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Baselining Wireless Internet Service Development: An Experience Report [article]

Fabio Bella, Jürgen Münch, Alexis Ocampo
2014 arXiv   pre-print
This article describes an approach to capture software development experience for the wireless Internet services domain by conducting and observing a series of case studies in the field.  ...  This helps to improve the planning of real development projects in business units.  ...  We would also like to thank Sonnhild Namingha from the Fraunhofer Institute for Experimental Software Engineering (IESE) and Jussi Ronkainen from VTT Electronics for reviewing the first version of the  ... 
arXiv:1403.2519v1 fatcat:tr5vvbl5hjgjhhmcicypmqjkfa

Baselining Wireless Internet Service Development: An Experience Report

Fabio Bella, Jürgen Münch, Alexis Ocampo
2004 Quality of Information and Communications Technology  
This article describes an approach to capture software development experience for the wireless Internet services domain by conducting and observing a series of case studies in the field.  ...  This helps to improve the planning of real development projects in business units.  ...  We would also like to thank Sonnhild Namingha from the Fraunhofer Institute for Experimental Software Engineering (IESE) and Jussi Ronkainen from VTT Electronics for reviewing the first version of the  ... 
dblp:conf/quatic/BellaMO04 fatcat:fb6xcv7smbbx5a5x3x4z5tnxya

Teaching Model-based Requirements Engineering to Industry Professionals: An Experience Report [article]

Marian Daun, Jennifer Brings, Marcel Goger, Walter Koch, Thorsten Weyer
2021 arXiv   pre-print
Particularly, we as educators and learners report experiences from designing the training program, conducting the actual training, and applying the instructed material in our day-to-day work.  ...  In this paper, we report lessons learned from a training program for teaching industry professionals model-based requirements engineering.  ...  Experiences with online courses for teaching software engineering have been commonly reported.  ... 
arXiv:2103.04433v1 fatcat:6qxu2ymgsjdpbocwqbwb2x7nwa

Development of North Carolina's first Software Engineering program: An experience report

M. H. N. Tabrizi, Sergiy Vilkomir, Junhua Ding
2011 2011 24th IEEE-CS Conference on Software Engineering Education and Training (CSEE&T)  
In this paper we report on our progress in terms of successful student recruitment and retention and also course delivery methods in both face-to-face and online environments.  ...  The North Carolina's first Master of Science in Software Engineering program was introduced at East C The North Carolina's first Master of Science in Software Engineering program was introduced at East  ...  We consider regular quizzes as an important element of SE teaching.  ... 
doi:10.1109/cseet.2011.5876096 dblp:conf/csee/TabriziVD11 fatcat:r4ivv2pzkrbktddufwcu2olpbu

Developing an Interactive Game Platform to Promote Learning and Teamwork on Mobile Devices: An Experience Report

Vincent Tam, Z.X. Liao, Alvin C.M. Kwan, C.H. Leung, Lawrence K. Yeung
2008 2008 Eighth IEEE International Conference on Advanced Learning Technologies  
In a recent teaching development project, we have developed an interactive game platform to facilitate learning and more importantly the spirit of teamwork for collaborative problem-solving on desktop  ...  In this paper, we discuss about an on-going work, and share our relevant experience in system development. Furthermore, evaluation strategies will be thoroughly examined.  ...  Concluding Remarks In this paper, we discuss about an on-going teaching development project that aims to develop an interactive game platform in order to facilitate learning and more importantly the spirit  ... 
doi:10.1109/icalt.2008.299 dblp:conf/icalt/TamLKLY08 fatcat:33xhoeyo3rhsdb4jp3nt67uihm

Introducing Test Automation and Test-Driven Development: An Experience Report

Lars-Ola Damm, Lars Lundberg, David Olsson
2005 Electronical Notes in Theoretical Computer Science  
This paper identifies and presents an approach to software component-level testing that in a cost effective way can move defect detection earlier in the development process.  ...  This paper describes the implemented test automation tool, how test-driven development was implemented with the tool, and experiences from the implementation.  ...  A software development department at Ericsson AB (from now on referred to as the department) develops component-based software for the mobile network.  ... 
doi:10.1016/j.entcs.2004.02.090 fatcat:4kupds5f5zbv7esi4gxwicogci

New Media in Teaching UML in the Large — an Experience Report

Marion Brandsteidl, Konrad Wieland, Christian Huemer
2010 Electronic Communications of the EASST  
We empirically underline the acceptance of our concept with the feedback of our students concerning the newly used technologies gained through an extensive survey.  ...  In this paper, we present our experiences with the application of new media in our undergraduate course Introduction to Object-Oriented Modeling (OOM).  ...  [Moc04] presented their experiences of using a tablet PC for teaching computer science courses. 1 Distance learning. 2 Mobile learning.  ... 
doi:10.14279/tuj.eceasst.34.595 dblp:journals/eceasst/BrandsteidlWH10 fatcat:q53ut25axrfupm7nszxc3qtici

The Combination of Agile and Lean in Software Development: An Experience Report Analysis

Xiaofeng Wang
2011 2011 AGILE Conference  
These reports were published in the past conferences dedicated to agile software development and report experiences of using both agile and lean.  ...  To provide a better understanding of the combined use of agile and lean approaches in software development, a set of experience reports were analysed.  ...  Reference [16] claims that "experience gathered during large scale implementation of agile concepts in software development projects teaches us that the currently popular agile software development methods  ... 
doi:10.1109/agile.2011.36 dblp:conf/agiledc/Wang11 fatcat:j6v6lriea5davnw5scczhkikh4

