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Distance learning immersive environments: Sense of presence exploration
2014
Journal of Visual Languages and Computing
One of the recent innovative technologies to be explored in distance learning field is immersive environments and sense of presence that offers. ...
The primary purpose of this research is to study the sense of presence-the sense of "being there"-using an immersive environment. ...
Figure 1 .Figure 2 . 12 This figure depicts several subjects are engaged in Immersive Visualization Environment (Distance Learning) Rating of the sense of presence in the virtual world during the experiment ...
doi:10.1016/j.jvlc.2014.09.006
fatcat:7yo5ludcqja67mgp6o6xuslw3q
Courtroom Applications of Virtual Environments, Immersive Virtual Environments, and Collaborative Virtual Environments
2006
Law & Policy
This article examines the possibilities and implications of employing virtual environments ( VEs), immersive virtual environments ( IVEs), and collaborative virtual environments (CV Es) in the courtroom ...
We argue that the immersive and interactive reality created by these tools adds significant value as a simulation of experience to enhance courtroom practice. ...
Wiggins for her extensive contributions to this project, as well as Meghan Dunn and Chris Rex for helpful comments O'l this paper as well as Ryan Jaeger, Arnie Johnson, and Fred Lederer and the personnel of ...
doi:10.1111/j.1467-9930.2006.00226.x
fatcat:z5nkgukzardfpgvrxlcut4bq44
Evidence for embodied cognition in immersive virtual environments using a second language learning environment
2020
2020 IEEE Conference on Games (CoG)
Immersive virtual environments (IVEs) are increasingly being explored as potential educational tools. ...
It also finds that the benefit does not correlate with motivation or presence ratings, suggesting that embodiment-induced motivation or immersion is not the cause of the learning enhancements, and therefore ...
Immersive virtual environments Immersive virtual environments (IVEs) are increasingly explored as a potential tool for learning. ...
doi:10.1109/cog47356.2020.9231752
dblp:conf/cig/RatcliffeT20
fatcat:3jw6zfunqvd5ljbpye34srmcoe
The Role of Haptics in Immersive Telecommunication Environments
2004
IEEE transactions on circuits and systems for video technology (Print)
This paper explores the role of haptics in immersive telecommunication applications and analyzes the contribution of haptics to the sense of presence in a variety of applications. ...
Based on the concept of embodied presence, a new construct, resonance between the human cognitive-body system and the streaming sensory information from the environment, is suggested to be a principal ...
Yet the sense of presence is absent, since the environment does not match the sensory patterns learned in the physical environment, where the perceptual-sensory system evolved.
VI. ...
doi:10.1109/tcsvt.2004.823399
fatcat:ntr6d6oxnrbzxggca5ixbjsjda
COMMUNITY OF INQUIRY AND LEARNING IN IMMERSIVE ENVIRONMENTS
2019
Online Learning
Specific research questions addressed include whether the Community of Inquiry is recognizable in a MUVE learning environment, if new presence indicators are required if observing a MUVE learning event ...
to observe and assess learning events which use a Multi User Virtual Environment (MUVE) as the mode of delivery [1]. ...
Further, immersive environments can create a sense of presence [3] and flow [4] that enhance involvement and commitment to learning activity. ...
doi:10.24059/olj.v11i4.1714
fatcat:ts6ohsdz4zb2dg62kg3yjvb4b4
Social Presence in Immersive 3D Virtual Learning Environments
[chapter]
2011
Ambient Intelligence - Software and Applications
Also, students and teachers take the form of avatars allowing them to employ avatars to establish their social presence in a wide variety of ways. ...
This paper introduces two popular virtual reality tools, presents a comprehensive review of the literature related to social presence and describes our practical work in progress towards constructing a ...
considering working in this area of AmI systems. ...
doi:10.1007/978-3-642-19937-0_8
dblp:conf/isami/WangLDC11
fatcat:qul4qfqfxzhylnzbj75a6vtfje
A learning environment for augmented reality mobile learning
2014
2014 IEEE Frontiers in Education Conference (FIE) Proceedings
Secondly, it will explore the learning effectiveness based on the following factors: students' presence, engagement, and immersion in smart environments. ...
However, few studies have considered how much using such immersive interfaces with various learning scenarios may ultimately affect learning outcomes, and whether students feel fully engaged or not in ...
