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An expandable multiprocessor architecture for video graphics (Preliminary Report)

Henry Fuchs, Brian W. Johnson
1979 Proceedings of the 6th annual symposium on Computer architecture - ISCA '79  
Presented is the design of a flexible expandable multi-processor system  ...  J. (1969) An improved procedure for generation of half-tone computer graphics representations. University of Illinois, Coordinated Science Laboratory, R-432. Catmull, E. A.  ...  ~ closer examination of the situation, reveals that for multiprocessor systems the procedure may in fact be very attractive.  ... 
doi:10.1145/800090.802893 dblp:conf/isca/FuchsJ79 fatcat:yestp27qdvduvon3z76vdgybbu

CUDA ARCHITECTURE ANALYSIS AS THE DRIVING FORCE OF PARALLEL CALCULATION ORGANIZATION [chapter]

Andriy Dudnik, Taras Shevchenko National University of Kyiv, Ukraine, Tetiana Domkiv, National Aviation University, Ukraine
2020 Innovative scientific researches: European development trends and regional aspect  
In addition, the video card contains fast global memory with access to all multiprocessors, local memory in each multiprocessor, as well as special memory for constants.  ...  increased demand for graphic applications in the first place.  ...  The hardware and software architecture presented by Nvidia for computing on CUDA video chips is well suited for solving a wide range of tasks with high parallelism.  ... 
doi:10.30525/978-9934-588-38-9-59 fatcat:kd37fedkvzbldcwe7fpu32pexa

The GPU Computing Era

John Nickolls, William J Dally
2010 IEEE Micro  
Acknowledgments We thank Jen-Hsun Huang of NVIDIA for his Hot Chips 21 keynote 23 that inspired this article, and the entire NVIDIA team that brings GPU computing to market.  ...  Video graphics array (VGA) controllers generated 2D graphics displays for PCs to accelerate graphical user interfaces.  ...  For efficiency, the SIMT multiprocessor issues an instruction to a warp of 32 independent parallel threads.  ... 
doi:10.1109/mm.2010.41 fatcat:tmcgmo7v5zasbpakpqk37anni4

Comparative Study on CPU, GPU and TPU

P Siva Raj, Dept. of Comp. Science Engineering, Vignan's IIT (Autonomous), AP, India, Ch. Sekhar, Dept. of Comp. Science Engineering, Vignan's IIT (Autonomous), AP, India
2020 International Journal of Computer Science and Information Technology for Education  
The recent trend in the hardware technology changed as per need of the processing of huge amount of data receiving in the form of text, image, videos and graphical data.  ...  In this paper, we are going to discuss the evolutionary and need for change in hardware such as central processing units, graphical processing units and tensor processing units.  ...  During the period of 1990s, there were no GPUs, and Video Graphic Adapter controllers produced 2D designs show for PCs to quicken graphical UIs [4] .  ... 
doi:10.21742/ijcsite.2020.5.1.04 fatcat:julj3dpiwbhejfowx4cpbrnkm4

Record Setting Software Implementation of DES Using CUDA

Giovanni Agosta, Alessandro Barenghi, Fabrizio De Santis, Gerardo Pelosi
2010 2010 Seventh International Conference on Information Technology: New Generations  
the multi-core Nvidia GT200 graphic architecture.  ...  This turns out in a better cost-availability tradeoff and minimizes the required setup time for such an attack to be mounted.  ...  Overview of Compute Unified Device Architecture In recent times, Graphics Processing Units (GPUs) have been reengineered in order to be a source of computational power even for for non-graphical applications  ... 
doi:10.1109/itng.2010.43 dblp:conf/itng/AgostaBSP10 fatcat:put2eqy7lzeglczkipdlkbgs7m

Motion estimation for H.264/AVC on multiple GPUs using NVIDIA CUDA

Bart Pieters, Charles F. Hollemeersch, Peter Lambert, Rik Van de Walle, Andrew G. Tescher
2009 Applications of Digital Image Processing XXXII  
We developed a motion search architecture, capable of executing motion estimation and partitioning for an H.264/AVC sequence entirely on the GPU using the NVIDIA CUDA (Compute Unified Device Architecture  ...  While personal computers are typically equipped with powerful yet cost-effective Graphics Processing Units (GPUs) to accelerate graphics operations, these GPUs lie dormant when encoding a video sequence  ...  ACKNOWLEDGEMENTS The research as described in this paper was funded by Ghent University, the Interdisciplinary Institute for Broadband Technology (IBBT), the Institute for the Promotion of Innovation by  ... 
doi:10.1117/12.825995 fatcat:gktqfpap6ndwhkpewwctxgr5na

Multiprocessor raster plotting

R.D. Hersch, P. Demartines, D.G. Fridman, J.-M. Abele, P. Pisan, A. Decurnex, R. Rogner
1992 IEEE Computer Graphics and Applications  
Recently, however, researchers designed several microprocessors specifically for multiprocessing.  ...  hour to generate complex images. 1 Multiprocessor systems can increase rasterization speeds. 2 But because interconnecting conventional microprocessors is expensive, most raster image processors (RIPs  ...  Previous work Researchers have widely studied parallel architectures for rendering 3D graphics.  ... 
doi:10.1109/38.144830 fatcat:cghhsvds2ve2vfgsnisyprfh4e

Design technologies for embedded multimedia systems [chapter]