Identification of Instructional Design Strategies for an Effective E-learning Experience

B S S Karthik, Brig Bhuvanagiri Chandrasekhar, Dr Rajasekhar David, Dr A Kranthi Kumar
2019 The Qualitative Report  
The objective of the study is to identify various instructional design strategies used by the instructional designers for effective the E-learning experience.  ...  This study will help the instructional designers to understand, what kind of expectations the learners have while taking up an E-learning course and how best these expectations can be addressed through  ...  This commonly used process is an objectivist, teacher-centered approach to instructional design and practice. Many instructional design models have been developed based on this approach.  ... 
doi:10.46743/2160-3715/2019.3870 fatcat:7hre6mzjcve4lhylgexiw55gbi

An experiment in teaching innovation in software engineering

Bernd Bruegge, Harald Stangl, Maximilian Reiss
2008 Companion to the 23rd ACM SIGPLAN conference on Object oriented programming systems languages and applications - OOPSLA Companion '08  
We experimented with a shift from a traditional lifecycle to an agile process during the project, and used video techniques for defining requirements and meeting capture.  ...  In the time frame of a single semester a functional system was developed and delivered to the customer.  ...  Acknowledgments We would like to thank our clients, Harald Ranner, Marc Lindike, and Michael Zaddach from the Munich Airport, who had the vision to go along with us in this experiment, helping us in every  ... 
doi:10.1145/1449814.1449868 dblp:conf/oopsla/BrueggeSR08 fatcat:vhhxj3wfdngqhnzev4hitypn3m

An experience report on applying software testing academic results in industry: we need usable automated test generation

Andrea Arcuri
2017 Empirical Software Engineering  
In this paper, I report on my direct experience as a PhD/post-doc working in software engineering research projects, and then spending the following five years as an engineer in two different companies  ...  Given a background in software engineering research, what cutting-edge techniques and tools from academia did I use in my daily work when developing and testing the systems of these companies?  ...  Acknowledgments I wish to thank Lionel Briand for insightful discussions. I also wish to thank Per Lauvås and Zohaib Iqbal for useful feedback on an early draft of this paper.  ... 
doi:10.1007/s10664-017-9570-9 fatcat:on57a7xrufe4vhtkbl3af6ul6y

It Takes Two to Tango -- An Experience Report on Industry -- Academia Collaboration

Per Runeson
2012 2012 IEEE Fifth International Conference on Software Testing, Verification and Validation  
This paper reports on the experiences gained by the author, in a 2-year collaboration project on software testing which involved on-site work by the researcher in the industry premises.  ...  Based on notes, minutes of meetings, and progress reports, the project history is outlined. The project is analyzed, using collaboration models as a frame of reference.  ...  Further, using shares of the time of an already gathered meeting is much easier than to gather them to a separate meeting.  ... 
doi:10.1109/icst.2012.190 dblp:conf/icst/Runeson12 fatcat:dbl3ow6je5dgnasildt5abwvg4

"Leagile" software development: An experience report analysis of the application of lean approaches in agile software development

Xiaofeng Wang, Kieran Conboy, Oisin Cawley
2012 Journal of Systems and Software  
To provide a better understanding of lean software development approaches and how they are applied in agile software development, we have examined 30 experience reports published in past agile software  ...  conferences in which experiences of applying lean approaches in agile software development were reported.  ...  Smits (2007) claims that "experience gathered during large scale implementation of agile concepts in software development projects teaches us that the currently popular agile software development methods  ... 
doi:10.1016/j.jss.2012.01.061 fatcat:jyde6vp6pbalhjw2sy6s5jsonm

Beyond VR and AR: Reimagining Experience Sharing and Skill Transfer Towards an Internet of Abilities (Dagstuhl Seminar 17062)

Anind D. Dey, Jonna Häkkilä, Niels Henze, Kai Kunze, Marc Herbstritt
2017 Dagstuhl Reports  
With recent development in capture technology, preserving one's daily experiences and one's knowledge becomes richer and more comprehensive.  ...  Participants reimagined experience sharing and skill transfer towards an Internet of abilities. We conclude with a set of open and guiding questions for the future of our field.  ...  My research addresses the user experience design and user centric design of future technologies.  ... 
doi:10.4230/dagrep.7.2.23 dblp:journals/dagstuhl-reports/DeyHHK17 fatcat:4coxssk4njf4zgrkjj5txolzn4

Research on Railway Engineering Experiment Teaching Principles Based on Virtual Simulation Experiment Teaching——Taking the Floating Slab Vibration Damping Track Virtual Experiment as an Example

Zhu Zhihui, Zeng Zhiping, Liu Jing, Liu Lili, Xu Lei, Chen Wei, Li Wei, Luo Jianyang, Eleojo Victor Joseph
2021 Journal of Educational Theory and Management  
On the basis of this research, a virtual simulation experiment platform for vibration mechanics and its application in the floating slab vibration damping track was developed to make full use of three-dimensional  ...  Virtual simulation teaching is an addendum to the experimental teaching mode of railway engineering, and the two teaching methods complement each other and merge with each other.  ...  Students can log on to the website of this virtual simulation experiment system to carry out online experiments and submit experiment reports.  ... 
doi:10.26549/jetm.v5i2.8602 fatcat:tvozxcggifhglmwkzd33gvvnae
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