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Collaborative virtual environments
2001
Communications of the ACM
Due to recent technology advancements, collaborative virtual environments (CVEs) where users can interact and collaborate via avatars in 3D worlds have become more and more common in home and professional ...
We show that current CVEs can be seen as integrated environments that serve many (though not all) of the functions of traditional CSCW systems. ...
So, collaborative virtual environments might currently have their tipping point from few specialist users to massive distribution and usage. ...
doi:10.1145/379300.379322
fatcat:w3n6fy5dwrfpplx4lfqzhkaa7e
Crowded collaborative virtual environments
1997
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '97
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). ...
The framework is realised as an extension to our previous spatial model of interaction and aims to provide greater scaleability and flexibility for communication between the inhabitants of virtual worlds ...
INTRODUCTION Our aim is to introduce and demonstrate a framework for supporting crowds in collaborative virtual environments (CVEs). ...
doi:10.1145/258549.258588
dblp:conf/chi/BenfordGL97
fatcat:ah7uq3a355ashihi24hholegcy
Courtroom Applications of Virtual Environments, Immersive Virtual Environments, and Collaborative Virtual Environments
2006
Law & Policy
This article examines the possibilities and implications of employing virtual environments ( VEs), immersive virtual environments ( IVEs), and collaborative virtual environments (CV Es) in the courtroom ...
contained in the virtual environment, making those that are stipulated to and those that are in controversy. ...
project, as well as Meghan Dunn and Chris Rex for helpful comments O'l this paper as well as Ryan Jaeger, Arnie Johnson, and Fred Lederer and the personnel of Courtroom 21 for assistance in developing virtual ...
doi:10.1111/j.1467-9930.2006.00226.x
fatcat:z5nkgukzardfpgvrxlcut4bq44
Collaborative virtual environments: going beyond virtual reality
2003
2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698)
CVEs (Collaborative Virtual Environments) represent an important category of CSCW systems that generally make use of 3D shared space to provide collaboration facilities. ...
However in most CVEs collaboration is restricted to the Virtual Reality context. ...
Collaborative Virtual Environments (CVEs) represent an important category of CSCW systems that provides collaboration facilities through the implementation of a distributed virtual space. ...
doi:10.1109/icme.2003.1221564
dblp:conf/icmcs/GomesHC03
fatcat:ybryvvfrgbgl5f5dmmq4pofjyu
Peer collaboration and virtual environments
1999
Proceedings of the 1999 ACM symposium on Applied computing - SAC '99
Global Change World (GCW) is a fully immersive, multi-participant virtual learning environment designed to investigate the dynamics of peer collaboration. ...
This kind of research is essential, considering that the networking of multiparticipant, collaborative virtual environments appears to represent a significant trend for future applications of VR both within ...
Summary of main contributions: * Global Change World is an immersive multi-participant virtual learning environment * Designed with the investigation of presence and peer collaboration within virtual environments ...
doi:10.1145/298151.298219
dblp:conf/sac/JacksonTW99
fatcat:b273xv6lmbd2bf6yl3tyi5m7wu
Designers and Collaborative Virtual Environments
[chapter]
2011
Collaborative Design in Virtual Environments
As a new technology for collaborative design, CVEs impact the collaborative process by facilitating movement between working together and working individually. ...
The development of CVEs has lead to new ways for designers to collaborate and new kinds of places for designers to design. ...
Designers and Collaborative Virtual Environments, In Xinagyu Wang and Jerry Tsai (Eds) Collaborative Design in Virtual Environments, Springer. ...
doi:10.1007/978-94-007-0605-7_1
fatcat:67p2lakglbanjkq4a3t5epbnri
Collaborative virtual environments for training
2001
Proceedings of the ninth ACM international conference on Multimedia - MULTIMEDIA '01
More specifically, the use of Collaborative Virtual Environments for training in industrial applications is of special interest. ...
What follows is a discussion of two prototypes designed and implemented for the purpose of using Collaborative Virtual Environments in training scenarios Keywords COSMOS, MPEG-4, CVE ...
One of the applications of Collaborative Virtual Environments (CVE) is aimed to remedy this problem or at least reduce the costs involved in training. ...
doi:10.1145/500249.500263
fatcat:4g2h5wnuzrgztm2ocfm2s75234
Collaborative virtual environments for training
2001
Proceedings of the ninth ACM international conference on Multimedia - MULTIMEDIA '01
More specifically, the use of Collaborative Virtual Environments for training in industrial applications is of special interest. ...
