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Designing Sound Collaboratively - Perceptually Motivated Audio Synthesis [article]

Niklas Klügel and Timo Becker and Georg Groh
2014 arXiv   pre-print
In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop.  ...  We make use of a machine learning method to generate a mapping from perceptual audio features to synthesis parameters. This mapping is then used for visualization and interaction.  ...  In case of the collaborative application Nuvolet [4] , which is based on CataRT, this space is static. It uses a 3D camera system as sensor for gesture driven Audio Mosaicing.  ... 
arXiv:1406.6012v1 fatcat:5ggndgr5mra4zjrglkzp6q7dqi

The Sound Monad: A Philosophical Perspective on Sound Design

Vincenzo Zingaro
2021 Open Philosophy  
After having introduced the general framing in Section 1, focusing on a short history of the theory and practice of sound design, in Section 2 we propose a reading of sound as monad.  ...  The insight is resumed and further discussed in Section 4, where we draw our conclusions by demonstrating the fitness of such framing with regards to the standpoint of sound design, while accounting for  ...  After having displayed the system of relations and forces making for the idea of "substance" in Leibniz, we can easily grasp why Cox would rely on Deleuze to account for such a powerful sound-designing  ... 
doi:10.1515/opphil-2020-0169 fatcat:ni6lpuribvfhhmrftxtnunssv4

Exploring Interactive Sound Design for Auditory Websites

Lotus Zhang, Jingyao Shao, Augustina Ao Liu, Lucy Jiang, Abigale Stangl, Adam Fourney, Meredith Ringel Morris, Leah Findlater
2022 CHI Conference on Human Factors in Computing Systems  
Typically, however, these interfaces provide only limited audio styling, collapsing rich visual design into a static audio output style with a single synthesized voice.  ...  To explore the potential for more aesthetic and intuitive sound design for websites, we prompted 14 professional sound designers to create auditory website mockups and interviewed them about their designs  ...  For example, researchers have experimented with using diferent sound dimensions, including pitch, loudness, timbre, space, and rhythm, to signify data variations [32, 70, 75] .  ... 
doi:10.1145/3491102.3517695 fatcat:kx7lemls2nhk7i6f5f6fb7nqja

Exploring ambient sound techniques in the design of responsive environments for children

Milena Droumeva, Alissa Antle, Ron Wakkary
2007 Proceedings of the 1st international conference on Tangible and embedded interaction - TEI '07  
We see the value of this research in developing a more cohesive and ecological model for use of audio feedback in the design of embedded interactions for children.  ...  This workshop offers preliminary directions and models for using intensity-based ambient sound display in the design of interactive learning environments for children that offer assistance in task-oriented  ...  Sound spatialization in virtual audio is also a popular technique used in the design of interfaces and tangibles for blind and visually-impaired children [11, 17] .  ... 
doi:10.1145/1226969.1227005 dblp:conf/tei/DroumevaAW07 fatcat:3xz2a7kxa5cs3pxe6qlkw5xtty

Sound Design through Large Audience Interaction

Kjetil Falkenberg Hansen, Martin Ljungdahl-Eriksson, Ricardo Atienza
2019 Proceedings of the SMC Conferences  
Acknowledgments The authors would like to thank Annika Hedin and Fredrik Hagman at Volvo Cars and Marie Hernmarck, Susanne Park and Robert Tenggren at SCP Grey for the productive conversations and helpful  ...  As a first step towards this ambitious aim, we wanted to study here the potential efficiency of an audio-visual interactive environment for the collection of users' preferences and exploration of designing  ...  in the exhibition space, they were almost constantly in use.  ... 
doi:10.5281/zenodo.3249284 fatcat:q3ory765ezaj3mcostepyup63i

An Evaluation of Multidimensional Controllers for Sound Design Tasks

Robert Tubb, Simon Dixon
2015 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI '15  
This paper presents an investigation into musicians' ability to control sound synthesiser parameters using various interfaces.  ...  Subjects had to match a target sound as quickly and accurately as possible.  ...  This poses a challenge to interface designers: how to make the search as productive as possible? The majority of computer music production is carried out using a Digital Audio Workstation (DAW).  ... 
doi:10.1145/2702123.2702499 dblp:conf/chi/TubbD15 fatcat:ywnlor6dendw5oriesrtebpzeu

Product Sound Design: Intentional and Consequential Sounds [chapter]

Lau Langeveld, Rene van, Reinier Jansen, Elif Ozc
2013 Advances in Industrial Design Engineering  
They are mostly digital and somewhat musical sounds often used in user interfaces.  ...  with a heart rate monitoring system.SeeHoggan et al. (2009)for an example on contextual differences in mapping audio parameters to informing signals by user interfaces (i.e., confirmations, errors, progress  ... 
doi:10.5772/55274 fatcat:rzo36syfsfaevenphxfwpdrtwa

