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Convergence of Gamification and Machine Learning: A Systematic Literature Review

Alireza Khakpour, Ricardo Colomo-Palacios
2020 Technology, Knowledge and Learning  
This new direction thrilled us to conduct a systematic literature review in order to investigate the current literature in the field, to explore the convergence of these two technologies, highlighting  ...  Adding to that, data collection for machine learning by gamification technology and teaching machine learning with the help of gamification were identified.  ...  To view a copy of this licence, visit http://creat iveco mmons .org/licen ses/by/4.0/.  ... 
doi:10.1007/s10758-020-09456-4 fatcat:m3fd2mhcbnd7fmgoez7s2qutie

Introductory programming: a systematic literature review

Andrew Luxton-Reilly, Judy Sheard, Claudia Szabo, Simon, Ibrahim Albluwi, Brett A. Becker, Michail Giannakos, Amruth N. Kumar, Linda Ott, James Paterson, Michael James Scott
2018 Proceedings Companion of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education - ITiCSE 2018 Companion  
This paper is the report of an ITiCSE working group that conducted a systematic review in order to gain an overview of the introductory programming literature.  ...  As computing becomes a mainstream discipline embedded in the school curriculum and acts as an enabler for an increasing range of academic disciplines in higher education, the literature on introductory  ...  ACKNOWLEDGMENTS We are greatly appreciative of the guidance and advice offered by the anonymous reviewers of this report, and by the ITiCSE working group chairs.  ... 
doi:10.1145/3293881.3295779 dblp:conf/iticse/Luxton-ReillySA18a fatcat:osh3y7fcunf2hcx7kdahxwgmvm

Blockchain for Cities—A Systematic Literature Review

Charles Shen, Feniosky Pena-Mora
2018 IEEE Access  
We provide a systematic literature review on concrete blockchain use cases proposed by the research community.  ...  At the micro-level, we identify a component-based framework and analyze the design and prototypes of blockchain systems studied in a subset of 71 papers.  ...  To answer the above research questions, we refer to best practices for a systematic review [42] - [44] and follow a standard protocol for selecting literature to be included in the review. C.  ... 
doi:10.1109/access.2018.2880744 fatcat:4hi2oy4t3rex7irdzfbjafxwxq

A Systematic Literature Review and Taxonomy of Modern Code Review [article]

Nicole Davila, Ingrid Nunes
2021 arXiv   pre-print
Method: We performed a systematic literature review, selecting publications from four digital libraries. Results: A total of 139 papers were selected and analyzed in three main categories.  ...  Modern Code Review (MCR) is a widely known practice of software quality assurance. However, the existing body of knowledge of MCR is currently not understood as a whole.  ...  To achieve this goal, we present the results of a broad and in-depth systematic literature review of research work on MCR.  ... 
arXiv:2103.08777v1 fatcat:fw2pzpj77jc3dkecqsauh7kaum

Digital Games (Gamification) in Learning and Training: an Approach to Adaptation and Integration in the Classroom

Zulma Liliana Vargas-Macías, Ariel Adolfo Rodríguez-Hernández, Claudia Liliana Sánchez-Saenz
2020 GiST Education and Learning Research Journal  
A systemic literary review of works on the subject is carried out to contextualize and identify methods, techniques, tools and platforms of gamification.  ...  The results make an analysis of the articles reviewed, and describe and describe the technologies and methodologies of gamification and the most relevant results with which gamification has been implemented  ...  Literature Analysis and Results The was systematic documentary review process.  ... 
doi:10.26817/16925777.765 fatcat:gfrp4lr5tfdmxb3ioy3rb7qfde

Conceptual Model of Learning Computational Thinking Through Educational Robotic

Nurul Nazihah Jamal, Dayang Norhayati Abang Jawawi, Rohayanti Hassan, Rosbi Mamat
2021 International Journal of Emerging Technologies in Learning (iJET)  
Both subjects are widely used for formal learning and informal learning regardless of the age and gender of the learners.  ...  However, there is a lack of studies in integrating CT into ER and both have big dimensions in learning and teaching. Thus, nurturing CT through ER remains a challenge.  ...  We would also like to express our sincere gratitude to Prisma Quantom Sdn Bhd and Software Engineering Research Group members for their continuous support and feedback.  ... 
doi:10.3991/ijet.v16i15.24257 fatcat:becat23fy5gxdkcs4npiy4ewrq

Introduction to the GaLA Conf 2019 Special Issue

Manuel Gentile, Mario Allegra, Heinrich Heinrich Söbke
2019 International Journal of Serious Games  
games, understanding the effect of learner characteristics on the effects of serious games, assessing the learning outcomes of serious games systematically, and games as objects of generative learning  ...  So among the topics covered in this issue there are: gamification of learning experiences, serious games in everyday life, artificial intelligence as a means to significantly increase the effects of serious  ...  Currently, artificial intelligence and machine learning are researched as methods for personalization.  ... 
doi:10.17083/ijsg.v6i3.331 fatcat:ddgt3q7wpvcl3bbbf7thbdad7i