What follows is a discussion of two prototypes designed and implemented for the purpose of using Collaborative Virtual Environments in training scenarios Keywords COSMOS, MPEG-4, CVE ...
One of the applications of Collaborative Virtual Environments (CVE) is aimed to remedy this problem or at least reduce the costs involved in training. ...
doi:10.1145/500141.500263
fatcat:z2dbcp6tavhgffgyyq64gdbjeq
Collaborative virtual environments art exhibition
2005
Stereoscopic Displays and Virtual Reality Systems XII
Artists and scientists work alongside one another to expand scientific research and artistic expression and are motivated by exhibiting collaborative virtual environments. ...
This panel presentation will exhibit artwork developed in CAVEs and discuss how art methodologies enhance the science of VR through collaboration, interaction and aesthetics. ...
INTRODUCTION Collaborative virtual environments or virtual reality (VR) is VR over the network. In this collaborative virtual environment art exhibition artwork is shared across CAVE sites. ...
doi:10.1117/12.589457
fatcat:sip7suuk6jb4blj2ho2qtu6r54
Virtual Collaboration: The Skills Needed to Collaborate in a Virtual Environment
2012
Journal of Internet Social Networking and Virtual Communities
the use of web collaboration technologies, and virtual worlds/avatars to engage in successful collaboration in virtual environments. ...
With support from the scholarly literature, the author of this paper argues that to succeed in virtual collaborative teams (VCTs) individuals need to have relationship building skills, which include the ...
Conclusion In summation, the peruser has seen that the skills needed to collaborate in a virtual environment include relationship building, communication, collaboration, and technological skills. ...
doi:10.5171/2012.629512
fatcat:4p2m5vj3g5cjdgmueyrzf5miey
Collaborative Facilitation and Collaborative Inhibition in Virtual Environments
2020
Future Internet
This study analyzed the impact of a virtual environment (VE) on the recall of individuals and members of nominal and collaborative groups. ...
environments (VEs) on teamwork dynamics. ...
and collaborative groups through a Virtual DRM classical paradigm. ...
doi:10.3390/fi12070118
fatcat:4dgxpbah3zhsfenbpepp7h3zce
Modes of Virtual Environments Integrated within Collaborative Environments
[article]
2008
Computer Graphics and Visual Computing
This paper describes the timeline of large display virtual environments used by Manchester Visualization Centre and a few of the main applications of such systems. ...
These have been used to create new modes of interaction and collaboration. ...
Introduction Up until recently it has been very expensive to build large display virtual environments (VEs), for instance in 2000 it would have easily cost £1.5 million for a Silicon Graphics Reality Centre ...
doi:10.2312/localchapterevents/tpcg/tpcg08/129-135
dblp:conf/tpcg/McDerbyTL08
fatcat:bfrdmxaf5jadpgeyjfkpqhnrha
An open collaborative virtual archive environment
2004
International Journal on Digital Libraries
Cyclades provides a highly personalized environment where users may organize (and search) information space according to individual taste and use; in addition, Cyclades provides advanced features of collaborative ...
In order not to lose shared activity in the collaborative DL environment, mutual awareness can be supported through event icons displayed in the environment. ...
Cyclades 1 is indeed a DL environment supporting collaboration and personalization at various levels, where users and communities may search, share, and organize their information space according to their ...
doi:10.1007/s00799-003-0063-7
fatcat:f62623hfinb7ldxb3rchfbokae
Coordination components for collaborative virtual environments
2001
Computers & graphics
This paper deals with the behavior of virtual environments from the collaboration point-of-view, in which actors (human or virtual beings) interact and collaborate by means of interdependent tasks. ...
environment. ...
When the net-VEs are aimed at collaborative activities, they are also called collaborative virtual environments (CVEs). ...
doi:10.1016/s0097-8493(01)00156-x
fatcat:zbiiotdzrnf35dovjh5k637yha
Haptic Communication in Collaborative Virtual Environments
2015
Human Factors
Background: Collaborative Virtual Environments (CVEs) provide a medium for interaction among remote participants. ...
HAPTIC COMMUNICATION IN COLLABORATION III Précis: Better understanding the role of haptic feedback as a supplement to verbalization can help to improve the design of Collaborative Virtual Environments. ...
INTRODUCTION Collaborative Virtual Environments (CVEs) allow multiple participants located remotely to interact and collaborate in a virtual space (Churchill, Snowdon, & Munro, 2001) . ...
doi:10.1177/0018720815618808
pmid:26715689
fatcat:uhy2marhpzhvxizfmab2uhejga
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