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On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents

Miguel Lozano, Pedro Morillo, Juan M. Orduna, Vicente Cavero
2007 Advanced Information Networking and Applications  
Also, we propose a distributed computer architecture efficient enough to support simulations of thousand of autonomous agents.  ...  Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them.  ...  ACKNOWLEDGEMENTS This paper is supported by the Spanish MEC under Grants CONSOLIDER-INGENIO CSD2006-00046 and TIN2006-15516-C04-04  ... 
doi:10.1109/aina.2007.101 dblp:conf/aina/LozanoMOC07 fatcat:ddgetc5xkzcqrptkllsry42mfy

Large scale multiagent simulation on the grid

I.J. Timm, D. Pawlaszczyk
2005 CCGrid 2005. IEEE International Symposium on Cluster Computing and the Grid, 2005.  
Simulating large scale, distributed systems of autonomous decision-makers, e.g. global logistics supply networks, is a huge challenge for hardware & software infrastructure as well as managing the process  ...  Facing this challenge, we are going to introduce an architecture for large scale grid-based simulation infrastructure to enable high performance multiagent simulation experiments that deal with a huge  ...  Acknowledgement Parts of this research is funded by the German Research Foundation (DFG) within the Collaborative Research Centre 637 "Autonomous Cooperating Logistic Processes: A Paradigm Shift and its  ... 
doi:10.1109/ccgrid.2005.1558574 dblp:conf/ccgrid/TimmP05 fatcat:p7pqyxggq5d5ngbrqh4jhsy7l4

A new system architecture for crowd simulation

M. Lozano, P. Morillo, J.M. Orduña, V. Cavero, G. Vigueras
2009 Journal of Network and Computer Applications  
Also, we propose a distributed computer architecture which is efficient enough to support simulations of thousand of autonomous agents.  ...  A new system architecture for crowd simulation.  ...  Acknowledgments This work has been jointly supported by the Spanish MEC and European Commission FEDER funds under Grants Consolider Ingenio-2010 CSD2006-00046 and TIN2006-15516-C04-04.  ... 
doi:10.1016/j.jnca.2008.02.011 fatcat:owofm44bxjhyvnuvssyflrpxta

Distributed Agent-Based Social Simulations: An architecture to simulate complex social phenomena on highly parallel computational environments

Marcos Alvares Barbosa, Fernando Buarque de Lima Neto
2011 2011 IEEE Symposium on Intelligent Agent (IA)  
The proposed architecture can be used for building support decision tools for training public ofcers on high impact social decisions.  ...  Aiming at the production of plausible and scalable social simulations, this research has two main goals: (i) introduction of a distributed architecture to build highly scale social simulations and (ii)  ...  Distributed systems are best suited for solving problems that can be divided and solved in parallel. For these kind of problems the distributed systems can offer an execution time reduction.  ... 
doi:10.1109/ia.2011.5953615 dblp:conf/ieeeIA/BarbosaN11 fatcat:7tvgmieyfzgtpo4j7au4jlwg2q

Developing interest management techniques in distributed interactive simulation using Java

Simon J. E. Taylor, Jon Saville, Rajeev Sudra
1999 Proceedings of the 31st conference on Winter simulation Simulation---a bridge to the future - WSC '99  
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simulation exercises grow  ...  This paper briefly reviews distributed real-time simulation and bandwidth reduction techniques and introduces the Generic Runtime Infrastructure for Distributed Simulation (GRIDS) as a research architecture  ...  Thin Agent Support Requirements Thin agents require a small set of services from the infrastructure. It must: distribute copies of the thin agent to each simulation node, ready for instantiation.  ... 
doi:10.1145/324138.324313 fatcat:bfn4hyrs5vghvjjkhlfvo7xysa

UTSAF: A Multi-Agent-Based Software Bridge for Interoperability between Distributed Military and Commercial Gaming Simulation

Phongsak Prasithsangaree, Joseph Manojlovich, Stephen Hughes, Mike Lewis
2004 Simulation (San Diego, Calif.)  
Using a multiagent system, UTSAF can be expanded to support several network environments and interact with other agent-based software. distributed interactive simulation (DIS) protocol standards for PDU  ...  Several software agents based on Reusable Environment for Task-Structured Intelligent Networked Agents (RETSINAs) are used to support interoperability between military simulation nodes based on distributed  ...  An MAS-Based Architecture for C4I and Simulation Interoperation In heterogeneous systems such as military simulation, command and control, and operation and planning systems, a multi-agent-based architecture  ... 
doi:10.1177/0037549704050907 fatcat:ebxhycg6ojemddp2sbpxys2zpu

Fault Detection, Isolation and Restoration Test Platform Based on Smart Grid Architecture Model Using Intenet-of-Things Approaches

Abouzar Estebsari, Edoardo Patti, Luca Barbierato
2018 2018 IEEE International Conference on Environment and Electrical Engineering and 2018 IEEE Industrial and Commercial Power Systems Europe (EEEIC / I&CPS Europe)  
A 2-feeder MV network with a normally open switch for reconfiguration is modeled to realize the performance of the developed co-simulation platform.  ...  To allow this kind of interoperability analysis for design and implementation of Fault Detection, Isolation and Restoration function in outage management systems, we develop an Internetof-Things-based  ...  Considering the advantages of RTS, this implies distributed real-time co-simulation over networked control systems. An overview of existing co-simulation frameworks is discussed in [7] .  ... 
doi:10.1109/eeeic.2018.8494449 fatcat:cr6w5wjzpvghllypckxubq757e

