Filters








523 Hits in 4.5 sec

What Wearable Augmented Reality Can Do for You

Bruce H. Thomas, Christian Sandor
2009 IEEE pervasive computing  
ACkNoWLEDgmENTS We thank nassir navab and Bjoern Schwerdtfeger of the Technical University of Munich for providing images for this article.  ...  aPPlICatIonS Researchers have investigated a wide range of applications-medical, military, security, entertainment, navigation, shopping, maintenance, and more-for wearable AR.  ...  This particular AR scene lets the user view the landscape outside their building in the form of a road and a set of trees.  ... 
doi:10.1109/mprv.2009.38 fatcat:xybmqvqgjjd6ba4dlyepia4iui

Augmented crime scenes

Andrew P. Gee, P J. Escamilla-Ambrosio, Matthew Webb, Walterio Mayol-Cuevas, Andrew Calway
2010 Proceedings of the 2nd ACM workshop on Multimedia in forensics, security and intelligence - MiFor '10  
in a crime scene.  ...  We describe a system aimed at the in-situ 3D annotation of physical objects and environments by the use of augmented reality.  ...  We address this through the use of Augmented Reality (AR) and the construction of Virtual Maps (VM) by investigators equipped with wearable computing systems.  ... 
doi:10.1145/1877972.1877999 dblp:conf/mm/GeeEWMC10 fatcat:6sohx6ty4zhkrltxktilo4yfrq

Collaboration in Augmented Reality

Stephan Lukosch, Mark Billinghurst, Leila Alem, Kiyoshi Kiyokawa
2015 Computer Supported Cooperative Work (CSCW)  
Augmented Reality (AR) is a technology that allows users to view and interact in real time with virtual images seamlessly superimposed over the real world.  ...  In this special issue on collaboration in augmented reality, we begin with the visions of science fiction authors of future technologies that might significantly improve collaboration, then introduce research  ...  In the field of crime scene investigation, a remote expert guides and collaborates with a colleague in a crime scene to collect evidence.  ... 
doi:10.1007/s10606-015-9239-0 fatcat:mwmw66yhvfhize3nw43g72byk4

A Survey on Metaverse: Fundamentals, Security, and Privacy [article]

Yuntao Wang, Zhou Su, Ning Zhang, Dongxiao Liu, Rui Xing, Tom H. Luan, Xuemin Shen
2022 arXiv   pre-print
Driven by recent advances in emerging technologies such as extended reality, artificial intelligence, and blockchain, metaverse is stepping from the science fiction to an upcoming reality.  ...  In this paper, we present a comprehensive survey of the fundamentals, security, and privacy of metaverse.  ...  The seamless integration and mutual symbiosis of physical and virtual worlds will be realized in this phase, where the scope of virtual world will be larger than that of real world and more scenes and  ... 
arXiv:2203.02662v2 fatcat:k5ba4o3lbbarljwgrrqftamlue

Preliminary Investigation: A background to an ethnographic investigation of Body Worn Cameras (BWCs)

Alexander Hayes
2021 figshare.com  
The chapter was composed over a two (2) year period it contains the main structural framework and historical premise upon which the main thesis was formed, principally an investigation of the historical  ...  and prefacing '4.0 Observational Study' in the PhD thesis 'The Socioethical Implications of Body Worn Cameras: An Ethnographic Study'.  ...  world scene and attempts to maintain the user's sense of being in the real world (...)  ... 
doi:10.6084/m9.figshare.12033408.v1 fatcat:xjkedko7mzhjrfdlruiy4zjona

Beyond VR and AR: Reimagining Experience Sharing and Skill Transfer Towards an Internet of Abilities (Dagstuhl Seminar 17062)

Anind D. Dey, Jonna Häkkilä, Niels Henze, Kai Kunze, Marc Herbstritt
2017 Dagstuhl Reports  
Through lightning talk, thematic sessions and hands-on workshops, the seminar investigated the future of interaction beyond virtual and augmented reality.  ...  This seminar brought together researchers from a wide range of computing disciplines, including virtual reality, mobile computing, privacy and security, social computing and ethnography, usability, and  ...  We showed [16, 5, 6] that virtual co-location can enable experts at a distance to interact with investigators on a crime scene and jointly perform investigation tasks.  ... 
doi:10.4230/dagrep.7.2.23 dblp:journals/dagstuhl-reports/DeyHHK17 fatcat:4coxssk4njf4zgrkjj5txolzn4

Detecting and Tracking Criminals in the Real World through an IoT-Based System

Andrea Tundis, Humayun Kaleem, Max Mühlhäuser
2020 Sensors  
In this regard, a system based on IoT social devices, for supporting the detection and tracking of criminals in the real world, is proposed.  ...  It aims to enable the communication and collaboration between citizens and PFs in the criminal investigation process by combining app-based technologies and embracing the advantages of an Edge-based architecture  ...  A similar application is LifeLine Response [39] which also supports wearables like Apple Watch and Garmin.  ... 
doi:10.3390/s20133795 pmid:32645873 pmcid:PMC7374392 fatcat:zxeuea2xyjdnfjpagllvmy76qe

