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Abstracts accepted for publication only

2010 Clinical Microbiology and Infection  
S638 20th ECCMID, Abstracts accepted for publication only Slime production was demonstrated in 114 (65.9%) of 173 Candida isolates tested.  ...  S640 20th ECCMID, Abstracts accepted for publication only Results: From 200 isolates, 33 were phenotypically described as ESBL positive and 22 were AmpC positive.  ...  S686 20th ECCMID, Abstracts accepted for publication only Using 98 strains cultured, multiplex PCR for tcdA, tcdB and binary toxin and PCR ribotyping were performed.  ... 
doi:10.1111/j.1469-0691.2010.03240.x fatcat:6r2pqunsknaxfhmimrsh542bem

Abstracts accepted for publication only

2011 Clinical Microbiology and Infection  
In the treatment group significant differences were seen only for S2 compared to S3, whereas in the placebo group, no significant differences were detected for the different bacterial groups at the different  ...  Interestingly, specific findings are likely to be associated with a specific IBS subtype rather than with IBS in general.  ...  The medical records were reviewed for clinical data of the patients, including presenting symptoms, predisposing factor, lab findings, whether surgery was performed, and the duration of IV or oral antibiotic  ... 
doi:10.1111/j.1469-0691.2011.03559.x fatcat:5jh6fneuevex3kqilvn2rtqfiu

Managing Electronic Records - Methods and Best Practices [article]

Robert F. Smallwood
2013 Zenodo  
First, some basic definitions of core terms used in this text: The International Organization for Standardization (ISO) defines (business) records as "information created, received, and maintained as evidence  ...  and information by an organization or person, in pursuance of legal obligations or in the transaction of business."1 It further defines records management as "[the] field of management responsible for  ...  Best practices must be built in to IG policies governing the use of IM, although "the specifi cs of these best practices must be tailored for each organization's unique needs." 22 methodology for forming  ... 
doi:10.5281/zenodo.5607736 fatcat:xkus3eiaoraj5jqhahlnrai5hu

Best Management Practices for Teaching Hydrologic Coding in Physical, Hybrid, and Virtual Classrooms

Christa A. Kelleher, John P. Gannon, C. Nathan Jones, Şule Aksoy
2022 Frontiers in Water  
We explore this by presenting ten best management practices (BMPs), representing a series of recommendations we have for teaching a virtual, hybrid, or in-person hydrology course that incorporates coding  ...  However, there are several key challenges to successfully incorporating scientific programming into a hydrology course or curriculum, such as meeting disciplinary outcomes alongside teaching students to  ...  We also appreciate the thoughtful feedback we received from the three reviewers listed on this article.  ... 
doi:10.3389/frwa.2022.875732 fatcat:nbmmco7cnvemjjlftdzohygmre

What do volunteers want from citizen science technologies? A systematic literature review and best practice guidelines

Artemis Skarlatidou, Alexandra Hamilton, Michalis Vitos, Muki Haklay
2019 JCOM: Journal of Science Communication  
citizen science applications exist, there is lack of detailed analysis of volunteers' needs and requirements, common usability mistakes and the kinds of user experiences that citizen science applications generate  ...  The final list of SLR papers (i.e. 62 papers in total) were all read in-full to inform our preliminary set of best practice guidelines.  ...  is currently practiced.  ... 
doi:10.22323/2.18010202 fatcat:i5bs6ivk5vgwxgo3wbncydlq4a

Analyzing Student Work Patterns Using Programming Exercise Data

Jaime Spacco, Paul Denny, Brad Richards, David Babcock, David Hovemeyer, James Moscola, Robert Duvall
2015 Proceedings of the 46th ACM Technical Symposium on Computer Science Education - SIGCSE '15  
Web-based programming exercises are a useful way for students to practice and master essential concepts and techniques presented in introductory programming courses.  ...  Although these systems are used fairly widely, we have a limited understanding of how students use these systems, and what can be learned from the data collected by these systems.  ...  Because these systems are web-based and the assessments are automatic, students can work wherever and whenever is convenient for them, and receive immediate feedback.  ... 
doi:10.1145/2676723.2677297 dblp:conf/sigcse/SpaccoDRBHMD15 fatcat:a5o2tfjzbvgvjehci5mvf6sgji

Digital Imaging Of Biological Type Specimens. A Manual Of Best Practice. Results From A Study Of The European Network For Biodiversity Information

C.L. Häuser, A. Steiner, J. Holstein, M.J. Scoble
2005 Zenodo  
work it reports would have been possible.  ...  Our thanks are also due to TINEKE PRINS and CEES ROOSELAAR at the ZMA Museum for their elaborate work on the collection data and the supply of type material, to GIDEON GIJSWIJT for hardware support at  ...  They can be posted and disseminated not only for use by scientists, but also for technicians, managers, students, or the general or lay public, allowing everyone the opportunity to see a particular species  ... 
doi:10.5281/zenodo.163941 fatcat:ukeeraeyzngpzm62qjcdsnk2ta

Strategies for preparing computer science students for the multicore world

Richard Brown, Elizabeth Shoop, Joel Adams, Curtis Clifton, Mark Gardner, Michael Haupt, Peter Hinsbeeck
2010 Proceedings of the 2010 ITiCSE working group reports on Working group reports - ITiCSE-WGR '10  
(ii) How might these concepts and practices be incorporated into the computer science curriculum?  ...  In this paper, we examine several aspects of this question: (i) What parallelism body of knowledge do today's students need to learn?  ...  Other potential topics We have intentionally made only general and summary observations in our comments above.  ... 
doi:10.1145/1971681.1971689 fatcat:6lpc6w7i55a65gyzv7nyoo4vc4

