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Architectural Building Blocks for Plug-and-Play System Design [chapter]

Shangzhu Wang, George S. Avrunin, Lori A. Clarke
2006 Lecture Notes in Computer Science  
models for finite-state verification Outline of Our Approach  Support plug-and-play system design  Define a small set of standard interfaces for different component interactions  Define a library of  ...  building blocks for the construction of connectors with different interaction semantics  Facilitate design-time verification  Increase reusability of component models  Build connector models by composing  ...  The Single-lane Bridge Example Controller Controller The Single-lane Bridge Example  Plug-and-play design using the pre-defined message passing building blocks  Connectors are described by  ... 
doi:10.1007/11783565_7 fatcat:623lyux4nzcg7knkxwxktcpfdq

Peer-to-peer Face-to-face Collaboration

Delfina Malandrino, Ilaria Manno
2006 European Conference on Technology Enhanced Learning  
In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures.  ...  The application is built on the Eclipse core (Rich Client Platform), and inherits its plug-in based architecture and its advanced tailoring features.  ...  rules for composing the building blocks in the system.  ... 
dblp:conf/ectel/MalandrinoM06 fatcat:iqrsajbtwjdohgsxfabshoqyj4

Verification support for plug-and-play architectural design

Shangzhu Wang, George S. Avrunin, Lori A. Clarke
2006 Proceedings of the ISSTA 2006 workshop on Role of software architecture for testing and analysis - ROSATEA '06  
some of its building blocks with others.  ...  In software architecture, components are intended to represent the computational units of the system and connectors are intended to represent the interactions between those units.  ...  VERIFICATION SUPPORT FOR THE PLUG-AND-PLAY DESIGN APPROACH In this section, we describe how our plug-and-play design approach facilitates design-time verification.  ... 
doi:10.1145/1147249.1147255 dblp:conf/issta/WangAC06 fatcat:thjqrnlahzcpjo5wjti4xv67rq

Plug-and-Play Architectural Design and Verification [chapter]

Shangzhu Wang, George S. Avrunin, Lori A. Clarke
2008 Lecture Notes in Computer Science  
This paper presents the Plug-and-Play approach that allows designers to experiment with alternative design choices of component interactions in a plug-and-play manner.  ...  This approach facilitates design-time verification by improving the reusability of component models and by providing reusable formal models for the connector building blocks, thereby reducing model-construction  ...  Acknowledgements We are grateful to Prashant Shenoy for helpful conversations about this work.  ... 
doi:10.1007/978-3-540-85571-2_12 fatcat:wavwwpn4sbddbe57yidrqk5cv4

A Self-Provisioning Mechanism in OpenStack for IoT Devices

Antonio Solano, Raquel Dormido, Natividad Duro, Juan Sánchez
2016 Sensors  
The key point of our work is to deploy a cloud-based plug-and-play mechanism for IoT devices in a simple way, with no need of performing ad-hoc and complex configuration actions by the cloud system administrator  ...  The aim of this paper is to introduce a plug-and-play mechanism for an Internet of Things (IoT) device to instantiate a Software as a Service (SaaS) application in a private cloud, built up with OpenStack  ...  The founding sponsors had no role in the design of the study; in the collection, analyses, or interpretation of data; in the writing of the manuscript, and in the decision to publish the results.  ... 
doi:10.3390/s16081306 pmid:27548166 pmcid:PMC5017471 fatcat:ewligrquwvgzbdsxapch4mw3pu


Teddy Seyed, Peli de Halleux, Michal Moskal, James Devine, Joe Finney, Steve Hodges, Thomas Ball
2019 Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19  
In this early work, we elucidate our design goals and prototype for a mini-arcade system that builds upon principles in constructionist gaming -making games to learn programming -as well as physical computing  ...  For constructionist-like kits that use gaming, many are focused on designing and programming games that are single player, and few explore using physical and craft-like approaches that move beyond the  ...  The audio-jack port plays a critical role in the plug-and-play architecture for the constructionist components of gaming.  ... 
doi:10.1145/3290607.3312809 dblp:conf/chi/SeyedHMDFHB19 fatcat:bwvyolf5lrglfokpa4quqzki5i

Polymorphic system architecture summary

Jeffery E. Bryson
2009 Proceeding of the 24th ACM SIGPLAN conference companion on Object oriented programming systems languages and applications - OOPSLA '09  
Run-Time polymorphism (RTP) has been used in the software community for two decades to satisfy dynamic reconfiguration, plug-n-play, extensibility, and system redundancy requirements.  ...  It is 'Abstraction' and the specific relationships to the abstraction that allows the architect to define the 'Types' of building blocks that will make up the system.  ...  A polymorphic mediator allows the system to dynamically connect and reconnect the building blocks of the system.  ... 
doi:10.1145/1639950.1640048 dblp:conf/oopsla/Bryson09 fatcat:fnpeddsptbbwxn2amajnjqtaim

Semantical Integration of Plug-and-Play Software Components for Industrial Edges based on Microservices

Wenbin Dai, Peng Wang, Weiqi Sun, Xian Wu, Hualiang Zhang, Valeriy Vyatkin, Genke Yang
2019 IEEE Access  
In this paper, a knowledge-driven Microservice-based architecture to enable plug-and-play software components is proposed for industrial edges.  ...  The use of the plug-and-play software components is demonstrated by an assembly line example.  ...  FIGURE 2 . 2 Service-oriented architecture enabled industrial cloud and edge computing systems. FIGURE 3 . 3 Design process for plug-and-play service-based software components.  ... 
doi:10.1109/access.2019.2938565 fatcat:4mlnvrvsbff5fpv5nokuvwlfnm

