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Construction Hazard Investigation Leveraging Object Anatomization on an Augmented Photoreality Platform

Hai Chien Pham, Nhu-Ngoc Dao, Sungrae Cho, Phong Thanh Nguyen, Anh-Tuan Pham-Hang
2019 Applied Sciences  
In recent years, research efforts have studied virtual reality applications separately, and there is a lack of research integrating these technologies to overcome limitations and maximize advantages for  ...  A prototype is developed and evaluated objectively through interactive system trials with educators, construction professionals, and learners.  ...  System Evaluation Prototype Development In order to evaluate the advantages of the proposed iAPR system, a prototype of the iAPR was implemented by adopting the above-mentioned system evaluation scheme  ... 
doi:10.3390/app9214477 fatcat:65swlpdvkvccdjvmszeyrkaj3i

Prototyping and Usability Evaluation of Road Safety Education Courseware for Primary Schools in Malaysia

Abdul Nasir Zulkifli, Nur Fadziana Faisal Mohamed, Mustafa Moosa Qasim, Nur Afiqah Abu Bakar
2021 International Journal of Interactive Mobile Technologies  
Its learning environment is a blend of virtual reality, augmented reality and interactive multimedia, which enables children to understand and acquire skills related to road safety through interactive,  ...  This paper introduces ROSE courseware, a specialized learning tool developed to meet the needs of the Malaysian primary school curriculum for road safety education.  ...  Acknowledgement We would like to thank the Awang Had Salleh Graduate School, Universiti Utara Malaysia for supporting this research and to Nur Afiqah Abu Bakar who has helped us in completing this research  ... 
doi:10.3991/ijim.v15i06.20609 fatcat:npuqnv2avnaubjf62kttnpoz4q

Virtual Prototyping: Evaluating the Digital Twin Based Virtual Factory for New Product Introduction

Emre Yildiz, Center for Industrial Production, Aalborg University, Fibigerstraede 16, 9220 Aalborg, Denmark, Charles Møller, Arne Bilberg, Jonas Kjær Rask, Center for Industrial Production, Aalborg University, Fibigerstraede 16, 9220 Aalborg, Denmark, Department of Technology and Innovation, University of Southern Denmark, 6400 Sønderborg, Denmark, DIGIT, Aarhus University, Department of Electrical and Computer Engineering, Finlandsgade 22, 8200 Aarhus N, Denmark
2021 Complex Systems Informatics and Modeling Quarterly  
The study presents an evaluation by industry experts of the DT based VF concept for VP in the context of New Product Introduction (NPI) processes.  ...  The study shows that the VF provides an immersive virtual environment, which allows the users to reduce the time needed for prototyping.  ...  Therefore, the present study is conducted by narrowing down the scope of the DT based VF evaluation and discussions on the VP context with a particular focus on NPI activities.  ... 
doi:10.7250/csimq.2021-29.01 fatcat:smmkcawfqvbwjmtzz2p6qdjwvy

Research on Workplace Safety Sign Compliance: Validation of a Virtual Environment Prototype

Lara Reis, Emilia Duarte, Francisco Rebelo
2015 Procedia Manufacturing  
Recent studies have highlighted Virtual Environments (VEs) as feasible tools for conducting safety sign research.  ...  Therefore, the present pilot study sought to assess the quality of a VE prototype that was specifically designed to conduct safety sign research with middle-aged working adults (50-65 yrs).  ...  Acknowledgements A Ph.D. scholarship (SFRH/BD/79622/2011) granted to Lara Reis, from FCT: Fundação para a Ciência e Tecnologia (the Portuguese Science Foundation), supported this study.  ... 
doi:10.1016/j.promfg.2015.07.722 fatcat:cutd4d3l3ndrfinirzyqokp2yy

Rapid prototyping a virtual fire drill environment using computer game technology

Shamus P. Smith, David Trenholme
2009 Fire safety journal  
This paper explores how the reuse of computer game technology can aid in the rapid prototyping of virtual environments which can be populated with fire drill evacuation scenarios.  ...  One alternative is the use of virtual environments. Virtual environments can support the training and observation of fire evacuee behaviours in 3D virtual buildings.  ...  Acknowledgements The authors would like to thank the evaluation study participants, Dr Liz Burd (Computer Science, Durham University), the HEFCE Centre for Excellence in Teaching and Learning in Computing  ... 
doi:10.1016/j.firesaf.2008.11.004 fatcat:vdstgfe5yrfl3ax2uxkw5avqhq

Usability context analysis for virtual reality training in South African mines

Etienne van Wyk, Ruth de Villiers
2008 Proceedings of the 2008 annual research conference of the South African Institute of Computer Scientists and Information Technologists on IT research in developing countries riding the wave of technology - SAICSIT '08  
According to the ISO definition of usability, the context of use includes the users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is  ...  Context analysis provides a framework to ensure that all factors which may affect the usability of a product are considered. General Terms Measurement, Design, Human Factors.  ...  The expertise of the students at the Centre for Creative Technologies at TUT, who developed the prototype, is gratefully acknowledged.  ... 
doi:10.1145/1456659.1456691 dblp:conf/saicsit/WykV08 fatcat:2rhqxsv6xjdkbgyigmwq6gq5e4

Using virtual environments to support electrical safety awareness in construction

Dong Zhao, Jason Lucas, Walid Thabet
2009 Proceedings of the 2009 Winter Simulation Conference (WSC)  
Virtual Environment (VE's) simulations have been used with success for safety training within the construction industry.  ...  It then discusses the benefits of using an active training approach such as VE simulation and its effects on the cognitive abilities of users.  ...  One issue with the development of a safety training application that allows for complete training of electrical safety through VE simulation is that many hazards are task or environmental based.  ... 
doi:10.1109/wsc.2009.5429258 dblp:conf/wsc/ZhaoLT09 fatcat:73ju2dgd2raejlsaqkvi5lzwgi

