwxp5ab3iiagm2b2va55e

Appearance and functionality of electronic books

Fabio Crestani, Monica Landoni, Massimo Melucci
2005 International Journal on Digital Libraries  
Hyper-TextBook.  ...  The Visual Book explored the importance of the visual component of the book metaphor in the production of "good" electronic books for referencing.  ...  In this sense they can be defined as active books with which readers can interact.  ... 
doi:10.1007/s00799-004-0113-9 fatcat:uvqzljlobjcpdeej5knal6zoty

Optimizing Human-Computer Interaction for the Electronic Commerce Environment

Rex Eugene Perera
2000 Journal of Electronic Commerce Research  
hypertext (HYPERTEXT)) design with product class knowledge as the between groups variable.  ...  This research is done in the context of consumers searching for information on the World Wide Web prior to the purchase of cars.  ...  Pleasurable activities are likely to result in a higher tendency to engage in these activities.  ... 
dblp:journals/jecr/Perera00 fatcat:lpdhhsoavbfivjr6g5ziohh2g4

Learner Control in Hypermedia Environments

Katharina Scheiter, Peter Gerjets
2007 Educational Psychology Review  
The findings reviewed in this paper and the corresponding claim that hypermedia may be effective only if used in a sensible way are used to derive a couple of guidelines for further research on hypermedia  ...  For instance, learner control might increase students' interest and motivation, facilitate adaptive instruction, or provide affordances for active and constructive information processing.  ...  Whether this behavior is seen as a good or a bad thing, very much depends on the overall learning goal: If there is a specific learning goal that can be accommodated by a limited subset of information,  ... 
doi:10.1007/s10648-007-9046-3 fatcat:4a2v67n3rvadheyhxrlumb2p3m

Lost in hyperspace: metrics and mental models

M Otter, H Johnson
2000 Interacting with computers  
Smith, Towards a practical measure of hypertext usability, Interacting with Computers 4 (1996) 365±381], and with other measures including self-report estimates and task times.  ...  Based on these ®ndings, suggestions are made for the design of more effective hypertext systems that minimise lostness, and a new approach to designing such systems, based on the mental models of users  ...  We are also grateful to two anonymous referees for constructive and helpful reviews of the paper. Appendix A. Information retrieval tasks  ... 
doi:10.1016/s0953-5438(00)00030-8 fatcat:62tn66pjgbh3bag3afbtj7flxi

Making Large-Scale Information Resources Serve Communities of Practice

Catherine C. Marshall, Frank M. Shipman, Raymond J. McCall
1995 Journal of Management Information Systems  
to be overlaid on a hypertext network; and TableTops, a means of contextualizing work by allowing a number of cards to be grouped as a visual composite [33].  ...  Once these materials exist as a community-maintained electronic resource, we can begin to examine how people locate the relevant portions.  ... 
doi:10.1080/07421222.1995.11518060 fatcat:77flo75dzvfzjpwjrpihphc3ii

Goal-driven requirements analysis for hypermedia-intensive Web applications

Davide Bolchini, Paolo Paolini
2004 Requirements Engineering  
Techniques should be usable, informal, require little training effort, and show relative advantage to project managers.  ...  The model adopts a goal-driven approach coupled with scenario-based techniques, introduces a hypermedia requirement taxonomy to facilitate Web conceptual design, and paves the way for systematic usability  ...  Both visits were funded by a grant for prospective researchers of the Swiss National Fund (FNSRS).  ... 
doi:10.1007/s00766-004-0188-2 fatcat:fambz62cerha5le5w272vmsvn4
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