In this respect, we are also investigating the learning effectiveness considering the students sense of presence, engagement and immersion factors in such learning environments. ...
doi:10.1109/fie.2014.7044039
dblp:conf/fie/CubilloMCDCB14
fatcat:gafm3hnrzzgrddxzljgp46ns3e
Virtual Worlds: A New Environment for Constructionist Learning
2019
Computers in Human Behavior
We conclude that virtual worlds are effective environments for constructionist learning. ...
An exploratory case study of a purpose-built constructionist learning experience was conducted. ...
The authors would also like to thank colleagues in the School of Social Sciences at Cardiff University for their support during the preparation of this paper. ...
doi:10.1016/j.chb.2019.03.017
fatcat:js3funrh4reczpeewygpicst5i
Cognitive maps in virtual environments
2001
Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation - AFRIGRAPH '01
This sketch introduces a study aimed at investigating whether this type of data can be more easily learned by presenting it within a Virtual Environment, where the relationships between data points is ...
It is often difficult for people, and particularly children, to learn relationships between data points (such as the relative sizes of the planets of the solar system). ...
Q4: Is there a relationship between the participant's sense of presence and their accuracy of learning? ...
doi:10.1145/513890.513894
fatcat:ssn3t5ls3rhlngnytkfuualjae
Cognitive maps in virtual environments
2001
Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation - AFRIGRAPH '01
This sketch introduces a study aimed at investigating whether this type of data can be more easily learned by presenting it within a Virtual Environment, where the relationships between data points is ...
It is often difficult for people, and particularly children, to learn relationships between data points (such as the relative sizes of the planets of the solar system). ...
Q4: Is there a relationship between the participant's sense of presence and their accuracy of learning? ...
doi:10.1145/513867.513894
dblp:conf/afrigraph/JohnsB01
fatcat:hi3tgdy34nctpb4wzjji4uy7f4
Virtual environments for geographic visualization
1999
Proceedings of the 1999 workshop on new paradigms in information visualization and manipulation in conjunction with the eighth ACM internation conference on Information and knowledge management - NPIVM '99
Virtual environment (VE) technologies have considerable potential to extend the power of information visualization methods, and those of scientific visualization more broadly. ...
Our specific focus here is on VE technologies as a medium for geographic visualization and on some of the challenges that must be addressed if the potential of VE is to be realized in this context. ...
Being in a real world environment involves use of all our senses. ...
doi:10.1145/331770.331781
fatcat:6kzqdxoqo5hx3dqzqzpuhoi45u
Human-scale systems in responsive environments
2005
IEEE Multimedia
environments, we're exploring a human-computer interaction (HCI) or human-computer-human interaction (HCHI) that discourages stimulus-response metaphors, relying instead on a more subtle negotiation between ...
Unlike strict rule-based gaming environments, our environments facilitate conversational interaction models that can assume the shape of freeform playspaces. ...
As the environment simultaneously senses and responds to these actions, the participants become immersed in media worlds whose shape and behavior react to their presence. ...
doi:10.1109/mmul.2005.6
fatcat:lihxdnf3ejhtnfuvfz7bgukagi
Virtual Environments in Physical Therapy
[chapter]
2012
Virtual Reality and Environments
They provide a greater sense of presence than non-immersive systems and also a greater appreciation of scale. ...
Fully immersive environments Virtual Environment can be fully immersive, where, in this sense, the user feels they are part of the simulated world. ...
doi:10.5772/37132
fatcat:hrwxakcnkvalxifpu4n4wrkkla
Large displays enhance spatial knowledge of a virtual environment
2006
Proceedings of the 3rd symposium on Applied perception in graphics and visualization - APGV '06
Participants learned the location of five targets by freely exploring a desktop large-scale VE of a city on either a small (25" diagonally) or large (72" diagonally) screen. ...
This finding is believed to be due to the more immersive nature of large displays. ...
Introduction Physically large displays are becoming increasingly popular, presumably because the immersive nature of large displays results in a greater feeling of presence or a sense of "being there". ...
doi:10.1145/1140491.1140503
dblp:conf/apgv/BakdashAP06
fatcat:vptol772mjbcjaspkbpg7kh7pi
Immersive Environment: An Emerging Future of Telecommunications
2012
IEEE Multimedia
Acknowledgment We acknowledge the support of King Fahd University of Petroleum and Minerals, Dhahran, Saudi Arabia. ...
According to their paper, the sense of presence plays an important role in the achievable training effect. ...
Based on exciting new ideas and active research in immersive environment networks, it seems certain that the home and work environments of the future will be significantly enhanced by immersive presence ...
doi:10.1109/mmul.2012.7
fatcat:ql2xbnj3zrcorgurvu4haubi4q
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