8,263 Hits in 5.7 sec

Creators, Composers and Consumers: Experiences of Designing a Digital Library [chapter]

Ann Blandford, Jeremy Gow, George Buchanan, Clare Warwick, Jon Rimmer
2007 Lecture Notes in Computer Science  
In this paper, we relate our experiences of developing digital library components and collections to this notion of "design chains".  ...  Little work within Human-Computer Interaction (HCI) has considered how usability considerations propagate through such chains and yet in many situations the usability of systems is determined by design  ...  Creator Composer Consumer (1) Digital library toolkit (2) Documents (3) Web browser (4) DL collection (5) User Fig. 1. Creators, composers and consumers for a Digital Library interaction  ... 
doi:10.1007/978-3-540-74796-3_23 fatcat:akg2daqlhbazvknp3xfi5mukyq

Knowledge Representation Environments: An Investigation of the CASSMs between Creators, Composers and Consumers [chapter]

Ann Blandford, Thomas R. G. Green, Iain Connell, Tony Rose
2008 Lecture Notes in Computer Science  
In this paper, we discuss three-link chains involving people that we term Creators (commonly referred to as designers), Composers (users of the tool who compose artefacts for other users) and Consumers  ...  We focus on usability considerations and how Creators can develop systems that are both usable themselves and also support Composers in producing further systems that Consumers can work with easily.  ...  of a draft of this paper.  ... 
doi:10.1007/978-3-540-92698-6_4 fatcat:bobqdv22zrbk7gv2g4nmihqcey

Cultural Arts in the Library

Lesley S. J. Farmer
2021 IASL Annual Conference Proceedings  
The UNESCO Manifesto on the School Library states that the mission of the school library is to offer learning services and resources that enable all members of the school community to become critical thinkers  ...  and effective users of information in all formats and media.  ...  National Science Foundation, is intended to be a model global digital library of cultural, historical, and heritage image collections.  ... 
doi:10.29173/iasl7839 fatcat:p3u6bwoxbrbe5aadh4y4u7aqqq

Consumer Co‐creation and Situated Creativity

Jason Potts, John Hartley, John Banks, Jean Burgess, Rachel Cobcroft, Stuart Cunningham, Lucy Montgomery
2008 Industry and Innovation  
Consumer co-creation and situated creativity. Industry and Innovation, ABSTRACT. This paper examines the industrial dynamics of new digital media from the perspective of consumer co-creation.  ...  We find that consumer-producer interactions are an increasingly important source of value creation.  ...  Designers become provocateurs as much as producers, and 'entrepreneurial' consumers are willing to pay a premium to be at the first to wear the latest designs (Chai et al 2007) .  ... 
doi:10.1080/13662710802373783 fatcat:yb2hymzyr5dxli375pinckyufi

SOAR: Storage based system reliability analyzer

Balgeun Yoo, Youjip Won
2015 2015 IEEE 5th International Conference on Consumer Electronics - Berlin (ICCE-Berlin)  
We developed a Storage Reliability Analyzer (SOAR) to test and to evaluate a fault tolerance of a single-disk system.  ...  Providing high level of the fault tolerance in a small system would be hard because of cost and efficiency concern.  ...  : ERROR-CREATOR is designed to inject logical faults without damaging the digital information.  ... 
doi:10.1109/icce-berlin.2015.7391274 dblp:conf/icce-berlin/YooW15 fatcat:7lrizlrolbckxlipxf3pq23nsi

An User-driven Service Creation Architecture in Consumer Networking Environments
소비자 네트워킹 환경에서의 사용자 주도 서비스의 효율적 생성

Yuchul Jung, Jin-Young Kim, Hyejin Lee, Kwang-Young Kim, Dongjun Suh
2016 Journal of Digital Contents Society  
For the provisioning of new user-created services based on user's context, the data management of service creation experiences becomes a non-trivial task.  ...  In a Web 2.0 context, users are exposed to numerous smart devices and services that allow real-time interaction between users (or consumers) and developers (or producers).  ...  Data Model for Service Creation For efficient circulation of experiences on service composition (or mashup), we've designed a particular ontology model.  ... 
doi:10.9728/dcs.2016.17.6.479 fatcat:zsbxlibytbhwzkxfz56mnh23m4

Brain leaks and consumer neurotechnology

Marcello Ienca, Pim Haselager, Ezekiel J Emanuel
2018 Nature Biotechnology  
Email Abuse Email continues to dominate digital communications, regardless of the rising popularity of instant messaging technology for both business and consumer use.  ...  We all need to stay digitally healthy and digitally clean, and habits of security will need to be relearned, over and over again.  ...  Use an Effective Password Policy Ensure that passwords are a mix of letters and numbers, and change them often. Passwords should not consist of words from the dictionary.  ... 
doi:10.1038/nbt.4240 pmid:30188521 fatcat:dwoyvyborfdifdkklju3p3qek4

Landscape and Consumer Culture in the Design Work of Humphry Repton and Gordon Cullen: A Methodological Framework

