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A comparison of techniques for multi-display reaching
2005
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '05
We found that techniques like the Radar View and Pick-and-Drop, that have a control-to-display ratio of 1, are significantly faster for object movement than techniques that have smaller control-to-display ...
We conducted a study to compare the efficiency of six techniques for moving objects from a tablet to a tabletop display. ...
ACKNOWLEDGMENTS This research was supported in part by the Natural Sciences and Engineering Research Council of Canada (NSERC), and Department of Industrial Design, Eindhoven University of Technology, ...
doi:10.1145/1054972.1055024
dblp:conf/chi/NacentaASG05
fatcat:yqwu4qwpavhkldyaqybhons57e
RefactorPad
2013
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems - EICS '13
source code with both finger and pen gestures; 3) a list of operations and some design guidelines for creators of code editors or software development environments who wish to optimize their tools for ...
Since entering and modifying code with on-screen keyboards is time-consuming, we have developed a set of gestures that take program syntax into account and support common maintenance tasks on devices such ...
TEST SETUP AND USER STUDY Our test system consisted of two main parts: an editor running on an iPad 3 tablet showing JavaScript source code and a second, connected editor running on the laptop of the experimenter ...
doi:10.1145/2494603.2480317
fatcat:nmyprqmrzbbsdlhiskrjqy3wum
WallTokens: Surface Tangibles for Vertical Displays
2021
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
SUPPLEMENTAL MATERIAL Details on WallTokens fabrication (e.g., SDF files for the different components), experimental data, and the source code of the development framework are available both as supplemental ...
This research was partially supported by EquipEx Digiscope (EquipEx ANR-10-EQPX-26-01 operated by ANR as part of the program "Investissements d'Avenir"). ...
such as reading long documents in comparison with vertical ones. ...
doi:10.1145/3411764.3445404
fatcat:fk3vyxvxirhqpeotnu6lxor2gu
Localizing Audiences' Gaze using a Multi-touch Electronic Whiteboard with sPieMenu
[article]
2010
arXiv
pre-print
In this paper we describe a new electronic whiteboard system that supports multi-touch gestures and employs a special pie menu interface named "sPieMenu." ...
A series of experiments shows that the proposed system allows both novice and expert users to efficiently manipulate the electronic whiteboard, and that the proposed system decreases distraction to the ...
Analysis of audience gaze movement for an electronic whiteboard
Multi-touch Gestures A multi-touch gesture interface makes it possible to utilize rich gestures through the use of multiple fingers and ...
arXiv:1012.1671v1
fatcat:nedjrwrfljc4blpw74an4whmyi
Deconstructing the touch experience
2013
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces - ITS '13
In this paper, we evaluate the performance and experience differences between direct touch and mouse input on horizontal and vertical surfaces using a simple application and several validated scales. ...
We find that, not only are both speed and accuracy improved when using the multi-touch display over a mouse, but that participants were happier and more engaged. ...
ACKNOWLEDGEMENTS We would like to thank the Natural Sciences and Engineering Council of Canada (NSERC), NSERC's Digital Surface Software Application Network (Surfnet), and the Graphics Animation & New ...
doi:10.1145/2512349.2512819
dblp:conf/tabletop/WatsonHMB13
fatcat:ubv3sqxqandg7jklkd2ccao53a
3D Marking menu selection with freehand gestures
2012
2012 IEEE Symposium on 3D User Interfaces (3DUI)
A controlled experiment was performed to evaluate the usability of freehand gestural target selection with different 3D marking menu layouts and target directions. ...
We found that a rectangular layout was faster than an octagonal layout, with no significant increase in errors, and that our right-handed participants preferred to select to the right and forwards in a ...
ACKNOWLEDGEMENTS This research was supported in part by a Google Research Award. ...
doi:10.1109/3dui.2012.6184185
dblp:conf/3dui/RenO12
fatcat:6kzerf5no5d6xg4t6juro2e2ua
Eyes-Free Touch Command Support for Pen-Based Digital Whiteboards via Handheld Devices
2015
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces - ITS '15
In a controlled evaluation based on an established modeswitching study protocol, we compare the two phone interfaces and a baseline technique consisting of a pen-triggered popup menu on the whiteboard. ...
We developed two interface designs, one based on a classic remote with standard GUI controls and another optimised for eyes-free operation to eliminate gaze shifts between the two devices. ...
over vertical flicking gestures to trigger an action. ...
doi:10.1145/2817721.2817728
dblp:conf/tabletop/MatulicHWN15
fatcat:ckake6phybhxlmkftt6lz22dwe
Supporting active reading on pen and touch-operated tabletops
2012
Proceedings of the International Working Conference on Advanced Visual Interfaces - AVI '12
We present an application to support these processes and then report on a user study designed to compare the suitability of our setup for three typical tasks against the use of paper media and Adobe Acrobat ...
on a regular desktop PC. ...
