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An improved model of virtual-currency in social networking sites

James.N.K. Liu, Yuan Wang, Yanxing Hu
2012 ICST Transactions on e-Business  
Virtual-currency has become an important service and brought a great profit to SNS companies in China.  ...  Three models, the ideal model, the actual model and the improved model are given to illustrate how virtual-currency services bring profit to SNS service suppliers.  ...  Acknowledgment The authors acknowledge the partial support of LTG09-12/SS/COMP2 and CRG grants of The Hong Kong Polytechnic University.  ... 
doi:10.4108/eb.2012.07-09.e3 fatcat:nf7d4axhnramdnor6xyizrzdg4

Pro Guard Malicious Social Network Account Based Online Promotions

Ruth Ramya K
2020 International Journal of Emerging Trends in Engineering Research  
The Online social networks (OSNs) gradually integrate financial capabilities by enabling the usage of real and virtual currency.  ...  They serve as new platforms to host a variety of business activities, such as online promotion events, where users can possibly get virtual currency as rewards by participating in such events.  ...  A focused on Big Data Management for Social Networking Sites by review and analysis of how Big Data is being managed for social networking sites by Facebook and Twitter [21] .  ... 
doi:10.30534/ijeter/2020/62842020 fatcat:ygtceooefbfdtplazpg4xwodwa

Detecting Malicious Facebook Application using Digital India Scheme

M. Divya, M. Monika, N. Kanimozhi
2018 International Journal of Trend in Scientific Research and Development  
Long-term, we see ProGuard as a step towards creating an independent watchdog for app assessment and ranking, so as to warn Faceb users before installing apps And improved online @ IJTSRD | Available Online  ...  The problem is already significant, as we find that at least 13% of apps in our data set are malicious.  ...  Virtual currencies are becoming standard offering for online games sites, social media sites and other business.  ... 
doi:10.31142/ijtsrd10964 fatcat:6npkysyabjh2nb5xktuz4q5m5u

International Comparative Study of Virtual Currency Supervision in Block Chain

XI WEN
2018 DEStech Transactions on Social Science Education and Human Science  
In order to explore the virtual currency supervision and compare the differences of it in different countries, taking bitcoin as an example, first of all, the measurements for supervising bitcoin are compared  ...  In addition, the causes for the difference are further analyzed from social nature, Internet financial mode, and bitcoin industry.  ...  ACKNOWLEDGEMENTS Research on currency virtualization in the view of financial internet (a general item of social science prosperity project approved by university of science and technology Liaoning)  ... 
doi:10.12783/dtssehs/adess2017/17913 fatcat:laqvzc4gmzhehhhu3blxs22zqu

Virtual Currencies, Micropayments and Monetary Policy: Where Are We Coming From and Where Does the Industry Stand? [chapter]

Ruy Alberto Valdes-Benavides, Paula Lourdes Hernandez-Verme
2016 Progress in IS  
The exponential growth of the micropayments industry and the expansion of social networks in the last few years have produced the necessary conditions for the birth and growing importance of a distinct  ...  Particularly, we are interested in the implications that virtual currencies may have for: 1) The economic principles associated with voluntary holdings of different kinds of money; 2) The rate-of-return  ...  Acknowledgments We would like to gratefully acknowledge the support of Stan Stalnaker, founding director of Hub Culture, for providing us with helpful information about virtual currencies.  ... 
doi:10.1007/978-3-319-22041-3_5 fatcat:otq5a5moc5f4pe2eaudnhgt2ki

Virtual Currencies, Micropayments and Monetary Policy: Where Are We Coming from and Where Does the Industry Stand?

Ruy Alberto Valdes-Benavides, Paula Lourdes Hernandez-Verme
2014 Journal of Virtual Worlds Research  
The exponential growth of the micropayments industry and the expansion of social networks in the last few years have produced the necessary conditions for the birth and growing importance of a distinct  ...  Particularly, we are interested in the implications that virtual currencies may have for: 1) The economic principles associated with voluntary holdings of different kinds of money; 2) The rate-of-return  ...  Acknowledgments We would like to gratefully acknowledge the support of Stan Stalnaker, founding director of Hub Culture, for providing us with helpful information about virtual currencies.  ... 
doi:10.4101/jvwr.v7i3.7064 fatcat:bns6bum4a5fwlagxrghrhkwtsm

Entrepreneurship in Virtual Economy: the Case of Currency One SA

Ewa Badzinska, Magdalena Brzozowska-Woś
2017 Journal of Management and Business Administration, Central Europe  
The research has been conducted using the example of Currency One SA, operating on the currency exchange market in virtual economy.  ...  Originality: This paper comprises not only a set of notions related to and the concept of e-business models, but also offers new arguments in the discussion on the framework for entrepreneurship in virtual  ...  Acknowledgements The authors would like to express their gratitude to Łukasz Olek, the CEO of Currency One SA, for the interview and the suggestions helpful in conducting the research on the case study  ... 
doi:10.7206/jmba.ce.2450-7814.200 fatcat:gdbxokggs5fmpoqujme4jv7rdy

Virtual World Currency Value Fluctuation Prediction System Based on User Sentiment Analysis

