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Tangible tabletops for emergency response

Andreas Kunz, Asim Evren Yantaç, Ali Alavi, Paweł Woźniak, Jonas Landgren, Zoltán Sárosi, Morten Fjeld
2013 Proceedings of the International Conference on Multimedia, Interaction, Design and Innovation - MIDI '13  
On an interactive map expert team members can discuss an operational picture using TUIs like bricks, frames, and pens.  ...  Expert team members co-located around maps typically discuss events while drawing freeform areas or while using physical placeholders representing incidents.  ...  extend our understanding of the requirements for interactive artifacts in an ERM environment. 2) Based on one of the authors' (of this paper) extensive ethnographic research on IT use in the domain of  ... 
doi:10.1145/2500342.2500352 dblp:conf/midi/KunzYAWLSF13 fatcat:gf4mvnkzl5bgpgyc2hljrerzjy

APPLICATIONS OF MULTI-TOUCH TABLETOP DISPLAYS AND THEIR CHALLENGING ISSUES: AN OVERVIEW

Ahsanullah, Suziah Sulaiman, Ahmad Kamil Bin Mahmood, Muzafar Khan, Mustafa Madni
2015 International Journal on Smart Sensing and Intelligent Systems  
Multi-touch tabletop displays provide a co-located collaborative workspace for multiple users around a physical table.  ...  They sit together and perform collaborative interaction to select and manipulate digital contents using their bare fingers.  ...  These systems are used to investigate the co-located collaborative work [41] and for visualization of 2D/3D digital [48] .  ... 
doi:10.21307/ijssis-2017-791 fatcat:5lwwsvqpb5dnzhia7xcxb72vwa

Introduction: A Short History of Tabletop Research, Technologies, and Products [chapter]

Christian Müller-Tomfelde, Morten Fjeld
2010 Tabletops - Horizontal Interactive Displays  
On top of this landscape, we point out and trace innovations as they stimulated and triggered key transitions in research and technology.  ...  These innovations have also played a major role in leveraging ideas from a conceptual level to widespread adoption and use.  ...  In that sense, tabletop research bears the potential to unify various interaction and interface paradigms in the concrete scenario of co-located collaboration of a small group around an interactive table  ... 
doi:10.1007/978-1-84996-113-4_1 dblp:series/hci/Muller-TomfeldeF10 fatcat:6rqkj7pmjzd3rmy5xsvshtvq2m

WYSIWYF

Peng Song, Wooi Boon Goh, Chi-Wing Fu, Qiang Meng, Pheng-Ann Heng
2011 Proceedings of the 2011 annual conference on Human factors in computing systems - CHI '11  
Our user studies support the efficacy of our proposed visual exploration and annotation interaction designs.  ...  Visual exploration of volume data often requires the user to manipulate the orientation and position of a slicing plane in order to observe, annotate or measure its internal structures.  ...  We thank all reviewers for the valuable comments and we express our gratitude to those who participated in our experiments; this work is supported by A*Star SERC grant (No. 092 101 0063) and Hong Kong  ... 
doi:10.1145/1978942.1979140 dblp:conf/chi/SongGFMH11 fatcat:3h3id5xftfdfvjemp7aa4pvmpa

Designing reality-based interfaces for creative group work

Florian Geyer, Ulrike Pfeil, Anita Höchtl, Jochen Budzinski, Harald Reiterer
2011 Proceedings of the 8th ACM conference on Creativity and cognition - C&C '11  
Using affinity diagramming as an example, we investigate reality-based interfaces for supporting creative group work.  ...  Its hybrid interaction techniques combine digital pen & paper with an interactive table and tangible tokens.  ...  RELATED WORK Our work extends related research in computing environments for co-located creative group work.  ... 
doi:10.1145/2069618.2069647 dblp:conf/candc/GeyerPHBR11 fatcat:x7ccfifa6jfvnchjk2aurfmcxe

Investigating the effects of bimanual multitouch interaction on creativity

Allen Bevans
2011 Proceedings of the 8th ACM conference on Creativity and cognition - C&C '11  
Forlines and Balakrishnan performed an experiment where they asked participants to select or cross targets via an indirect mouse interface, a pen-based direct interface, and a haptically-enhanced pen interface  ...  Interaction with a computer where the hand is spatially co-located with the visual output display. Typically supported by various forms of touch screen technology.  ... 
doi:10.1145/2069618.2069746 dblp:conf/candc/Bevans11 fatcat:llhevcl3njg4fgr7vuo5w7rysa

Tangible software modeling with multi-touch technology

Sebastian Muller, Michael Wursch, Pascal Schoni, Giacomo Ghezzi, Emanuel Giger, Harald C. Gall
2012 2012 5th International Workshop on Co-operative and Human Aspects of Software Engineering (CHASE)  
We describe how multitouch technology helps with integrating CRC cards with larger design methodologies, without loosing their unique physical interaction aspect.  ...  We describe how multitouch technology helps with integrating CRC cards with larger design methodologies, without loosing their unique physical interaction aspect.  ...  In [5] an application for tabletops is presented that can be used in agile project planning meetings. Both co-located and distributed teams are supported.  ... 
doi:10.1109/chase.2012.6223001 dblp:conf/icse/MullerWSGGG12 fatcat:hwatfbgbk5bz3mr7qwifvoxx5m