Digital Storytelling and Group Work

Ari Korhonen, Marianna Vivitsou
2019 Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education - ITiCSE '19  
The plan involved student work in groups for the production of digital stories in three phases, including an abstract, a manuscript and a final story.  ...  Face-to-face meetings for the coordination of group work were emphasized during lectures, workshops and project instructions.  ...  As CS concepts are abstract, our hypothesis was that the task to build stories and characters for coherent and clear representations would lead students to more concrete configurations.  ... 
doi:10.1145/3304221.3325528 dblp:conf/iticse/KorhonenV19 fatcat:d4bo75fwfnhe5ie2ndhuevietq

Why Individuals Participate in Micro-task Crowdsourcing Work Environment: Revealing Crowdworkers' Perceptions

Xuefei Deng, K.D. Joshi
2016 Journal of the AIS  
) for examining the psychology and sociology of crowdsourcing work.  ...  This new form of work has the potential to disrupt and transform the nature of traditional work. However, our understanding of this new work form is still in its incipient stage.  ...  Acknowledgements We thank the senior editor Youngjin Yoo and the two anonymous reviewers for their constructive comments throughout the review process.  ... 
doi:10.17705/1jais.00441 fatcat:6xw77q2sxzfjdax26edvtgqjk4

Programme Integrating Courses Making Engineering Students Reflect [chapter]

Viggo Kann
2019 Theorizing STEM Education in the 21st Century [Working Title]  
Each seminar has a topic, for example, study skills, procrastination, exchange studies, generic skills, minorities and equal treatment and ergonomics and mental health.  ...  A programme integrating course (PIC) is a special type of course, lasting for several academic years and aiming to strengthen programme coherence, by tying the students, instructors and programme director  ...  This allows for acting on the feedback swiftly.  ... 
doi:10.5772/intechopen.88253 fatcat:i5viib3p5ndb7hkd4n44oyf5oy

Factors Affecting the Adoption of Peer Instruction in Computing Courses

Dennis Bouvier, Ellie Lovellette, John Matta, Jing Bai, Jacqueline Chetty, Stan Kurkovsky, Jia Wan
2019 Proceedings of the Working Group Reports on Global Computing Education - CompEd-WGR '19  
Despite dozens of educational research publications documenting positive learning effects, improved retention, student acceptance, and effectiveness for large classes; PI does not appear to be widely adopted  ...  for computing courses.  ...  At some point, based on student feedback about spending less time on concepts and more time on hands-on programming, instructor Zhu asked their Physics colleagues about best practices to incorporate PI  ... 
doi:10.1145/3372262.3375396 fatcat:yxhh34m6bvfrneg5mkkmd2yznu

Exploring the role of visualization and engagement in computer science education

Thomas L. Naps, Susan Rodger, J. Ángel Velázquez-Iturbide, Guido Rößling, Vicki Almstrum, Wanda Dann, Rudolf Fleischer, Chris Hundhausen, Ari Korhonen, Lauri Malmi, Myles McNally
2002 Working group reports from ITiCSE on Innovation and technology in computer science education - ITiCSE-WGR '02  
Drawing on a review of experimental studies of visualization effectiveness, we motivate this position against the backdrop of current attitudes and best practices with respect to visualization use.  ...  Based on these taxonomies of engagement and effectiveness metrics, we present a framework for experimental studies of visualization effectiveness.  ...  Acknowledgments We gratefully acknowledge the contributions of the follow- We also thank all the CS educators who responded to our pre-conference on-line survey as well as those who took part in the index  ... 
doi:10.1145/960568.782998 fatcat:mi4fwjafxbbsjogz4yfmacmxnu

Measuring Working Memory Is All Fun and Games

Sharona M. Atkins, Amber M. Sprenger, Gregory J. H. Colflesh, Timothy L. Briner, Jacob B. Buchanan, Sydnee E. Chavis, Sy-yu Chen, Gregory L. Iannuzzi, Vadim Kashtelyan, Eamon Dowling, J. Isaiah Harbison, Donald J. Bolger (+2 others)
2014 Experimental Psychology  
In six experiments, we illustrate that Shapebuilder: (1) Loads on a common factor with complex working memory (WM) span tasks and that it predicts performance on quantitative reasoning tasks and Ravens  ...  During practice participants were given visual, verbal feedback for any errors they made.  ...  Participants completed a practice block of 24 trials (with feedback) and three test blocks of 96 trials each with no feedback. The entire task took approximately 25 min to complete.  ... 
doi:10.1027/1618-3169/a000262 pmid:24962121 fatcat:iacplz7fhrbzfboncdohpy7stm

Game Development for Computer Science Education

Chris Johnson, Zhiping Xiao, Ming Zhang, Monica McGill, Durell Bouchard, Michael K. Bradshaw, Víctor A. Bucheli, Laurence D. Merkle, Michael James Scott, Z. Sweedyk, J. Ángel
2016 Proceedings of the 2016 ITiCSE Working Group Reports on - ITiCSE '16  
Games can be a valuable tool for enriching computer science education, since they can facilitate a number of conditions that promote learning: student motivation, active learning, adaptivity, collaboration  ...  The intent is to provide a best practice cheat sheet for creating games for CS education to those newer to game design and development.  ...  These two sections are also enhanced by Section 5.5, which discusses best practices integrating games into the CS curriculum or a CS classroom.  ... 
doi:10.1145/3024906.3024908 dblp:conf/iticse/JohnsonMBBBMSSA16 fatcat:bs6gexus3vgt3bjyp2unqjhega
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