ACKNOWLEDGMENTS We would like to thank Matthias Geel and Maximilian Speicher for their work adapting the iPaper and Anoto frameworks to suit the requirements of the application and Michael Haller for his ...
doi:10.1145/2254556.2254669
dblp:conf/avi/MatulicN12
fatcat:u5wjr6rti5hjxnmi3vl7gcf5vi
Interpreting strokes on paper with a mobile assistant
2012
Proceedings of the 25th annual ACM symposium on User interface software and technology - UIST '12
Writing music with an Anoto pen and a smartphone. (a) Handwritten score translated by the device. (b) Correcting the recognition of a note over a small plastic sheet. ...
This work examines the use of portable touch-screen devices in connection with pen and paper to help users direct and refine the interpretation of their strokes on paper. ...
I thank Jérémie Garcia, Pierre Rossinès, Wendy Mackay, and members of InSitu for fruitful discussions. ...
doi:10.1145/2380116.2380155
dblp:conf/uist/Tsandilas12
fatcat:qzjd4tbw7fh6fboni5j3pmt4yi
Understanding Pen and Touch Interaction for Data Exploration on Interactive Whiteboards
2012
IEEE Transactions on Visualization and Computer Graphics
We conducted a Wizard of Oz study to explore applying pen and touch interaction to the creation of information visualization interfaces on interactive whiteboards without implementing a plethora of recognizers ...
Based on our qualitative analysis of the interactions our participants used, we discuss our insights about pen and touch interactions in the context of learnability and the interplay between pen and touch ...
feedback on touch using the library, Travis Kirton for setting up touch and pen interaction at University of Calgary, and Dominikus Baur for the sketched images. ...
doi:10.1109/tvcg.2012.275
pmid:26357187
fatcat:odbavet4rjeu5da7qivb6mm6ve
We explain scalable algorithms that provide graphical output and multi-touch input on a curved surface. ...
We present BendDesk, a hybrid interactive desk system that combines a horizontal and a vertical interactive surface via a curve. The system provides seamless touch input across its entire area. ...
Tablets allow high precision stylus input for graphic design; digital pens, such as Anoto 1 , enable annotations on physical paper; and multi-touch gestures [4] provide an intuitive way to transform ...
doi:10.1145/1936652.1936654
dblp:conf/tabletop/WeissVSB10
fatcat:mfngh676zjfxbbty6mwhuzbnla
Exploring the design space of gestural interaction with active tokens through user-defined gestures
2014
Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI '14
Our main results include a vocabulary of user-defined gestures for interaction with active tokens, which extends beyond familiar multi-touch gestures; characterization of the design space of gestural interaction ...
In particular, we studied user expectations of a hybrid tangible and gestural language engaging this space. ...
IIS-1017693, IIS-1320350, and CNS-1126739. ...
doi:10.1145/2556288.2557373
dblp:conf/chi/ValdesEGTSMUK14
fatcat:af6dh6uxyjefjilgpxg4zgxppy
Code space
2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces - ITS '11
Our system uses a combination of a shared multi-touch screen, mobile touch devices, and Microsoft Kinect sensors. ...
We describe cross-device interactions, which use a combination of in-air pointing for social disclosure of commands, targeting and mode setting, combined with touch for command execution and precise gestures ...
As Hands-On Math [21] explored concurrent touch and pen on one device, we explore combining touch + air gestures to form novel, hybrid interactions. ...
doi:10.1145/2076354.2076393
dblp:conf/tabletop/BragdonDHM11
fatcat:cykuwhdf4feffcqdvwi4uvqcju
31.3: Bare Finger 3-Dimentional Touch with Multi-wavelength Sensing
2012
SID Symposium Digest of Technical Papers
Recent 3D touch systems could only be applied to large display, none of those is suitable for portable devices. Therefore, we presented a 3D near distance touch system for portable devices. ...
In the proposed system, multi-wavelength sensing was used to reduce capturing time of bare finger 2D/3D touch system. The resolution in xy-plane and along z-axis is 2mm and 4mm individually. ...
Acknowledgements Our thanks to the AU Optronics Corporation, Taiwan and Industrial Technology Research Institute (ITRI) of Taiwan, under contrast 100-B-07, for useful discussions in this work. ...
doi:10.1002/j.2168-0159.2012.tb05804.x
fatcat:5qhqk23jnvaupjj6meh5vj3msy
Multisensory texture exploration at the tip of the pen
2016
International Journal of Human-Computer Studies
To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion ...
In a post-experiment, using a paper-and-wood physical realization of the same texture, we recorded a variety of gestural behaviors markedly different from those found with the virtual texture. ...
What they proposed is equivalent to having an isometric pointing stick at the point of touch. Their experimental apparatus was built by mounting a capacitive touchscreen on top of a LCD display. ...
doi:10.1016/j.ijhcs.2015.07.005
fatcat:k2vczzi7gfeejb3ofxrsgcaije
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