Casier

Brygg Ullmer, Rajesh Sankaran, Kexi Liu, Chase Freeman, Alvin Wallace, Michael DeLatin, Christian Washington, Alex Reeser, Christopher W. Branton, Rod Parker, Christian Dell, Claudia Gil (+6 others)
2011 Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction - TEI '11  
Casiers are a class of tangible interface elements that structure the physical and functional composition of tangibles and complementary interactors (e.g., buttons and sliders).  ...  We illustrate examples of casiers in use, including iterations around a custom walkup-and-use kiosk, as well as casiers operable across commercial platforms of widely varying cost and capability.  ...  Marcia Carter and members of the LOT Science Advisory Board provided key guidance for the evolution of the LIGO Outreach kiosk.  ... 
doi:10.1145/1935701.1935746 dblp:conf/tei/UllmerDGTWDRBRSLFWDWRBP11 fatcat:62erwyidybeoxhfxndfas533cu

Interactive tabletops in education

Pierre Dillenbourg, Michael Evans
2011 International Journal of Computer-Supported Collaborative Learning  
Acknowledgements This paper introduces a special thread of papers in ijCSCL that originates from a workshop 'Tabletops for Education' organized by P. Dillenbourg and C.  ...  This workshop was funded by STELLAR, a European Network of Excellence on Technology Enhanced Learning.  ...  Tabletops are designed for co-location.  ... 
doi:10.1007/s11412-011-9127-7 fatcat:qa2jlbg2yvafrbebov5hm5wv6u

Setting the stage for embodied activity: scientific discussion around a multitouch tabletop display

Anne Marie Piper, Whitney Friedman, James D. Hollan
2012 International Journal of Learning Technology  
Multitouch tabletop displays are a promising technology for supporting small group discussion and learning activities.  ...  Based on a view of human activity as multimodal, distributed, and embodied, we examine the pedagogical affordances of interactive tabletop technology, how it supports small group scientific discussion,  ...  Kharrufa and Olivier (2010) work towards understanding tabletop interfaces for education by examining pen and paper interaction around traditional tables.  ... 
doi:10.1504/ijlt.2012.046866 fatcat:xaklyujngbe5lb5i7doceeo7cm

From big data to insights

Orit Shaer, Ali Mazalek, Brygg Ullmer, Miriam Konkel
2013 Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction - TEI '13  
We propose that tangible, embedded, and embodied interaction (TEI) offers unique opportunities for enhancing discovery and learning in genomics.  ...  We present challenges and key questions for TEI research in genomics, lessons learned from three case studies, and potential areas of focus for TEI research and design.  ...  ACKNOWLEDGMENTS We thank Consuelo Valdes (Wellesley College) and Andy Wu (Georgia Tech). This work has been partially funded by NSF IIS-1017693, DRL-097394084, and CNS-1126739.  ... 
doi:10.1145/2460625.2460642 dblp:conf/tei/ShaerMUK13 fatcat:2uel44oqcja6vmugz4syljdtmm

Tangible displays for the masses: spatial interaction with handheld displays by using consumer depth cameras

Martin Spindler, Wolfgang Büschel, Charlotte Winkler, Raimund Dachselt
2013 Personal and Ubiquitous Computing  
., the explicit support of co-located parallel work and collaboration.  ...  The two major contributions of this article are a presentation of an exciting design space and a requirement analysis regarding its technical realization with special focus on a broad adoption by the public  ...  Acknowledgements This article is a revised and extended version of a paper that was presented at the DCIS 2012 workshop on Designing Collaborative Interactive Spaces for e-Creativity, e-Science, and e-Learning  ... 
doi:10.1007/s00779-013-0730-7 fatcat:hsnajpymmrbwhb6w2zu4wdclv4

Physical and digital media usage patterns on interactive tabletop surfaces

Jürgen Steimle, Mohammadreza Khalilbeigi, Max Mühlhäuser, James D. Hollan
2010 ACM International Conference on Interactive Tabletops and Surfaces - ITS '10  
This paper contributes the results of a study of spatial usage patterns when physical and digital items are grouped and sorted on a tabletop work surface.  ...  Concurrent interaction with physical and digital media is ubiquitous in knowledge work.  ...  ACKNOWLEDGMENTS We thank the participants of the study and acknowledge Erwin Aitenbichler for technical support.  ... 
doi:10.1145/1936652.1936685 dblp:conf/tabletop/SteimleKMH10 fatcat:nd6dhn3dbjc7xln63oyfv3oxl4

Paper Trail: An Immersive Authoring System for Augmented Reality Instructional Experiences

Shwetha Rajaram, Michael Nebeling
2022 CHI Conference on Human Factors in Computing Systems  
based on these scenarios and prior work.  ...  We discuss benefts of immersive paper for supporting diverse student needs and challenges for making efective use of AR for learning.  ...  We thank Chen Chen for assistance on the literature review and Iulian Radu for providing feedback on the paper.  ... 
doi:10.1145/3491102.3517486 fatcat:ersdo5detrcsvmtxa5q7ml2vlu

Exploring the design space of gestural interaction with active tokens through user-defined gestures

Consuelo Valdes, Diana Eastman, Casey Grote, Shantanu Thatte, Orit Shaer, Ali Mazalek, Brygg Ullmer, Miriam K. Konkel
2014 Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI '14  
In this paper, we present results from a study, which investigates the use of gestural interaction with active tokens for manipulating large data sets.  ...  Our goal is to define novel interaction techniques for multi-touch and tangible interfaces, which support the construction of complex queries for big data.  ...  This work has been partially funded by NSF grant nos. IIS-1017693, IIS-1320350, and CNS-1126739.  ... 
doi:10.1145/2556288.2557373 dblp:conf/chi/ValdesEGTSMUK14 fatcat:af6dh6uxyjefjilgpxg4zgxppy
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