4,377 Hits in 3.5 sec

Natural User Input Management (NUIM) Through Computer Architecture and Operating System in Virtual Reality

M. Salman Akram, Shahid Naseem, Mushtaq Niazi, Muhammad Waqas, Tehami Mustaasam, Ayesha Iqbal
2016 Asian Journal of Social Sciences and Management Studies  
So, operating system with machine architecture must learn in VR applications to manage with the inherent noisiness of machine learning for recognizing for access to recognized objects like user face and  ...  Today's Operating Systems don't provide special support for VR application.  ...  Another option for VR application protecting those inputs with a fine-grained access control policy enforced centrally by the OS, and providing presentation abstraction for applications.  ... 
doi:10.20448/journal.500/2016.3.4/500.4.244.247 fatcat:omsgpif5undhxk6zmet5tzu42y

Analyzing business models for mobile augmented reality

Ana M. Bernardos, Jose R. Casar
2011 2011 15th International Conference on Intelligence in Next Generation Networks  
Results show, for example, that application providers are not expecting to genérate revenues per direct download, although they are producing high-quality applications, well rated by the Augmented reality  ...  Nowadays, a wide offer of mobile augmented reality (mAR) applications is available at the market, and the user base of mobile AR-capable devices -smartphones-is rapidly increasing.  ...  Generally, mAR technical solutions seem to be based on sensor-based techniques, although many applications are accessing both fine-grained location sensors and camera controls.  ... 
doi:10.1109/icin.2011.6081111 dblp:conf/icin/BernardosC11 fatcat:twvclz5wovcf5lhdbryudtlow4

Urban Terrain Modeling For Augmented Reality Applications [chapter]

Simon Julier, Yohan Baillot, Marco Lanzagorta, Lawrence Rosenblum, Dennis Brown
2001 3D Synthetic Environment Reconstruction  
This chapter discusses the problem of developing a detailed synthetic model of an urban environment for a mobile augmented reality system.  ...  Most of the AR applications require the graphics to be precisely aligned with the environment.  ...  In summary, this section has shown that our mobile AR application requires the following: • The model must be composed of building as well as "fine-grained" building features.  ... 
doi:10.1007/978-1-4419-8756-3_6 fatcat:fvv5i2ngyvf65djf6fmwtx2kpm

Securing Recognizers for Rich Video Applications

Christopher Thompson, David Wagner
2016 Proceedings of the 6th Workshop on Security and Privacy in Smartphones and Mobile Devices - SPSM'16  
New wearable devices, such as Google Glass, focus directly on using live video data to enable augmented reality and contextually enabled services.  ...  We propose a privilege-separation architecture for visual recognizer applications that encourages modularization and least privilege-separating the recognizer logic, sandboxing it to restrict filesystem  ...  Availability The source code for the implementation of our architecture and all of the applications, along with the scripts we used to perform the evaluation, are available online at  ... 
doi:10.1145/2994459.2994461 fatcat:g374jrwvlnb4ljb5bqmtkpkvwe

World-Driven Access Control for Continuous Sensing

Franziska Roesner, David Molnar, Alexander Moshchuk, Tadayoshi Kohno, Helen J. Wang
2014 Proceedings of the 2014 ACM SIGSAC Conference on Computer and Communications Security - CCS '14  
Continuous sensing platforms like Google Glass will make it harder for honest users to mitigate such risks by managing applications' permissions.  ...  Even honest users will struggle to manage application permissions using existing approaches.  ...  valuable discussions and feedback on earlier drafts; we thank Weidong Cui for his help with evaluation traces.  ... 
doi:10.1145/2660267.2660319 dblp:conf/ccs/RoesnerMMKW14 fatcat:jj72mprhmfgk5btioiwhwkotme

Real-time hand interaction for augmented reality on mobile phones

Wendy H. Chun, Tobias Höllerer
2013 Proceedings of the 2013 international conference on Intelligent user interfaces - IUI '13  
Over the past few years, Augmented Reality has become widely popular in the form of smart phone applications, however most smart phone-based AR applications are limited in user interaction and do not support  ...  The goal of this project was to support different types of interaction (selection, transformation, and fine-grain control of an input value) while keeping the methodology for hand detection as simple as  ...  ACKNOWLEDGMENTS We thank the anonymous reviewers for their helpful comments and suggestions. This work was partially supported by NSF CAREER grant IIS-0747520.  ... 
doi:10.1145/2449396.2449435 dblp:conf/iui/ChunH13 fatcat:mufdugjzo5cs5btrky2e3iplxm


Nisarg Raval, Landon Cox, Animesh Srivastava, Ashwin Machanavajjhala, Kiron Lebeck
2014 Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication - UbiComp '14 Adjunct  
We conclude with a discussion of the computer vision, privacy and systems challenges in building a comprehensive system for fine grained access control over video feeds.  ...  However, current solutions do not allow users to specify and enforce fine grained access control over video feeds.  ...  [7] proposed the Recognizer abstraction for fine grained access control in AR systems. The idea behind recognizer is to have least privilege access control for third-party applications.  ... 
doi:10.1145/2638728.2641707 dblp:conf/huc/RavalCSML14 fatcat:pdebdc4bljekvpt5xvdbgtnzrm


