A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2019; you can also visit the original URL.
The file type is application/pdf
.
Filters
The effects of substitute multisensory feedback on task performance and the sense of presence in a virtual reality environment
2018
PLoS ONE
OPEN ACCESS Citation: Cooper N, Milella F, Pinto C, Cant I, White M, Meyer G (2018) The effects of substitute multisensory feedback on task performance and the sense of presence in a virtual reality environment ...
Significant main effects of audio and tactile cues on task performance and on participants' subjective ratings were found. ...
The findings of this study have been previously presented at the European Conference of Virtual Reality, EURO VR 2015, Lecco, Italy. ...
doi:10.1371/journal.pone.0191846
pmid:29390023
pmcid:PMC5794113
fatcat:mswhypfkbre5rhej53gah4wvda
Recent developments in biofeedback for neuromotor rehabilitation
2006
Journal of NeuroEngineering and Rehabilitation
This review should provide a framework to further broaden the application of task-oriented biofeedback therapy in neuromotor rehabilitation. ...
In light of these advancements, this article: (1) reviews early biofeedback studies and their conclusions; (2) presents recent developments in biofeedback technologies and their applications to task-oriented ...
The work is supported in part by a grant from NICHD/NIBIB N01-HD 3-3353, a grant from NSFC 60340420431, both to JH, and in part by the Arts, Media and Engineering program at Arizona State University. ...
doi:10.1186/1743-0003-3-11
pmid:16790060
pmcid:PMC1550406
fatcat:toe4h6v2czcvdjxrc2qk5tft2m
Flexible strategies for sensory integration during motor planning
2005
Nature Neuroscience
When planning target-directed reaching movements, human subjects combine visual and proprioceptive feedback to form two estimates of the arm's position: one to plan the reach direction, and another to ...
on the computation being performed. ...
UCSF School of Medicine. ...
doi:10.1038/nn1427
pmid:15793578
pmcid:PMC2538489
fatcat:26bs56am2bg3tibodgim5mw2ce
A comparison of tactile, auditory, and visual feedback in a pointing task using a mouse-type device
1995
Ergonomics
Acknowledgement We would like to thank the NSERC Japan Science and Technology Fund for assistance in conducting this research. ...
A brief review of past research in tactile feedback is followed by a description of an experiment aimed at measuring human performance in a routine target acquisition task under different sensory feedback ...
Currently, the visual channel provides most of the sensory feedback in the task space of a GU!. ...
doi:10.1080/00140139508925152
pmid:7729406
fatcat:hclwo35sj5guxbjsxodplvhevq
Passive and Active Kinesthetic Perception Just-noticeable-difference for Natural Frequency of Virtual Dynamic Systems
2008
2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
ACKNOWLEDGEMENTS This work was supported in part by the Office of Naval Research Grant number N00014-04-1-0517. ...
Others have utilized the flexibility of a haptic virtual environment to display augmented errors to participants during tasks or reaching movements, in order to elicit better performance in terms of reduced ...
In literature with similar experimental tasks, a human performance in combined visual and haptic sensory feedback is better (if not similar) than either visual sensory feedback or haptic sensory feedback ...
doi:10.1109/haptics.2008.4479908
dblp:conf/haptics/LiIPO08
fatcat:7llbsxsr3nd5zpp3pqxkwojss4
Sensorimotor training in virtual reality: a review
2009
NeuroRehabilitation (Reading, MA)
Imaging studies to evaluate the effects of sensory manipulation on brain activation patterns and the effect of various training parameters on long term changes in brain function are needed to guide future ...
Here we review the existing experimental evidence regarding the beneficial effects of training in virtual environments on the recovery of function in the areas of gait,upper extremity function and balance ...
Acknowledgements This work was supported in part by the National Institute on Disability and Rehabilitation Research, Rehabilitation Engineering Research Center Grant # H133E050011. ...
doi:10.3233/nre-2009-0497
pmid:19713617
pmcid:PMC2819065
fatcat:xtiwmk2f4rgkbb76npcalrhadq
Learning and transfer of complex motor skills in virtual reality: a perspective review
2019
Journal of NeuroEngineering and Rehabilitation
While these tasks facilitate stringent hypothesis testing in laboratory settings, the results may not shed light on performance of more complex real-world skills. ...
Presently, clinicians design interventions to promote skill learning by relying on evidence from experimental paradigms involving simple tasks, such as reaching for a target. ...
Acknowledgements The authors thank Emily Chicklis for assistance with a literature review and manuscript formatting. ...
doi:10.1186/s12984-019-0587-8
pmid:31627755
pmcid:PMC6798491
fatcat:ln4nmaofwjdnncnc6n5n32pwim
Effects of Carpal Tunnel Syndrome on Reach-to-Pinch Performance
2014
PLoS ONE
This study examined the effects of CTS on the kinematic performance of reach-to-pinch maneuver. ...
Subjects were instructed to reach to and grasp a virtual object as accurately and precisely as possible. ...
