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Ting Sie King
2017 PEOPLE International Journal of Social Sciences  
In this paper, the author reviews the cloud computing technology used in education and impact of the services on student learning and various educational potential of cloud-based tools and services for  ...  exploitation in teaching and learning are studied.  ...  Cloud based teaching can be a creative and innovative teaching solution in the 21 st century.  ... 
doi:10.20319/pijss.2015.s21.12991305 fatcat:cc2ouflmlza5torb5x6eptl2pm

Critical Issues to Be Concern In Selecting Tools For Teaching High School Computer Project Lesson Using Computer-Supported Collaborative Learning

Prapat Palacheewa, Praweenya Suwannatthachote, Prachyanun Nilsook
2012 Creative Education  
This article aims to present critical issues that teacher should concern in computer project-based and techniques or method in the project-based learning and application of computer supported collaborative  ...  learning in the computer project.  ...  It also provides techniques in applying project-based learning and computer-supported collaborative learning in the computer project lesson from specialists and teachers.  ... 
doi:10.4236/ce.2012.38b003 fatcat:5r3lnbputzhp3mr432svikrtpq

Teaching digital skills to future teachers: a distance workshop experience

Floriana Falcinelli, Caterina Moscetti
2021 Research on Education and Media  
The highly innovative aspects concerned both the proposed contents and the dimension of interaction and collaboration as entirely developed in online environments.  ...  In the school year 2020–2021, the Covid-19 pandemic imposed distance learning (in Italian, the DAD acronym is used).  ...  The pandemic has enhanced interesting experiments in which the didactic approach to coding as a tool for the development of computational and creative thinking has been applied in collaborative online  ... 
doi:10.2478/rem-2021-0007 fatcat:gkmux5ah4vfnngnltggplaq4e4

A Proposed Model to Increase Creativity, Collaboration and Accountability in the Online Classroom

Kutaka-Kennedy Joy
2015 International Journal of Information and Education Technology  
This paper will describe a few of the problems and possible solutions to online learning and 21st century skills through the use of collaboration and creativity.  ...  Accountability for collaborative and creative work will also be addressed.  ...  Beres and Turcsanyi-Szabo [16] recommended using individual objectives and group objectives for collaborative learning using mindmaps, project-based learning, inquiry-based learning, games, multimedia  ... 
doi:10.7763/ijiet.2015.v5.630 fatcat:sdua3r7xgbfsvfwtn5qguk4pii

Collaborative Group Activities in The Context of Learning Styles on Web 2.0 Environments: An Experimental Study

Ayşegül PÜRBUDAK, Ertuğrul USTA
2021 Participatory Educational Research  
Acknowledgments This study is based on part of the master's thesis project written by Ayşegül Pürbudak under the supervision of Ertuğrul Usta.  ...  However, in this research, online collaborative groups which are heterogeneous in terms of success, online cooperative learning attitude and computer learning level, and homogeneous in terms of learning  ...  Conclusion and Discussion In the research, in the context of learning styles of Web 2.0 based collaborative group activities, its effects on academic achievement, online cooperative learning attitude level  ... 
doi:10.17275/per. fatcat:teqbo7mtbrflzcin7q5mdglubu

Surveying the Expanding Cyberscape of New and Evolving Digital Learning Technologies —A Review of Recent Advances in Three Creative Focus Areas of Digital Learning Design and Development Impacting the Field of Education

Joseph G. Claudet
2017 Creative Education  
Three specific "creative focus areas" of digital learning design and development are identified for review.  ...  " leadership in the field of education.  ...  capacity sup-port" for MOOCs, including: Web-based learning, learning management systems (LMS), e-learning, computer-supported collaborative learning (CSCL), open and distance learning, and computer-based  ... 
doi:10.4236/ce.2017.810110 fatcat:5u3mfhtkgva4dfbgly37ypr3bq

Analysis of 4-C in Moodle-Based Online Learning in Science Learning Media Courses

Desak Made Anggraeni, Ferdinandus Bele Sole
2022 Jurnal Penelitian Pendidikan IPA  
Based on the research results, it can be concluded that online learning based on moodle can develop 21st century competencies in the form of critical thinking & problem solving; collaboration; communication  ...  This study aims to describe the 4-C competencies in moodle-based online learning. This type of research is descriptive qualitative research.  ...  Acknowledgements We would like to thank the leadership of STKIP Weetebula and Missereor Germany for their support in financing the publication of the results of research activities from the lecturer team  ... 
doi:10.29303/jppipa.v8i3.1818 fatcat:v5oxftn4ufeolezqfgqlnyy6kq

Comments on Greenhow, Robelia, and Hughes: Toward a Creative Social Web for Learners and Teachers

Jianwei Zhang
2009 Educational Researcher  
Research questions are identified related to student collaborative creativity and teacher learning and innovation, calling for design-based research to produce sustained improvement in both pedagogy and  ...  Students engage in open-ended, collaborative inquiry supported by individualized guidance, expert modeling and coaching, computer-based agents and lab notebooks, and a data-tracking system that profiles  ...  His research focuses on computer-supported knowledge building, knowledge-creating communities, and innovations of learning in cultural contexts.  ... 
doi:10.3102/0013189x09336674 fatcat:h4lo63lp2vdsvgealhatt3cupi

