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BRDF-Shop: creating physically correct bidirectional reflectance distribution functions
2006
IEEE Computer Graphics and Applications
Work Related work on intuitive bidirectional reflectance distribution function (BRDF) modeling includes the perception-based experiments by Pellacini et al. 1 Using psychophysical experiments and multidimensional ...
a physically correct BRDF. ...
doi:10.1109/mcg.2006.13
pmid:16463476
fatcat:uffdluabsndbra7bmvycsdohdi
SCANNING ELECTRON MICROSCOPY OBSERVATION OF IN-DEVICE InAs/AlAs QUANTUM DOTS BY SELECTIVE ETCHING OF CAPPING LAYERS
2007
Modern physics letters B
In this paper, we propose a novel real-time Bidirectional Reflectance Distribution Function (BRDF) shading interface for creating isotropic BRDFs in image-based lighting. ...
[3] proposed a BRDF-Shop, which is an interface for creating physically-correct BRDFs through positioning and manipulating highlights on a spherical canvas. ...
Representing homogeneous materials in physically-based rendering systems is generally achieved by the Bidirectional Reflectance Distribution Function, BRDF, introduced by Nicodemus et al. [4] . ...
doi:10.1142/s0217984907013262
fatcat:epphftrhybh6zkkyvnmgxp4juy
The perception of simulated materials
2008
ACM SIGGRAPH 2008 classes on - SIGGRAPH '08
While there have been many studies of how people perceive physical materials, very little work has been done that facilitates efficient numerical modeling. ...
for characterizing a material's interaction with light is the the bidirectional scattering-surface reflectance distribution function (BSSRDF) S : S(λ, (x i , Θ i ) → (x r , Θ r )) = dL r (λ, x r → Θ r ...
In BRDF-Shop the user paints the appearance desired, however the system is limited to selecting spatially uniform BRDF's. ...
doi:10.1145/1401132.1401142
dblp:conf/siggraph/Rushmeier08a
fatcat:2sdmji2jbzesfbgk5cdoq2qhwa
The perception of simulated materials
2008
Human Vision and Electronic Imaging XIII
While there have been many studies of how people perceive physical materials, very little work has been done that facilitates efficient numerical modeling. ...
for characterizing a material's interaction with light is the the bidirectional scattering-surface reflectance distribution function (BSSRDF) S : S(λ, (x i , Θ i ) → (x r , Θ r )) = dL r (λ, x r → Θ r ...
In BRDF-Shop the user paints the appearance desired, however the system is limited to selecting spatially uniform BRDF's. ...
doi:10.1117/12.784141
dblp:conf/hvei/Rushmeier08
fatcat:ygu3ysxnbnfhboz7y3zbx4t5km
BRDFLab: A general system for designing BRDFs
[article]
2009
Spanish Computer Graphics Conference
We plan to use this as a tool for simulation and modeling of complex physically-based BRDFs, and thus provide access to a larger variety of material models to the rendering community. ...
BRDF-Shop [CPK06] , for instance, is an interface to create, model and render physically correct BRDFs based on defining the highlights of the desired model onto a spherical canvas. ...
In spite of the extensive research in the field, there still does not exist a common platform for visualizing and working with different types of BRDF (Bidirectional reflectance distribution function), ...
doi:10.2312/localchapterevents/ceig/ceig09/153-160
dblp:conf/ceig/ForesPBP09
fatcat:conogxeokvbmpbzmd6pmhixeky
Artistic Path Space Editing of Physically Based Light Transport
2018
Acknowledgments A work like this dissertation is not created in isolation and I would like to express my gratitude towards a few people. ...
BRDF-Shop [27] allows to sketch spatially varying BRDF distributions coupled with an interactive rendering tool for environment lighting. Khan et al. ...
Texture Function (BTF); Temporally & Spatially Varying BRDF (TSVBRDF); Bidirectional Scattering Surface Reflectance Distribution Function (BSSRDF). ...
doi:10.5445/ir/1000081513
fatcat:luk42fb4x5gibjrshl3niilxti