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Interactive systems

Jules I. Schwartz
1968 Proceedings of the December 9-11, 1968, fall joint computer conference, part I on - AFIPS '68 (Fall, part I)  
Time-sharing has been emphasized by those interested in providing interactive (online) access to a computer.  ...  There is an increasing tendency for these systems to provide an interactive capability t9 some set of users.  ...  A network of computers, each with an independent set of information files and applications, may represent the ultimate potential for the interactive user. Experience in this area is limited.  ... 
doi:10.1145/1476589.1476606 dblp:conf/afips/Schwartz68 fatcat:bo6itfh5bfev7h5ogn45szy3hm

Introduction to the special issue on social networks and ubiquitous interactions

Vassilis Kostakos, Mirco Musolesi
2013 International Journal of Human-Computer Studies  
List of reviewers Acknowledgments We wish to thank the staff and editorial board at the Journal of Human-Computer Studies for their support and guidance in making this special issue a success.  ...  Vassilis Kostakos University of Oulu, Finland Mirco Musolesi University of Birmingham, UK  ...  Introduction This special issue of the International Journal on Human-Computer Studies is dedicated to Social Networks and Ubiquitous Interactions.  ... 
doi:10.1016/j.ijhcs.2013.04.002 fatcat:ewmfjxr2gzgbxdc5mk7vpgyv3q

J.C.R. Licklider's vision for the IPTO

C.I. Kita
2003 IEEE Annals of the History of Computing  
Acknowledgments On the revision process, the comments and advice of the reviewers were helpful in making July-September 2003  ...  of hypothetical computer network usage by an experimental psychologist.  ...  a network of such centers. 31 Thus, Licklider had taken steps to begin realizing his vision of an intellectual resource-sharing network just at the time he was selected as the IPTO's first director.  ... 
doi:10.1109/mahc.2003.1226656 fatcat:zzecel4mezhghdbnivrjyiixpm

Scene Synchronization for Real-Time Interaction in Distributed Mixed Reality and Virtual Reality Environments [article]

Felix G. Hamza-Lup, Jannick P. Rolland
2018 arXiv   pre-print
One of the challenges in networked virtual environments is maintaining a consistent view of the shared state in the presence of inevitable network latency and jitter.  ...  A consistent view in a shared scene may significantly increase the sense of presence among participants and facilitate their interactivity.  ...  For an effective collaboration, all users of the system must be able to see the effects of the interaction at the same time.  ... 
arXiv:1812.03322v1 fatcat:2hcswotopzcf5fa75bih7qd3da

Trans-Social Networks for Distributed Processing [chapter]

Nuno Apolónia, Paulo Ferreira, Luís Veiga
2012 Lecture Notes in Computer Science  
Given the enormous number of users, sharing could also be applied to the untapped potential of computing resources in users' computers.  ...  This platform can leverage Social Networks to perform resource discovery, mining friendship relationships for computing resources, and giving the possibility of resource (not only information) sharing  ...  Thus, by enabling the harvesting and allowing the sharing of such idle processing times, grid computing emerged.  ... 
doi:10.1007/978-3-642-30045-5_7 fatcat:42b26d2mlja2xehpogsy6icwsi

Scene Synchronization for Real-Time Interaction in Distributed Mixed Reality and Virtual Reality Environments

Felix G. Hamza-Lup, Jannick P. Rolland
2004 Presence - Teleoperators and Virtual Environments  
One of the challenges in networked virtual environments is maintaining a consistent view of the shared state in the presence of inevitable network latency and jitter.  ...  A consistent view in a shared scene may significantly increase the sense of presence among participants and facilitate their interactivity.  ...  Finally, we thank Charles Hughes, Kien Hua, and Blair MacIntyre for motivating discussions about this area of research.  ... 
doi:10.1162/1054746041422343 fatcat:4s257nhnbrbdpie2id7pu7gh5i

Research on the Application of Interactive Electronic Whiteboard in Network Teaching

Yaojun Zhang, Wei Fu, Zhixu Shu
2012 Procedia Environmental Sciences  
The use of interactive whiteboard in multimedia network classroom makes up a whole interactive instruction system, which raises the interactivity and interest of teaching and also makes teaching more efficient  ...  Taking advantage of the theory about CSCW group collaboration can attach importance to interactive teaching and learning between students and teachers, increasing students' participatory and initiative  ...  Multimedia network classroom is a real-time, interactive and virtual teaching system based on network, which is a product of the combination of the technology of computer, network communication and multimedia  ... 
doi:10.1016/j.proenv.2012.01.401 fatcat:irznmutu2vcwnp2ms32tjfspsm

Evaluation of an interactive-batch system network

W. S. Hobgood
1972 IBM Systems Journal  
Rutledge et al., ““An interactive network of time sharing computers,” Proceedings of the 24th National Conference, Association for Computing Machinery, San Francisco, California, August 26-28, 1969. .  ...  Evaluation of an interactive-batch system network network linkages by W. S.  ... 
doi:10.1147/sj.111.0002 fatcat:c6dejt2sfndpxg2quu4yki7zwi