Auditory Representations As Landmarks In The Sound Design Space

Carlo Drioli, Pietro Polotti, Davide Rocchesso, Stefano Delle Monache, Kamil Adiloğlu, Robert Anniés, Klaus Obermayer
2009 Proceedings of the SMC Conferences  
ACKNOWLEDGEMENTS This work is part of the research carried out within two EU funded project: CLOSED (Closing the Loop of Sound Evaluation and Design) and NIW (Natural Interactive Walking).  ...  In this paper we propose a graphical tool for the timbre space exploration and interactive design of complex sounds by physical modeling synthesis that is intended to assist the sound designer.  ...  This Physically-based Sound Design Tools (SDT from now on) is being developed and supported within a number of EU funded research projects on audio synthesis and sound design (Sounding Objetcs (SOB), Closing  ... 
doi:10.5281/zenodo.849597 fatcat:3m4zs4qakvdbzcj7lf35moyqha

From Words to Sound: Neural Audio Synthesis of Guitar Sounds with Timbral Descriptors

The Sound Of AI Community
2022 Zenodo  
It is difficult for musicians to generate sounds which reflect the timbral properties they have in mind, because of the nature of the latent spaces of such systems.  ...  In this paper, we introduce a DL-powered instrument that generates guitar sounds from vocal commands.  ...  We asked them to use the system freely for one hour, during which they should explore its sound design possibilities.  ... 
doi:10.5281/zenodo.7088415 fatcat:mns6riefsraotiveq2mudao764

Playing with the sound maker

Alissa N. Antle, Milena Droumeva, Greg Corness
2008 Proceedings of the 7th international conference on Interaction design and children - IDC '08  
Half the children used a version of the system that instantiated a body-based metaphor in the mapping layer connecting body movements to output sounds.  ...  Forty children learned to create musical sound sequences using an interactive sound making environment.  ...  For example, they associated tempo with speed of movement through (or around) a space. Pitch was associated with movement up and down in a 3D space or towards and away in a 2D space.  ... 
doi:10.1145/1463689.1463754 dblp:conf/acmidc/AntleDC08 fatcat:2abet4enirardcci3e72khtsem

Looking for sound?

Roel Vertegaal, Barry Eaglestone
1998 CHI 98 conference summary on Human factors in computing systems - CHI '98  
ISEE3D is a 3D musical sound browser which uses nested boxes to allow browsing through a hierarchy of perceptually organized sound spaces.  ...  We hope ISEE and ISEE3D are a step towards the much-needed development of direct manipulation interfaces for sound retrieval from MIDI keyboards and computer software such as Apple's QuickTime™ Musical  ...  To allow sound designers, musicians and composers alike to search their collections of musical sounds they would need: 1) Some form of task-level description and organization of their audio objects. 2)  ... 
doi:10.1145/286498.286774 dblp:conf/chi/VertegaalE98 fatcat:ddimeychknda3k2vks546hxn3e

Utilizing Sound Effects in Mobile User Interface Design [chapter]

Hannu Korhonen, Jukka Holm, Mikko Heikkinen
2007 Lecture Notes in Computer Science  
The importance of audio is increasing as we are moving towards multimodal user interfaces where audio is one of the major components.  ...  To test the ideas in practice, a prototype calendar application was implemented. We arranged a one week field trial to validate the design ideas.  ...  We would like to thank Jussi Sinkkonen, Saara Lehtola, and Jukka Kaartinen for their help in implementing the Sonified Calendar application prototype.  ... 
doi:10.1007/978-3-540-74796-3_27 fatcat:kzrzxwx7drd4pg4kxm5vqmpgpu

instance: Soma-based multi-user interaction design for the telematic sonic arts

Lucy Strauss, Kivanç Tatar, Sumalgy Nuro
2021 Organised Sound  
The network interface enables a violist and a dancer to simultaneously play multi-user digital music-dance instruments over the internet with music and dance.  ...  The telematic work instance is a performance for viola and dance that digitally connects performers in Vancouver and Cape Town.  ...  Marina Thibeault and Dr Robert Pritchard at the University of British Columbia and Paul Rommelaere at the University of Cape Town for their insights.  ... 
doi:10.1017/s1355771821000479 fatcat:djqv3diuj5dire5bgexmxxsxdi

Towards Unified Design Guidelines for New Interfaces for Musical Expression

Garth Paine
2009 Organised Sound  
The use of a laptop computer for musical performance has become wide spread in the electronic music community. It brings with it many issues pertaining to the communication of musical intent.  ...  Interfaces of his kind lend themselves particularly to electro-acoustic and computer music performance where timbre, texture and morphology may be paramount.  ...  In the light of these analyses, the author examined the way in which pressure, speed, angle and position could act as design guidelines for future interface development and the application of the WiiMote  ... 
doi:10.1017/s1355771809000259 fatcat:rhnvznr7wzd2fjg56nzeqgu22a

Space in sound: sound of space

DAVID WORRALL
1998 Organised Sound  
The sound is of the space. It is where different to the way it flows from the location a space of sound, but there is no sound in space. With towards which the observer is moving.  ...  In both cases, howtimbre, so I believe will we learn to use sonic proximever, there is a pressing need for intelligently designed ity and radial location in a different way.  ...  The need to hear afresh, outside the confines of Stanford 'music' which primarily uses sound as a means of car- University, February 1975.  ... 
doi:10.1017/s1355771898002027 fatcat:7yx3hjxgpfgbvpqrvaanuw7foa
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