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A Proposed Model of Acceptance for Smart Glasses based Outdoor Augmented Reality Applications at UNESCO World Heritage Sites
2018
International Journal of Engineering & Technology
Hence, this work proposes an AR acceptance model in the context of cultural heritage tourism and smart glasses capable of performing augmented reality. ...
Although, there is only limited research on users' acceptance of Augmented Reality (AR) in the cultural tourism context, previous researchers have explored the opportunities of using AR in order to enhance ...
Unlike Augmented Reality Smart Glasses, where digital content is overlaid onto the real world, Virtual Reality Glasses present a closed virtual view where the virtual object aren't connected with the real ...
doi:10.14419/ijet.v7i3.20.19272
fatcat:aoafwzws7nfotdww3yaob5nccm
Guidelines for designing a smart and ubiquitous learning environment with respect to cultural heritage
2017
2017 11th International Conference on Research Challenges in Information Science (RCIS)
The user study was carried out with adult endusers to evaluate a prototype mobile application that delivered information through mobile phones and smart eye glasses simultaneously regarding cultural heritage ...
Augmented reality and location-based services are utilised in this app. ...
Augmented Reality technology (AR) recently has been utilised in cultural heritage context to enhance visitors experiences. ...
doi:10.1109/rcis.2017.7956556
dblp:conf/rcis/AlkhafajiCCF17
fatcat:5f6phy5dcrh4pc7hoeijpb5ffq
Mobile Technologies and the Use of Augmented Reality for Saving the Immaterial Heritage
[article]
2012
Eurographics Workshop on Graphics and Cultural Heritage
Here, with the help of experimental archaeology, technologies such as weaving, ceramics and glass making were recreated under the form of digital films, which were later mixed with VR reconstructions of ...
the ancient geographical and architectural contexts to allow the viewer's immersion into the cultural formative contexts of the immaterial heritage. ...
. / Mobile Technologies and the Use of Augmented Reality for Saving the Immaterial Heritage c The Eurographics Association 2012. ...
doi:10.2312/pe/vast/vast12s/021-024
dblp:conf/vast/GheorghiuS12
fatcat:6z365jegrzhklozjsxn2elpovy
Experiencing Social Augmented Reality in Public Spaces
2021
Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers
That is, not using a device at all (projection or mirror-based augmented reality) or using optical seethrough smart eyewear such as smart glasses or lenses that allow the experience of ever-present vision ...
The views address enhanced walking, social activity, appropriation of public spaces, and futuristic social aspects of future outdoor augmented reality. ...
For smart glasses experiments are needed, as has been done for smartphone AR [9] , to study the effect of changes in visual focus on noticing relevant objects during walking. ...
doi:10.1145/3460418.3480157
fatcat:hr6ufgckv5ed5kaywpj24f5wlu
Enhancing cultural tourism by a mixed reality application for outdoor navigation and information browsing using immersive devices
2018
IOP Conference Series: Materials Science and Engineering
The application was developed to provide information about historical buildings, thus supporting cultural outdoor tourism. ...
Moreover, if the object of interest is detected and tracked by the mixed reality application, also 3D contents can be overlapped and aligned with the real world. ...
This paper presents a MR application for outdoor enhancing the user experience during cultural tours. ...
doi:10.1088/1757-899x/364/1/012048
fatcat:7caeq3fpdffwfay6uvawctxbrq
Outdoors Mobile Augmented Reality Application Visualizing 3D Reconstructed Historical Monuments
2018
Proceedings of the 4th International Conference on Geographical Information Systems Theory, Applications and Management
By combining AR technologies with locationaware, gamified and social aspects, we enhance interaction with cultural heritage sites. ...
We present a mobile Augmented Reality (AR) tourist guide to be utilized while walking around cultural heritage sites located in the Old town of the city of Chania, Crete, Greece. ...
By offering 3D reconstructions of cultural sites through AR, we enhance digital guide experience while the user is visiting sites of cultural heritage and bridge the gap between digital content and the ...
doi:10.5220/0006701800590067
dblp:conf/gistam/PanouRDM18
fatcat:nofqbydhojh5dearnq7sbove4a
"I was Holding a Magic Box": Investigating the Effects of Private and Projected Displays in Outdoor Heritage Walks
2022
Designing Interactive Systems Conference
Jignesh Khakkar, and Boyd Branch for their support and suggestions on the project, as well as Aatish Motipara and Mihir Thakkar for their assistance with application development. ...
Mobile technologies are now commonly employed to enhance the experiences of visitors at outdoor heritage sites. ...
Augmented Reality (AR) glasses and head-mounted displays can ofer ways to blend information with the physical world, while public displays can allow shared views of information. ...
doi:10.1145/3532106.3533468
fatcat:iafothj2pvcc3pny7zgsjdu5fa
Exploring Cultural Heritage Using Augmented Reality Through Google's Project Tango and ARCore
[chapter]
2018
Communications in Computer and Information Science
Specifically, Augmented Reality (AR) has the potential to enhance the user experience related to cultural heritage. ...
