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Distant freehand pointing and clicking on very large, high resolution displays
2005
Proceedings of the 18th annual ACM symposium on User interface software and technology - UIST '05
ABSTRACT We explore the design space of freehand pointing and clicking interaction with very large high resolution displays from a distance. ...
(a) very large (5m x 1.8m), high resolution (6144 x 2304 pixels) display; (b) visualization showing ambiguous posture threshold warning; (c) the hand controls pointer position and makes "click" selection ...
ACKNOWLEDGEMENTS We thank John Hancock, Anastasia Bezerianos, Géry Casiez, and our experiment participants. ...
doi:10.1145/1095034.1095041
dblp:conf/uist/VogelB05
fatcat:kb3wvcjrqbgpxfsrx25g74jciy
Pointing at a Distance with Everyday Smart Devices
2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18
ACKNOWLEDGMENTS We gratefully acknowledge the financial support of the Natural Science and Engineering Research Council of Canada, NSERC, and the Programme Conférencier Invité, Région Nord Hauts-de-France ...
We also thank the Technical and General Services from the Inria Lille -Nord Europe research center for their help with the experimental setup. ...
Perhaps the most obvious form of interaction for distant pointing is freehand pointing where a user simply points at the display [37] . ...
doi:10.1145/3173574.3173747
dblp:conf/chi/SiddhpuriaMNL18
fatcat:qoe536xncvbqdexz32x5ctlnwi
Speech-filtered bubble ray
2007
Proceedings of the ninth international conference on Multimodal interfaces - ICMI '07
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. ...
Our strategy builds on what people already do: people pointing to distant objects in a physical workspace typically disambiguate their choice through speech. ...
This research was partially funded by NSERC through their discovery grant and research networks program, Alberta Ingenuity through their scholarship program, and through iCORE and SMART Technologies Inc ...
doi:10.1145/1322192.1322245
dblp:conf/icmi/TseHG07
fatcat:gtmgzgaaszgtleygsvcaftg5qa
Adaptive Pointing – Design and Evaluation of a Precision Enhancing Technique for Absolute Pointing Devices
[chapter]
2009
Lecture Notes in Computer Science
We present Adaptive Pointing, a novel approach to addressing the common problem of accuracy when using absolute pointing devices for distant interaction. ...
Second, the Adaptive Pointing technique is presented and described in detail. ...
Fig. 2 . 2 Comparing absolute input and Adaptive Pointing at a large, high-resolution display. Device: infrared laser-pointer, distance: 3 meters. ...
doi:10.1007/978-3-642-03655-2_73
fatcat:vrjwsrif6rhdvjuzygigvhahue
Multi-point interactions with immersive omnidirectional visualizations in a dome
2010
ACM International Conference on Interactive Tabletops and Surfaces - ITS '10
We combine speech commands with freehand pinch and clasping gestures and infra-red laser pointers to provide a highly immersive and interactive experience to several users inside the dome, with a very ...
This paper describes an interactive immersive experience using mid-air gestures to interact with a large curved display: a projected dome. ...
ACKNOWLEDGMENTS We thank Jonathan Fay of the Microsoft Research World Wide Telescope team and Mike Foody of Global Imagination, Inc.. ...
doi:10.1145/1936652.1936657
dblp:conf/tabletop/BenkoW10
fatcat:lx2rvc3knzhxndcqxiqwful22m
The Semantic Meaning of Hand Shapes and Z-Dimension Movements of Freehand Distal Pointing on Large Displays
2020
Symmetry
It is difficult to select small targets in freehand distal pointing on large displays due to physical fatigue and jitter. ...
Based on these results, some design guidelines for freehand interaction and design suggestions for freehand pointing were discussed. ...
He facilitates the planning the research design and provides advices pertinent to problems encountered during the research period. Mr. ...
doi:10.3390/sym12030329
fatcat:2mkdckiahfdarl7jmx6ebsjg2a
Freehand pose-based Gestural Interaction: Studies and implications for interface design
2012
2012 4th International Conference on Intelligent Human Computer Interaction (IHCI)
Most work on Freehand Gestural Interaction has focused on high-energy expressive interfaces for expert user. ...
In this work, we examine the use of hand poses in laid-back freehand gestural interactions for novice users and examine the factors that impact gesture performance. ...
Vogel and Balakrishnan's work on Distant Freehand Pointing and Clicking [14] explores hand motion plus hand pose interaction at a distance with an marker-augmented hand, They invent the AirTap gesture ...
doi:10.1109/ihci.2012.6481816
dblp:conf/ihci/FreemanVM12
fatcat:xrwdxa7tzbel5ddanuoarz4pe4
MPP3D: Multi-Precision Pointing using the 3rd Dimension
[article]
2016
arXiv
pre-print
To improve upon distant pointing, we propose MPP3D, which is especially suitable for high-resolution displays. ...