The use of virtual prototyping for hazard identification in the early design stage

Chan King Chun, Heng Li, Martin Skitmore
2012 Construction Innovation  
In a case study, the users" performance was evaluated their responses to incidents within the virtual environment and the effectiveness of the computer simulation system established though interviews with  ...  2012) The use of virtual prototyping for hazard identification in the early design stage.  ...  Finally, the approach was evaluated by means of a case study, identified after a presentation of the approach to one of the largest construction contractors in Hong Kong.  ... 
doi:10.1108/14714171211197481 fatcat:q6goamtwwzdl7oceuqbd6vfsxe


Hande Ayanoğlu, Emília Duarte, Júlia Teles
2015 Revista ErgodesignHCI  
Different methodologies are available to conduct studies about the influence of package variables on users' perceptions.  ...  This paper presents a comparative study of two visualization methods (2D vs 3D) to assess hazard perception from household packages' shape. Household Packages, Hazard Perception, Virtual Reality  ...  User Experience in Novel Technological Environments SE -4: Springer Berlin Heidelberg, v.8014, 2013. p.30-39. BLASCOVICH, J. et al. Immersive Virtual Environment Technology as a Methodological  ... 
doi:10.22570/ergodesignhci.v3i1.22 fatcat:fgkz4qmnjvg2tf5qbqlt5ctpm4

A Research Framework of Mitigating Construction Accidents in High-Rise Building Projects via Integrating Building Information Modeling with Emerging Digital Technologies

Bilal Manzoor, Idris Othman, Juan Carlos Pomares, Heap-Yih Chong
2021 Applied Sciences  
The construction of high-rise building projects is a dangerous vocation due to the uniqueness and nature of the activities, as well as the complexity of the working environment, yet safety issues remain  ...  The framework also renders practical references for industry practitioners towards effective and safer construction.  ...  Based on the properties of the data, each item of data should be evaluated and labelled.  ... 
doi:10.3390/app11188359 fatcat:5ebdjeixlrh6di4ckq73vbkhjm

Virtual reality training applications for the mining industry

Etienne van Wyk, Ruth de Villiers
2009 Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa - AFRIGRAPH '09  
Virtual reality is a rapidly growing technology which utilises the ever-increasing power of computers to simulate real-world and imaginary environments and situations with a high degree of realism and  ...  The results of the contextual analysis were applied to the design and development of several prototypes of VR training systems.  ...  The expertise of the students at the Centre for Creative Technologies at TUT, who assisted in developing the prototypes, is gratefully acknowledged.  ... 
doi:10.1145/1503454.1503465 dblp:conf/afrigraph/WykV09 fatcat:dtecvamtrbbgngakkod5gu5vqa

Virtual prototyping in the design of see-through features in mobile machinery

Susanna Aromaa, Vladimir Goriachev, Tiina Kymäläinen
2019 Virtual Reality  
This paper describes the use of virtual prototyping in the evaluation of see-through features of mobile work machines.  ...  In addition, the study demonstrates the use of virtual prototyping in the design of novel features in human-machine systems.  ...  This study was funded by Business Finland (previously Tekes-the Finnish Funding Agency for Innovation)-and was carried out as part of the SeeWork research project with the FIMA (Forum for Intelligent Machines  ... 
doi:10.1007/s10055-019-00384-y fatcat:yaz26bfn4rcqtnri74vswcuyqu

Second Life Prototyping of Augmented Automobile Navigation Assistance

Kar-Hai Chu, Samuel R. H. Joseph
2008 2008 11th International IEEE Conference on Intelligent Transportation Systems  
Furthermore, we present a new technique for testing prototypes of such systems; an alternative to custom simulators or cars retrofitted with elaborate testing components.  ...  Our method of using the online virtual world Second Life to conduct driving simulations has the advantages of faster development time, lower costs, and simpler setups than many of the alternatives.  ...  SECOND LIFE AS A SIMULATOR We determined that the Second Life environment offered the most practical and effective solution for prototyping A-HUD.  ... 
doi:10.1109/itsc.2008.4732579 dblp:conf/itsc/ChuJ08 fatcat:s6747o53vfglhokqosljdhqgu4

Virtual Windshields: Merging Reality and Digital Content to Improve the Driving Experience [article]

Michelle Krüger Silvéria
2014 arXiv   pre-print
that base the creation of AR content on the information collected from neighbouring vehicles or roadside infrastructures.  ...  The enclosed aspect of a car, allied with the configuration of the controls and displays directed towards the driver, offer significant advantages for augmented reality (AR) systems when considering the  ...  Acknowledgements Throughout the duration of my Masters program, there were many who supported me in their  ... 
arXiv:1405.0910v1 fatcat:ukbgnc7qm5czzgdoarxjr64dxm

Enhanced Data Access Control Of Cooperative Environment Used For Dmu Based Design

Wei Lifan, Zhang Huaiyu, Yang Yunbin, Li Jia
2012 Zenodo  
Through the analysis of the process digital design based on digital mockup, the fact indicates that a distributed cooperative supporting environment is the foundation conditions to adopt design approach  ...  based on DMU.  ...  With the help of digital mockup, it becomes realization to make a lot of virtual prototypes used for simulating and evaluating during the various phases of the product lifecycle.  ... 
doi:10.5281/zenodo.1075711 fatcat:j47hjmdcdvbftmjhuq25quopra
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