TOWARDS GESTURE-BASED MULTI-USER INTERACTIONS IN COLLABORATIVE VIRTUAL ENVIRONMENTS

N. Pretto, F. Poiesi
2017 The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
We present a virtual reality (VR) setup that enables multiple users to participate in collaborative virtual environments and interact via gestures.  ...  We evaluate our VR setup though a forensics use case, where real-world objects pertaining to a simulated crime scene are included in a VR environment, acquired using a smartphone-based 3D reconstruction  ...  ACKNOWLEDGEMENTS This research has received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement number 687757.  ... 
doi:10.5194/isprs-archives-xlii-2-w8-203-2017 fatcat:oltifx3irfeyjo6vrttpqzuq7y

Scene Walk: a non-photorealistic viewing tool for first-person video

Xiaomeng Wang, Alan F. Blackwell, Richard Jones, Hieu T. Nguyen
2021 Virtual Reality  
The Scene Walk method is designed to support the viewer's construction and application of a cognitive map of the context in which first-person video was captured.  ...  We use methods from wayfinding research to assess the effectiveness of this non-photorealistic approach in comparison to actual physical experience of the scene.  ...  of cognitive maps, as design parameters that can be varied in future virtual reality applications.  ... 
doi:10.1007/s10055-021-00523-4 fatcat:tojbiqy6dnewtelo262q7nuw6y

The challenges of wearable computing: Part 2

T. Starner
2001 IEEE Micro  
Networking As with any wireless mobile device, the amount of power and the type of services available can constrain networking.  ...  However, the issues of power use, heat dissipation, networking, and privacy provide a necessary framework in which to discuss interface.  ...  Thanks are also due to the Georgia Institute of Technology Contextual Computing Group, the Massachusetts Institute of Technology Wearable Computing Project, and the members of wearables list.  ... 
doi:10.1109/40.946683 fatcat:ee5uswb3nzhx7mmeht5qila3am

Transformation: Examining the Implications of Emerging Technology for Journalism, Media and Society

John V. Pavlik
2014 Athens Journal of Mass Media and Communications  
For instance, geo-tagged video can be used in games and also in augmented reality to situate that video in specific locations and orientations for individual users using hand-held or wearable devices.  ...  Mobile devices are still in a state of rapid transition and innovation, making their use an evolving story for media applications.  ... 
doi:10.30958/ajmmc.1-1-1 fatcat:wpk553qs3bcvdegix6ssgftrna

AFFECTIVE COMPUTING AND AUGMENTED REALITY FOR CAR DRIVING SIMULATORS

Dragoș Datcu, Leon Rothkrantz
2017 Acta Polytechnica CTU Proceedings  
Augmented Reality (AR) is the technology that enables virtual images to be overlaid on views of the real world.  ...  The key aspect of the research relies on investigating novel interfaces that help building situational awareness and emotional awareness, to enable affect-driven remote collaboration in AR for car driving  ...  , e.g. in the field of a crime scene investigation [6] , [28] .  ... 
doi:10.14311/app.2017.12.0013 fatcat:vwdy6ndqjbdapkbmipf6h4tlmy

A Review on Methods and Systems for Remote Collaboration

Romina Druta, Cristian Druta, Paul Negirla, Ioan Silea
2021 Applied Sciences  
This survey focuses on techniques, devices, and tools that are being used in different contexts to provide remote guidance.  ...  We hope that our effort will be useful to those who develop such systems and people who want to learn about the existence of collaborative solutions, and that it will increase awareness about the applications  ...  The funders had no role in the design of the study; in the collection, analyses, or interpretation of data; in the writing of the manuscript, or in the decision to publish the results.  ... 
doi:10.3390/app112110035 doaj:cb1085b838b246f2ab74104354278962 fatcat:lbjwapgh5jalvjznujj6pvcrey

Humanistic computing: "WearComp" as a new framework and application for intelligent signal processing

S. Mann
1998 Proceedings of the IEEE  
The author's wearable signal processing hardware, which began as a cumbersome backpackbased photographic apparatus of the 1970's and evolved into a clothing-based apparatus in the early 1980's, currently  ...  The emphasis of this paper is on personal imaging applications of humanistic computing, to take a first step toward an intelligent wearable camera system that can allow us to effortlessly capture our day-to-day  ...  The success of the covert, high-definition image capture device suggests possible applications in investigative journalism, or simply to allow ordinary citizens to report violations of fire safety without  ... 
doi:10.1109/5.726784 fatcat:f5uvavu6lrc6fpvxszz7z4iegy

IoT Forensics [chapter]

Sasa Mrdovic
2021 Security of Ubiquitous Computing Systems  
Key specifics of IoT forensics are explained. Issues that arise from IoT related challenges in all phases of a forensic investigation are presented.  ...  AbstractThis chapter provides an overview of research opportunities and issues in IoT forensics. It gives a quick introduction to forensics and digital forensics.  ...  locations: devices and clouds. • Crime scene preservation: Police arrived at the crime scene a short time after the relevant event.  ... 
doi:10.1007/978-3-030-10591-4_13 fatcat:jlzoh43sdjclvmwfcy22innzyi
« Previous Showing results 1 — 15 out of 523 results