An implementation architecture for crowd network simulations

Jialin Zou, Kun Wang, Hongbo Sun
2020 International Journal of Crowd Science  
Crowd network simulations obtain the support of reflective memory by connecting the reflective memory cards on different devices and connect the interfaces of relevant simulation software to complete the  ...  Originality/value This paper proposes a novel reflective memory-based architecture for crowd network simulations.  ...  The research of crowd network simulation is still in progress, and the next step is to further modify various toolkits based on this architecture to achieve large-scale dynamic simulations and verify the  ... 
doi:10.1108/ijcs-11-2019-0034 fatcat:y52vcx5phjecvnuaokmumqke5i

A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server

G. Vigueras, M. Lozano, C. Pérez, J.M. Orduña
2008 2008 37th International Conference on Parallel Processing  
Although several proposals have focused on the software architectures for these systems, the scalability of crowd simulation is still an open issue.  ...  Therefore, this system architecture provides the scalability required for large-scale crowd simulation.  ...  The interconnection network in this case was a Fast Ethernet switched network. We simulated an Action Server distributed among different numbers of computers.  ... 
doi:10.1109/icpp.2008.20 dblp:conf/icpp/ViguerasLPO08 fatcat:j2e4coidsrgbzfbuvmtdfkenyq

A Reference Model for Information Infrastructures [chapter]

Ramez Elmasri, Daeweon Son, John J. Mills, N. Kishor
1999 Information Infrastructure Systems for Manufacturing II  
distributed interactive simulations, software engineering and for collaborative design and manufacturing.  ...  There are a number of different approaches to information infrastructures, all of which purport to be an answer to the problem of integrating diverse heterogeneous systems.  ...  SBD Architecture The layered architecture for SBD shown in figure 7 hides details of the underlying hardware and network by supporting a collection of higher level agents which provide direct, broad  ... 
doi:10.1007/978-0-387-35385-2_7 fatcat:b2zoqgmrr5csbhx2tc3jflx4ci

A resilient network that can operate under duress: to support communication between government agencies during crisis situations

S. Goel, S. Belardo, L. Iwan
2004 37th Annual Hawaii International Conference on System Sciences, 2004. Proceedings of the  
The paper presents the architecture for such a system as well as a model for simulating such a system under various scenarios of duress.  ...  The architecture allows for redundancy in the system as well as for requisitioning of additional services when the performance degrades due to a higher than normal load, which causes duress in the system  ...  To investigate the feasibility of incorporating the new architecture in the State agencies, a simulation using an agent-based simulation package is being developed.  ... 
doi:10.1109/hicss.2004.1265312 dblp:conf/hicss/GoelBI04 fatcat:wjyn2zqi4jauvigsxad5k6y3oa

A Simulator for a Mobile Peer-to-Peer Database Environment

Verena Kantere, Konstantina Palla, Kostas Patroumpas, Timos Sellis
2008 The Ninth International Conference on Mobile Data Management (mdm 2008)  
This simulator implements a proposed P2P architecture based on Mobile Agent and Active Database technology and can be employed in order to build simulated mobile networks that are characterized by a diversity  ...  We present a simulation environment that can be employed to study P2P mobile networks that are fast-evolving in both their topology and their content.  ...  Demo Proposal We have implemented the architecture for fast evolving P2P networks proposed in [1] as an extension of the Network Simulator (hereafter NS-2) [2] .  ... 
doi:10.1109/mdm.2008.23 dblp:conf/mdm/KanterePPS08 fatcat:ujlqpu4usbb5viqp3ecxlholdy

Multi-Agent Crisis Response systems - Design Requirements and Analysis of Current Systems [article]

Khaled M. Khalil, M. Abdel-Aziz, Taymour T. Nazmy, Abdel-Badeeh M. Salem
2009 arXiv   pre-print
Analysis of systems includes systems architecture and methodology. In addition, we identified features and limitations of systems based on crisis response domain requirements.  ...  The aim of the research is to contribute to building future crisis environment where software agents, robots, responders, crisis managers, and crisis organizations interact to provide advice, protection  ...  In addition agents keep an individual consistent local log. -Crisis real-time response support and training system. Limitations: -System architecture does not support fault-tolerance.  ... 
arXiv:0903.2543v1 fatcat:or7zs32vdvetnmqqoydmuv77ca

An Architecture for Web-Based Interaction and Steering of Adaptive Parallel/Distributed Applications [chapter]

Rajeev Muralidhar, Samian Kaur, Manish Parashar
2000 Lecture Notes in Computer Science  
The architecture is composed of detachable thin-clients at the front-end, a network of Java interaction servers in the middle, and a control network of sensors, actuators, interaction agents, and an application  ...  There are three key innovations in this architecture. (1) The formulation of a control network composed of distributed interaction agents overlaying the application data network to enable interaction.  ...  The system supports a 3-tier architecture composed of detachable thin-clients at the front-end, a network of Java interaction servers in the middle, and a control network of sensors, actuators, interaction  ... 
doi:10.1007/3-540-44520-x_186 fatcat:vyyjurpnnjcotavs2vaw2dxegi

Demand side participation for frequency containment in the web of cells architecture

M. H. Syed, G. M. Burt, J. K. Kok, R. D'Hulst
2015 2015 International Symposium on Smart Electric Distribution Systems and Technologies (EDST)  
Hulst, R. (2015) Demand side participation for frequency containment in the web of cells architecture. In: 2015 International Symposium on Smart Electric Distribution Systems and Technologies (EDST).  ...  A methodology and scenarios for analysis of the performance of more than one DSM scheme within the same network have been realized using a real-time power hardware-in-the-loop co-simulation platform, and  ...  ACKNOWLEDGMENT The work in this paper has been in part supported by the European Commission, under the ELECTRA REX researcher exchange programme of the FP7 project ELECTRA (grant no: 609687).  ... 
doi:10.1109/sedst.2015.7315276 fatcat:a4retokrazfnll57uuulg5vf2e
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