Modeling online creative collaborations

Steven Dow, Burr Settles
2013 XRDS Crossroads The ACM Magazine for Students  
By Steven Dow and Burr Settles modeling online creative collaborations Our goal in the current project was to build a model that can help explain and predict how collaborations form in online creative  ...  This novel application of computer science techniques leads us to a deeper understanding of creative collaboration in online communities, and can provide insights for other researchers exploring the intersection  ...  Similar dynamics can manifest in other online creative communities.  ... 
doi:10.1145/2460436.2460445 fatcat:zqawy4maibdzrn5l3djrfwmyku

Differences and Similarities in Approach Between Classroom and Distance Learning [chapter]

Ingrid Helleve
2012 International Perspectives of Distance Learning in Higher Education  
The written online material is based on portfolios, feedback processes and online discussions. Further pupils, students and teachers in all three studies are interviewed.  ...  The next study deals with the experiences of 10 campus students in a blended environment. The students met every day, but were also supposed to collaborate online.  ...  The data-material in the study of "the magic group" is concerned with pedagogy. Most of the study programme was based on collaboration by means of the computer.  ... 
doi:10.5772/35113 fatcat:jx5reu4qkrfhpj5la64hnwa56e

A new approach to collaborative creativity support of new product designers

Marlies Bitter Rijpkema, Peter B. Sloep, Rory Sie, Peter Van Rosmalen, Symeon Retalis, Mary Katsamani
2011 International Journal of Web Based Communities  
The present work was carried out as part of the idSpace project on tooling and training for collaborative product innovation (  ...  His research interests lie in the development of web-based learning systems, design of adaptive hypermedia systems, web engineering, and human computer interaction.  ...  He holds a Diploma of Electrical and Computer Engineer and a PhD in this field, and an MSc in Information Technology-Knowledge-Based Systems.  ... 
doi:10.1504/ijwbc.2011.042992 fatcat:fh4r26sngnhcljvzj7tzpchdxu

Computer Supported Collaborative Learning and Social Creativity: A Case Study of Fashion Design

Ada W. W. Ma
2008 Journal of Information, Information Technology, and Organizations  
There is an increasing volume of literature theorizing on how social creativity can be fostered in the Computer Supported Collaborative Learning (CSCL) environment, however, a scant amount of research  ...  the context of computer supported collaborations.  ...  It is creativity that is based in systemic dynamics.  ... 
doi:10.28945/129 fatcat:z6wpfpxg7feetdtqtxarwtpwae

Towards a framework for creative online collaboration: A research on challenges and context

Björn Stockleben, Martyn Thayne, Seija Jäminki, Ilkka Haukijärvi, Nicholas Blessing Mavengere, Muhammet Demirbilek, Mikko Ruohonen
2016 Education and Information Technologies : Official Journal of the IFIP technical committee on Education  
The OnCreate project was initiated by ten universities with expertise in collaborative work in online-based learning environments and explores the specific challenges of implementing university courses  ...  The first research phase comprises a literature search on creativity and its contextual factors in online collaboration in an educational setting.  ...  , and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.  ... 
doi:10.1007/s10639-016-9483-z fatcat:tdtwqbkeardrtekan5o5bd3h2y

The Construction of a Web-Based Learning Platform from the Perspective of Computer Support for Collaborative Design

Cheng-Mei Hsu
2013 International Journal of Online Pedagogy and Course Design  
Keywords-computer support for collaborative design; computer support for collaborative learning; design education; mind-map; web-based learning platform. I.  ...  The purpose of this study is to construct a web-based learning platform of Computer Support for Collaborative Design (CSCD) based on theories related to a constructivist learning environment model, mind  ...  THEORETICAL FRAMEWORK With the constructivist learning environment, mind mapping-related theories, and computer-supported collaborative learning as its bases, the CSCD learning platform setup in this study  ... 
doi:10.4018/ijopcd.2013100104 fatcat:kxczmqxwtnf7rcwalnoyognev4

Innovative Pedagogies for Family and Consumer Science/Home Economics Education-Utilizing Computer-Based Collaborative Learning to Foster Lifelong Learning Attributes

Ada Ma, Donna Pendergast
2010 Family and Consumer Sciences Research Journal  
As we near the end of the first decade of the 21st century, the development in students of the attributes of lifelong learning is recognized internationally as a common goal of education systems.  ...  The use of Information and Computer Technologies as a medium to achieve this goal is an important consideration in this context, particularly given their proliferation and the trend toward pedagogical  ...  CSCL uses a computer-based medium to encourage this collaborative learning.  ... 
doi:10.1111/j.1552-3934.2009.00018.x fatcat:5wpfbbwk2zhzjfostxr73xxdoy
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