Carlos Flores Fajardo, Zhen Fang, Ravi Iyer, German Fabila Garcia, Seung Eun Lee, Li Zhao
2011 Proceedings of the 48th Design Automation Conference on - DAC '11  
We demonstrate the cost-effectiveness of BiC based on a recognition MPSoC that includes two Pentium TM cores, an Augmented Reality accelerator and a speech recognition accelerator.  ...  With 3% extra area added to the baseline L2 cache, BiC eliminates the need to build 215KB dedicated SRAM for the accelerators, while increasing total cache misses by no more than 0.3%.  ...  They use cache space to implement local memory for fine-grained accelerators.  ... 
doi:10.1145/2024724.2024938 dblp:conf/dac/FajardoFIGLZ11 fatcat:byoogosy4jfhbmyzj4q4l55sf4

Advancing the state of mobile cloud computing

Paramvir Bahl, Richard Y. Han, Li Erran Li, Mahadev Satyanarayanan
2012 Proceedings of the third ACM workshop on Mobile cloud computing and services - MCS '12  
Apple iCloud and Amazon Silk browser are two recent mobile applications that leverage the cloud.  ...  The capabilities of mobile devices have been improving very quickly in terms of computing power, storage, feature support, and developed applications.  ...  , augmented reality, planning and decision making.  ... 
doi:10.1145/2307849.2307856 fatcat:kh7hlxgtnjgehl2izmrwkotaam

Cardea: Context-Aware Visual Privacy Protection from Pervasive Cameras [article]

Jiayu Shu, Rui Zheng, Pan Hui
2016 arXiv   pre-print
The growing popularity of mobile and wearable devices with built-in cameras, the bright prospect of camera related applications such as augmented reality and life-logging system, the increased ease of  ...  The framework provides people with fine-grained visual privacy protection using: i) personal privacy profiles, with which people can define their context-dependent privacy preferences; and ii) visual indicators  ...  Cameras with smaller size and higher resolution support a number of services and applications such as taking photos, mobile augmented reality, and life-logging systems on devices like smartphones, Microsoft  ... 
arXiv:1610.00889v1 fatcat:aqpdu6m2pzg4vh4rs5azds2euy

Experiences in Building a RESTful Mixed Reality Web Service Platform [chapter]

Petri Selonen, Petros Belimpasakis, Yu You
2010 Lecture Notes in Computer Science  
This paper reports the development of a RESTful Web service platform at Nokia Research Center for building Mixed Reality services.  ...  It further provides support for identity management and social networks, as well as for aggregating content from third party content repositories.  ...  The authors wish to thank Arto Nikupaavola, Markku Laitkorpi, the former NRC Service Software Platform and the NRC Mixed Reality Solutions program for their valuable contribution.  ... 
doi:10.1007/978-3-642-13911-6_27 fatcat:uwjuvk7v3jg7toonamfxa7j5ga


Mauro Avila, Markus Funk, Niels Henze
2015 Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility - ASSETS '15  
We describe the interaction concept we envision, first insights from proof-of-concept tests with a visually impaired participant, and provide an overview of potential application scenarios.  ...  Even after decades of research about navigation support for visually impaired people, moving independently still remains a major challenge.  ...  Having the drone equipped with a camera also enables Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are  ... 
doi:10.1145/2700648.2811362 dblp:conf/assets/AvilaFH15 fatcat:lckkiazymvh5lgscutexqj2nj4

No Escape From Reality

Richard McPherson, Suman Jana, Vitaly Shmatikov
2015 Proceedings of the 24th International Conference on World Wide Web - WWW '15  
Augmented reality (AR) browsers are an emerging category of mobile applications that add interactive virtual objects to the user's view of the physical world.  ...  Finally, we provide the first engineering guidelines for securely implementing AR functionality.  ...  Conclusions Augmented reality (AR) browsers are a new technology with exciting potential.  ... 
doi:10.1145/2736277.2741657 dblp:conf/www/McPhersonJS15 fatcat:4itnxm4adfd7tczbgh7nhwxnve

Virtual Reality as a Vehicle for Reimagining Creative Literacies, Research and Pedagogical Space

2022 Journal of Higher Education Theory and Practice  
for pedagogical thinking and meaning making.  ...  How is creativity enabled in VR? And, what does this dynamic pedagogical space offer to educators?  ...  Finally, we sincerely thank Valerie Gibbons and Garth Galvin at Lakehead University Library for their gracious support and assistance with the use of the 3D printing equipment and Google Tilt Brush platform  ... 
doi:10.33423/jhetp.v22i1.4973 fatcat:sb3s7es3szd6nkv3ixczrwfzau

VR content creation and exploration with deep learning: A survey

Miao Wang, Xu-Quan Lyu, Yi-Jun Li, Fang-Lue Zhang
2020 Computational Visual Media  
Virtual reality (VR) offers an artificial, computer generated simulation of a real life environment.  ...  This article surveys recent research that uses such deep learning methods for VR content creation and exploration.  ...  His research interests include virtual reality and augmented reality.  ... 
doi:10.1007/s41095-020-0162-z fatcat:lgogzx26bvhn5f7uyefjkz7zny
« Previous Showing results 1 — 15 out of 4,377 results