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Serious games in education

J. C. Read
2015 EAI Endorsed Transactions on Serious Games  
for serious games for this demographic -fun and cool.  ...  In particular, the design of game based and play based This paper describes some of the tensions around serious games in education by considering how serious games might be designed for learners who may  ...  In these cases there was often no need to make the games especially engaging as the would-be players were EAI Endorsed Transactions on Sersious Games 10 -11 2015 | Volume 2 | Issue 6 | e7 3 Serious games  ... 
doi:10.4108/eai.5-11-2015.150614 fatcat:zs7ondupgve63isyn2tdnx275u

Ongoing Projects on Serious Games

Carlos Vaz de Carvalho
2014 EAI Endorsed Transactions on Serious Games  
This number of the EAI Transactions on Serious Games is dedicated to a set of ongoing research and development projects in this area.  ...  Serious Games became one of the most interesting "places to be" due to its growing scientific and practitioner community.  ...  Email: cmc@isep.ipp.pt EAI Endorsed Transactions on Serious Games 06 -08 2014 | Volume 1 | Issue 3 | e1 C.V.  ... 
doi:10.4108/sg.1.3.e1 fatcat:dqug5cqornb4bnt4s57t635vri

Serious Games Conferences and Events

Carlos Vaz de Carvalho
2014 EAI Endorsed Transactions on Serious Games  
Serious Games is an evolving subject for researchers and practitioners. More and more events take place with the focus or at least with some side attention given to this subject.  ...  One of the most relevant topics of the conference will be focusing on Serious Games.  ...  The Special Track on Serious Games is a multidisciplinary approach to the presentation of research, theory, application, practice and validation in the field of Serious Games for any level and any area  ... 
doi:10.4108/sg.1.2.e2 fatcat:apmfoxnvprcdvafnoofjlf5vpm

Learning programming with serious games

Matej Zapušek, Jože Rugelj
2013 EAI Endorsed Transactions on Serious Games  
The game is based on visualizations of different types of variables and on the interpretation of the assignment sentence. The game actively encourages interactivity and deeper learning.  ...  As an example of presented method we introduce a game on the presentation of variables in programming.  ...  Authors of the book "Serious games" define game as voluntary activity (a form of freedom) separated from real life (imaginary world that may have or not have relation to real life), absorbs the player's  ... 
doi:10.4108/trans.gbl.01-06.2013.e6 fatcat:a4dawu725ngcxc3wkukeofloni

How to create a serious game?

O. Heidmann
2015 EAI Endorsed Transactions on Serious Games  
This article presents some know-how on the subject of creating serious games.  ...  Serious games are video games designed to achieve an educational effect and achieve some degree of training in a certain area.  ...  Sometimes a limited tool that EAI Endorsed Transactions on Sersious Games 10 -11 2015 | Volume 2 | Issue 6 | e2 O.  ... 
doi:10.4108/eai.5-11-2015.150608 fatcat:3qmvhcz3trbapf6d2bzmpeoeci

Innovative interfaces for Serious Games

J. Marco, E. Cerezo, S. Baldassarri
2015 EAI Endorsed Transactions on Serious Games  
This way, NIKVision and ToyVision are becoming powerful tools to develop innovative serious games.  ...  on physical manipulation.  ...  Tabletop computer systems provide the possibility of EAI Endorsed Transactions on Serious Games *Corresponding author.  ... 
doi:10.4108/eai.5-11-2015.150612 fatcat:d43v6qq6vffwfoyqmc5dmx5vya

Serious computer games in computer science education

Jože Rugelj
2015 EAI Endorsed Transactions on Serious Games  
We present a project for designing and developing serious games that take place within the curriculum for computer science teachers' education as an independent project work in teams.  ...  The role and importance of serious computer games in contemporary educational practice is presented in this paper as well as the theoretical fundamentals that justify their use in different forms of education  ...  EAI Endorsed Transactions on Sersious Games 10 -11 2015 | Volume 2 | Issue 6 | e6 Serious games in computer science education 3 Games and learning In a game, a player can create an environment within  ... 
doi:10.4108/eai.5-11-2015.150613 fatcat:n5kazk6yjra5zjilakubq34644

Game engines: a survey

A. Andrade
2015 EAI Endorsed Transactions on Serious Games  
This paper surveys fourteen different game engines relevant today, ranging from the industry-level to the newcomer-friendlier ones.  ...  A game engine is a reusable software layer allowing the separation of common game concepts from the game assets (levels, graphics, etc.).  ...  Email: antonio_andrade@virtual-campus.eu EAI Endorsed Transactions on Sersious Games 10 -11 2015 | Volume 2 | Issue 6 | e8 A.  ... 
doi:10.4108/eai.5-11-2015.150615 fatcat:gsr3hxtbjbd6nk5r3yta24uopq