Young Bin Kim, Sang Hyeok Lee, Shin Jin Kang, Myung Jin Choi, Jung Lee, Chang Hun Kim, Wei-Xing Zhou
2015 PLoS ONE  
In this paper, we present a method for predicting the value of virtual currencies used in virtual gaming environments that support multiple users, such as massively multiplayer online role-playing games  ...  gaming world on account of differences in domains between the two worlds.  ...  In various online communities, including social networking sites, discussions of virtual worlds and the revealing of users' states of mind have been evident [35, 52] .  ... 
doi:10.1371/journal.pone.0132944 pmid:26241496 pmcid:PMC4524693 fatcat:stiy4ath4jddje737jok5uok3u

Incentivising Resource Sharing in Social Clouds

Magdalena Punceva, Ivan Rodero, Manish Parashar, Omer F. Rana, Ioan Petri
2012 2012 IEEE 21st International Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises  
We utilize the socio-economic model proposed by Silvio Gesell to demonstrate how a "virtual currency" could be used to incentivise sharing of resources within a "community".  ...  Incentives for sharing remain an important hurdle to make more effective use of such an environment, which has a significant potential for improving resource utilization and making available additional  ...  In addition, we utilize trust inherent within social networks to achieve more flexibility by introducing a virtual currency representation motivated by work of Gesell.  ... 
doi:10.1109/wetice.2012.68 dblp:conf/wetice/PuncevaRPRP12 fatcat:ek4u2eezbbeojlfeau5um5ly54

Virtual Money Systems: A Phenomenal Analysis

Jingzhi Guo, Angelina Chow
2008 Advanced Issues of E-Commerce and Web-Based Information Systems (WECWIS), International Workshop on  
In the development of virtual communities, a new phenomenon of virtual money is observed and presented high importance to both e-commerce and e-society fields.  ...  Driven by the motivation of utilizing and improving the existing virtual money systems, this paper has outlined a novel generic virtual money system model called Common Money (CONEY) to resolve the problems  ...  Acknowledgement The work reported in this paper has been partially supported by University of Macau Research Grand. The authors thank four anonymous reviewers for their insightful inputs.  ... 
doi:10.1109/cecandeee.2008.91 dblp:conf/wecwis/GuoC08 fatcat:l4qfg5kkdnai5fz42rk654qoqu

Virtual worlds — past, present, and future: New directions in social computing

Paul R. Messinger, Eleni Stroulia, Kelly Lyons, Michael Bone, Run H. Niu, Kristen Smirnov, Stephen Perelgut
2009 Decision Support Systems  
In this paper, we first trace the history of virtual worlds back to its antecedents in electronic gaming and on-line social networking.  ...  Lastly, we provide a literature review of existing virtual world research, with a focus on business research, and a condensed summary of research issues in education, social sciences, and humanities.  ...  Kaneva blends virtual-worlds technology and 2D social networking: each registered member has an avatar (as in other virtual worlds), a profile (like in 2D social-networking sites), and a home, which they  ... 
doi:10.1016/j.dss.2009.02.014 fatcat:u2iv6yrgwzd27iohwonriqx3wq

Feeling the Sense of Community in Social Networking Usage

Zhongju Zhang
2010 IEEE transactions on engineering management  
We surveyed users from popular social networking sites to test the validity of the research model.  ...  He is an Associate Professor in the School of Business, University of Connecticut.  ...  Majority of the respondents (86%) have used social networking sites for at least one year. About 80% of the respondents spent less than one hour on social networking sites during an ordinary day.  ... 
doi:10.1109/tem.2009.2023455 fatcat:hckasaebojhx3nzom7lbfmuhjq

HOW DO STUDENTS SELECT SOCIAL NETWORKING SITES? AN ANALYTIC HIERARCHY PROCESS (AHP) MODEL

Chun Meng Tang
2015 International Journal of Cyber Society and Education  
AHP analyses of the responses from 12 respondents provided an insight into the decision-making process involved in students' selection of social networking sites.  ...  To formulate an effective social media strategy, how much do marketers understand the users of social networking sites?  ...  Readers who are interested in the questionnaire of this study may write to us for a copy.  ... 
doi:10.7903/ijcse.1383 fatcat:3nndtcw6xrdvbj34dcysloogee

The Theory of Finance: A Novel Finance Model Being Formed on the Internet

Magomet Yandiev
2015 Social Science Research Network  
The present paper argues that the present Internet conditions favour an entirely new finance model.  ...  contemporary financial infrastructure of most countries, and the advent of the 'future money value exceeds its present one' principle.  ...  The only article coming close enough to dealing with the present paper's subject matter (Ping, Chuanwei, 2013) argued that Internet technologies such as mobile transfers, social networking sites, Internet  ... 
doi:10.2139/ssrn.2562029 fatcat:sdukdqh47nbfpig622zyis4qjm

+SPACES: Serious Games for Role-Playing Government Policies [chapter]

Bernard Horan, Michael Gardner
2013 Understanding Learning in Virtual Worlds  
Some examples of different approaches to simulation in virtual spaces are provided and the issues associated with them are further examined.  ...  The paper explores how role-play simulations can be used to support policy discussion and refinement in virtual worlds.  ...  Acknowledgements This work is partially funded in the 7th framework of the European scientific targeted research project +Spaces, which is co-financed by the European Commission, through theme ICT-2009.7.3  ... 
doi:10.1007/978-1-4471-5370-2_6 fatcat:3a2qjkuiybdvnbghqztiqdpssy
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