Network Storage Management in Data Grid Environment [chapter]

Shaofeng Yang, Zeyad Ali, Houssain Kettani, Vinti Verma, Qutaibah Malluhi
2004 Lecture Notes in Computer Science  
NSM architecture presents a framework offering parallelism, scalability, crash recovery, and portability for data-intensive distributed applications.  ...  Unlike several parallel research efforts, this paper introduces an architecture that is independent of systems and protocols.  ...  As a result, future application developers using NSM as a network storage layer can design, implement, and plug their own authentication mechanisms into the system.  ... 
doi:10.1007/978-3-540-24680-0_138 fatcat:dyzgpot2yrg5vgti4si7mlorii

Electric Drive Vehicle Development and Evaluation Using System Simulation

2014 Journal of The Society of Instrument and Control Engineers  
This paper describes the process implemented in Autonomie, a Plug-and-Play Software Environment, to design and evaluate electric drive powertrain and component technologies in a multi-physics environment  ...  Engineers can avoid a generation of system design processes based on hand coding, and use graphical models to design, analyze, and implement the software that determines system performance and behavior  ...  Acknowledgments This work was supported by DOE's Vehicle Technology Office under the direction of Lee Slezak and David Anderson.  ... 
doi:10.11499/sicejl.53.314 fatcat:re4xinwjlfdh3nnl7vcgnzbzau

Tunable antenna system for plug&play satellite avionics: Prototyping and test

C. Occhiuzzi, L. Piazzon, G. Galgani, G. Scozza, M. A. Saporetti, A. Giacomini, P. Colantonio, M. Sabbadini, G. Marrocco
2014 The 8th European Conference on Antennas and Propagation (EuCAP 2014)  
In the framework of an ESA program, a new architecture for plug&play compact antenna systems in the X band has been investigated and experimentally verified by many prototypes.  ...  Index Terms: plug and play Satellite; reconfigurable antennas; measurement and test. I.  ...  Plug and play architectures, where mechanical, electronics and radiofrequency modules are Space qualified once, and then used many times as interconnected building block, could potentially scale down the  ... 
doi:10.1109/eucap.2014.6902526 fatcat:2jduopy5h5g5zcusrclxbbpztm

Developing Self-Similar Hybrid Control Architecture Based on SGAM-Based Methodology for Distributed Microgrids

Pragya Gupta, Markus Duchon
2018 Designs  
as well as plug-and-play during runtime.  ...  These requirements are the basis for designing the software architecture for the smart microgrids that should be able to manage not only electrical but all energy related systems.  ...  We especially thanks our project partners, Amrita Center for Wireless Networks and Applications for providing details of the radial distribution system used as a case study in this work.  ... 
doi:10.3390/designs2040041 fatcat:od4vil4xmbhsfjtzuw242tz5qi

Evaluating the Utility Core in the Prefabricated Building Industry – past, present and future

Carlo Carbone, Basem Eid Mohamed
2017 Enquiry: The ARCC Journal of Architectural Research  
Harnessing, distributing, tempering and supplying water, heat and power in a building produces its share of design, technical and coordination issues.  ...  The relationship between services and architectural space has long challenged designers and manufacturers to streamline their piecing together.  ...  " or sub-assembly (Kieran and Timberlake, 2004, 164 ) that can be attached to buildings in a plug-and-play manner.  ... 
doi:10.17831/enq:arcc.v14i1.426 fatcat:gkvgoqjcljaljdpcgylrwpycke

Current Status of the IEEE 1451 Standard-Based Sensor Applications

Anuj Kumar, Vishal Srivastava, Manoj Kumar Singh, Gerhard P. Hancke
2015 IEEE Sensors Journal  
They have some major factors that are regularly imperative in the development of IEEE 1451 standard-based applications, such as plug and play facility, for one or more than one STIM, communication protocols  ...  In this paper, we have discussed the sensor-based applications and what is necessary for the dissimilarities in hardware realization and algorithm.  ...  Kumar et al. developed a low cost, energy efficient, plug and play environment monitoring system based on IEEE 1451.2 standard for indoor air quality gases and environmental parameter such as CO, CO 2  ... 
doi:10.1109/jsen.2014.2359794 fatcat:jpjh5xqpzbellog3dh54duf6ba

An Interoperable Realization of Smart Cities with Plug and Play based Device Management [article]

Prasant Misra, Vasanth Rajaraman, Kumaresh Dhotrad, Jay Warrior, Yogesh Simmhan
2015 arXiv   pre-print
and successful deployment of large-scale city wide systems.  ...  In this paper, we propose SNaaS or Sensor/Network as a Service: a service layer that enables the creation of the plug-n-play infrastructure, across platforms from multiple vendors, necessary for interoperability  ...  System architecture The SNaaS plug-n-play system architecture consist of four components: TEDS Service, Lightweight Directory Access Protocol (LDAP), NCAP and TIM (Fig. 1 ). • TEDS service and LDAP.  ... 
arXiv:1503.00923v1 fatcat:ciyp7sp7njhy7esxdcmswdvqwa
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