Children Designing Serious Games

J.C. Read, G. Sim, A.J. Gregory, D. Xu, J.B. Ode
2013 EAI Endorsed Transactions on Serious Games  
The study found that children predominantly focussed on the learning aspects of the serious game during their design activities but they were also able to consider some of the game aspects.  ...  Involving children in the design of the serious game lead to some nice insights that were included in the game that was subsequently built and shipped.  ...  Heuristic definitions of serious games can be attributed to several sources, some time before games were digital, n his book 'Serious Games' Clark Abt wrote "we are concerned with serious games in the  ... 
doi:10.4108/trans.gbl.01-06.2013.e5 fatcat:ipdetphabnbwde7vkuo7rl5epe

Be Civic: An Immersive Serious Game

Yoselie Alvarado, Roberto Guerrero, Francisco Serón
2018 EAI Endorsed Transactions on Serious Games  
Nowadays, serious games are one of the biggest existing industries and it is still growing steadily in many sectors. Particularly, the use of virtual worlds and serious games in education is growing.  ...  This paper introduces the development of a serious game in an immersive learning environment for teaching Civics.  ...  EAI Endorsed Transactions onSerious Games 12 2017 -12 2017 | Volume 4 | Issue 15 | e1 1 EAI Endorsed Transactions on Serious Games Research Article Table 1 . 1 Gradient between repetitions  ... 
doi:10.4108/eai.5-1-2018.153534 fatcat:22cbc3tvrvdpxmhoq4tbp5ghyy

Pervasive Games

E. Pasher, G. Bendersky, H. Raz, S. Gabrielli
2015 EAI Endorsed Transactions on Serious Games  
In this edition of the EAI Endorsed Transactions on Serious Games, we present a special selection of high-quality papers presented at PERGAMES as a co-located event with the IoT360 Summit of EAI.  ...  Game designers need to understand how to use the world as a game space, and both the challenges and advantages of doing so.  ...  He presents the results of the use of this techniques in a community dedicated to the discussion of Serious Games. 2 EAI Endorsed Transactions on Serious Games 08 2014 -07 2015 | Volume 1 | Issue 4 | e1  ... 
doi:10.4108/sg.1.4.e1 fatcat:v2pe773wbzcxzja5cms2qpxgha

Serious games design knowledge - Experiences from a decade (+) of serious games development

H. Engström, P. Backlund
2021 EAI Endorsed Transactions on Serious Games  
CONCLUSION: By explicating the game design component in serious games and relating it to the utility dimension we add to the understanding of the serious games from a game perspective, which is relevant  ...  OBJECTIVES: The objective of this paper is to revisit and analyse six projects to explore the design space for serious games and derive design guidelines for serious games.  ...  [1] states: "Games may be played seriously or casually.  ... 
doi:10.4108/eai.27-5-2021.170008 fatcat:2mqs53chqvewhgsf726xrj2jri

Students designing educational games

M. Sillaots, I. Maadvere
2013 EAI Endorsed Transactions on Serious Games  
One safe way to answer these questions is to let the students develop the educational games instead of playing the games -the focus can then be on the process of developing the game.  ...  When teachers try to implement game-based learning, they always have questions like: What kind of games should we use? How high is the educational value of the game?  ...  We can't compete with commercial game developers -their games always look more attractive than serious games.  ... 
doi:10.4108/trans.gbl.01-06.2013.e7 fatcat:svxagelo5rbfbgnftpeg2l6yzu

Programming Games for Logical Thinking

H. Tsalapatas
2013 EAI Endorsed Transactions on Serious Games  
This work examines learning paradigms that can be integrated into mathematics and science school education for developing logical thinking through game-based exercises based on programming.  ...  The proposed learning design promotes structured algorithmic mindsets, is based on inclusive universal logic present in all cultures, and promotes constructivism educational approaches encouraging learners  ...  Using programming as a central activity in a serious game may promote solving skills without using intimidating scientific or ICT terminology.  ... 
doi:10.4108/trans.gbl.01-06.2013.e4 fatcat:rdojbfe67vff3elaqfx4gch4pq

Challenges of serious games

B. Fernández-Manjón, P. Moreno-Ger, I. Martinez-Ortiz, M. Freire
2015 EAI Endorsed Transactions on Serious Games  
In this paper we analyse the main challenges concerning educational games that, from our perspective, have to be approached so that the use of this kind of games can be widespread.  ...  Although educational games have revealed to be a very effective focus in diverse situations, their use in education is still very limited.  ...  EAI Endorsed Transactions on Sersious Games 10 -11 2015 | Volume 2 | Issue 6 | e4 EAI European Alliance for Innovation Challenges of serious games 5 http://www.seriousgamesnet.eu/ EAI Endorsed  ... 
doi:10.4108/eai.5-11-2015.150611 fatcat:jlt2dc6hcndj3dglbm24psgz24
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