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Design in Evaluation: Reflections on Designing for Children's Technology

Emanuela Mazzone, Diana Xu, Janet C Read
2007 unpublished
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction.  ...  The authors provide a reflection on the analysis of results from one of the methods and use this analysis to propose a direct connection with design tools.  ...  In the case described in this paper, drawing proved to be also a very effective evaluation tool, providing feedback on children's likes and dislikes of the specific technology as well as information about  ... 
doi:10.14236/ewic/hci2007.83 fatcat:piqk3s2a5jap7fk6vcjdkao7di

Child-Centered Evaluation: Broadening the Child/Designer Dyad

Sofia Pardo, Steve Howard, Frank Vetere
2008 Advances in Human-Computer Interaction  
We discuss the effect that introducing a teacher had on the results of the evaluation and conclude that adding an expert-based component to evaluations increased its diagnostic power.  ...  We explore the value that a copresent proxy and interpreter can bring to certainhard-to-reachordifficult-to-interpretsituations; in this case the evaluation of educational software intendedto be usedby  ...  Acknowledgments We would like to acknowledge the valuable participation of the software designers, teachers who willingly embarked on the process of implementing a new evaluation method.  ... 
doi:10.1155/2008/597629 fatcat:sf7b6n6rcbcelgs4zrepizawmy

Laddering with young children in User eXperience evaluations

Bieke Zaman, Vero Vanden Abeele
2010 Proceedings of the 9th International Conference on Interaction Design and Children - IDC '10  
In this paper, we investigate the usefulness and feasibility of Laddering with young children in User eXperience evaluations. We start with a revision of theoretical literature and guidelines.  ...  As for the type of ladders created, our results are in line with literature; children are inclined to attribute external reasons to product preferences rather than internal reasons, and consequently create  ...  Frederik Windey for the aid in the game development.  ... 
doi:10.1145/1810543.1810561 dblp:conf/acmidc/ZamanA10 fatcat:dwb3onhxo5hnrkgnz5qcq3gbwe

Evaluating accessibility in fabrication tools for children

Ben Leduc-Mills, Jaymes Dec, John Schimmel
2013 Proceedings of the 12th International Conference on Interaction Design and Children - IDC '13  
Two of these threads-designing for children with special needs, and designing fabrication activities for children-have been especially fertile grounds for discussion and reflection.  ...  In recent years, several new threads of research have found their way into the Interaction Design and Children community.  ...  Assistive Technology Abandonment One of the primary hurdles in assistive technology design is abandonment.  ... 
doi:10.1145/2485760.2485882 dblp:conf/acmidc/Leduc-MillsDS13 fatcat:wthoopshm5czfmjb7xd3i4ja4y

Evaluating methods for engaging children in healthcare technology design

Matthew J. Allsop, Raymond J. Holt
2013 Health and Technology  
The research applied and developed a framework to guide the use of methods in the design and development of healthcare technology for upper limb rehabilitation in children with cerebral palsy.  ...  Utilising an assessment framework to explore the suitability of four interview methods for involving children in the design and development of healthcare technology, research was carried out in primary  ...  The authors would also like to thank Bipin Bhakta and Martin Levesley for their guidance in the design of the research.  ... 
doi:10.1007/s12553-013-0062-7 fatcat:3zjoaobenbgbpp2de4jxxi3rzu

Learning from Failures in Designing and Evaluating Full-Body Interaction Learning Environments

Laura Malinverni, Narcis Pares
2017 Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17  
This post-mortem reflection offers a critical standpoint to discuss on appropriate design and research methods for FUBILEs. Finally, we discuss design guidelines and paths for research.  ...  To contribute to this debate, we present two case studies from our past research, on the design and evaluation of two FUBILEs.  ...  Acknowledgements We thank all children who have participated in the study. Supported by the Spanish Ministry of Economy and Competitiveness (Grant TIN2014-60599-P).  ... 
doi:10.1145/3027063.3053352 dblp:conf/chi/MalinverniP17 fatcat:nd77dfn4anbbjkt7ierb6iogwy

An Experiential Approach to the Design and Evaluation of a Gamified Research Tool for Law in Children's Lives

Effie Lai-Chong Law, Dawn E. Watkins, Joanna P. L. Barwick, Elee S. Kirk
2016 Proceedings of the The 15th International Conference on Interaction Design and Children - IDC '16  
We grounded the design and evaluation of the game in the established User Experience (UX) theoretical frameworks -Hassenzahl's hedonicpragmatic model and McCarthy & Wright's four threads of experience.  ...  The aim of the project Law in Children's Lives is to gamify the research activity of collecting data with a digital game to assess children's awareness of law in their everyday lives.  ...  PD is increasingly employed for designing technology for children [26, 27, 28, 29] .  ... 
doi:10.1145/2930674.2930722 dblp:conf/acmidc/LawWBK16 fatcat:d3vpwlgvi5bmdd2llk3aeasdy4

Interactive Block Games for Assessing Children's Cognitive Skills: Design and Preliminary Evaluation

Kiju Lee, Donghwa Jeong, Rachael C. Schindler, Laura E. Hlavaty, Susan I. Gross, Elizabeth J. Short
2018 Frontiers in Pediatrics  
In addition, age-correlations on TAG-Game scores were found, implying its potential use for assessing children's cognitive skills autonomously.  ...  This paper presents design and results from preliminary evaluation of Tangible Geometric Games (TAG-Games) for cognitive assessment in young children.  ...  C play A = H initial − H final ; C play S = N · N d · L R(S + 1) ; C play M = log 2 Q + log 2 L (1) Study Design and Method Evaluation of children's TAG-Games focused on technical functionality, validity  ... 
doi:10.3389/fped.2018.00111 pmid:29868520 pmcid:PMC5952416 fatcat:4avtkb4o7ff3ncwhmkaofq4qga

