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Architectural Building Blocks for Plug-and-Play System Design
[chapter]
2006
Lecture Notes in Computer Science
models for finite-state verification Outline of Our Approach Support plug-and-play system design Define a small set of standard interfaces for different component interactions Define a library of ...
building blocks for the construction of connectors with different interaction semantics Facilitate design-time verification Increase reusability of component models Build connector models by composing ...
The Single-lane Bridge Example
Controller
Controller
The Single-lane Bridge Example
Plug-and-play design using the pre-defined message
passing building blocks
Connectors are described by ...
doi:10.1007/11783565_7
fatcat:623lyux4nzcg7knkxwxktcpfdq
Peer-to-peer Face-to-face Collaboration
2006
European Conference on Technology Enhanced Learning
In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures. ...
The application is built on the Eclipse core (Rich Client Platform), and inherits its plug-in based architecture and its advanced tailoring features. ...
rules for composing the building blocks in the system. ...
dblp:conf/ectel/MalandrinoM06
fatcat:iqrsajbtwjdohgsxfabshoqyj4
Verification support for plug-and-play architectural design
2006
Proceedings of the ISSTA 2006 workshop on Role of software architecture for testing and analysis - ROSATEA '06
some of its building blocks with others. ...
In software architecture, components are intended to represent the computational units of the system and connectors are intended to represent the interactions between those units. ...
VERIFICATION SUPPORT FOR THE PLUG-AND-PLAY DESIGN APPROACH In this section, we describe how our plug-and-play design approach facilitates design-time verification. ...
doi:10.1145/1147249.1147255
dblp:conf/issta/WangAC06
fatcat:thjqrnlahzcpjo5wjti4xv67rq
Plug-and-Play Architectural Design and Verification
[chapter]
2008
Lecture Notes in Computer Science
This paper presents the Plug-and-Play approach that allows designers to experiment with alternative design choices of component interactions in a plug-and-play manner. ...
This approach facilitates design-time verification by improving the reusability of component models and by providing reusable formal models for the connector building blocks, thereby reducing model-construction ...
Acknowledgements We are grateful to Prashant Shenoy for helpful conversations about this work. ...
doi:10.1007/978-3-540-85571-2_12
fatcat:wavwwpn4sbddbe57yidrqk5cv4
A Self-Provisioning Mechanism in OpenStack for IoT Devices
2016
Sensors
The key point of our work is to deploy a cloud-based plug-and-play mechanism for IoT devices in a simple way, with no need of performing ad-hoc and complex configuration actions by the cloud system administrator ...
The aim of this paper is to introduce a plug-and-play mechanism for an Internet of Things (IoT) device to instantiate a Software as a Service (SaaS) application in a private cloud, built up with OpenStack ...
The founding sponsors had no role in the design of the study; in the collection, analyses, or interpretation of data; in the writing of the manuscript, and in the decision to publish the results. ...
doi:10.3390/s16081306
pmid:27548166
pmcid:PMC5017471
fatcat:ewligrquwvgzbdsxapch4mw3pu
MakerArcade
2019
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19
In this early work, we elucidate our design goals and prototype for a mini-arcade system that builds upon principles in constructionist gaming -making games to learn programming -as well as physical computing ...
For constructionist-like kits that use gaming, many are focused on designing and programming games that are single player, and few explore using physical and craft-like approaches that move beyond the ...
The audio-jack port plays a critical role in the plug-and-play architecture for the constructionist components of gaming. ...
doi:10.1145/3290607.3312809
dblp:conf/chi/SeyedHMDFHB19
fatcat:bwvyolf5lrglfokpa4quqzki5i
Polymorphic system architecture summary
2009
Proceeding of the 24th ACM SIGPLAN conference companion on Object oriented programming systems languages and applications - OOPSLA '09
Run-Time polymorphism (RTP) has been used in the software community for two decades to satisfy dynamic reconfiguration, plug-n-play, extensibility, and system redundancy requirements. ...
It is 'Abstraction' and the specific relationships to the abstraction that allows the architect to define the 'Types' of building blocks that will make up the system. ...
A polymorphic mediator allows the system to dynamically connect and reconnect the building blocks of the system. ...
doi:10.1145/1639950.1640048
dblp:conf/oopsla/Bryson09
fatcat:fnpeddsptbbwxn2amajnjqtaim
Semantical Integration of Plug-and-Play Software Components for Industrial Edges based on Microservices
2019
IEEE Access
In this paper, a knowledge-driven Microservice-based architecture to enable plug-and-play software components is proposed for industrial edges. ...
The use of the plug-and-play software components is demonstrated by an assembly line example. ...
