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Ambient Reflection: Towards Self-explaining Devices

Daniel Burmeister, Bashar Altakrouri, Andreas Schrader
2015 ACM SIGCHI Symposium on Engineering Interactive Computing System  
In the course of ubiquitous and pervasive computing a variety of smart devices are developed and entering our everyday life.  ...  Common concepts to explain and illustrate devices' interaction possibilities can't be applied to these interaction techniques due to embedding of devices and as a consequence disappearing interfaces as  ...  A FRAMEWORK FOR AMBIENT REFLECTION In order to offer a possibility to compensate the previously mentioned emerging problems in interaction and documentation, we strive for developing a three-divided framework  ... 
dblp:conf/eics/BurmeisterAS15 fatcat:k5hk6snogjfpzoxadq7vc74blm

Modelling Hand Gestures to Test Leap Motion Controlled Applications

Thomas D. White, Gordon Fraser, Guy J. Brown
2018 2018 IEEE International Conference on Software Testing, Verification and Validation Workshops (ICSTW)  
Programs that use a Natural User Interface (NUI) are not controlled with a mouse and keyboard, but through input devices that monitor the user's body movements.  ...  We present a framework to model human hand data interacting with applications, and generate test data automatically from these models.  ...  Usage data from NUI applications can also be converted into a usage model, and used to generate tests for the application.  ... 
doi:10.1109/icstw.2018.00051 dblp:conf/icst/WhiteFB18 fatcat:gi7iei7zvbemlbdtixnlpkcvbq

Kivy - A Framework for Rapid Creation of Innovative User Interfaces

Mathieu Virbel, Thomas E. Hansen, Oleksandr Lobunets
2011 Mensch & Computer  
This work have been supported by the following companies and organizations: Erasme, Nuigroup, Rentouch, Tabtou; and by the Google's Summer of Code Program.  ...  Acknowledgments We would like to thank all the PyMT team for their experiments, and all the Kivy contributors especially: Gabriel Pettier, Rosemary Sebastien, George Sebastien, Joakim Gebart.  ...  There are two key aspects, which define capabilities of a NUI framework: input handling and output rendering.  ... 
dblp:conf/mc/VirbelHL11 fatcat:c4rm7rgcrjfyxiljhcpya5zk6y

LUIM: New Low Utility Itemset Mining Framework

Naji Alhusaini, Saleem Karmoshi, Ammar Hawbani, Li Jing, Abdullah Alhusaini, Yaser Al-sharabi
2019 IEEE Access  
Nevertheless, in many practical situations, low-utility itemsets (LUIs) maintain a high level of significance and usage (e.g., in security systems and the low-utility itemsets represent the security system  ...  Hence, this paper proposes a new association rule mining (ARM) framework named low-utility itemset mining (LUIM) that extracts LUIs.  ...  We developed a way to improve and accelerate examination.  ... 
doi:10.1109/access.2019.2929082 fatcat:phwsvcqxhzegjpk4agd6fn7wr4

NUI/NUX framework based on intuitive hand motion
직관적인 핸드 모션에 기반한 NUI/NUX 프레임워크

Gwanghyung Lee, Dongkyoo Shin, Dongil Shin
2014 Journal of Internet Computing and services  
Also, as NUI/NUX framework being developed except for the most important intuition, problems for use arise and are forced for users to learn many NUI/NUX framework usages.  ...  Also, we designed multi-modal NUI/NUX framework controlling voice, body motion, and facial expression simultaneously, and proposed a new algorithm of mouse operation by recognizing intuitive hand gesture  ...  an adult and a child (그림 12) 구현한 윈도우와 모니터와의 매핑 (Figure 12) Mapping between implemented area and a monitor (표 1) 클릭 이벤트 (Table 1) Click event 클릭 (횟수) 성인 (성공횟수) 성인 성공확률 어린이 (성공횟수) 어린이  ... 
doi:10.7472/jksii.2014.15.3.11 fatcat:vlmbxhecpjejfiuf5muvksqtbm

NUI-Based Floor Navigation — A Case Study [chapter]

Ulrich Furbach, Markus Maron
2013 Lecture Notes in Computer Science  
In this paper, we describe a nui-based application using a Microsoft Kinect.  ...  The system displays a digital represen-tation of a university building, where users can navigate virtually through contactless gestures.  ...  We describe the design and evaluation of a system for NUI-based floor navigation within a campus building at the University of Koblenz.  ... 
doi:10.1007/978-3-642-39238-2_30 fatcat:46hydgebq5hqdi5ja36u44pjje

NUIs for new worlds

Kasper Løvborg Jensen, Gary Marsden, Edward Cutrell, Matt Jones, Ann Morrison
2012 Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts - CHI EA '12  
HCI4D has matured through a series of previous HCI related conferences and workshops and a growing body of work have established it as subfield of its own We believe it is now time to focus on more specific  ...  Mobile phones constitute the most ubiquitous computing platform in the developing world, and for the past decade it has been focus of many research efforts within Human Computer Interaction for Development  ...  Yet, there is also a need to look ahead to a near future that promises the widespread usage of increasingly sophisticated mobile devices.  ... 
doi:10.1145/2212776.2212719 dblp:conf/chi/JensenMCJM12 fatcat:phjqsjyedvhfted4wb4oxttwme

BUILD-IT: a computer vision-based interaction technique for a planning tool [chapter]