Acknowledgments The authors thank Tamara Marquardt for coordinating recruitment of the human subjects.
Author Contributions ...
doi:10.1371/journal.pone.0092063
pmid:24632925
pmcid:PMC3954882
fatcat:etm77zdw6baaph3bp6htrbphye
An experimental study on the role of touch in shared virtual environments
2000
ACM Transactions on Computer-Human Interaction
We have developed a multimodal shared virtual environment and performed a set of experiments with human subjects to study the role of haptic feedback in collaborative tasks and whether haptic communication ...
for performing collaborative tasks in shared virtual worlds on a daily basis such as cooperative teaching, training, planning and design, cybergames, and social gatherings. ...
ACKNOWLEDGMENTS Mel Slater would like to thank Nat Durlach for providing the opportunity for him to spend a short sabbatical period at MIT's Research Laboratory of Electronics. ...
doi:10.1145/365058.365082
fatcat:w7lrs4i2cba27pqwek5y42nkoy
Effects of feedback on activation of the quadriceps during weight-bearing tasks of the Wii
2015
Journal of Physical Therapy Science
Purpose] This investigation evaluated the effect of real-time feedback on electrical activation of the quadriceps during 3 weight-bearing tasks of the Wii Fit Plus ® . ...
The Wii weight-bearing tasks could therefore constitute a physical activity program but without the additional benefit of feedback. ...
Recently, a new class of video games called exergames (EXG) has used virtual reality to provide the user with perceptual and performance emulation, which has the potential for sensory ability development ...
doi:10.1589/jpts.27.1701
pmid:26180301
pmcid:PMC4499964
fatcat:t47h2l5nxjbiblds3ec2sj4eqi
Augmented Reality Prosthesis Training Setup for Motor Skill Enhancement
[article]
2019
arXiv
pre-print
We provide a rigorous analysis of our system, focusing on its ability to simulate reach, grasp, and touch in AR. ...
To show the effectiveness and validity of our system for prosthesis training, we conducted a 10-day study with able-bodied subjects (N = 3) to see the effect that training on the HoloPHAM had on other ...
in ones ability to perform simple daily tasks. ...
arXiv:1903.01968v1
fatcat:qgqlu5li3rholduvycosvhzb7m
The Perception of Space and Form Recognition in a Simulated Environment: The Case of Minimalist Sensory-Substitution Devices
2007
Perception
We are grateful to William Rapha for his assistance in the design of the computer interface. We also thank Charles Lenay and Sylvain Hanneton for their helpful comments on this manuscript. ...
In addition, a t-test performed on the participants' responses as a function of the nature of the sensory feedback (visual versus tactile) failed to reach significance ( p 0X09). ...
The stimulus can consist of an auditory beep or a vibration applied anywhere on the body; it has no effect on participants' performance (Lenay 2002) . ...
doi:10.1068/p5800
pmid:18283925
fatcat:gc5tso2vgfe65gu3vt2o4tidkq
Study of Multimodal Interfaces and the Improvements on Teleoperation
2020
IEEE Access
We evaluated how each combination affects the performance in a study (N = 25) consisting of manipulation tasks with various difficulties. ...
The results showed that regardless of task complexity, the combination of stereoscopic-vision with the virtual reality headset increased performance across all measurements by 40%, compared to monocular-vision ...
The latter study found no significant effect of haptic feedback in a virtual throwing task. ...
doi:10.1109/access.2020.2990080
fatcat:uqy2bigitbf3fpurvedx4kav3a
Temporary Nerve Block at Selected Digits Revealed Hand Motor Deficits in Grasping Tasks
2016
Frontiers in Human Neuroscience
The current study aims to investigate the effect of peripheral deafferentation through digital nerve blocks at selective digits on motor performance and motor coordination in grasp control. ...
Peripheral sensory feedback plays a crucial role in ensuring correct motor execution throughout hand grasp control. ...
ACKNOWLEDGMENTS We thank Bastien Schmitt and Wen Hao Wang for helpful comments on an earlier version of this write-up. ...
doi:10.3389/fnhum.2016.00596
pmid:27932964
pmcid:PMC5122577
fatcat:3xjaigmjwzhqrawobjnoepdbq4
Adaptivity of End Effector Motor Control Under Different Sensory Conditions: Experiments With Humans in Virtual Reality and Robotic Applications
2019
Frontiers in Robotics and AI
In this paper we investigate control in a motor task, in which a tool is moved vertically until it touches a support surface. ...
The investigation of human perception and movement kinematics during manipulation tasks provides insights that can be applied in the design of robotic systems in order to perform human-like manipulations ...
The research was conducted in subproject H01-Acquiring activity models by situating people in virtual environments. ...
doi:10.3389/frobt.2019.00063
pmid:33501078
pmcid:PMC7805646
fatcat:dl2o62zxxnbt7l53b2xbbbejoy
« Previous
Showing results 1 — 15 out of 19,882 results