P. A. Subrahmanyam, Bryan D. Ackland
1996 Advanced IT Tools  
These improvements can better leverage the underlying technology to yield improved and more cost effective products for the consumer at home, in the office, or on the information superhighway.  ...  We would like to acknowledge the members of the MSP/VDSP team for their contributions and insights, and Dr. Altman for his patience with this manuscript.  ...  These are: (1) algorithms and standards in audio, video and graphics, e.g., for video conferencing (H.261, H.263) , and digital video (MPEG 1, MPEG 2, MPEG 4); (2) semiconductor device and fabrication  ... 
doi:10.1007/978-0-387-34979-4_30 fatcat:ykmmw3bstnaznkxhzel7dqylzu

Performances of multiprocessor multidisk architectures for continuous media storage

Benoit A. Gennart, Vincent Messerli, Roger D. Hersch, Ishwar K. Sethi, Ramesh C. Jain
1996 Storage and Retrieval for Still Image and Video Databases IV  
Keywords : image computing for image, video and multimedia database ; multiprocessor multidisk storage architectures ; architecture throughput and jitter.  ...  The results suggest that the shared bus is a potential bottleneck despite its very high hardware throughput (400Mbytes/s) and that an architecture with addressable local memories located closely to their  ...  Introduction In the elds of scientic modeling, medical imaging, biology, civil engineering, cartography and graphic arts, there is an urgent need for huge storage capacities, fast access and real-time  ... 
doi:10.1117/12.234806 dblp:conf/spieSR/GennartMH96 fatcat:4k2pjsxt45dmdclhumhheco6sa

Energy Efficient Iris Recognition With Graphics Processing Units

Ryan Rakvic, Randy Broussard, Hau Ngo
2016 IEEE Access  
For the first time to our knowledge, we study the energy efficiency of a GPU with an application to iris recognition.  ...  Instead, there has been a shift to multicore computing, specifically with the general purpose graphic processing units (GPUs).  ...  A single graphics card can contain multiple GPUs and a single computer can contain multiple video graphics cards.  ... 
doi:10.1109/access.2016.2571747 fatcat:gon6m5atgzavlkw5yzhrrefrhu

Non-rigid Registration for Large Sets of Microscopic Images on Graphics Processors

Antonio Ruiz, Manuel Ujaldon, Lee Cooper, Kun Huang
2008 Journal of Signal Processing Systems  
Microscopic imaging is an important tool for characterizing tissue morphology and pathology.  ...  In this paper, we present a novel method for completing this task more efficiently on graphics processors (GPUs) and combine its features with parallel programming to achieve speed-up factors of up to  ...  Donald Stredney from the Ohio Supercomputing Center for providing us access to the BALE visualization cluster where most of our execution times were obtained.  ... 
doi:10.1007/s11265-008-0208-4 pmid:25328635 pmcid:PMC4198069 fatcat:kcwzubt6trdeleh4vq44jf36hy

Platforms and Applications in Hardware Security: Trends and Challenges

Edward David Moreno
2013 International Journal of Security and Its Applications  
This paper presents an overview of different hardware projects and new platforms using multicore architectures focusing in hardware security, and we show and discuss some aspects which could be open for  ...  For this reason, it is still possible to create, capacitate, teach, promote and develop new methodologies and expand the use of these emergent technologies in applications in fields such as education and  ...  Acknowledgements The authors would like to thank FAPITEC (Fundação de Amparo à Pesquisa e à Inovação Tecnológica do Estado de Sergipe), FAPEAM, CNPq and CAPES, for financial support.  ... 
doi:10.14257/ijsia.2013.7.5.27 fatcat:ftkdnt6t7fgmvpkgqyjsh5hn5e

Architecture of embedded video processing in a multimedia chip-set

E.G.T. Jaspers, P.H.N. de With
1999 Proceedings 1999 International Conference on Image Processing (Cat. 99CH36348)  
A new chip-set for video display processing in a consumer television or set-top box is presented.  ...  The chip-set can simultaneously display e.g. two full-motion video windows, an Internet page and an additional mail indicator in front of a pixel-based wallpaper background.  ...  This new architecture increases both the quality and the flexibility of existing TV systems, and it expands the possibilities for adopting new video communication features such as video telephony.  ... 
doi:10.1109/icip.1999.823004 dblp:conf/icip/JaspersW99 fatcat:4vjrogprs5eu5c2a64fuhiyzhy

GPU Accelerated Multi-agent Path Planning Based on Grid Space Decomposition

Giuseppe Caggianese, Ugo Erra
2012 Procedia Computer Science  
The technique aims to find potential paths for many thousands of agents, using the A* algorithm and an input grid map partitioned into blocks.  ...  We propose an implementation for the GPU that uses a search space decomposition approach to break down the forward search A* algorithm into parallel independently forward sub-searches.  ...  extended the GPU beyond graphics through a new unified graphics and computing GPU architecture and the CUDA programming model [8] .  ... 
doi:10.1016/j.procs.2012.04.203 fatcat:dgz4j3ej7jhr3bd5hguj5afsaq

InfiniteReality

John S. Montrym, Daniel R. Baum, David L. Dignam, Christopher J. Migdal
1997 Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH '97  
customization for diverse video output requirements.  ...  The InfiniteReality TM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex scenes.  ...  Gregory Eitzmann helped architect the video subsystem and associated software tools.  ... 
doi:10.1145/258734.258871 dblp:conf/siggraph/MontrymBDM97 fatcat:jc6dfei5pzgfbnlob7ff5t7h2u
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