Mira Engler
2018 Architecture_MPS  
This essay is a methodological framework that locates landscape design studies in the context of visual consumer culture, using two examples of influential and media-savvy landscape designers: the renowned  ...  The practice of landscape and townscape or urban design is driven and shaped by consumer markets as much as it is by aesthetics and design values.  ...  landscapes (or its remains) and the users who inhabit them, the social-anthropological approach, instead, focuses on the creators of landscapes -their cultural background, and the experiences and discourses  ... 
doi:10.14324/111.444.amps.2018v13i2.001 fatcat:6xhc5nzairgrri2yv3r7lt7eqe

Consumer savvy: conceptualisation and measurement

Emma K. Macdonald, Mark D. Uncles
2007 Journal of Marketing Management  
The two key contributions are the development of a framework for conceptualising consumer savvy and the operationalisation and validation of the SAVVY scale as a tool for prediction and population profiling  ...  A vignette experiment to test the scale's predictive validity found that high-savvy consumers have significantly greater desire to engage in co-creation, are significantly more likely to perceive value  ...  Thus the 2 (High or Low Consumer SAVVY) by 2 (Best or Worst case interaction) factorial-design experiment was a between-subjects design.  ... 
doi:10.1362/026725707x212793 fatcat:7cuty4bgjncq5osqs4y44htqzm

Titanic: Consuming the Myths and Meanings of an Ambiguous Brand

Stephen Brown, Pierre McDonagh, Clifford J. Shultz
2013 Journal of Consumer Research  
It's an inspirational message that's reflected in the Signature Building, which has the latest design technology and is at the leading edge of visitor experience.  ...  Harvard University got a badly needed new library, thanks to the generosity of an on-board benefactor whose husband and son didn't survive.  ... 
doi:10.1086/671474 fatcat:xuohekquobhadpyrln3r2rtvly

The vinyl: The analogue medium in the age of digital reproduction

Dominik Bartmanski, Ian Woodward
2013 Journal of Consumer Culture  
Direct Metal Mastering, is an analogue audio disc mastering technique, jointly developed by two German companies, Telefunken-Decca (TelDec) and Georg Neumann GmbH, towards the end of the 20th century.  ...  It is materially designed for the idea of the album as a listening experience, akin to reading a book divided into parts and chapters.  ...  'given four phonographs we can compose and perform a quartet for explosive motor, wind, heartbeat and landslide' (Cage, in Shapiro, 2002: 164) .  ... 
doi:10.1177/1469540513488403 fatcat:d4r3ovqklbdolhjxw2ppikan5e

The music industry & its consumers: A potential divorce through technology and shifting market linkages?

2009 Chinese Business Review  
Research provides evidence that technological implications are supporting a sustainable shift of consumers' behaviour and the ways, by which consumers are able to overcome the legal and technological barriers  ...  A large market exists of online users who desire online video and music content.  ...  This would result in a division between creators and providers of services, each of which could provide market value, but working together.  ... 
doi:10.17265/1537-1506/2009.09.001 fatcat:hj4yni4sjbce5kgh33gzz4w6m4

Social Capital Production in a Virtual P3 Community

Charla Mathwick, Caroline Wiertz, Ko de Ruyter
2008 Journal of Consumer Research  
to be a failure in functionality and responsiveness on the part of the product and its creator, eliciting the wrath of the community.  ...  The adoption of technology specifically designed to facilitate the virtual community experience can be seen in figures reported by the Pew Internet and American Life Project.  ... 
doi:10.1086/523291 fatcat:itmolszhvrgwvpdajtzmzzob6m

The Quality of Online Health-Related Information – an Emergent Consumer Health Issue

Valentin Nădăşan
2016 Acta Medica Marisiensis  
The quality of online health-related information affects the users' knowledge, their attitude, and their risk or health behaviour in complex ways and influences a substantial number of users in their decisions  ...  The aim of this review is to explore the benefits and risks associated with using the Internet as a source of health-related information; the relationship between the quality of the health-related information  ...  Acknowledgements Thanks to Alina Cora Ţiplea, Reka Kutasi and Cristian Husac for translating and editing the English version of the manuscript.  ... 
doi:10.1515/amma-2016-0048 fatcat:mgjmefoqsbhpha4xg7afsxwsz4

A Study on Programmable System on Chip

Abhay Raj Kansal
2014 IOSR Journal of VLSI and Signal processing  
A PSoC integrated circuit is composed of a core, configurable analog and digital blocks, a software configured and programmable routing and interconnect.  ...  These chips include a CPU and mixed-signal arrays of configurable integrated analog and digital peripherals.  ...  His vast experience and deep understanding of the subject on Embedded System proved to be immense help to me and also his pro-found viewpoints and extraordinary motivation enlightened me in many ways.  ... 
doi:10.9790/4200-04513137 fatcat:a3qildo7irenfhty4wi22dl3pe
« Previous Showing results 1 — 15 out of 8,263 results