M. Rauterberg, M. Fjeld, H. Krueger, M. Bichsel, U. Leonhardt, M. Meier
1997 People and Computers XII  
Our approach to NUIs is discussed in the form of a general framework followed by a prototype. The prototype tool builds on video-based interaction, and supports construction and plant layout.  ...  Guided by the basic constraints of natural interaction, we derive a set of recommendations for the next generation of user interfaces: the Natural User Interface (NUI).  ...  The NUI approach is discussed in form of a general framework and in the form of a prototype. The prototype tool builds on video-based interaction, and supports construction and plant layout.  ... 
doi:10.1007/978-1-4471-3601-9_18 dblp:conf/bcshci/RauterbergFKBLM97 fatcat:xgdhmm26g5cgxgeavonp2asiru

Designing Natural User Interfaces Scenarios for All and for Some: An Analysis Informed by Organizational Semiotics Artifacts [chapter]

Vanessa R. M. L. Maike, Samuel B. Buchdid, M. Cecília C. Baranauskas
2015 IFIP Advances in Information and Communication Technology  
In this paper we present a research project that aims at exploring NUI devices within the Accessibility context, with the goal of proposing ways to promote a better design for NUI technologies.  ...  Our ultimate goal is to promote better NUI designs, especially for people with disabilities, supporting their autonomy and inclusion in society.  ...  ), and of the Conselho Nacional de Desenvolvimento Científico e Tecnológico -CNPq (process #142113/2013-1).  ... 
doi:10.1007/978-3-319-16274-4_10 fatcat:s5h2o73abffffbjipvemk4wewi

Multimodal Interaction Recognition Mechanism by Using Midas Featured By Data-Level and Decision-Level Fusion

Muhammad Habib, Noor ul Qamar
2017 Lahore Garrison University research journal of computer science and information technology  
Midas, a novel declarative language to express multimodal interaction patterns has come up with the idea of developers required patterns description by employing multi-model interaction mechanism.  ...  The language as a base interface deals with minimum complexity issues like controlling inversion and intermediary states by means of data fusion, data processing and data selection provisioning high-level  ...  The CASE model categorizes die rent usage of modalities in concurrent, alternate, synergistic and exclusive.  ... 
doi:10.54692/lgurjcsit.2017.010227 fatcat:cqvkqnfafzf6fkz2bkmjcfybwq

Emerging Natural User Interfaces in Mobile Computing: A Bottoms-Up Survey [article]

Kirill A. Shatilov, Dimitris Chatzopoulos, Lik-Hang Lee, Pan Hui
2019 arXiv   pre-print
The concurrent development of bio-signal acquisition techniques and accompanying ecosystems offers a useful toolbox to address open challenges.  ...  In this survey, we present state-of-the-art bio-signal acquisition methods, summarize and evaluate recent developments in the area of NUIs and outline potential application in mobile scenarios.  ...  Such a development would push NUI-enabled solutions further towards wide acceptance and usage. Deep Learning Approach to Bio-signal Processing.  ... 
arXiv:1911.04794v2 fatcat:tuho2hdkmffkbhz3ew45t44sq4

EMIL: A Rapid Prototyping Authoring Environment for the Design of Interactive Surface Applications [chapter]

Johannes Luderschmidt, Nadia Haubner, Simon Lehmann, Ralf Dörner
2013 Lecture Notes in Computer Science  
For this purpose, they use and adapt the components of the software framework in an authoring application.  ...  However, existing UI design approaches fall short of taking these aspects into account and existing design approaches for IS focus on software development.  ...  This is achieved by tying together relevant frameworks and toolkits in a common library while a visual language is introduced to create NUIs.  ... 
doi:10.1007/978-3-642-39232-0_42 fatcat:ni5jknhpwngevkwxdjym2pc2uq

Squidy

Werner A. König, Roman Rädle, Harald Reiterer
2009 Proceedings of the 27th international conference extended abstracts on Human factors in computing systems - CHI EA '09  
We introduce the interaction library Squidy, which eases the design of natural user interfaces by unifying relevant frameworks and toolkits in a common library.  ...  The user interface offers a simple visual language and a collection of ready-to-use devices, filters and interaction techniques.  ...  Acknowledgements This work is supported by DFG GK-1042 "Explorative Analysis and Visualization of Large Information Spaces" and the project "Interactive Visualization for Gigapixel Displays" supported  ... 
doi:10.1145/1520340.1520700 dblp:conf/chi/KonigRR09 fatcat:atcyzn2qlzfmbkj7ngfciegmsq

Towards an Interaction Model for Multi-Surface Personal Computing Spaces

Henri Palleis
2014 Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS '14  
and show potential benefits of a seamless connection between them (e.g. a curved display segment).  ...  The prototype Curve was developed at our lab and its basic effects on touch interaction as well as elementary applications were explored in the recent dissertation of Hennecke [3] .  ...  The goal is to identify (a) usage scenarios that involve the horizontal, the vertical and the curved part of the display and (b) to explore touch interaction techniques for these scenarios.  ... 
doi:10.1145/2669485.2669488 dblp:conf/tabletop/Palleis14 fatcat:456kiblx2nggdcdo76godbqsdq

Visualyzart Project – The Role in Education

Maria Barbas, Ana Loureiro, Inês Messias, Nuno Pacheco
2015 Procedia - Social and Behavioral Sciences  
The VisualYzARt project members analysed the components available in YVision platform and are defining new ones that allow the creation of applications to a chosen activity, effectively adding a new language  ...  The VisualYzARt project intends to develop research on mobile platforms, web and social scenarios in order to bring augmented reality and natural interaction for the general public, aiming to study and  ...  Acknowledgements VisualYzART is funded by QREN -Sistema de Incentivos à Investigação e Desenvolvimento Tecnológico (SI I&DT), Project n. º 23201 -VisualYzARt (from January 2013 to December 2014).  ... 
doi:10.1016/j.sbspro.2015.04.256 fatcat:nt2wj2j2ujhhnoln7s5sgcc7gm
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