Evaluating Pedagogy and Practice of Universal Design for Learning in Public Schools

Lora Lee Smith Canter, Laura H King, Jennifer B. Williams, Debbie Metcalf, Katheryne Rhys Myrick Potts
2017 Exceptionality education international  
In addition to being rooted in UDL pedagogy, classrooms designed to meet the challenge of 21st century education need to substantially integrate and utilize advances in technology.  ...  One possible solution is to create classrooms, teachers, and schools that embrace the progressive and inclusive practices espoused by Universal Design for Learning (UDL).  ...  Formulated by Ron Mace, an architect and founder of the Center for Universal Design in Raleigh, North Carolina (Center for Universal Design, 2008) , Universal Design is an approach for designing environments  ... 
doi:10.5206/eei.v27i1.7743 fatcat:63iyqciyq5ctpciti5i5oxj4gq

Linked projects in the Design synthesis and evaluation area at Universidad Iberoamericana in Mexico City: Study cases

Patricia Hernández Navarro, Gloria Angélica Martínez De la Peña
2012 Strategic Design Research Journal  
(GE) prepare intellectually disabled people to engage in a job, while the project for the third one, Vasconcelos Library (BV) that has the largest store of books in braille in Mexico City, will focus on  ...  It centers in three linked project (PV) aimed at solving some design needs of real institutions by means of the techniques taught in Design VI course (Global Image: Identity and Signalectics).  ...  In the Design curriculum, PVs pertain to the area of syllabus foreshadowing, which is the essential phase of the design process, being the one in which solution alternatives are evaluated and the one best  ... 
doi:10.4013/sdrj.2012.51.04 fatcat:56lb4e2ydjb5vnauql2wu5d2qu

Exploring the potential of the drawing intervention method for design and evaluation by young children

Wolmet Barendregt, Tilde Bekker
2013 CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13  
This paper describes the preliminary results of an exploratory study on the use of the Drawing Intervention method for both design and evaluation activities with young children (4-7).  ...  In this study we wanted to a) investigate how a variant of this method can be used to evaluate a game with younger children than the ones participating in previous studies, b) how well it works as a method  ...  Acknowledgements We thank all children and teachers, as well as Johan Hernsdorf and Kristina Sonnemyr-Wollentz for their help.  ... 
doi:10.1145/2468356.2468392 dblp:conf/chi/BarendregtB13 fatcat:w2vskmwahresfne3x46i7zrkba

Evaluation of the usefulness of path of long-term user experience model in design process

Armağan Karahanoğlu, Yekta Bakırlıoğlu
2020 Behavior and Information Technology  
The stages of user experience as well as the human and product-related qualities of the PLUX model facilitated in-depth reflection, and espoused creative interpretations of these qualities for ideation  ...  Even though there are attempts to holistically frame the long-term experience of interactive products, there is still debate on how to guide designers in the design process of those products.  ...  and Wright 2004) , through reflecting on the intended effects of technology.  ... 
doi:10.1080/0144929x.2020.1836256 fatcat:iudblfqxerap7lbjl7iwdeupaa

A review of research methods in children's technology design

Janne J. Jensen, Mikael B. Skov
2005 Proceeding of the 2005 conference on Interaction design and children - IDC '05  
We conduct a survey of research methods in paper publications. 105 papers on children's technology design are classified on a two-dimensional matrix on research method and purpose.  ...  Our results show a strong focus on engineering of products as applied research and on evaluation of developed products in the field or in the lab.  ...  We would like to thank more anonymous reviewers for comments on earlier drafts of this paper  ... 
doi:10.1145/1109540.1109551 dblp:conf/acmidc/JensenS05 fatcat:vsqe2bvro5ad3hj2nlurme6eyq

Evaluation and Optimization of Human Resource Supply in Packaging Design Project

Baozhong Ye, Jian Chen, Jing Zhao, Qingguang Zeng, M.S. Nazir, H.A. Aziz
2021 E3S Web of Conferences  
In order to solve the problem of selection of human resource provider for the demander in package design project, firstly, the evaluation index system of provide side is established, and the entropy weight  ...  objective significance is obtained; then, with the help of the ideal point method, the provide side is evaluated, which can provide a reference for the choice of the demander; finally, an example is given  ...  ACKNOWLEDGMENTS Fund project of Guangxi Aviation Logistics Research Center(2018KFJJHKWL01) Research on the innovation mode of system and mechanism of higher vocational colleges based on social service  ... 
doi:10.1051/e3sconf/202125702081 fatcat:5x46tycaxzembigejcxnw3ou3q

Children's agency by design: Design parameters for personalization in story-making apps

Natalia Kucirkova
2019 International Journal of Child-Computer Interaction  
Acknowledgments The development and impact evaluation of Our Story was funded by the Open University, UK. EIT Food has funded an upgrade of the app in 2019.  ...  For full disclosure statements refer to https://doi.org/10.1016/j.ijcci.2019.06.003.  ...  Connecting theory with design is also key for encouraging reflection on different design solutions [64] .  ... 
doi:10.1016/j.ijcci.2019.06.003 fatcat:ydlcbg6lzzgndgsfv7exlyqkkm
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