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Consistent Multi-device Design Using Device Categories [chapter]

Martijn van Welie, Boyd de Groot
2002 Lecture Notes in Computer Science  
In this paper we discuss an approach using device categories to tackle this design challenge. Our categorization is based on relevant design considerations rather than device features.  ...  The difficult task designers now face is how to design solutions that take sufficient advantage of specific device characteristics while offering a consistent and similar experience.  ...  Designing using UI device categories At present it is at least partially possible to detect the device from a service point of view.  ... 
doi:10.1007/3-540-45756-9_30 fatcat:6xhwqkn5lndlfeop5des3ucmie

Design Dimensions of Co-Located Multi-Device Audio Experiences

David Geary, Jon Francombe, Kristian Hentschel, Damian Murphy
2022 Applied Sciences  
This work will contribute to the wider discussion about the role of multiple devices in audio experiences and provide a source of reference for the design of future multi-device audio experiences.  ...  A mapping of the current application space is presented where four categories are identified using the design dimensions, these are public performances, interactive music, augmented broadcasting, and social  ...  Levin [6] presents a set of high-level design approaches to multi-device experiences, named the 3Cs, which consist of consistent, continuous, and complementary methods.  ... 
doi:10.3390/app12157512 fatcat:tn43vjlzmjhfhmequwyiirbzwu

Challenges in mobile multi-device ecosystems

Jens Grubert, Matthias Kranz, Aaron Quigley
2016 mUX The Journal of Mobile User Experience  
Specifically, we present grounded challenges relevant for the design, development and use of mobile multi-device environments.  ...  With this paper, we contribute to a better understanding about factors that impede the creation and use of such mobile multi-device ecosystems.  ...  With this article we aim to contribute an overview on challenges for designing, developing, evaluating and using mobile multi-device environments.  ... 
doi:10.1186/s13678-016-0007-y fatcat:whsfd2wrrfg5tpq5qmwwxivcc4

An Authoring Technology for Multidevice Web Applications

G. Banavar, L. Bergman, R. Cardone, V. Chevalier, Y. Gaeremynck, F. Giraud, C. Halverson, S. Hirose, M. Hori, F. Kitayama, Goh Kondoh, A. Kundu (+4 others)
2004 IEEE pervasive computing  
A multi-device application consists of a generic application and one or more specialized applications.  ...  A single multi-device application is associated with multiple targets, each of which is either an individual device or a category of devices.  ... 
doi:10.1109/mprv.2004.1321033 fatcat:qdnv4qg3wzcj5nl7wzxp2pwfom

Model-driven development of user interfaces for IoT systems via domain-specific components and patterns

Marco Brambilla, Eric Umuhoza, Roberto Acerbis
2017 Journal of Internet Services and Applications  
components and design patterns using a visual modeling language for IoT applications; describing an implementation of the solution that comprises also automatic code generation from models; and by showing  ...  In this paper we discuss the requirements and usage scenarios covering the front end aspects of IoT systems and we present a model-driven approach to the design of such interfaces by: defining specific  ...  The designed model covers use cases presented in Section 3, with a multi-tenant and enterprise perspective. Indeed, the use cases described so far represent the perspective of a single IoT system.  ... 
doi:10.1186/s13174-017-0064-1 fatcat:zke4j6mq2fgormzlxdg2q4snca

A Scalable Multilabel Classification to Deploy Deep Learning Architectures For Edge Devices [article]

Tolulope A. Odetola and Ogheneuriri Oderhohwo and Syed Rafay Hasan
2021 arXiv   pre-print
We make use of a single CNN model designed with multiple loss layers and multiple accuracy layers.  ...  The computation and memory requirement of these multi-label CNN models makes their deployment on edge devices challenging.  ...  The car make label category consist of 48 classes while the car type label consist of 8 classes.  ... 
arXiv:1911.02098v3 fatcat:5fmvol5apzenjh4g7saeqa2i3u

Cross-Device Taxonomy

Frederik Brudy, Christian Holz, Roman Rädle, Chi-Jui Wu, Steven Houben, Clemens Nylandsted Klokmose, Nicolai Marquardt
2019 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19  
Designing interfaces or applications that move beyond the bounds of a single device screen enables new ways to engage with digital content.  ...  placing down device [143, 270, 360] → recognizing motion correlation [359] Pair or engage with device by: → bending [61] → using sandwich structure [61] → stretching [61] Pair or engage with device by:  ...  The nested categories begin at the bottom with dual-display and multi-monitor work (1a), extend to work with multiple mobile devices, tablets or slates (1b), further to the category of cross/multi-display  ... 
doi:10.1145/3290605.3300792 dblp:conf/chi/BrudyHRWHKM19 fatcat:xeo4p3w4kjgghfe6yvug5bahm4

Towards Gesture-Based Process Modeling on Multi-touch Devices [chapter]

Jens Kolb, Benjamin Rudner, Manfred Reichert
2012 Lecture Notes in Business Information Processing  
However, pure menu-based interactions have been optimized for applications running on desktop computers and are limited regarding their use on multi-touch devices.  ...  Overall, gesture-based process modeling and multi-touch devices allow for new ways of (collaborative) business process modeling.  ...  However, there are only few gestures that have been used in a consistent manner so far.  ... 
doi:10.1007/978-3-642-31069-0_24 fatcat:ya2pgdoarbe3zefib3xbydajri

