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Nostalgia in Retro Game Design

Maria B. Garda
2013 Conference of the Digital Games Research Association  
Restorative nostalgia is visible in the retrogaming practices, such as creation of emulators, appreciation of classic titles and remaking them for new platforms.  ...  I distinguish between two kinds of nostalgia in retro game designrestorative and reflective.  ...  ACKNOWLEDGMENTS BIBLIOGRAPHY Aarseth, E. ( 2007 ) "I Fought the Law: Transgressive Play and The Implied Player" Available at http://lmc.gatech.edu/~cpearce3/DiGRA07/Proceedings/017.pdf.  ... 
dblp:conf/digra/Garda13 fatcat:ovmg4637unh2pdww373hfiunce

Framing Strategies in Role-Playing Games. 'My Pleasure': Toward a Poetics of Framing in Tabletop Role-playing Games

David Jara Soto
2021
(TRPG) 2 'revival' 3 .  ...  , GMs are aware of the full backstory details of each PC before initiating the game.  ... 
doi:10.11588/heidok.00029454 fatcat:tsj2ycs76zcgtcgdfvd3nojfx4

Nongmingong going online: an ethnography of the mediated work and life experience of the Chinese working-class in 'digital China'

Yang Zhou
2020
Incorporating the theory of the mutual shaping of technology and user/society into the larger framework of working class formation, this research takes nongmingong's ICTs-enabled practices as the starting  ...  This study contributes to sociology of labour research in China by addressing the new complexities brought about by digital technologies, and internationally to debates of digital labour and the future  ...  nature, was revived (Wu 2017) .  ... 
doi:10.21953/lse.00004183 fatcat:crxt2h63pnearhgecj3lybgdny