Distant pointing is still not efficient, accurate or flexible enough for many applications, although many researchers have focused on it. ...
In order to perform pointing, especially with high-resolution displays or VR, the following techniques are usually employed. ...
arXiv:1604.02005v2
fatcat:2b2a7te5qnfw3gmh6u45h6uuwe
High-precision pointing on large wall displays using small handheld devices
2013
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI '13
Rich interaction with high-resolution wall displays is not limited to remotely pointing at targets. ...
We compare these techniques to state-of-the-art distant pointing techniques and show that two of our techniques, a purely relative one and one that uses head orientation, perform as well or better than ...
s work on distant freehand pointing [34] , has been shown to perform very well [26] . SmoothPoint [15] also combines ray-casting with relative pointing. ...
doi:10.1145/2470654.2470773
dblp:conf/chi/NancelCPYIB13
fatcat:nrqwygtwuncsrekpzj5hrnaam4
AirTouch panel
2013
Proceedings of the 21st ACM international conference on Multimedia - MM '13
In our user studies, we analyze task completion time, satisfaction rate, and the number of miss-clicks. ...
We are interested in the feasibility issues, for example, proper click gesture, panel size and button size, etc. ...
CHI EA'12, 27-34. [7] Vogel, D., Balakrishnan, R, Distant freehand pointing and clicking on very large, high resolution displays. In Proc. ...
doi:10.1145/2502081.2502164
dblp:conf/mm/LinSCH13
fatcat:cos23zri5ragjj2bpzbqs2ok5a
Investigating mid-air pointing interaction for projector phones
2012
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces - ITS '12
The potential of combining the mobile and the projected display and further the potential of the mid-air space between them have yet to be explored. ...
., by overcoming the fat-finger problem on touchscreens and increasing the visibility of small objects. ...
The Pointable facilitates remote interaction with distant targets on large tabletop displays through perspective pointing and ray-casting [1] . ...
doi:10.1145/2396636.2396650
dblp:conf/tabletop/WinklerPR12
fatcat:g2tsya5y25b65nvm4n6fj6esgm
A handle bar metaphor for virtual object manipulation with mid-air interaction
2012
Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI '12
Three user studies were devised to demonstrate the efficacy and intuitiveness of the proposed interaction techniques on different virtual manipulation scenarios. ...
The use of relative 3D motion of the two hands to design the mid-air interaction allows us to provide precise controllability despite the Kinect sensor's low image resolution. ...
Wang and Sylvain Paris for sharing the CAD models, and the funding agency (A*Star SERC grant No. 092 101 0063) for the support. ...
doi:10.1145/2207676.2208585
dblp:conf/chi/SongGHFL12
fatcat:p7l5zriydvb2pfkjhxpc3ibxcy
Mid-Air Pointing on Ultra-Walls
2015
ACM Transactions on Computer-Human Interaction
Ultra-high-resolution wall-sized displays ("ultra-walls") are effective for presenting large datasets, but their size and resolution make traditional pointing techniques inadequate for precision pointing ...
ARC-Pad [McCallum and Irani 2009] uses a touch-sensitive mobile device for cursor positioning on large displays. ...
Distant pointing at large displays has been studied in various contexts, ranging from low resolution displays to high-resolution back-projected walls. ...
doi:10.1145/2766448
fatcat:a7p3p2qv2zbeno6r66ucrq26va
FreeLabel: A Publicly Available Annotation Tool Based on Freehand Traces
2019
2019 IEEE Winter Conference on Applications of Computer Vision (WACV)
Large-scale annotation of image segmentation datasets is often prohibitively expensive, as it usually requires a huge number of worker hours to obtain high-quality results. ...
Abundant and reliable data has been, however, crucial for the advances on image understanding tasks achieved by deep learning models. ...
USDA is an equal opportunity provider and employer. ...
doi:10.1109/wacv.2019.00010
dblp:conf/wacv/DiasSTM19
fatcat:7k7vqcuxmnghdpnddnxvninfie
Download Complete Issue: 42 (11MB)
2002
Cartographic Perspectives
Census 2000 boundary files are available in both high resolution and low resolution versions. They are re-doing the 1990 files so that nested geography share the same points. ...
This is particularly the case with very complex area files that exceed the points-per-path limits set by Illustrator and FreeHand or with large files that exceed your computer's processing ability. ...
They are currently working on linking refuge boundaries to this database, which will be displayed in a web-based map-server environment. Ideally, there will be a photograph for each refuge. ...
doi:10.14714/cp42.545
fatcat:vjlkbdis6zgfzeak5r4wy7pote
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