FIGURE 2 . 2 Service-oriented architecture enabled industrial cloud and edge computing systems.
FIGURE 3 . 3 Design process for plug-and-play service-based software components. ...
doi:10.1109/access.2019.2938565
fatcat:4mlnvrvsbff5fpv5nokuvwlfnm
Network Storage Management in Data Grid Environment
[chapter]
2004
Lecture Notes in Computer Science
NSM architecture presents a framework offering parallelism, scalability, crash recovery, and portability for data-intensive distributed applications. ...
Unlike several parallel research efforts, this paper introduces an architecture that is independent of systems and protocols. ...
As a result, future application developers using NSM as a network storage layer can design, implement, and plug their own authentication mechanisms into the system. ...
doi:10.1007/978-3-540-24680-0_138
fatcat:dyzgpot2yrg5vgti4si7mlorii
Electric Drive Vehicle Development and Evaluation Using System Simulation
2014
Journal of The Society of Instrument and Control Engineers
This paper describes the process implemented in Autonomie, a Plug-and-Play Software Environment, to design and evaluate electric drive powertrain and component technologies in a multi-physics environment ...
Engineers can avoid a generation of system design processes based on hand coding, and use graphical models to design, analyze, and implement the software that determines system performance and behavior ...
Acknowledgments This work was supported by DOE's Vehicle Technology Office under the direction of Lee Slezak and David Anderson. ...
doi:10.11499/sicejl.53.314
fatcat:re4xinwjlfdh3nnl7vcgnzbzau
Tunable antenna system for plug&play satellite avionics: Prototyping and test
2014
The 8th European Conference on Antennas and Propagation (EuCAP 2014)
In the framework of an ESA program, a new architecture for plug&play compact antenna systems in the X band has been investigated and experimentally verified by many prototypes. ...
Index Terms: plug and play Satellite; reconfigurable antennas; measurement and test. I. ...
Plug and play architectures, where mechanical, electronics and radiofrequency modules are Space qualified once, and then used many times as interconnected building block, could potentially scale down the ...
doi:10.1109/eucap.2014.6902526
fatcat:2jduopy5h5g5zcusrclxbbpztm
Developing Self-Similar Hybrid Control Architecture Based on SGAM-Based Methodology for Distributed Microgrids
2018
Designs
as well as plug-and-play during runtime. ...
These requirements are the basis for designing the software architecture for the smart microgrids that should be able to manage not only electrical but all energy related systems. ...
We especially thanks our project partners, Amrita Center for Wireless Networks and Applications for providing details of the radial distribution system used as a case study in this work. ...
doi:10.3390/designs2040041
fatcat:od4vil4xmbhsfjtzuw242tz5qi
Evaluating the Utility Core in the Prefabricated Building Industry – past, present and future
2017
Enquiry: The ARCC Journal of Architectural Research
Harnessing, distributing, tempering and supplying water, heat and power in a building produces its share of design, technical and coordination issues. ...
The relationship between services and architectural space has long challenged designers and manufacturers to streamline their piecing together. ...
" or sub-assembly (Kieran and Timberlake, 2004, 164 ) that can be attached to buildings in a plug-and-play manner. ...
doi:10.17831/enq:arcc.v14i1.426
fatcat:gkvgoqjcljaljdpcgylrwpycke
Current Status of the IEEE 1451 Standard-Based Sensor Applications
2015
IEEE Sensors Journal
They have some major factors that are regularly imperative in the development of IEEE 1451 standard-based applications, such as plug and play facility, for one or more than one STIM, communication protocols ...
In this paper, we have discussed the sensor-based applications and what is necessary for the dissimilarities in hardware realization and algorithm. ...
Kumar et al. developed a low cost, energy efficient, plug and play environment monitoring system based on IEEE 1451.2 standard for indoor air quality gases and environmental parameter such as CO, CO 2 ...
doi:10.1109/jsen.2014.2359794
fatcat:jpjh5xqpzbellog3dh54duf6ba
An Interoperable Realization of Smart Cities with Plug and Play based Device Management
[article]
2015
arXiv
pre-print
and successful deployment of large-scale city wide systems. ...
In this paper, we propose SNaaS or Sensor/Network as a Service: a service layer that enables the creation of the plug-n-play infrastructure, across platforms from multiple vendors, necessary for interoperability ...
System architecture The SNaaS plug-n-play system architecture consist of four components: TEDS Service, Lightweight Directory Access Protocol (LDAP), NCAP and TIM (Fig. 1 ). • TEDS service and LDAP. ...
arXiv:1503.00923v1
fatcat:ciyp7sp7njhy7esxdcmswdvqwa
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