Model-driven Development of User Interfaces for IoT Systems via Domain-specific Components and Patterns

Marco Brambilla, Eric Umuhoza
2017 Proceedings of the 19th International Conference on Enterprise Information Systems  
components and design patterns using a visual modeling language for IoT applications; describing an implementation of the solution that comprises also automatic code generation from models; and by showing  ...  In this paper we discuss the requirements and usage scenarios covering the front end aspects of IoT systems and we present a model-driven approach to the design of such interfaces by: defining specific  ...  The designed model covers use cases presented in Section 3, with a multi-tenant and enterprise perspective. Indeed, the use cases described so far represent the perspective of a single IoT system.  ... 
doi:10.5220/0006278302460253 dblp:conf/iceis/0001U17 fatcat:fexhq67ep5cdljbierydj3iuoa

Building Multi-device, Content-Centric Applications Using WebML and the W3I3 Tool Suite [chapter]

Angela Bonifati, Stefano Ceri, Piero Fraternali, Andrea Maurino
2000 Lecture Notes in Computer Science  
In the forthcoming years, two factors will jeopardize the deployment of Web applications: supporting multi-device outputs and oneto-one personalization.  ...  With these premises, the strength of the W3I3 1 tool suite is to propose a model-driven approach to Web site design.  ...  The architecture of the WebML tool suite consists of three software layers: (a) the design tools, used for collecting design specifications (b) the device-specific template generators (c) the platformspecific  ... 
doi:10.1007/3-540-45394-6_7 fatcat:vnzlautmn5gypawwkdtqz3e4ay

Multi-Device Design in Contexts of Interchange and Task Migration [chapter]

Rodrigo de, Heloisa Vieira da Roch
2008 Human Computer Interaction  
In this sense, we propose multi-device design via the maintenance of a Consistency Priorities hierarchy defined in three levels.  ...  By adapting to the user's previous experience, the Consistency Priorities hierarchy shall contribute to multi-device design guaranteeing easiness of learning, remembering and safety of use in contexts  ...  We expect the arguments and conclusions presented herein to be useful as a support for user centered multi-device design.  ... 
doi:10.5772/6308 fatcat:au2ytuqpcrfoblgmli6sptf5qq

Requirements for smart home applications and realization with WS4D-PipesBox

Christian Beckel, Heinz Serfas, Elmar Zeeb, Guido Moritz, Frank Golatowski, Dirk Timmermann
2011 ETFA2011  
It further proposes and analyzes WS4D-PipesBox, a multi-layer framework, to illustrate how applications could be developed using multiple layers of abstraction.  ...  Our research has shown that each layer is used by different types of developers (e.g., device supplier, service provider, home owner) with specific tool support.  ...  Multi Layer Approach in PipesBox WS4D-PipesBox was designed with the multi layer approach described before.  ... 
doi:10.1109/etfa.2011.6059229 dblp:conf/etfa/BeckelSZMGT11 fatcat:daoyb3dsmbgvphcpkkfggppjee

Gesture-Based Process Modeling Using Multi-Touch Devices

Jens Kolb, Benjamin Rudner, Manfred Reichert
2013 International Journal of Information System Modeling and Design  
Based on experiment results, a core gesture set is designed enabling the easy definition and change of business process models with multi-touch devices.  ...  Such menu-based interactions have been optimized for applications running on desktop computers, but are limited regarding their use on multi-touch devices.  ...  However, there are only few gestures that have been used in a consistent manner so far.  ... 
doi:10.4018/ijismd.2013100103 fatcat:m7vvz3s2fvcqlosmiqz27svtnq

Understanding the Challenges of Designing and Developing Multi-Device Experiences

Tao Dong, Elizabeth F. Churchill, Jeffrey Nichols
2016 Proceedings of the 2016 ACM Conference on Designing Interactive Systems - DIS '16  
In this paper, we report on an interview study of 29 designers and developers in which we investigate the barriers to creating useful, usable, and delightful multi-device experiences.  ...  and methods for testing multi-device user experiences.  ...  The temporal dimension of multi-device use is also helpful in understanding the multi-device design space. In a diary study of multi-device use, Jokela et al.  ... 
doi:10.1145/2901790.2901851 dblp:conf/ACMdis/DongCN16 fatcat:43esvkgd4vc47jnxiuxwl6ncyq

Multi-Level Indoor Navigation Ontology for High Assurance Location-Based Services

Sanya Khruahong, Xiaoying Kong, Kumbesan Sandrasegaran, Li Liu
2017 2017 IEEE 18th International Symposium on High Assurance Systems Engineering (HASE)  
We design the Ontology model using the digital map of each floor linked together with multi-level node techniques.  ...  Architectural Design of the Ontology The architecture of the Multi-Level Indoor Navigation Ontology is designed using a UML diagram as Figure 1 .  ... 
doi:10.1109/hase.2017.9 dblp:conf/hase/KhruahongKSL17 fatcat:v2rnntwjffe23gdpfr36esvdiy
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