Mobile and Locative Games in the "Civic Tripod": Activism, Art and Learning

Susana Ruiz, Benjamin Stokes, Jeff Watson
2011 International Journal of Learning and Media  
Our site structure is part of its contribution, with a curated database of projects and interviews from the field.  ...  This report addresses the mobile frontier for civic games, which is fragmented across the applied domains of activism, art and learning.  ...  Acknowledgments The authors would like to thank Intel Research/Tad Hirsch for their generous sponsorship of this report. Special thanks to Tara McPherson for her guidance and insight.  ... 
doi:10.1162/ijlm_a_00078 fatcat:4vd4sjz3kbdm7issuhsuj3mb4u

Reshaping teaching and learning with 3D printing technologies

Michael A. Kolitsky
2014 e-mentor  
Once the panel for a particular edition is constituted, their work begins with a systematic review of the literature - 4 What do you see as the key challenges related to teaching, learning, or creative  ...  as a student's tutor and code reviewer.  ...  Ron Kaplan -a linguist, mathematician, and technologist -predicts the imminent emergence of the conversational user interface, which is based on voice-recognition and machine learning technologies.  ... 
doi:10.15219/em56.1130 fatcat:cheqn6zb2zavno7a4ts4dmzkqu

Author Index

2020 2020 International Conference on Information Management and Technology (ICIMTech)  
Social Media within the Government: A Systematic Literature Review 835 Madyatmadja,Evaristus Didik Data Mining Techniques of Complaint Reports for E- Government: A Systematic Literature Review  ...  Literature Review 835 Nindito, Hendro Data Mining Techniques of Complaint Reports for E- Government: A Systematic Literature Review 841 Nordin, Zakiah Mobile Application Development: A Preliminary  ... 
doi:10.1109/icimtech50083.2020.9211218 fatcat:4u7wjdiccjclnkrujqld2qfyfy


Tetiana Luhova
The article raises the issues of convergence of traditional forms of theoretical and practical training and the organization of innovative activities of students in the space of the academic library on  ...  All this develops in students important competencies: creativity, ability to apply theory, work in a team, learn, developer responsibility, systematic thinking, involvement, focusing on innovation.  ...  This will help to bridge the information and pedagogical gap between «the content lectured to the real life application» (Ismail, 2018 (Ismail, , p. 1706 . Literature Review.  ... 
doi:10.28925/2414-0325.2021.1011 fatcat:6am5l53y65cuzbwttxqvdvzsdu

Incorporation of Modeling, Simulation, and Game-Based Learning in Engineering Dynamics Education towards Improving Vehicle Design and Driver Safety

Kevin F. Hulme, Mark Schiferle, Rachel Su Ann Lim, Aaron Estes, Matthias Schmid
2021 Safety  
The outcomes of the current effort serve to promote a future Theory of Change for planned best practices to improve human factors and human–vehicle machine interfaces through authentication of GBL in engineering  ...  Despite recent advances with educators incorporating games and gaming strategies into higher-learning curricula, there is a current void in the literature that clarifies the critical relationship between  ...  (East, Aurora, NY, USA) whose key contributions have enabled physics-based modeling and real-time motion simulation to improve experiential learning, dynamics education, and driver safety at UB.  ... 
doi:10.3390/safety7020030 fatcat:akrdr3crtzgzxmbz5asduzudfm

Deep Learning for Land Use and Land Cover Classification based on Hyperspectral and Multispectral Earth Observation Data: A Review

Ava Vali, Sara Comai, Matteo Matteucci
2020 Remote Sensing  
by literature studies; we provide the readers with a framework to interpret the-state-of-the-art of deep learning in this context and offer a platform to approach methodologies, data, and challenges of  ...  Lately, with deep learning outpacing the other machine learning techniques in classifying images, we have witnessed a growing interest of the remote sensing community in employing these techniques for  ...  Focusing on the land use and land cover classification of multispectral and hyperspectral images, we provided a review on the state-of-the-art by converging a wide range of different approaches reported  ... 
doi:10.3390/rs12152495 fatcat:2zcqsuejjrcplmj4dycgsyen7m

Table of Contents

2020 2020 International Conference on Information Management and Technology (ICIMTech)  
of Social Media within the Government: A Systematic Literature Review 835-840 Data Mining Techniques of Complaint Reports for E-Government: A Systematic Literature Review 841-846 The Impacts of  ...  Bureau of Statistics 560-565 Computational Adoption in Cultural Heritage: A Systematic Literature Review 566-570 Terrorism, Social Media, and Text Mining Technique: Review of Six Years Past Studies  ... 
doi:10.1109/icimtech50083.2020.9211295 fatcat:n74weq2f6rb6bdzv6ejrikxcrm

A Taxonomy of Critical Dimensions at the Intersection of Learning Analytics and Educational Measurement

Kathleen Scalise, Mark Wilson, Perman Gochyyev
2021 Frontiers in Education  
For example, machine learning acting on process data can yield sets of specific patterns as results, but the critical question from a measurement perspective is: What do these results mean and how can  ...  From a measurement perspective, a variety of analytic approaches are fast emerging in the data mining and exploratory analytics branches of the field of data sciences.  ...  The use cases and taxonomic dimensions derived must of course relate to many of the topics discussed in the brief literature review above.  ... 
doi:10.3389/feduc.2021.656525 fatcat:72an77bj6fexvkt2towfxfvojm
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