Results confirm that AR improves user experience and increases the enjoyment of learning about cultural heritage. ...
Heritage Virtual Reality Applications). ...
doi:10.1007/978-3-030-05819-7_8
fatcat:7mtnsxfjgvfezjadjlbshekqde
ReVitAge: Realistic virtual heritage taking shadows and sky illumination into account
2018
Journal of Cultural Heritage
Realistic historical buildings in outdoor rendering Augmented Reality (AR) systems require sophisticated effects such as shadows, lighting and the ability to reveal the effect of sky dome illumination ...
Today's modern organizations are striving hard to trace the beginnings of human civilization and maintain cultural heritage throughout the world; as a result the need for an integrative technique materializing ...
Keywords: Virtual heritage, realistic augmented reality, augmented reality, outdoor rendering, cultural heritage
Introduction As today's modern organizations are striving very hard to maintain cultural ...
doi:10.1016/j.culher.2018.01.020
fatcat:3yjt3a7rdfexbbjuqtf3l5zh24
iFAR: mobileAR for Cultural Heritage
2020
XChange Reality!
With these possibilities, developers of Augmented Reality (AR)-applications can realize ideas for applications that, until recently, were restricted to highend devices such as the Microsoft Hololens. ...
heritage sites. ...
Everything between these two poles is called Mixed Reality. In this definition Augmented Reality enhances and extends reality without replacing it completely. ...
dblp:conf/xcr/SprungH20
fatcat:ec3vm3s4v5blfcuvo53hdglwcu
Site Experience Enhancement and Perspective in Cultural Heritage Fruition—A Survey on New Technologies and Methodologies Based on a "Four-Pillars" Approach
2021
Future Internet
This paper deals with innovative fruition modalities of cultural heritage sites. ...
It aims to put in evidence the exploitation of these contributions to cultural heritage. ...
A visitor wears an Augmented Reality (AR) device or smart-glasses equipped with software that allows the user to see and manipulate virtual objects and to talk with an avatar in natural language. ...
doi:10.3390/fi13040092
fatcat:7g5zjidvdbhyxgubkrtkclouga
SYNTHESIS: A Platform of Platforms for Integrated Management, Curation, and Visualization of Digital Cultural Experiences through VR and AR Technologies
[chapter]
2021
Heritage - New Paradigm [Working Title]
mobile applications and virtual and augmented reality (VR/AR) technologies. ...
The digital cultural experiences may relate to specific cultural heritage monuments or exhibits of museum collections and may reside either on site or remotely. ...
reality glasses, and projection imaging technologies. ...
doi:10.5772/intechopen.98213
fatcat:pfstkfniqjdt7imqqre7sbl2kq
A GENERIC AUGMENTED REALITY TELESCOPE FOR HERITAGE VALORIZATION
2013
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
In this paper, we present an innovative augmented reality telescope used by tourists to explore a panoramic view with optional zooming facility, allowing thereby an accurate access to heritage information ...
One of those scientific areas which allow this valorisation to be more attractive and at its bravest is the augmented reality. ...
The mobile device can be a smart phone, a dedicated device but also augmented reality glasses (Google Glass 1 , Laster Glass 2 ). ...
doi:10.5194/isprsarchives-xl-2-w2-25-2013
fatcat:bfe4lsneyvd5nbeayw3h4koiru
A Generic Augmented Reality Telescope for Heritage Valorization
[chapter]
2014
Lecture Notes in Geoinformation and Cartography
In this paper, we present an innovative augmented reality telescope used by tourists to explore a panoramic view with optional zooming facility, allowing thereby an accurate access to heritage information ...
One of those scientific areas which allow this valorisation to be more attractive and at its bravest is the augmented reality. ...
The mobile device can be a smart phone, a dedicated device but also augmented reality glasses (Google Glass 1 , Laster Glass 2 ). ...
doi:10.1007/978-3-319-00515-7_13
fatcat:474fpoyahnhdzlg5lzeydkng2q
EXPLORING DACIAN CULTURAL HERITAGE WITH dARcit AUGMENTED REALITY APPLICATION
2019
Journal of Ancient History and Archaeology
This paper is focused on highlighting the advantages of using modern augmented reality applications to support the widespread dissemination of Cultural Heritage assets. ...
This kind of applications have the potential to improve the user experience when they are visualizing a hard cover printed book or catalogue. ...
Augmented reality can enhance real-world experiences with the use of various sensory elements. The most used augmented reality enhanced 1 CRAIG 2013. 2 MANN 1994. ...
doi:10.14795/j.v6i4.506
fatcat:kubcohaacrg3ddamsjcdhizeii
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