Molecular dynamics simulation on a network of workstations using a machine-independent parallel programming language

M A Shifman, A Windemuth, K Schulten, P L Miller
1991 Proceedings. Symposium on Computer Applications in Medical Care  
The algorithm was run both on a shared memory parallel computer and on a network of high performance Unix workstations. Performance benchmarks were performed on both systems using two proteins.  ...  Several parallel computing approaches have been taken to attack the most computationally expensive phase of molecular simulations, the evaluation of long range interactions.  ...  Acknowledgements This research was funded in part by NIH grants T15 LM07056 and RO1 LM05044 from the National Library of Medicine.  ... 
pmid:1807634 pmcid:PMC2247565 fatcat:abpixqi6rzbmvi77zrokudkpji

Understanding Community Dynamics in Online Social Networks: A multidisciplinary review

Hari Sundaram, Yu-Ru Lin, Munmun De Choudhury, Aisling Kelliher
2012 IEEE Signal Processing Magazine  
To understand the large-scale dynamics of interpersonal interaction and its outcome, this article links the perspectives in the humanities for analysis of social networks to recent developments in data  ...  intensive computational approaches.  ...  Second, the role of resource costs of interacting with the network, including time costs, on the evolution of the network are poorly understood.  ... 
doi:10.1109/msp.2011.943583 fatcat:k5obrcnbfrevbiuqrxx4gteqq4

Detecting the Influencer on Social Networks Using Passion Point and Measures of Information Propagation

Tai Huynh, Hien Nguyen, Ivan Zelinka, Dac Dinh, Xuan Hau Pham
2020 Sustainability  
A graph-based approach for computing the impact of users and the speed of information propagation, and measuring the favorite brand of a user and sharing the similar brand characteristics, called a passion  ...  An online social network is a useful platform to detect the most effective influencer for a brand. Thus, we have an issue: how can we extract user data to determine an influencer?  ...  Interaction: = {(u, π u ) ∈ U × Time | interact(u, *this), *this is the corresponding tag, π u ∈ Time is the timestamp of the interaction corresponding tag of user u} • Sh is a set of users who shared  ... 
doi:10.3390/su12073064 fatcat:wqzylxkftfg6vcat6esub5dmsi

NOS: a software suite to compute node overlap and segregation in ecological networks

Giovanni Strona, Thomas J. Matthews, Susanne Kortsch, Joseph A. Veech
2017 Ecography  
This is an Online Open article Ω min ,(4)Figure 1. Example of computation of Ɲ ij in a network with 10 nodes.  ...  This property of Ɲ̅ reduces computing time while minimizing the loss of information, and thus makes the approach suitable for assessing the structure of very large networks, including non-ecological networks  ... 
doi:10.1111/ecog.03447 fatcat:apfjhudusjhxvmxw4hyfqbfo4q

Use of Social Networks to Affect the Teaching and Learning Effectiveness of 3D Design

Ting-Sheng Weng
2016 Computer Technology and Application  
In addition, the sharing of learning outcomes via social networks can improve students' learning effectiveness.  ...  The research results showed that, proper use of social networks to provide students with opportunities to discuss and share outcomes can help improve students' learning effectiveness and reduce learning  ...  This study enabled students to design a 3D computer network system, and use the concepts of an information environment to design a 3D computer network system model.  ... 
doi:10.17265/1934-7332/2016.01.001 fatcat:tblvxfyqobem7fw6fojhz3jfai

An approach to scalability study of shared memory parallel systems

Anand Sivasubramaniam, Aman Singla, Umakishore Ramachandran, H. Venkateswaran
1994 Proceedings of the 1994 ACM SIGMETRICS conference on Measurement and modeling of computer systems - SIGMETRICS '94  
and the overheads due to network latency and contention from the overall execution time of an application; we design and implement an execution-driven simulation platform that incorporates these methods  ...  The second one is due to the interaction between the algorithm and the architecture and arises due to latency and contention in the network.  ...  Concluding Remarks We used an execution-driven simulation platform to study the scalability characteristics of EP, IS, FFT, CG, and CHOLESKY on three shared memory platforms, respectively, with a fully-connected  ... 
doi:10.1145/183018.183038 dblp:conf/sigmetrics/SivasubramaniamSRV94 fatcat:mniz5dyw4baszipyhi5muczp2i

Enhancing Online Communities with Cycle-Sharing for Social Networks [chapter]

Nuno Apolónia, Paulo Ferreira, Luís Veiga
2012 Computational Social Networks  
A natural succeeding step was the creation of Social networks where anyone in the world can share their experiences, content and current information, using only their Internet enabled personal computer  ...  We describe the design, the development and resulting evaluation of a web-enabled platform, called CSSN: Cycle-Sharing in Social Networks.  ...  Meaning that, CSSN can use an already established network as in case of Social Networks (Facebook, MySpace, among others) to interact between users to share their idle cycles.  ... 
doi:10.1007/978-1-4471-4048-1_7 fatcat:hjjfu2jo6bbs3a4xas6aoyezwq
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